It's pretty clear hybrid was where they eventually were going. I think the Switch was the sweetspot where portal horsepower was good enough to finally look nice on a TV. Love my DS and 3DS... but that would have looked awful on a big flatscreen.
The paltry FPS on the original Star Fox makes revisiting it a bit of a chore. If he can do his sorcery on THAT game... woo-boy... we'll have something worth checking out.
@Woodyshoe Mole Mania is one of the 10 best GB games... that no one has heard of. Its marketing was awful and it came out at the end if the system's lifespan. The pity is a Miyamoto made game that's epic af is lost to history
I have no idea why NL would say this "reminds them of Mole Mania." Mole Mania was an action/adventure puzzle game that used the GB Zelda engine. This... looks nothing like that.
@BAN It's an author problem, not an industry hype problem was my point. And the "not challenging enough!" critique suggest someone unaware of what he signed up for... curious considering how the game is an extension of Wooly World (which he claimed to love).
Yoshi's Crafted World was well-received by virtually everyone. The folks who made Epic Yarn and Wooly World have a pretty well established design philosophy. If the author of this piece let "hype" prevent the understanding of a game's ethos... that's on him, not the game.
If the Switch somehow had backward compatibility with previous systems (a standard for a couple generations), there would functionally only be a handful of new games each year.
For all the angry people posting here (which is sort of redundant considering no one appears to be happy when they post on NL)... Fire and Ice is the third game in the Solomon's Key series which is excellent and generally beloved by many people who like action puzzle games (it's near the same tier as the DK94). This is a good inclusion.
Zelda collection and some sort of Battle Royal thing for online. BOTW vague trailer with a little more content and a general, non-specific release date. My hopes are not high.
Ever Oasis is FANTASTIC. The Zelda quest game didn't always operate in perfect harmony with the city management game... but it was SO CLOSE to being a really exciting new hybrid genre. Grezzo knows their stuff. With a little bit of polish, the sequel could be all-time great. Based on the paltry sales, I doubt we ever get one, tho.
Portal with precise, Splatoon-style aiming would be INCREDIBLE. Given the specs Portal was designed to run on, a Switch port could be put together over a couple weekends. This really is a "we hate money" situation.
Blood Bowl has a STEEP learning curve. Like hours of rules before you have any clue at all what's going on let alone what you're supposed to do. Game pace is glacial... fine for a board game with friends but it never translated well to a video game.
The queue looks incredible. I think this is a "ride it to appreciate it" attraction. The Amazing Adventures of Spiderman is my favorite ride on earth... and it DOES NOT look good in YouTube videos. So my only option is to go to Japan to experience this 🤣.
@Ks123 The one thing that may pull me back is online multi-player (in addition to BF). Fighting people online for the crown seems like it would be a good time. I mostly focused on cooperative play on the Wii U version couch co-op. But competitive online multi-player would be a blast on this one.
I'm 100% waiting on hearing about Bowser's Fury's length. If it's a full game mode with 10 hours (or more) content, I'm totally in. Having put hundreds of hours in the original, I won't be picking this up if BF is just a short add on stage.
Fire Pro could EASILY run on the switch and I remain perplexed why Spike hasn't ported it. Frankly, with the robust community that game has, it would the only wrestling game we need for this console generation.
Mass market cloud gaming MAY be viable when ultra, ultra, ULTRA high speed internet is ubiquitous everywhere. We're probably a decade (or more) away from that.
I won't be reading this because I prefer MDickie to exist in lore and myth. HE CREATED A FIGHTING GAME BASED ON THE LIFE OF JESUS CHRIST. I prefer him to remain one of those unknowable internet legends.
@CurryPowderKeg79 Might and Magic: Clash of Heroes on the DS had the MOST FUN battle mechanic I've ever seen in a game. It was so much fun I actively sought out encounters. I guess I "did grinding"... but it was so enjoyable I didn't notice.
@nocdaes 100% agree about Star Fox Zero. The control "innovations" were clumsy add-ons. Trimming them away wouldn't be hard. The main issue, unfortunately, is that what's left is still mostly a prettied up version of 64... but I'd still enjoy it.
I'm not thrilled about cloud based games... but if we're looking at 2-3 more years of the Switch, I fear that the graphically intensive games from third parties will be utilizing it more. So I guess I'll need to learn to live with it.
From my long experience with this particular developer, the glitches aren't a bug. They're a feature. This is the guy who created a FIGHTING GAME BASED ON THE LIFE OF JESUS CHRIST... http://www.mdickie.com/prev_youtestament.htm
Land had tighter levels (and I think that benefits "level based" platformers immensely). World added FANTASTIC multi-player with a variety of characters that really gave the game longevity... but the levels lacked the tight focus of Land.
Both are essential. Would love an HD re-release of Land down the road (maybe a launch title on the Switch's successor).
There was a silly little attachment for the Wii. It was basically a pedometer and disabled the joystick if you weren't jogging in place. No software interaction or anything... but it felt like you had to move for the character to move.
