Comments 707

Re: First Impressions: 1-2-Switch is an Ideal Pack-In Game That's Missing Its Chance

NintonicGamer

I just gotta say the concept behind this game is not worth 50 dollars when you think about it. Imagine playing something like Quick Draw with a stopwatch and a 3rd person. That's kinda how easy it is to recreate these games without paying for the game which is why I'm having a hard time seeing it being sold well. I'd rather save that money to buy any other game on the console, although it would be nice have some pack in game to start with the console.

Re: Video: How Shigeru Miyamoto Designs a Game

NintonicGamer

@gaga64 @Lenzo Well that's good then. Still though, take Paper Mario for example, since Miyamoto helped make the new sequels it has become much different, I'm sure he probably helped make it better but at the same time he completely changed what I want Paper Mario games to be like. Edit: But not to say it's a totally a bad thing just different, some people really like the new style.

Re: Guide: A Breakdown of Confirmed Nintendo Switch Games and Release Dates

NintonicGamer

I wouldn't worry too much about the lineup of games, lineups seem to me like they are really hard to plan out. We know for a fact that games are coming on the way and that's what's important. Only problem I see is for the consumer who doesn't like Nintendo having a hard time wanting to get the system. But I think the more people that have a Switch the more popular it will become.

Re: Soapbox: Nintendo Was Wrong To Turn Its Back On The Wii Remote

NintonicGamer

See when I think about it, the gamepad barely ever adds something new to the table. It's almost problematic to use two screens at own. Take Mario Maker for example when you make a level you have to look down at the gamepad instead of your TV. The wii remote was genius because you didn't have to do that, you could point it at the TV. Improving on the wii remote could be a good idea for Nintendo.