Ha! I can remember a time when the Pound was on parity with $2 USD. I looked up conversion on Google. 299 USD = 245 pounds, so you guys aren't paying that much upcharge for tax and import fees. Remember kiddos, United States charges sales tax separate. My town is 9.6% so I'm basically paying $328 on my end, not counting a spare Pro controller and Zelda.
You guys try and import an American Switch and you'll be paying more after shipping + customs.
@BulbasaurusRex Speaking of Megaman NES compilations, I got a 6-in-1 cart last year from AliExpress. Even had the Nintendo seal blazoned on the box, complete with blurry edges. Totally bootleg, and less than half what it was going for on eBay. They also have a "150-in-1 72-pin" which is extremely good as far as bootleg releases go.
@SeriousSam @Luna_110 I honestly don't see why they couldn't keep their promise. I backed Shantae Half Genie Hero a while back for Wii-U and Way Forward ultimately delivered a game. Playtonic could have done likewise, but I'm holding out for a Switch announcement. We may end up with a better game. An N64 port would be the icing on the cake thoguh, even if the graphics were blocky!
They'll have to edit some of the graphics and dialog. I've been playing the English translation patch on my GBA Everdrive X5 and there is a blackface scene early in the game. I was almost shocked they got away with this, even in Japan. That would be a big no-no to release it as is in the United States.
Either way, I 100% support an official translation and release stateside.
And technically nobody is illegally distributing the games, only a tool that modifies the keys on your 3DS. All games are still distributed directly from the server, so Nintendo is responsible for it's own infringement since it's the only server distributing the games...
Well that sucks. Anyway, I plan on getting a Switch anyway and would prefer it going forwards. If Yooka-Laylee is announced as a "launch window" title for Switch, that would really make my day!
@Nintendude789 For real? As a backer, that makes me disappointed if true. I don't even own a PS4/XB1 and have no plans on getting one. Is it coming to Switch?
Cue should be gold imo. Yeah and I'd be scared to play on it due to risk of a miscue, if it were mine. I couldn't bare to get chalk or scuffs on a table that nice...
Anybody else enjoying this game with their KS codes yet? I don't see it available in the eShop, but code was successfully redeemed and playing it right now on Wii-U. I've finished the Mermaid stage and this game really wastes no time kicking you into the action....
PS:I'm gonna buy a physical copy to keep sealed...
@NTELLIGENTMAN Yeah man, Excitebots is an awesome game, possibly worth the $20 eShop credit if you got loads to spend. Otherwise just get it used on disc.
I am shocked Half Genie Hero did not make an appearance. I just got my KS download code two days ago and currently playing it. So it's technically "available" for some!
What if we already have an 8bitdo NES controller and don't want/need another one??? I've already got an NES30, FC30, and SNES30. If I get another controller, I may go with the FC30 PRO. I love the gold trim on those...
@DarkKirby Yeah, I actually downgraded the firmware on my second 8bitdo NES reciever so that I could use A+B. Also they will need to preserve A+B specifically for use with the NES Mini if they expect X+Y to work properly with Wiimotes or in the event Nintendo releases an SNES Mini in the future.
Yes I'm aware that would be kind of pointless to use with a Wiimote as it would need two Bluetooth connections to transmit data (imagine if the Wiimote synced to the reciever piggybacked onto it in an infinite loop??? ), but I absolutely loathe using the Y+B combination for two button games even though many gamers swear by it. Nintendo used B+A on the DS, 3DS, Wii, Wii-U VC, and even the Game Boys and Dog Bones tilted this direction, so why not keep it this way?
@Shugo They are probably using the same molds that Hyperkin, Yobo, and others are doing with the N64 controllers. Since it's not an N64 compatible controller, the expansion slot is useless. Not including it however is a lack of forsight. For instance if they release a wireless 8-bitdo reciever to work with these controllers, use of rumble or memory paks with it would not be possible with the games that support them.
I may pass on this controller, and just get the FC30 PRO if they ever release an 8bitdo reciver for the N64. It's a lot easier to map N64 controls to a dual stick controller than to map a dual stick controls to an N64 controller. VC for instance uses the right analog for C-stik use.
A similar event happened with the release of Mario 64 DS. If you may recall, the developers put Yoshi in the original N64 game at the top of the castle as an Easter Egg. Someone commented that Peach appeared at the top of the castle in the DS version (she was just lounging up there the entire time). It gave me a goal to reach, and I finally earned all 150 stars only to find out it was all a lie. I did find a rabbit who held a key that unlocked the loosest slot in the entire game though.
