Amazing... I'm not going to lie, having the Bow of Light outside of the final battle is sort of this game's holy grail, as far as I'm concerned. I wish there was a legit way to obtain it.
@Mii_duck This is the best review I've seen for DD. I got the Switch version as a gift, from someone who played it to death, and I could not, for the life of me, understand why anyone would play this game. The world is dull, but fine, the characters are dull, but fine, and the combat is OK, I guess. So I played ten hours, got bored and moved on. Then a few weeks later, I played another ten hours. And then later on, I got sucked back in again. There's something endearing about the jank, even though there are objectively better examples of action/combat/RPG games out there.
As the only person on Earth who isn't a fan of Zero Missions tacked-on stealth section, I was a little relieved when the EMMI zones ended up not being a stealth exercise. The easiest way to clear all of them, by far, is to gun it through. This does make your first playthrough kind of frustrating, since you don't have any idea where to go and the cost for taking a wrong turn or dropping down in the wrong place is sometimes instant death, but I find that those sections are rarely a hang up on replays.
I went through the most basic part of the tutorial (Summoning/Setting Monsters, Attacking, Traps and Spells), and was absolutely floored by how little that prepared me for the real. duel I immediately jumped into. This card game is dense when you account for all of the various methods of summoning monsters.
I found Rise to be pretty easy, but I also played every MonHun since Tri. I got a few friends to jump in on Rise, what with the popularity of the Switch, and the reality is that Rise is still a really dense game to get into for casual gamers. At this point I actually prefer the stream-lined experience Rise gives over World's, especially when it comes to multiplayer and grinding out hunter levels. Plus, and I'm sorry for this, Tempered and ArchTempered monsters aren't fun or interesting. I just don't care.
1100 hours... Course that's multiple people playing on "my" account, since its the only one with online, but dang. 190 hours of Mario Maker 2 between me and my son, followed by MH Rise and Puyo Puyo Tetris. All in all... Lots of happy memories!
I'm absolutely downloading this as soon as I can, but would someone knowledgable fill me on on how it compares with Espgaluda II and Musihimesama? I really love Mushihimesama, it's a blast, and am always on board for anything that plays similarly.
I love that a Bomberman game is getting content, but do I get the new content if I actually PURCHASED Bomberman R at launch? I'm a little annoyed that something I bought went free to play.
Remember when they put in that mega difficult, uncapturable Mewtwo raid? That was sort of brilliant. I like all of these celebrity giveaways, I think that's also cool, but I would have loved to see more special raids rather than the huge dump of legendary Pokemon that Crown Tundra put in. Make things special through the gameplay, not the grind.
@Jamie_R Part of the problem with this is that publishers set dates months in advance of a game's release, and sometimes the cost of delaying publishing far outweighs the cost of continuing to support via patches. The days of buying a SNES cart and getting a complete product, for better or for worse, are done. And some of these bugs are things that might not be caught in internal testing anyway. I'd rather see companies continue to improve the product after launch than to release a game, discover a game breaking bug and then saying "OH WELL, published is published."
@RupeeClock It isn't that much of a surprise. Screens seem to get cheaper every year, so if they can start to produce a portable device with a more appealing screen why wouldn't they? The emphasis on the portable side of things shows they aren't trying to compete with the PS5 and XBox, and since a lot of gamers use their switch primarily as a handheld I'm sure there will be some market for it. The thing is we ("core gamers," as Nintendo calls us) WANT a more powerful Switch, but that would likely cost much more for them to produce right now.
I sunk a few hours into the DLC last night, and I'm very pleased. Seemingly endlessly spawning boss missions, and one of the new EX Challenges is a "Kill as much as you want" time trial that should make grinding a little more fun. Plus dat new weapon... Mmmmm.
@Pandy Same, I preordered way back. I don't think there were even hints, other than "More characters and weapons maybe? We don't know." Still sold, I've loved everything about my time with this game.
