Comments 1,497

Re: Bethesda Sues Warner Bros. Claiming Fallout Shelter Code Has Been Stolen

SmaMan

Well dang, that explains why Bethesda leaves gamebreaking launch-day bugs in games like Skyrim, even including them in special editions seven years later. The bugs are their own little "watermark" to make sure nobody's copying them.

And hey, this wouldn't be the first time Warner Bros. has stolen stuff. Remember when they put Nyan Cat in Scribblenauts without the permission of its creator?

Re: Dragon Ball FighterZ Arrives On 28th September, Switch Pre-Orders Include Obscure SNES Game

SmaMan

I actually picked up Super Butoden at a convention a while back (with what I think are two sequels to it?) and... it's not that great.

The controls and gameplay are pretty obtuse, but I seem to remember this same system getting a lot more refined in Hyper Dimension. So... why not pack in that one? It's arguably a lot more sought after since its special chips make it un-flash cart-able.

But I'd be lying if I said this didn't make me consider a pre-order. I already want this game.

Re: Guide: The Best Nintendo Switch Wired And Wireless Headsets

SmaMan

I've honestly never thought I needed voice chat for Splatoon. The matches go so fast, and you're constantly being reshuffled amongst teams that except for shouting out on-the-moment commands, you really don't have time for any kind of strategy building.

Now, if I had three friends to do League Mode with, that would be a different story...

Re: Review: Fallout Shelter (Switch eShop)

SmaMan

I noticed too that when the Switch is in sleep mode and the game it still running, the things in the game keep ticking along. I turned it back on the morning after my first night playing it, only to notice all my meters were in the red and my wasteland explorer had died with no one to call him back home.

That, and the tutorial is the barest bones as you get. It tells you a few ways to get around the bunker, but that's it. Then it gives you tips which may or may not be relevant at the time, so you'll forget about them until the time you need them.

I dunno. I haven't had a good time with this so far. Maybe, as the review says, this experience is better tailored to the tablet.

Re: Pokémon Let's Go Pikachu! And Let's Go Eevee! Will Be Playable At E3 Next Week

SmaMan

I'm far from being sold on this, but I'm ultimately curious exactly where they're going with this.

It's just baffling to me that the last thing The Pokemon Company seems to want to do is put a full mainline series game on a console that might not always be a portable console. They always gotta layup and give us Pokemon Lite. (I'm looking at you, Colosseum and XD)

Re: Review: Street Fighter 30th Anniversary Collection (Switch)

SmaMan

Eagerly awaiting the end of the work day so I can pick this up!

But I'm curious... what did Capcom wind up doing about the complaints people had about them only using the Western versions of the games (with Vega being M. Bison, M. Bison being Balrog, etc.). Did they throw in a region switch?

Re: Nintendo Download: 24th May (North America)

SmaMan

Even though I'm pretty sure I own all of the games included, (some of them multiple times) I'm still eagerly awaiting Street Fighter Anniversary Collection.

Maybe it's just being able to take them all on the go in one thumbnail-sized card. The online play will be nice, which if USF2 is anything to go by, there will always be someone to fight.

Re: Miitomo, Nintendo's Original Mobile App, Passes Away

SmaMan

I actually enjoyed Miitomo... for about a month or two. Thing is, when your friends stopped playing that game, there's very little life or reason for you to continue as well.

That said, I've always found a great connection to my Mii as an avatar. I use it as my user icon on Switch, and I do hope that this isn't the end of getting to use them in games and the like. (Tomodachi Life/Collection sequel, anyone?)

Re: Review: KORG Gadget (Switch eShop)

SmaMan

Honestly, this works fine for me. I've got a great audio setup to take audio from my Switch and load it into my more robust DAWs on my computer. The Namco Custom30 module is almost reason enough to grab it!

Re: Mega Man 2 And X Are Getting Limited Edition Cartridges And We Want Them All

SmaMan

@Dang69 If their recent Street Fighter anniversary re-release carts are anything to go by, then they are the exact same game. I don't think they went through the trouble of compiling a new rom, especially since Capcom's tools they used for making those games no longer work on new computers.

Still, even if they were to make changes to it for whatever reason, they would be testing it on original hardware. Therefore, the FPGA clones should be just fine. The emulator boxes, maybe not.

Re: Mega Man 2 And X Are Getting Limited Edition Cartridges And We Want Them All

SmaMan

@Dang69 I think you might be mistaken. These aren't multicarts. They're just that one game.

(Also I believe the NT, Super NT, etc. are probably okay with running them even if they were multicarts since it's an FPGA simulating the actual parts of the original consoles. Even so, if there is a problem, Kevtris will get on that and throw a patch out ASAP.)