@Prizm I've always referred to N-E-S/S-N-E-S as En-Ee-Ess, and Super-En-Ee-Es or Ess-En-Ee-Ess, and it always grinds my gears when people pronounce it phonetically, ie Ness, Sness or Snez...
And quite frankly I don't care if the lead character of Earthbound was "Ness"; that is a misnomer as Earthbound came out in Japan. Last I checked, the main character was not named "Fami"...
I chose to sleep in Sunday rather than stand in line. I did this on launch day for a Mini, but this Mini is going to my uncle. Meanwhile, I can wait until after Christmas for mine. After all, my birthday is in January!
I just ordered this yesterday. I remember downloading soe scans of the comic off the interwebs back in the early days, but they only had the first seven issues uploaded before it got canned. I also got the Zelda comics on recomendation by Amazon. I would love to someday see a crossover between the strikingly different Mario and Zelda 'verses. The Hyrule MarioKart track was a nice first step.
@PlywoodStick Everything high speed digital interface will eventually fail with a long enough cord. I had in my box three six foot NES extension cables, two six foot SNES cables, and a set of two SNES<->NES conversion patch cables I fabricated from the loose ends (one fits NES controllers to an SNES plug; the other fits SNES controllers to an NES plug). All Retrobit brand. Connecting all seven cables end to end, I got 42 feet of extensions before my SNES controller stopped working, 50 feet counting the 8-foot cord on the stock SNES controller. Remove any one cable and with six extensions the controllers still worked, but always failed at seven extension lenths. I am unsure if the controller failure was the result of stray capacitance, series resistance, or propagation delay, all of which would increase in proportion to the cable length.
I have seen where extensions can cause failure long before that however. The Turbografx Turbo Tap has an 8-pin DIN connector with a one-and-a-half foot cord on it. The controllers themselves were about 3-4 feet, but I have a 12 foot 8-pin-DIN shielded extension cable that I bought on eBay to use with the controllers. The Turbotap completely fails to operate with the 12 foot cable between the console and tap, and I've heard reports online that the 6 foot extensions or Duo<->Turbo converter cables also fail. So the Turbo Tap absolutely will not function with a cable longer than six feet or so. I can still attach as 12 feet or more of extensions between the controller and tap, only nothing can be between the tap and the console. Why I have no idea as the communications protocol used in these retro controllers is fairly slow compared to modern high speed standards like USB, Ethernet, or HDMI.
So it's not beyond the realm of possibility that the Wiimote standard has some maximum cable length due to stray capacitance, series resistance, or propagation delay, but users who bought the third party extension cables reported controllers working flawlessly with them, only that the retention clip needs to be removed for two player use. It could be the official spec dictates a maximum controller length, but in practice exceeding this length by running out-of-spec cables may still achieve a reliable connection, and we do have many first hand reports confirming that the extensions do in fact work as advertised.
@PlywoodStick That was a beautiful writeup. Unfortunately the populace is more like a bunch of lemmings than independent thinkers, moreso than ever with social media. The "mob mentality" of society (politics, social media, commercialism, etc) will become it's downfall, I'm afraid. Much like Rome, the United States days to shine in the limelight are numbered and will eventually fade away...
@PlywoodStick I have seen the long lines Thursday night and in the media. They get bigger every year with Some stores open on Thanksgiving Day. I chose not to participate, rather spend day with family, drive home Thursday evening, and sleep in Friday morning. No shopping for me; not gonna fight the crowds.
If our founding forefathers were still alive, they would be disgusted by the rampant commercialism associated with the holiday season.
"first is the speed, second is the length, according to this the length of the NES mini/Nunchuck is right 50pF , which is the maximum you can get from a yet-flexible cable."
This is so full of fail. Um, last I checked 50pF was a measure of capacitance, 50 trillionths of a Farad, not length, which would be measured in millimeters or meters.
@CB85 Nintendo has no incentive to delay their game for any 3rd party. Any delays of 1st party games will undermine Switch sales which will undermine 3rd party support in the long run.
If Zelda isn't ready for launch, it's because the game isn't ready yet. That said, I have never played Skyrim before, so I might try it at launch.
Funny the Bethsheba Guy didn't mention Bayonetta 2 they developed for the Wii-U. He's acting as if the last Nintendo console they published on was the NES.
@KirbyTheVampire I'm actually not offended if Nintendo rereleases the best games for Wii-U again on the Switch, with enhancements. While a discount would be nice for those of us who supported the Wii-U version, it's fairly obvious that won't happen. Anyway I see myself loving the Switch by not being confined to the bedroom when playing.