EDIT: I'm also noticing, after spending an hour or so with the new content, that Robbie and Purah are definitely the focus of the new stuff, even if they aren't playable. I'm actually finding myself pretty pleased with the whole package.
Wow so it seems like the update is a little meatier than I expected. There is a whole web of new quests to complete, high level EX challenge levels which seem to involve defeating major enemies in specific ways, and also there are elite monsters that seem to spawn randomly on the world map? "Giant Chu Chu" was a lousy way to explain this feature, it's actually fun. It's like they're trying to not sell this expansion. Very pleased so far, I guess we'll see how long it all is?
I remember when everyone was CERTAIN that Robbie and Purrah were going to be playable leading up to the game's initial release because they were featured in the promotional artwork. I also remember when people were CERTAIN Robbie and Purrah would be the first wave of DLC because of promotional artwork. I'm going to laugh my ass off when the next wave of DLC is playable Hyrule Bass and Octorok, and still no Robbie or Purrah.
Also what even is the Ancient Lab? It says "Test yourself," but not about what it actually is. Are we getting a full Adventure Mode sized set of challenges, like in the Hyrule/Fire Emblem Warriors DLCs? People might be less negative about this whole thing if they knew what was actually in it. As it stands, it's basically a 20 dollar mystery box.
All in on the DLC, I've loved this game. It clicked way more for me than Fire Emblem Warriors did, and the art style makes it all a little more enjoyable than Hyrule Warriors was for me. I'm surprised there's no info about the level cap, though. Is it not rising with this DLC?
Did anyone play Psycho Dream? That was a trip! As much as I love the LttP/Super Metroid/SMW trifecta, having stuff like Psycho Dream come over is actually pretty rad. Also a fan of the JP Picross/Puyo Puyo/Tetris Attack offerings, that's been a lot of fun in my house.
Everyone talks about MHW's 16 million sales, but no one talks about Iceborne only selling 7 million. That means roughly 9 million people went in on MHW and opted out of its expansion. I suspect Rise will at least meet 7 million.
I finished the game (village and hub) over the weekend, I used Insect Glaive straight through. It was a blast! I was underwhelmed by the main silkbind attack, but when you get a monster with the right elevation, it's time for a one way ticket to blender town!
(Compares number of large monsters in vanilla World to number of large monsters in vanilla Rise, then reads complaints about Rise not being long enough)
I hope that they keep the barely animated wild Pokemon, just to spite this comments section. I played Pokemon Red with static, monochrome sprites, and I'm willing to do it again.
@Judal27 I'm always sort of curious what software Sony puts out that's on par with major Zelda or Mario releases. Nintendo games hold their value for years (sometimes decades) after release, so why would Nintendo devalue their primary product? They usually produce hardware for different budgets, but a Mario game will always be a Mario game. There's a reason people still talk about Breath of the Wild but don't talk about (looks up Sony equivalent) Horizon: Zero Dawn nearly as much. Sony puts out the equivalent of popcorn films that everyone can consume and then forget about as soon as the next thing comes along, whereas Nintendo puts out classics that are revisited well beyond the life of the console generation. Remember the last time the Twisted Metal or Armored Core franchises dominated the conversation? Neither do I. But during that same time period Nintendo put out Mario 64, Ocarina of Time, GoldenEye and Smash Bros. I wouldn't put my games on sale either, if my games were worth the price of admission.
Man, I remember when the Wii U was originally out, and that low energy usage was touted as one of the design features. I can't remember the exact wording, but the concept was that the Wii U would be the go-to "always on" entertainment box for your living room. Games, streaming, plus your regular TV remote, all in one thing that hardly used any power. Course that also meant that it wasn't running powerful hardware. Mine is still hooked up, primarily as a Xenoblade X box.
What was up with the Age of Calamity expansion reveal that contained zero information about what was being added to the game? Give me something. One character, one new locale, something. This little chart is not selling me a 19.99 DLC.
