
Nintendo this week announced a brand new Mario & Luigi RPG, officially titled Mario & Luigi: Brothership. Like a lot of the company's new releases nowadays, it wasn't ready to reveal the team behind this Switch project, but we've now got a small update on this.
Game File's Stephen Totilo asked a Nintendo rep who the developer of Brothership is now that AlphaDream is out of action, and although they wouldn't reveal this information, apparently "some of the original developers who worked on the franchise are involved".
As noted by VGC, some of the team members who stayed on at Nintendo after AlphaDream folded include the company's former development manager Hiroyuki Kubota (who is now at Monolith Soft), and Mario & Luigi director and producer Yoshihiko Maekawa, who recently supervised the Switch version of Super Mario RPG.
As for when the developer behind the new Mario & Luigi game will be revealed, according to Nintendo's rep, fans will just have to wait and see "the game credits at release". There are noticeably plenty of theories already doing the rounds online.
While Nintendo has recently been rather secretive about the developers behind certain projects recently, it doesn't always go to plan. Earlier this week, official documentation seemingly revealed the Polish company Forever Entertainment is involved in the development of Donkey Kong Country Returns HD for Switch.
Do you think 'Brothership' will live up to the standards set by AlphaDream when it arrives later this year? Let us know.
[source gamefile.news]
Comments 45
Given how instantly vitriolic certain people have been towards the team who's RUMOURED to be making it, I can't say I really blame Ninty for basically going 'some members from AlphaDream are working on it' and leaving it at that.
Would've been surprised if that hadn't been the case but still, nice to have confirmation at least about that even though we still don't know the development team!
And yeah, can't blame Nintendo for being secretive considering the extreme reactions of certain "fans".
By the way @Liam_Doolan, is it just my impression or is there a typo here, like a "while" or something missing?
@JohnnyMind Should be good now! Front end hadn't updated for some reason.
Whilst I would like to know, I’m buying it regardless, so I suppose it doesn’t matter
@Fizza they’re being secretive for all games though. It doesn’t make sense and frankly comes across as disrespectful to not mention the teams behind the games. It’s just good to know who to give credit to or which teams we can rely on for a specific kind of game.
According to the rumours it's ILCA, the team behind the Pokemon Diamond/Pearl Remakes.
People may not know this but ILCA also made One Piece Odyssey and recently Sand Land which both games were actually quite good so I trust them to get this game right.
I dunno who is the developer but I hope the game will be fun for me.
I hate how shady Nintendo has been with revealing the teams behind their games recently.
Why are they being so precious about this sort of thing all of a sudden??
I am really hyped about this game, looks amazing!
With the "hiding" part, i think Nintendo is protecting the small from social media mafia.
So if people complain Nintendo is taking the responsibility. Thats also a reason why i love them as a company.
Glad to hear some of the OG developers are here for this game! This game looks great and it has a very unique personality.
ILCA will probably be fine. GameFreak isn’t here to rush them or make bad choices for the game
It seems broadly reasonable to withhold information about developers to me? If teams are targeted for leaks (or worse harassment of any kind,) then it makes sense to shore up those loose ends.
Teams get full recognition upon release and I think it speaks more to the media ecosystem around video games that we pay more attention to them before release than after
It is actually respectful towards the dev not to reveal more than necessary before release. For example, the studio might be trying to land a new contract with parties other than Nintendo. Indirectly revealing a business partner's current workload might negatively impact negotiations. (e.g. "you're busy with Nintendo? no, we'll pass.")
The only ones needing this information are "influencers" hunting for scoops to draw traffic to their channel/website.
This game looks incredible and looks like the true evolution that series desperately needed.
I have a lot of respect for alpha dream but it's not like all Mario and Luigi games are the same quality wise. There are definitely some highs and lows. So when it comes to living up to the series I mainly hope it's one of the good ones.
AFAIK, being opaque about who actually made the games has been Nintendo's way more often than not, the whole time. To my memory, being forward about the dev was kind of a Gamecube Era phenomenon.
Some good points in the comment. I never really considered the angle of protecting the devs from the media circus.
Can I ask why? Why is it a secret for us to know who the devs are?
@Qwiff I agree fully. I understand the notion of wanting to know the team but people going straight for "Nintendo is being cagey and disrespectful" are just typical online people looking to be enraged.
Most of the time when devs are targeted by people it's not for praise, but for harassment and complaing. And yes, it may benefit devs seeking other contracts. So long as developing get listed on the credits, it's all good.
I know nothing about development but if there is sound creative direction and vision then, as with many creative projects, things should turn out well, no? This looks like a worthy addition to the series from what little we have seen so far (and I say that even though I am not totally sold on the art style).
And, whilst I am here, again - time for the Mario and Luigi Collection on Switch (or 2), right? I can dream.....
Also, why does Partners In Time seem to be lost to, well, time? Loved that game.
After the embarassing display of lack of maturity (and humanity) a lot of people showed after they revealed ILCA would handle Pokemon BDSP, I'm all for Nintendo keeping secrecy.
The developer will be rightfully credited in the opening screen and on the actual credits anyways, and we all know gaming news sites will rush to be the first to post what studio made it when it's released/review embargo is lifted. It is a non issue
I suppose it's part of their recent crackdown on leaks. Pyoro wasn't even on point this time.
Also, I like the Camelot hypothesis. They make Mario games and RPGs. Perhaps they could make a Mario RPG.