And this "fake" console probably cost ten times more to fabricate than the real functional unit we will be getting in March, and that is not counting labor. I'm sure some bloke on eBay would pay a pretty penny for this paperweight.
Someone's been drinking way too much Nintendo Kool Aid.
@Yoshi: Forget the DS version for a moment. I even noticed a discrepancy between even the original Mario64 and the Wii VC release. In both versions, collecting the star on Bowser's Sub causes the water wall to retreat, gaining access to Bowser in the Fire Sea.
However, in one ROM version, the sub exits the lagoon immediately after completion of the first star in Dire Dire Docks, allowing Mario to collect all the stars in the level before fighting the 2nd Bowser. In the other ROM version, the sub does not exit the lagoon until Mario defeats the 2nd Bowser, making the pole vaulting star impossible to complete until you return after fighting Bowser.
I can't recall which ROM version did what offhand (it's been a while since playing through the game), but AFAIK there is no Rev A ROM for Mario 64 (USA) so Nintendo made a few edits when releasing the VC version. I wonder what other tweaks they did...
Comments 3,610
Re: Guide: Where To Pre-Order The Nintendo Switch, Games And Accessories
@invictus4000 So my understanding is I just show up at Gamestop in the morning to preorder?
Re: Nintendo Switch Will Cost £279.99 In The UK
Ha! I can remember a time when the Pound was on parity with $2 USD. I looked up conversion on Google. 299 USD = 245 pounds, so you guys aren't paying that much upcharge for tax and import fees. Remember kiddos, United States charges sales tax separate. My town is 9.6% so I'm basically paying $328 on my end, not counting a spare Pro controller and Zelda.
You guys try and import an American Switch and you'll be paying more after shipping + customs.
Re: Sources Outline GameStop Trade-In Deals and Pre-Order Details for the Nintendo Switch
i WILL BE THERE. mY BODY IS REGGIE!
Re: Feature: What We Expect from the Nintendo Switch Presentation
HYPE TRAIN!!!!!!!!
Re: Hackers Apparently Add Additional Games to NES Mini
@jsa you can run doom on anything...
Re: Retro-Bit Bringing Capcom-Themed Controllers And Jaleco Multi-Carts To Market This Year
@BulbasaurusRex Speaking of Megaman NES compilations, I got a 6-in-1 cart last year from AliExpress. Even had the Nintendo seal blazoned on the box, complete with blurry edges. Totally bootleg, and less than half what it was going for on eBay. They also have a "150-in-1 72-pin" which is extremely good as far as bootleg releases go.
Re: Retro-Bit Bringing Capcom-Themed Controllers And Jaleco Multi-Carts To Market This Year
I might get the Megaman NES controller. Also the Super Retro Boy looks sweet. Do you think it will be compatible with the Everdrive X5?
Re: Playtonic Games Adds Two More Former Rare Devs to its Ranks
@KirbyTheVampire "noone owes you anything." They owe me a game because I backed this project. Wii-U or Switch, I will play this on a Nintendo system.
Re: Playtonic Games Adds Two More Former Rare Devs to its Ranks
@SeriousSam @Luna_110 I honestly don't see why they couldn't keep their promise. I backed Shantae Half Genie Hero a while back for Wii-U and Way Forward ultimately delivered a game. Playtonic could have done likewise, but I'm holding out for a Switch announcement. We may end up with a better game. An N64 port would be the icing on the cake thoguh, even if the graphics were blocky!
Re: Rumour: Mother 3 Will Be Unveiled for the Switch VC at the Switch Reveal Next Week
They'll have to edit some of the graphics and dialog. I've been playing the English translation patch on my GBA Everdrive X5 and there is a blackface scene early in the game. I was almost shocked they got away with this, even in Japan. That would be a big no-no to release it as is in the United States.
Either way, I 100% support an official translation and release stateside.
Re: Nintendo Slams 3DS Homebrew App Which Enables Piracy With Takedown Notice
@Dr_Lugae Copying is not theft...
https://www.youtube.com/watch?v=IeTybKL1pM4
And technically nobody is illegally distributing the games, only a tool that modifies the keys on your 3DS. All games are still distributed directly from the server, so Nintendo is responsible for it's own infringement since it's the only server distributing the games...
Re: Random: Sega Almost Released A Parking Attendant Game Starring Donkey Kong
@Henmii ramparts of the castle...
goes off to read rest of article!