What do I want?: 1) Elma for Smash, 2) Xenoblade X Deluxe Edition, 3) DLC for Age of Calamity. What will we see?: 1)Age of Calamity DLC, 2) Another Fire Emblem character for Smash, 3) Twilight Princess or Wind Waker HD Remaster Again
Comments 289
Re: Random: Zelda: Breath Of The Wild Glitch Lets You Start Master Mode With The Bow Of Light
@Moonlessky Wait does it?? I need to look into this...
Re: Random: Zelda: Breath Of The Wild Glitch Lets You Start Master Mode With The Bow Of Light
Amazing... I'm not going to lie, having the Bow of Light outside of the final battle is sort of this game's holy grail, as far as I'm concerned. I wish there was a legit way to obtain it.
Re: Where To Buy LEGO Super Mario, Luigi, Expansion Sets, Power-Up Packs And The LEGO NES
If you pony up for Mario and Luigi, they interact with each other via Bluetooth. Pretty freaking fun stuff.
Re: Capcom Announces Monster Hunter Rise: Sunbreak Demo, Now Available
@Z-Core By making a DLC worth buying
Re: Rumour: Nintendo Direct To Take Place Later This Month
NICE! Time to confirm 2022's most anticipated announcement... Clayfighter is coming to the NSO service, available after this Nintendo Direct!
Re: Soapbox: Dragon's Dogma Is A Janky, Weird, Ageing RPG, And Everyone Should Play It
@Mii_duck This is the best review I've seen for DD. I got the Switch version as a gift, from someone who played it to death, and I could not, for the life of me, understand why anyone would play this game. The world is dull, but fine, the characters are dull, but fine, and the combat is OK, I guess. So I played ten hours, got bored and moved on. Then a few weeks later, I played another ten hours. And then later on, I got sucked back in again. There's something endearing about the jank, even though there are objectively better examples of action/combat/RPG games out there.
Re: Capcom Showcases New Weapon Skills For Monster Hunter Rise: Sunbreak
Can't wait to see what the Glaive is getting...
You guys enjoy your "DPS." I'll be waging an unending battle against gravity, ground-dwellers.
Re: Memory Pak: The Best And Most Chaotic Way To Play Puyo Puyo Tetris
Sooo many hours logged into PPT and PPT2. Great fun for couch co-op, and learning to Puyo has been an excellent time.
Re: Monster Hunter Digital Event Takes Place Next Week
Did someone say Gore Magala reveal?
Re: AM2R Creator Isn't A Fan Of Metroid Dread's E.M.M.I. Encounters
As the only person on Earth who isn't a fan of Zero Missions tacked-on stealth section, I was a little relieved when the EMMI zones ended up not being a stealth exercise. The easiest way to clear all of them, by far, is to gun it through. This does make your first playthrough kind of frustrating, since you don't have any idea where to go and the cost for taking a wrong turn or dropping down in the wrong place is sometimes instant death, but I find that those sections are rarely a hang up on replays.
Re: Mina The Hollower's Soundtrack Gains Streets Of Rage Composer Yuzo Koshiro
Geeeeez this OST is going to be a huge release. Wait, there's a game attached to it?
Re: Review: EarthBound - A Quirky, Cosmic Adventure Bound To Warm Your Heart
Easily one of my top 5 games, maybe my #1.
(Reads about lots of grinding)
Have you guys not seen Bogey% races?
Re: Poll: What Are Your Hopes For The February Nintendo Direct?
Xenoblade Chronicles X, available after this stream.
Please?
Re: Review: Yu-Gi-Oh! Master Duel - A F2P Card-Battler With Potential, But Noobs Beware
I went through the most basic part of the tutorial (Summoning/Setting Monsters, Attacking, Traps and Spells), and was absolutely floored by how little that prepared me for the real. duel I immediately jumped into. This card game is dense when you account for all of the various methods of summoning monsters.
