I tried the Bamboozler. It reminds me of rifles from WW1 kind of thing, it's pretty weird being the only charger which doesn't 1-hit-kill. Not my kind of thing.
@TheDavyStar Agreed, on terms of showing off the actual game, the Japanese advert was easily the best. But I still like this real-world approach as it's eye-catching and people outside of Japan aren't neccessarily as connected to the idea of Super Mario. I hope this ad gets some new people interested in the Super Mario series as a whole.
It's okay, but... seriously, the level that guy made was complete trash. The guy who played must be mad. If this influences players, we're gonna be seeing a lot of spammy levels.
Trying to decide whether it's worth trying to play Pokken or not. Also, that level was pretty cool, somehow didn't notice this until this weekly video.
I gotta go singing for that one. Even though that microphone on the pic looks really cheesy @ricklongo I kinda agree. The thing I'm most excited about is the fact that Europe has had 0 Splatfests which act as ads for companies, whethers America and Japan have had those now.
Strategies for this map: Rollers tend to control the central area by running everyone over. hooters and other versatile weapons - perhaps Sloshers - can ink the walls and climb up to get behind rollers. Chargers aren't nearly as good as everyone suspected, in fact the vantage points are barely vantage points at all. Splatlings are as Alex showed probably more effective. Blasters are also pretty powerful especially on that centre bridge.
I hate to be picky, but there's a grammatical error in paragraph 4, line 3, "Not" should not be capitalised . Other than that great story, I agree with everything you say about the philosophy of Mario.
@aaronsullivan I do! My friend often comes over - not as much recently, but I know he'll really start again once I get SMM, we're both great fans of the series - and we play all sorts of Nintendo games together on the 3DS./DS
This is my preferred Mario game to play on emulators - the graphics are the best and the controls are nice, not to mention AIRSHIPS and the cool storyline, awesome bosses and YOSHI!
@themightyboost yeah! that feature is available on the fan-made, free Super Mario Bros. X, so Nintendo better include it! Nintendo are aware of SMBX, having sued it a couple times so maybe this will come up.
I never got round to playing this one, when I finished the first Mario Galaxy. I thought it was fun, but the experience for me had taken years with me playing it on and off (don't ask) so I didn't really want to go through all that again. I considered it at first, but other games put it out of my mind.
I'm interested in seeing directs continuing, but I like your ideas about having larger-scale public expos to reach a wider audience, which is something Nintendo could do with doing.
@SSB4Life_get_it I have a feeling if you could, it would be the most overused troll mechanic. "You want a powerup? Or a coin? Too bad, here's a final-level boss!" I just hope they patch in boom-boom/koopalings/reznors/etc..
Do you seriously still have that instruction manual? I'd be interested to see it. For some reason I feel like becoming an instruction manual collector now.
@Aromaiden I agree. Somehow I feel like Regular Battle could do with a new mode because always playing Turf War means it's starting to lose some of its appeal.
@buildz I certainly hope it does well. Then again, do I? If it does TOO well (if that's even possible) then the 100 Mario challenge will be crammed full of spam courses and things with sound effects on every block.
I love Chrome auto-translate. "By the stage information to reference, consider the weapons and strategy!" "The win in the battle, it will raise the rankings!" Sounds like Jelonzo XD
A "mining game"? Come on, of all the things to do in Terraria mining is done only because you simply need the resources, there's so much stuff not involving mining I don't think you can really justify calling it that. And the controls look a bit difficult, so I don't think I'll be picking this one up, especially seeing as I already have it for PC.
1st Also, Under 301+ club What do you mean, there's no views counter on Nintendo Life?! Wow, though, this was pretty cool. The Mute City theme sounded quite strange with the Mii "singing" in the background...
@Robotron2084 I'm pretty sure the length is going to be customisable/infinite, if they're going to even start competing with free Mario level designers like Super Mario Bros. X. However I know some things won't be available, I don't think scrolling levels (airships and those towers where the lava chases you) are being included at launch anyway.
@luchacomics It can't happen because of how important the gamepad is to the gameplay. And they would have to reengineer the whole Wii U to make more than one Gamepad work on a single machine.
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Re: Video: Ink Yourself Over Splatoon's Two New Weapons, the Bamboozler 14 Mk I & L-3 Nozzlenose D
I tried the Bamboozler. It reminds me of rifles from WW1 kind of thing, it's pretty weird being the only charger which doesn't 1-hit-kill. Not my kind of thing.
Re: Video: Nintendo's European Super Mario Maker Commercial Heads to the City
@TheDavyStar Agreed, on terms of showing off the actual game, the Japanese advert was easily the best. But I still like this real-world approach as it's eye-catching and people outside of Japan aren't neccessarily as connected to the idea of Super Mario. I hope this ad gets some new people interested in the Super Mario series as a whole.