Re: Super Mario Bros. Movie Due to Receive an Ultimate Steelbook Blu-Ray Re-release
So when is the NTSC reissue coming out?
Re: Eiji Aonuma Talks Voice Acting and Sci-Fi in The Legend of Zelda: Breath of the Wild
@Gluff happy new year... lol
Re: Editorial: Merry Christmas and Happy Holidays from All at Nintendo Life
Merry Christmas, may Santa bring lots of NES Minis at retail price? Sorry I broke...
I just unboxed my Pacman PNP and having fun with it despite no Mini, and I got an AVS with Powerpak to satisfy my HD NES needs....
Re: Yooka-Laylee's Wii U Cancellation is Only Due to Technical Challenges, Not the System's Woes
@Hikingguy So sorry for your loss...
Re: Yooka-Laylee Rattles Away From Wii U Release
Well that sucks. Anyway, I plan on getting a Switch anyway and would prefer it going forwards. If Yooka-Laylee is announced as a "launch window" title for Switch, that would really make my day!
Re: Playtonic Handling Wii U Version of Yooka-Laylee, Team17 Porting To PS4 And Xbox One
@Nintendude789 For real? As a backer, that makes me disappointed if true. I don't even own a PS4/XB1 and have no plans on getting one. Is it coming to Switch?
Re: Nintendo Download: 22nd December (North America)
Shantae, but I already Dloaded it a couple weeks ago with my KS backer code...
Re: Random: Your Pool Table Isn't Complete Until It's Had A Zelda Makeover
Cue should be gold imo. Yeah and I'd be scared to play on it due to risk of a miscue, if it were mine. I couldn't bare to get chalk or scuffs on a table that nice...
Re: Hardware Review: Hyperkin SupaBoy S
I'm gonna just stick with my old Supaboy. More expensive and still crappy screen = pass.
Re: Feature: An Android User's Weird Alternatives to Super Mario Run
Being a console gamer, I had no idea microtrans or ads were that bad on these games. Race to the bottom fo sho...
Re: Shantae: Half-Genie Hero Arrives on Wii U on 20th December
My backer code worked. Playing it on Wii-U right now!
Re: Shantae: Half-Genie Hero
Anybody else enjoying this game with their KS codes yet? I don't see it available in the eShop, but code was successfully redeemed and playing it right now on Wii-U. I've finished the Mermaid stage and this game really wastes no time kicking you into the action....
PS:I'm gonna buy a physical copy to keep sealed...
Re: Nintendo Download: 15th December (North America)
@NTELLIGENTMAN Yeah man, Excitebots is an awesome game, possibly worth the $20 eShop credit if you got loads to spend. Otherwise just get it used on disc.
Re: Nintendo Download: 15th December (North America)
I am shocked Half Genie Hero did not make an appearance. I just got my KS download code two days ago and currently playing it. So it's technically "available" for some!
Re: Rumour: Yooka-Laylee Might Be Releasing in April
As a backer choosing the Wii-U platform, I hope it coms out. That said, I wouldn't mind playing it on Switch...
Re: 8Bitdo Is Bringing A Wireless Controller Option To The NES Classic Mini
What if we already have an 8bitdo NES controller and don't want/need another one??? I've already got an NES30, FC30, and SNES30. If I get another controller, I may go with the FC30 PRO. I love the gold trim on those...
@DarkKirby Yeah, I actually downgraded the firmware on my second 8bitdo NES reciever so that I could use A+B. Also they will need to preserve A+B specifically for use with the NES Mini if they expect X+Y to work properly with Wiimotes or in the event Nintendo releases an SNES Mini in the future.
Yes I'm aware that would be kind of pointless to use with a Wiimote as it would need two Bluetooth connections to transmit data (imagine if the Wiimote synced to the reciever piggybacked onto it in an infinite loop??? ), but I absolutely loathe using the Y+B combination for two button games even though many gamers swear by it. Nintendo used B+A on the DS, 3DS, Wii, Wii-U VC, and even the Game Boys and Dog Bones tilted this direction, so why not keep it this way?
Re: Hardware Review: Retro-Bit x 8Bitdo RB8-64 Bluetooth Controller
@Shugo They are probably using the same molds that Hyperkin, Yobo, and others are doing with the N64 controllers. Since it's not an N64 compatible controller, the expansion slot is useless. Not including it however is a lack of forsight. For instance if they release a wireless 8-bitdo reciever to work with these controllers, use of rumble or memory paks with it would not be possible with the games that support them.