Re: Capcom's Former Switch Exclusive Monster Hunter Rise Is Off To A Great Start On Steam
I found Rise to be pretty easy, but I also played every MonHun since Tri. I got a few friends to jump in on Rise, what with the popularity of the Switch, and the reality is that Rise is still a really dense game to get into for casual gamers. At this point I actually prefer the stream-lined experience Rise gives over World's, especially when it comes to multiplayer and grinding out hunter levels. Plus, and I'm sorry for this, Tempered and ArchTempered monsters aren't fun or interesting. I just don't care.
Re: Feature: 14 Nintendo Switch Ports We'd Still Love To See
Xenoblade X. Just do it. Don't even upgrade it, just copy/paste and let's go back to Mira.
Re: Random: AGDQ's Pokémon Crystal Speedrun Race Ended In A Written Apology To Bulbasaur
Such a great run. Always fun to see randomizers get some time to shine!
Re: You Can Get Your Official 'Year In Review' Switch Stats Now
1100 hours... Course that's multiple people playing on "my" account, since its the only one with online, but dang. 190 hours of Mario Maker 2 between me and my son, followed by MH Rise and Puyo Puyo Tetris. All in all... Lots of happy memories!
Re: Mini Review: DoDonPachi Resurrection - Same Great Game, Same Old Problems
I'm absolutely downloading this as soon as I can, but would someone knowledgable fill me on on how it compares with Espgaluda II and Musihimesama? I really love Mushihimesama, it's a blast, and am always on board for anything that plays similarly.
Re: Hyrule Warriors: Age Of Calamity Version 1.3.0 Is Now Available - Wave 2 DLC, Adjustments, Fixes And More
(Reads wall of comments shortly after playing a few of the new missions)
Whelp, I guess it's a good thing the game is still fun.
(Goes back to playing)
Re: Super Bomberman R Online's Second Season Adds Castlevania's Soma Cruz
I love that a Bomberman game is getting content, but do I get the new content if I actually PURCHASED Bomberman R at launch? I'm a little annoyed that something I bought went free to play.
Re: Monster Hunter Rise Version 3.3.1 Is Now Live, Here Are The Full Patch Notes
(Reads an entire thread comparing a $299 console to PC gaming)
(Dies a little inside)
Re: Pokémon Trading Card Game Adds New Fusion Strike Style Mechanic In Upcoming Set
I can't wait to not see this in a store near me
Re: A New Limited-Time Pokémon Sword And Shield Coalossal Distribution Event Has Begun
Remember when they put in that mega difficult, uncapturable Mewtwo raid? That was sort of brilliant. I like all of these celebrity giveaways, I think that's also cool, but I would have loved to see more special raids rather than the huge dump of legendary Pokemon that Crown Tundra put in. Make things special through the gameplay, not the grind.
Re: Minecraft Dungeons Is The Next Nintendo Switch Online Trial In Japan
How is Minecraft Dungeons? I'm already a Diablo III junkie, so I've been hesitant to take the plunge into another time suck.
Re: Capcom Promises To Fix "Known Issues" With Monster Hunter Stories 2 In A Future Update
@Jamie_R Part of the problem with this is that publishers set dates months in advance of a game's release, and sometimes the cost of delaying publishing far outweighs the cost of continuing to support via patches. The days of buying a SNES cart and getting a complete product, for better or for worse, are done. And some of these bugs are things that might not be caught in internal testing anyway. I'd rather see companies continue to improve the product after launch than to release a game, discover a game breaking bug and then saying "OH WELL, published is published."
Re: Nintendo Denies Claims It'll Make Increased Profits With Switch OLED, "No Plans" For Other Model
@RupeeClock It isn't that much of a surprise. Screens seem to get cheaper every year, so if they can start to produce a portable device with a more appealing screen why wouldn't they? The emphasis on the portable side of things shows they aren't trying to compete with the PS5 and XBox, and since a lot of gamers use their switch primarily as a handheld I'm sure there will be some market for it. The thing is we ("core gamers," as Nintendo calls us) WANT a more powerful Switch, but that would likely cost much more for them to produce right now.