Re: Bandai Namco's Project Treasure Is Now Called Lost Reavers, Beta Test Incoming
Am I the only one who preferred the original name?
@Spoony_Tech my thoughts exactly
@manu0 it's unreal engine, says in the trailer
Re: Rumour: Fresh Sources Suggest Shovel Knight Is Indeed Digging His Way To Super Smash Bros.
All the evidence is pointing in the right direction!
Re: Mario History: Mario Party - 1998
I still play the DS version now and again...
Re: Potential Massacre Averted At Pokémon World Championships
@Hachiko ROFL
Re: Video: Mario Skate is the Latest Viral Video to Celebrate Nintendo Culture
@Radbot42 It would be too similar to MK. But if they added skateboards into MK9...
Re: Nintendo Confirms Xenoblade Chronicles X Panel, Playable Games and a Nindies Lounge for PAX Prime
@DoctorWily Yeah I'm seriously looking forward to that game.
Re: Talking Point: The Argument For And Against amiibo-Cloning Tool Amiiqo
@OlicityBlows My opinion too
Re: Nintendo of America Opts for 'Real World' Super Mario Maker TV Campaign
It's okay, but... seriously, the level that guy made was complete trash. The guy who played must be mad. If this influences players, we're gonna be seeing a lot of spammy levels.
Re: Nintendo Life Weekly: New Patent Could Reveal NX Details, Pokkén Tournament on Wii U
I meant the level Alex made
Re: Nintendo Life Weekly: New Patent Could Reveal NX Details, Pokkén Tournament on Wii U
Trying to decide whether it's worth trying to play Pokken or not. Also, that level was pretty cool, somehow didn't notice this until this weekly video.
Re: Next Euro Splatoon Splatfest Sadly Doesn't Feature Any Robots In Disguise
I gotta go singing for that one. Even though that microphone on the pic looks really cheesy
@ricklongo I kinda agree. The thing I'm most excited about is the fact that Europe has had 0 Splatfests which act as ads for companies, whethers America and Japan have had those now.
Re: Mario History: Wario Land: Super Mario Land 3 and Hotel Mario - 1994
@WaveBoy What's so bad about NSMB???
Re: Ubisoft Announces Just Dance: Disney Party 2 Is Coming To The Wii U This Holiday Season
I love Just Dance! What's wrong with it?
Just kidding, what IS this stuff
Re: Video: Get Dizzy on Splatoon's New Flounder Heights Map
Oh, I found a typo: "luckily the big squid in the sky has been kind yet gain"
Re: Video: Get Dizzy on Splatoon's New Flounder Heights Map
Strategies for this map: Rollers tend to control the central area by running everyone over. hooters and other versatile weapons - perhaps Sloshers - can ink the walls and climb up to get behind rollers. Chargers aren't nearly as good as everyone suspected, in fact the vantage points are barely vantage points at all. Splatlings are as Alex showed probably more effective. Blasters are also pretty powerful especially on that centre bridge.
Re: Mario Paint
What even is this thing?
Re: Mario History: Super Mario World - 1991
@Kirk I blame the game which mashed together SMB3 SNES graphics with SMW graphics for that.
Re: Mario History: Super Mario World - 1991
@Kirk Yes, of course there were airships in this game. I never make mistakes.
Re: Nintendo Download: 20th August (North America)
I'm glad the "nothing for me this week" got modified so I don't feel quite so guilty about checking it :3
Re: Mario Memories: Treasuring Mario Games Across Generations
I hate to be picky, but there's a grammatical error in paragraph 4, line 3, "Not" should not be capitalised . Other than that great story, I agree with everything you say about the philosophy of Mario.
Re: Analysts Suggest That Nintendo's Quality Of Life Initiative Has Been "Put On The Back Burner"
@Moon +1
Re: Mario Memories: The Delight of Sharing Mario Adventures With Loved Ones
@aaronsullivan I do! My friend often comes over - not as much recently, but I know he'll really start again once I get SMM, we're both great fans of the series - and we play all sorts of Nintendo games together on the 3DS./DS
Re: Mario Memories: The Delight of Sharing Mario Adventures With Loved Ones
@EonCow spams FIRST!!!
rereads comments
Oh, damn.
Re: Mario History: Super Mario World - 1991
This is my preferred Mario game to play on emulators - the graphics are the best and the controls are nice, not to mention AIRSHIPS and the cool storyline, awesome bosses and YOSHI!
Re: It's Autobots vs Decepticons in the Upcoming Transformers Splatfest
@Mr_Rawky hopefully something interesting... lol
carrots ftw!
anyway I prefer boring to paid-off
Re: Preview: Rekindling Platforming Passion in Super Mario Maker
@themightyboost yeah! that feature is available on the fan-made, free Super Mario Bros. X, so Nintendo better include it! Nintendo are aware of SMBX, having sued it a couple times so maybe this will come up.