I may pass on this controller, and just get the FC30 PRO if they ever release an 8bitdo reciver for the N64. It's a lot easier to map N64 controls to a dual stick controller than to map a dual stick controls to an N64 controller. VC for instance uses the right analog for C-stik use.
Re: Random: A Glimpse of the Days When a Super Mario 64 Tease Tormented Luigi Fans
A similar event happened with the release of Mario 64 DS. If you may recall, the developers put Yoshi in the original N64 game at the top of the castle as an Easter Egg. Someone commented that Peach appeared at the top of the castle in the DS version (she was just lounging up there the entire time). It gave me a goal to reach, and I finally earned all 150 stars only to find out it was all a lie. I did find a rabbit who held a key that unlocked the loosest slot in the entire game though.
Re: App Annie Outlines Super Mario Run's Chances of Being a Major Global Hit
How laggy are the touch screens compared to dedicated button inputs? I don't even own a "smart" device, but if I got one, it would be an Android.
Re: Video: Everything You Wanted To Know About The Super Game Boy, But Were Afraid To Ask
@Prizm I've always referred to N-E-S/S-N-E-S as En-Ee-Ess, and Super-En-Ee-Es or Ess-En-Ee-Ess, and it always grinds my gears when people pronounce it phonetically, ie Ness, Sness or Snez...
And quite frankly I don't care if the lead character of Earthbound was "Ness"; that is a misnomer as Earthbound came out in Japan. Last I checked, the main character was not named "Fami"...
Re: Toys 'R' Us Expecting Fresh NES Classic Mini Stock This Weekend
I chose to sleep in Sunday rather than stand in line. I did this on launch day for a Mini, but this Mini is going to my uncle. Meanwhile, I can wait until after Christmas for mine. After all, my birthday is in January!
Also got an Emio Edge Joystick, which I am currently hacking to pieces to work with a real NES...
http://nintendoage.com/forum/messageview.cfm?catid=22&threadid=168654
Re: Book Review: Super Mario Adventures
I just ordered this yesterday. I remember downloading soe scans of the comic off the interwebs back in the early days, but they only had the first seven issues uploaded before it got canned. I also got the Zelda comics on recomendation by Amazon. I would love to someday see a crossover between the strikingly different Mario and Zelda 'verses. The Hyrule MarioKart track was a nice first step.
Re: Random: Here's a Theory on the Rather Short NES Mini Controller Cables
@PlywoodStick Everything high speed digital interface will eventually fail with a long enough cord. I had in my box three six foot NES extension cables, two six foot SNES cables, and a set of two SNES<->NES conversion patch cables I fabricated from the loose ends (one fits NES controllers to an SNES plug; the other fits SNES controllers to an NES plug). All Retrobit brand. Connecting all seven cables end to end, I got 42 feet of extensions before my SNES controller stopped working, 50 feet counting the 8-foot cord on the stock SNES controller. Remove any one cable and with six extensions the controllers still worked, but always failed at seven extension lenths. I am unsure if the controller failure was the result of stray capacitance, series resistance, or propagation delay, all of which would increase in proportion to the cable length.
I have seen where extensions can cause failure long before that however. The Turbografx Turbo Tap has an 8-pin DIN connector with a one-and-a-half foot cord on it. The controllers themselves were about 3-4 feet, but I have a 12 foot 8-pin-DIN shielded extension cable that I bought on eBay to use with the controllers. The Turbotap completely fails to operate with the 12 foot cable between the console and tap, and I've heard reports online that the 6 foot extensions or Duo<->Turbo converter cables also fail. So the Turbo Tap absolutely will not function with a cable longer than six feet or so. I can still attach as 12 feet or more of extensions between the controller and tap, only nothing can be between the tap and the console. Why I have no idea as the communications protocol used in these retro controllers is fairly slow compared to modern high speed standards like USB, Ethernet, or HDMI.
So it's not beyond the realm of possibility that the Wiimote standard has some maximum cable length due to stray capacitance, series resistance, or propagation delay, but users who bought the third party extension cables reported controllers working flawlessly with them, only that the retention clip needs to be removed for two player use. It could be the official spec dictates a maximum controller length, but in practice exceeding this length by running out-of-spec cables may still achieve a reliable connection, and we do have many first hand reports confirming that the extensions do in fact work as advertised.