Re: Nintendo FAQ Confirms That Switch OLED Joy-Cons Are The Same As Existing Controllers
(Getting off of weeks of Puyo Tetris and now Mushihimesama)
Joycons have analogue sticks?
Re: Hyrule Warriors: Age Of Calamity Version 1.2.1 Patch Notes - Some Minor Fixes
@Browny This is the same reason I will never play Bloodbourne. OH WAIT, I just remembered. Fun things can be fun.
Re: Review: Mushihimesama - A Cave Classic With The Right Kind Of Bugs
Been playing this all afternoon on Switch, it's so fun. This is what video games should be like.
Re: Hyrule Warriors: Age Of Calamity Version 1.2.0 Patch Notes - Fixes, New Functions And More
I sunk a few hours into the DLC last night, and I'm very pleased. Seemingly endlessly spawning boss missions, and one of the new EX Challenges is a "Kill as much as you want" time trial that should make grinding a little more fun. Plus dat new weapon... Mmmmm.
Re: Reminder: Hyrule Warriors: Age Of Calamity Expansion Pass - Wave 1 Is Now Available
@Pandy Same, I preordered way back. I don't think there were even hints, other than "More characters and weapons maybe? We don't know." Still sold, I've loved everything about my time with this game.
EDIT: I'm also noticing, after spending an hour or so with the new content, that Robbie and Purah are definitely the focus of the new stuff, even if they aren't playable. I'm actually finding myself pretty pleased with the whole package.
Re: Reminder: Hyrule Warriors: Age Of Calamity Expansion Pass - Wave 1 Is Now Available
Wow so it seems like the update is a little meatier than I expected. There is a whole web of new quests to complete, high level EX challenge levels which seem to involve defeating major enemies in specific ways, and also there are elite monsters that seem to spawn randomly on the world map? "Giant Chu Chu" was a lousy way to explain this feature, it's actually fun. It's like they're trying to not sell this expansion. Very pleased so far, I guess we'll see how long it all is?
Re: Reminder: Hyrule Warriors: Age Of Calamity Expansion Pass - Wave 1 Is Now Available
I remember when everyone was CERTAIN that Robbie and Purrah were going to be playable leading up to the game's initial release because they were featured in the promotional artwork. I also remember when people were CERTAIN Robbie and Purrah would be the first wave of DLC because of promotional artwork. I'm going to laugh my ass off when the next wave of DLC is playable Hyrule Bass and Octorok, and still no Robbie or Purrah.
Also what even is the Ancient Lab? It says "Test yourself," but not about what it actually is. Are we getting a full Adventure Mode sized set of challenges, like in the Hyrule/Fire Emblem Warriors DLCs? People might be less negative about this whole thing if they knew what was actually in it. As it stands, it's basically a 20 dollar mystery box.
Re: Hyrule Warriors: Age Of Calamity Expansion Pass Kicks Off This Week
All in on the DLC, I've loved this game. It clicked way more for me than Fire Emblem Warriors did, and the art style makes it all a little more enjoyable than Hyrule Warriors was for me. I'm surprised there's no info about the level cap, though. Is it not rising with this DLC?
Re: What Are Your Favourite Switch Online SNES And NES Games? Nintendo Wants To Know
Did anyone play Psycho Dream? That was a trip! As much as I love the LttP/Super Metroid/SMW trifecta, having stuff like Psycho Dream come over is actually pretty rad. Also a fan of the JP Picross/Puyo Puyo/Tetris Attack offerings, that's been a lot of fun in my house.
Re: Monster Hunter Rise Version 3.0 Launches Today With New Ending And More
We had a few surprises with the last update... Is today's shorter showing hiding something extra...?
EDIT: C'mon, Gore Magala... You can do it, buddy!
Re: Capcom Is Gifting Monster Hunter Rise Players A Commemorative Item Pack
Everyone talks about MHW's 16 million sales, but no one talks about Iceborne only selling 7 million. That means roughly 9 million people went in on MHW and opted out of its expansion. I suspect Rise will at least meet 7 million.