Re: Mario Memories: Super Mario Galaxy 2: A Tale of Hype and Expectation
I never got round to playing this one, when I finished the first Mario Galaxy. I thought it was fun, but the experience for me had taken years with me playing it on and off (don't ask) so I didn't really want to go through all that again. I considered it at first, but other games put it out of my mind.
Re: Talking Point: Considering the Future of Nintendo Direct and Beyond for Reaching Old and New Fans
I'm interested in seeing directs continuing, but I like your ideas about having larger-scale public expos to reach a wider audience, which is something Nintendo could do with doing.
Re: Video: Check Out the Diversity of the Question Block in Super Mario Maker With This Quirky Trailer
I WANT SO BAD
Re: Video: Check Out the Diversity of the Question Block in Super Mario Maker With This Quirky Trailer
@SSB4Life_get_it I have a feeling if you could, it would be the most overused troll mechanic. "You want a powerup? Or a coin? Too bad, here's a final-level boss!" I just hope they patch in boom-boom/koopalings/reznors/etc..
Re: This Mario Kart XXL Game Boy Advance Prototype Looks... Interesting
this is weird
Re: Nintendo Life Weekly: Super Mario Maker New Features
Do you seriously still have that instruction manual? I'd be interested to see it. For some reason I feel like becoming an instruction manual collector now.
Re: Video: Drench Yourself in Splatoon's New Rainmaker Mode
@Samuel-Flutter Not alone in forgetting what the update was
Re: Video: Drench Yourself in Splatoon's New Rainmaker Mode
@Alex_Olney how to be a pro at Splatoon part 3? plz!
Re: Video: Drench Yourself in Splatoon's New Rainmaker Mode
@Aromaiden I agree. Somehow I feel like Regular Battle could do with a new mode because always playing Turf War means it's starting to lose some of its appeal.
Re: Splatoon Passes Half a Million Copies Sold in the US as Wii U Game Sales Beat 2014 Figures
@buildz I certainly hope it does well. Then again, do I? If it does TOO well (if that's even possible) then the 100 Mario challenge will be crammed full of spam courses and things with sound effects on every block.
Re: Splatoon's Rainmaker Mode Is Coming Tomorrow
@Uberchu yeah all modes change every 4 hours. check out splatoon.ink (thats a url) for more, by the way
Re: Super Mario Maker's eShop Pre-Load is Live in North America
Physical for me. Mainly cause Europe.
Re: This SquidKid Splatoon Game Boy Mod Aims to Make a Splash
It's cool, but I would prefer it if it had actual squids on it. Though he's done pretty well with the painting style.
Re: Here Are Some Handy Tips for Viewing Splatoon Online Rankings, Statistics and Map Schedules
I love Chrome auto-translate. "By the stage information to reference, consider the weapons and strategy!" "The win in the battle, it will raise the rankings!" Sounds like Jelonzo XD
Re: Feature: The Unexpected Legacy of Wii Music
@TeeJay true, but you know I was just making a joke
Re: Hands On: Here's What The 3DS Version Of Terraria Looks Like
A "mining game"? Come on, of all the things to do in Terraria mining is done only because you simply need the resources, there's so much stuff not involving mining I don't think you can really justify calling it that. And the controls look a bit difficult, so I don't think I'll be picking this one up, especially seeing as I already have it for PC.
Re: Feature: The Unexpected Legacy of Wii Music
1st
Also, Under 301+ club
What do you mean, there's no views counter on Nintendo Life?!
Wow, though, this was pretty cool. The Mute City theme sounded quite strange with the Mii "singing" in the background...
Re: Splatoon Data Mining Brings More Weapons, a New Stage and Even 'Playable Octolings'
You're a kid, you're an octopus... hmm. I see what you mean.
Re: Nintendo Life Weekly: Xenoblade Chronicles Arrives on Wii U eShop in Europe
@beautifulstrong I know
Also, didn't you say to "spend an uncomfortably long time staring at that Subscribe button" before?
Re: Video: Nintendo Minute Shows Off The Best Facebook Super Mario Maker Hackathon Levels
@Robotron2084 I'm pretty sure the length is going to be customisable/infinite, if they're going to even start competing with free Mario level designers like Super Mario Bros. X. However I know some things won't be available, I don't think scrolling levels (airships and those towers where the lava chases you) are being included at launch anyway.
Re: Splatoon's Massive New Update, to Version 2.0.0, is Now Live
@luchacomics It can't happen because of how important the gamepad is to the gameplay. And they would have to reengineer the whole Wii U to make more than one Gamepad work on a single machine.
Re: Guide: Get Competitive with 1v1 Online Matches in Splatoon
I think that the whole thing about tenacity was sarcastic based on the summary at the end of the video...