All I know is we're back!
I just hope Yoko Shimomura is part of the team. You cannot have a Mario & Luigi without her.
It's kinda like Mario Party:
The team at Hudson later continued development at ND Cube.
(no derailing the discussion to argue about the radical departure from 8 to 9 onwards)
Or in Yooka-Laylee's case were a bunch of ex-Rare (mostly Banjo) staff left to form Playtonic.
The team at AlphaDream, later worked for Nintendo internally.
Basically talking out of my behind here, but I had a thought... I'm no industry insider, but I would think even if a dev team isn't immediately revealed to the public, they still get credit for the work that they can add to their CVs and resumes and such, so the dev team being openly credited right away isn't as big a deal as it might seem. Perhaps the media is less important in this regard.
@Zacattack99 This is incorrect information that's been doing the rounds for some time now. While a good chunk of AlphaDream alumni have gone unaccounted for since the closure of the studio, 11-13 have since wound up at ILCA, with some others also going to Mistwalker (at least for a time).
https://youtu.be/_Qmv0BWVEe4?si=a-66sTDDmrI8nYbB
https://x.com/Lizard_yyy/status/1804057463294931197?t=gUC7-igwwFTbdSWm5uVJpg&s=19
Nintendo and Monolith Soft only got one known employee each. A few Nintendo affiliates - namely Good-Feel and indieszero - also got one employee each.
@nohr7 How is it disrespectful? We sadly live in a age where if a developer is reveled and they are a developer that aren’t very popular then people would refuse to give the game a chance because they think “oh it’s a game made by [insert name] it’s going to be awful”. Also they likely did it to stop people harassing the developers.
Some people were guessing Level-5 so I'm gonna go with that for now.
@Fizza Really not hard to understand why they want to give gamers time to get an impression of the game, before immediately dismissing it because of who the development team is. (Or isn't rather, because if it's not a core Nintendo team the reaction will be to not even give it a chance.)
looks like next level games
Don't care who's making it as long as the game is good. So far, the game looks good and seems pretty faithful to past entries.
To me it is kind of disrespectful, as it's one thing to not reveal the developer early on, but the fact Nintendo won't even put their names on the game's title screen anymore (or pre title screen) does feel like Nintendo wants to take all the credit for the developer's work.
A lot of people don't even complete games, so they won't get any credit at all to those players.
Nintendo is the Stan Lee of video game developers lately.
Must just be me, but I'm not too worried about who is developing it-- The Mario & Luigi series doesn't seem to be the hardest game in the world to make, and now it looks better than it ever has. Wouldn't be surprised about old AlphaDream employees transplanting into Nintendo 1st/2nd parties to keep the ball rolling. Guess we'll see soon enough.
As long as the game is fun and has great pacing like Bowser's Inside Story, I'm good with whoever it is.
That's good news! I have high hopes for this game. I e always preferred the M&L RPG's to Paper Mario and I'm so glad to see them return.
Now, how about proper Golden Sun Nintendo!
@Fizza geez why? The game looks fun and true to form so much so I’m not all that worried about it at all honestly. We also have no idea how it will turn out yet and people are already being negative? Geez.
@PikminMarioKirby Nintendo and TPC rush Game Freak. Game Freak doesn't push out rushed, incomplete games because they want to, they do it because they're contracted to get the games out in time to support the merch and cards that were developed alongside them.
If it is ILCA then this is one situation where I can understand keeping the developer details hush hush. BDSP (unfairly) tarnished their name and there are still people who believe that game’s shortcomings were ILCA’s fault and not the restricting budget/timeframe they had to make it
@Bret That is false. Nintendo allowed ‘as much time as possible’ for Mario Wonder, and they seem to do that with their other games as well.
Some of the Pokemon higher ups either got fired and or just left because of the management of the games. Pokemon/GameFreak are the ones who decide to rush their games. We’ve even heard rumors about TPC/GameFreak trying to work harder on their future games.
Do you think Nintendo told them ‘make an open world Pokemon game in 3 years’? I don’t really think they would
Pokemon is 2nd party Nintendo. Pokemon decides when to release games, and Nintendo seemingly works around them (as we saw with the LOZ:TOTK delay due to Scarlet/Violet releasing in that time frame).
GameFreak and Pokemon are the ones to blame, Nintendo is not.
I'm excited for this title because I want to see Nintendo really make an effort with the stylized 3D graphics.
We've had a little much of soft matte surfaces over the past decade.
@PikminMarioKirby Yes, Nintendo allows their games to be delayed, because they aren't tied to endless other products like cards, mobile apps, and anime. The Pokemon merchandising machine is what drives these rushed releases, not Game Freak. Nintendo leaving time for a flagship release like Mario doesn't at all disprove this.
Nintendo contracts Game Freak to make games on a deadline. No core Pokemon game has been delayed since Diamond and Pearl in 2005 for this reason. There's too much riding on the release of the games to delay them now, but they haven't been given any more time than back in the pixel days to develop the games. That's why ever since the games went 3D, we've gotten fewer new pokemon than ever in each game, including regional variants instead of new ideas, and very little to do in the postgame.
@Bret I probably can’t change your mind, but I will continue to believe that TPC and GameFreak are in charge of those decisions as there’s way too much proof on it for me to believe otherwise.
@PikminMarioKirby TPC yes, Game Freak no.
This reeks of manufactured outrage.
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