Re: Guide: The Top Nintendo Black Friday 2016 Deals in the US
@PlywoodStick That was a beautiful writeup. Unfortunately the populace is more like a bunch of lemmings than independent thinkers, moreso than ever with social media. The "mob mentality" of society (politics, social media, commercialism, etc) will become it's downfall, I'm afraid. Much like Rome, the United States days to shine in the limelight are numbered and will eventually fade away...
Re: Guide: The Top Nintendo Black Friday 2016 Deals in the US
@PlywoodStick I have seen the long lines Thursday night and in the media. They get bigger every year with Some stores open on Thanksgiving Day. I chose not to participate, rather spend day with family, drive home Thursday evening, and sleep in Friday morning. No shopping for me; not gonna fight the crowds.
If our founding forefathers were still alive, they would be disgusted by the rampant commercialism associated with the holiday season.
Re: Development on Shantae: Half-Genie Hero Has Been Completed
@Zadaris Me too. I backed both of those...
Re: Random: Here's a Theory on the Rather Short NES Mini Controller Cables
"first is the speed, second is the length, according to this the length of the NES mini/Nunchuck is right 50pF , which is the maximum you can get from a yet-flexible cable."
This is so full of fail. Um, last I checked 50pF was a measure of capacitance, 50 trillionths of a Farad, not length, which would be measured in millimeters or meters.
Re: Guide: The Top Nintendo Black Friday 2016 Deals in the US
Ashame the Minis were high and dry. Nintendo botched this badly.
Re: Hardware Classics: SNK Neo Geo AES
Meh, mostly fighters and junk on Neo-Geo. TG-16/PCe is a SHMUP fan's dream.
Re: Nintendo Switch Has "Probably The Best Demo I've Ever Seen" Says Bethesda's Todd Howard
@CB85 Nintendo has no incentive to delay their game for any 3rd party. Any delays of 1st party games will undermine Switch sales which will undermine 3rd party support in the long run.
If Zelda isn't ready for launch, it's because the game isn't ready yet. That said, I have never played Skyrim before, so I might try it at launch.
Re: Nintendo Switch Has "Probably The Best Demo I've Ever Seen" Says Bethesda's Todd Howard
@Dtbahoney @OorWullie @River3636 @yomanation Sorry guys I just had a major brain fart...
Re: Nintendo Switch Has "Probably The Best Demo I've Ever Seen" Says Bethesda's Todd Howard
Funny the Bethsheba Guy didn't mention Bayonetta 2 they developed for the Wii-U. He's acting as if the last Nintendo console they published on was the NES.
Re: Feature: Reflecting on Four Years of the Wii U
@KirbyTheVampire I'm actually not offended if Nintendo rereleases the best games for Wii-U again on the Switch, with enhancements. While a discount would be nice for those of us who supported the Wii-U version, it's fairly obvious that won't happen. Anyway I see myself loving the Switch by not being confined to the bedroom when playing.
Re: Feature: Reflecting on Four Years of the Wii U
@Paddle1 Blasphemy! It's among the most awesome Mario Karts ever made! And they haven't had a proper battle system since MK64 and Double Dash...
Re: Video: Check Out How Etika's 'Nintendo Switch' Was Produced
And this "fake" console probably cost ten times more to fabricate than the real functional unit we will be getting in March, and that is not counting labor. I'm sure some bloke on eBay would pay a pretty penny for this paperweight.
Re: Rumour: Super Mario And Rabbids Crossover In Development For Nintendo Switch
Looks awesome if true. I used to play Raving Rabbids on my Wii just for the FPS plunger sequences.
Re: Random: Fan Theory Explains the Consequence of King Bob-omb's Defeat
Someone's been drinking way too much Nintendo Kool Aid.
@Yoshi: Forget the DS version for a moment. I even noticed a discrepancy between even the original Mario64 and the Wii VC release. In both versions, collecting the star on Bowser's Sub causes the water wall to retreat, gaining access to Bowser in the Fire Sea.
However, in one ROM version, the sub exits the lagoon immediately after completion of the first star in Dire Dire Docks, allowing Mario to collect all the stars in the level before fighting the 2nd Bowser. In the other ROM version, the sub does not exit the lagoon until Mario defeats the 2nd Bowser, making the pole vaulting star impossible to complete until you return after fighting Bowser.
I can't recall which ROM version did what offhand (it's been a while since playing through the game), but AFAIK there is no Rev A ROM for Mario 64 (USA) so Nintendo made a few edits when releasing the VC version. I wonder what other tweaks they did...
Re: Gallery: Check Out These Nintendo Switch Joy-Con Mock Ups
I votes Atomic Purple!