Comments 3,610

Re: Super Mario Maker Will Allow You to Unlock amiibo Mystery Suits for Figures You Don't Own

StarDust4Ever

I think you get the unlock on your screen, but you still need to scan the physical Amiibo to add mystery blocks into custom levels. But if you play a level that has said Amiibo in it, I assume it's only added to your checklist.

I placed a Rosalina at the end of my Shell Shocking Goombacide because I love her...
353B-0000-0035-4FBA

Might need to incorporate Wario in future designs because he seems to be unicorn as well...

Re: GAME Processes Additional Charges on Super Mario Maker Pre-Orders

StarDust4Ever

Holy Cow... Seven charges! I would imagine with all the customers rushing to the banks to issue chargebacks, this will quickly escalate to a PR nightmare. I wonder whatever the UK's equivalent of the Better Business Bureau will have to say? Maybe it's a scheme and the extra funds are getting siphoned to a Swiss bank account? Somebody's job is getting axed for sure, possibly jailed.

Re: First Impressions: Getting Down with Shantae: Half-Genie Hero

StarDust4Ever

On the topic of whether or not to use a Dpad: I first determine if the game is reading it as a digital or analog input. Tilt the thumbstick ever so slightly until your character moves. Now push it all the way to the edge. If you character speeds up, it is analog control and you should use the stick. If your character moves at the same speed regardless of how far you tilted, then it is digital and you should use the Dpad. Platformers designed for analog movement tend to be clunky when controlled only by the Dpad, especially in 3D.

Special case for Super Mario 3D Land/World where Mario essentially moved at constant speed regardless of how far the stick was tilted, but there were about 16 or so discrete directions Mario could travel in. Only 8 of these were accessible via the Dpad.

Re: Mario History: Super Mario Sunshine - 2002

StarDust4Ever

@lateral_centro never got the poison river one. After finally getting Yoshi all the way to the Island on the boats, I dropped down the tube. Never could get every coin but finally made it to the end alive. Took the exit pipe like an idiot.

Pachinko I did once after an insane amount of tries. You can access the Pachinko machine with either the hover or rocket nozzles. Hover is much more useful.

Re: Review: Super Mario Maker (Wii U)

StarDust4Ever

Ever since the first level editor for Super Mario Bros by YY came out (allowing anyone to make their own ROM hacks), I swore Nintendo had to release a Mario game that let you create your own levels. Every kid in the 80s doodled in notebooks dreaming up their own levels. Now those levels can become reality!

Re: Nintendo of America Provides an Update on Three amiibo Getting Restocks This Week

StarDust4Ever

@SlayerG Glad to hear is getting a restock. I got her already but she's always been one of my favs. I wonder if they're still doing Mario Party reskins for Rosie, DK, and Wario? I've got the Smash Wario (imported, never seen a US version) but would love a classic color scheme. And Daisy and Waluigi if they ever do a wave two Mario Party...

Dr Mario ordered. Can't believe it's still online...

Re: Mario History: Super Mario Bros.: The Lost Levels - 1986

StarDust4Ever

Ah, the secret warp pipe. I remember playing on my Game Boy Color back in the day. I made it to World 8 and took the warp back to World 5???

Later on I picked it up on All Stars w/ World for SNES, then picked up the GBA Famicom Mini Series #21 from Lik-Sang. Good times. I generally loathe tough-as-nails platformers, but the way Lost Levels keeps kicking my @$$ keeps me coming back for more in a way that no other game does.

Especially with the blind leap of faith over a pit, praying that the Koopa Troopa will be in the right spot to make a clean hop to safety, or dastardly castles with their mazes. I never could finish 8-4 before the timer expired, even with save states.

And this is coming from someone who loathes "Nintendo hard" games like Megaman, etc, but I'll be Bowser's whipping boy any day...

Re: Mario Memories: How Super Mario Land Made Me A Nintendo Fan

StarDust4Ever

I definitely has it's charm. I recently picked up a DMG Game Boy and installed a backlight mod. This really helped a lot. My first Game Boy was the Game Boy Color in 1998 when I was a senior in high school. That did not stop me however from diving into the world of monochrome Game Boy games, but recently picking up an original led to a greater appreciation for the monochrome library.