Comments 707

Re: Details Emerge Of A Cancelled Donkey Kong Project From Vicarious Visions

NintonicGamer

A tony halk-like DK game could be interesting but yeah DK probably shouldn't grind ropes. There are many ways they could keep fluidity, cranky's pogo was fun they could use DK's hand stomp move to launch him higher in the air and they could introduce slopes when he rolls to build momentum. If there was a 3d DK game I would want the camera to seamlessly transition to 2d levels if he walks into a forest or enters a barrel.

Re: Sega Reveals New Details For Shinobi, Jet Set Radio, Streets Of Rage Revivals

NintonicGamer

Yeah cautiously optimistic is safe with Sega. Man Sega can hype up trailers and footage so well, but I don't want to be disappointed if anything falls short like several games have in the past. In GENERAL though I feel like Sega is making good steps forward. While Sonic Superstars had some mixed reviews the key Sega lately is they do SEEM to be listening to fan feedback at least a LITTLE for once haha. We even got a classic monkey ball remake which I'm still playing over and over again.

Re: Talking Point: What Do You Want From A 'Splatoon 4'?

NintonicGamer

Having bought Splatoon 3 after 2 made me realize that the games are literally the same with only a few changes. The singleplayer content is not long enough to justify the purchase. If nintendo wants me to keep supporting the series then it will need more significant changes with each sequel. Or just turn it into one of those free-to-play battlepass games.

Re: Talking Point: Could Nintendo Squeeze Another Zelda Game Out Of TOTK's Open World?

NintonicGamer

Surprisingly I think I'd actually want them to make the new map smaller, I find my favorite places in these games are the areas that they purposely fill out with more things to do. Also hot take I'm not super interested in shines or koroks anymore I feel like I had my fill of them in the first game. Maybe bring back more unique fan favorite items like the hookshot to change up the gameplay and combat.

Re: It's Official, SEGA Is Buying Angry Birds Maker, Rovio

NintonicGamer

Hmm I feel like it would more sense if they focused more money on game dev studios where their fanbase is rather than diving head first into the mobile market which doesn't always guarantee success, as long as it doesn't fail it seems like a huge investment without predictable results especially since Rovio is a fading out brand and you have to question why they are fading out.

Re: Poll: What Other GameCube Title Deserves A '10/10' Remake Or Remaster?

NintonicGamer

@Kilroy I have a lot of controversial opinions on this game: elevator rooms look the same so you don't know which one you are in unless you manually check, the map doesn't do a good job of showing you which area you are going to since you have to manually check, upgrades aren't indicated with a dot when you get them. They fixed the controls in the switch version but it's competing with a LOT of modern fps shooters so I have ideas on how it could be more fun and fluid. There are too many "surprise" enemies that hit offscreen that feels unfair to me. I wanna be able to quickly morph ball in split seconds like in other metroid games. It is really fun to use though. I just really prefer the 2d games and would personally like to see some changes with Metroid Prime 4 but the majority of the fanbase sees the formula as perfect as it is, which is alright opinions are opinions. And yeah I've played some on gamecube and wii so I see great improvements, just concerned about Metroid Prime 4.