Re: Soapbox: The Insect Glaive Is Still Awesome In Monster Hunter Rise
I finished the game (village and hub) over the weekend, I used Insect Glaive straight through. It was a blast! I was underwhelmed by the main silkbind attack, but when you get a monster with the right elevation, it's time for a one way ticket to blender town!
Re: Capcom "Aware" Of Monster Hunter Rise Pose Glitch Preventing Players From Opening Save Files
(Compares number of large monsters in vanilla World to number of large monsters in vanilla Rise, then reads complaints about Rise not being long enough)
Hrmmm
Re: Review: Skyforge - A Disastrous MMORPG Cursed With Technical Faults And Dire Gameplay
So is this not as good as Onigiri on Switch?
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
I hope that they keep the barely animated wild Pokemon, just to spite this comments section. I played Pokemon Red with static, monochrome sprites, and I'm willing to do it again.
Re: Sinnoh Confirmed: Pokémon Brilliant Diamond And Shining Pearl Officially Announced For Switch
I'm still processing this, but...
"WhY sO cHiBi?"
(Looks at proportions on original overworld sprite work)
Hrmmm
Re: Random: Nintendo Has A Problem With Its Switch Joy-Con, And We're Not Talking About Drift
AZURE, PEOPLE! WHERE'S MY AZURE! #notnews
Re: Study Suggests Nintendo Switch Is The Most Eco-Friendly Console On The Market
@Judal27 I'm always sort of curious what software Sony puts out that's on par with major Zelda or Mario releases. Nintendo games hold their value for years (sometimes decades) after release, so why would Nintendo devalue their primary product? They usually produce hardware for different budgets, but a Mario game will always be a Mario game. There's a reason people still talk about Breath of the Wild but don't talk about (looks up Sony equivalent) Horizon: Zero Dawn nearly as much. Sony puts out the equivalent of popcorn films that everyone can consume and then forget about as soon as the next thing comes along, whereas Nintendo puts out classics that are revisited well beyond the life of the console generation. Remember the last time the Twisted Metal or Armored Core franchises dominated the conversation? Neither do I. But during that same time period Nintendo put out Mario 64, Ocarina of Time, GoldenEye and Smash Bros. I wouldn't put my games on sale either, if my games were worth the price of admission.
Re: Study Suggests Nintendo Switch Is The Most Eco-Friendly Console On The Market
Man, I remember when the Wii U was originally out, and that low energy usage was touted as one of the design features. I can't remember the exact wording, but the concept was that the Wii U would be the go-to "always on" entertainment box for your living room. Games, streaming, plus your regular TV remote, all in one thing that hardly used any power. Course that also meant that it wasn't running powerful hardware. Mine is still hooked up, primarily as a Xenoblade X box.
PORT IT.
Re: Poll: What Did You Think Of The February 2021 Nintendo Direct, Then?
What was up with the Age of Calamity expansion reveal that contained zero information about what was being added to the game? Give me something. One character, one new locale, something. This little chart is not selling me a 19.99 DLC.
Re: Review: Psycho Dream - The Flawed Yet Fascinating Cult Classic Finally Comes To The West
In lieu of getting Earthbound ever, I'm kind of digging these off-beat releases. The SNES library was huge beyond the big first party releases.
Re: Super Smash Bros. Ultimate Fans Will Want To Tune Into Tomorrow's Nintendo Direct
Elma for Smash, leading into Xenoblade X Deluxe Edition. Top it off with BotW2, available after this Direct!
(Braces for disappointment)
Re: Nintendo Direct To Air Tomorrow, Wednesday 17th February
What do I want?: 1) Elma for Smash, 2) Xenoblade X Deluxe Edition, 3) DLC for Age of Calamity. What will we see?: 1)Age of Calamity DLC, 2) Another Fire Emblem character for Smash, 3) Twilight Princess or Wind Waker HD Remaster Again