I used mine for HOURS playing games like Galaxy... and I actually lost weight! Something as simple and not especially difficult to pull off would be a godsend for Ring Fit on the Switch.
For anyone criticizing this as nothing special... this is (in theme park parlance) a C-Ticket ride. It's a sort of relaxing and scenic attraction like the skyway ride at many parks or the peoplemover at Disney World. Older folks and particularly children love these things.
People can lament Nintendo's IP protection all they want... BUT THIS WAS NOT THAT. These things were death traps and public menaces (bystanders could be injured by this nonsense). It was not an adorable small business playfully borrowing licensed characters. The inevitable death would be bad AND the media would undoubtedly connect this to Nintendo. It had to stop.
@StuartGipp No worries! What art style and what puzzle mechanics land with a person is totally subjective. I was referring to posters who view anything other than a AAA epic as "cheap." I didn't figure that was the case here.
I don't know if I agree with the art criticism. The design is clever and handmade. I'm just delighted that indie developers are finally jettisoning the played out 8-bit/16-bit art style that was becoming boilerplate for anything not AAA.
For anyone saying "looks like a phone game, too expensive," I would really encourage people to hold back on this sentiment. Fully featured puzzle games with a premium price tag are FINE and shouldn't be stigmatized. From Dr. Mario on the NES to Puzzle Quest: Challenge of the Warlords to Mr. Driller to the sublime Might and Magic: Clash of Heroes (also from Capy), a well designed puzzle mechanic in a completely realized game is a perfectly valid genre.
If "looks like a phone game" becomes a scarlet letter for these titles and sales suffer because of it, we will lose something that has given me a lot of happiness over the years.
Comments 1,209
Re: Random: Nintendo Ironically Celebrates All Mario Switch Games With Fans, Weeks Before Wiping Some From Existence
@Nymos Nintendo is SUPREMELY lucky that they make so many great and beloved things... because some of their business decisions... oof.
Re: Video: Are These The Two Worst Games On Nintendo Switch?
Legend of Kusakari, a ZELDA THEMED LAWN MOWING GAME(!), kicks the grass of every game in the lawn mowing genre.
https://www.nintendolife.com/reviews/3ds-eshop/the_legend_of_kusakari
Re: Feature: After Fire Emblem And Famicom Detective Club, What Comes Next From Nintendo's Vault?
@kepsux Mole Mania should be bigger than Fortnite, Pokémon, and Star Wars combined.
Re: Feature: After Fire Emblem And Famicom Detective Club, What Comes Next From Nintendo's Vault?
MOLE MANIA!
This is always the correct answer.
Re: Feature: Zelda II: The Adventure Of Link Taught Me The Value Of Perseverance
I beat this game as a lad on the original NES. I had three advantages at that time:
1-Infinite free time to grind Link into an unstoppable monster
2-A nice, detailed map from Nintendo Power magazine
3-A tolerance for brutal difficulty modern games have robbed me of
Re: Random: This Unused DS Lite Feature Would've Effectively Turned The Console Into A Switch
It's pretty clear hybrid was where they eventually were going. I think the Switch was the sweetspot where portal horsepower was good enough to finally look nice on a TV. Love my DS and 3DS... but that would have looked awful on a big flatscreen.
Re: New Switch Platformer Stitchy in Tooki Trouble Gives Off Strong Donkey Kong Country Vibes
They can mimic... but these clones NEVER get the nuance of movement and insanely intricate level design of the originals.
Re: Random: Talented Hacker Bumps The Frame Rate Of SNES Race Drivin' From 4fps To 30
The paltry FPS on the original Star Fox makes revisiting it a bit of a chore. If he can do his sorcery on THAT game... woo-boy... we'll have something worth checking out.
Re: 3D Platformer Mail Mole Burrows Onto Switch Next Month
@Woodyshoe Mole Mania is one of the 10 best GB games... that no one has heard of. Its marketing was awful and it came out at the end if the system's lifespan. The pity is a Miyamoto made game that's epic af is lost to history
Re: 3D Platformer Mail Mole Burrows Onto Switch Next Month
NOT THE MOLE I NEED!
I have no idea why NL would say this "reminds them of Mole Mania." Mole Mania was an action/adventure puzzle game that used the GB Zelda engine. This... looks nothing like that.
Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop
@BAN It's an author problem, not an industry hype problem was my point. And the "not challenging enough!" critique suggest someone unaware of what he signed up for... curious considering how the game is an extension of Wooly World (which he claimed to love).
Re: Soapbox: The Modern Games Industry Has A Hype Problem, And It Needs To Stop
Yoshi's Crafted World was well-received by virtually everyone. The folks who made Epic Yarn and Wooly World have a pretty well established design philosophy. If the author of this piece let "hype" prevent the understanding of a game's ethos... that's on him, not the game.
Re: Zynga And Lucasfilm Games Announce Star Wars: Hunters, A New Free-To-Play Title For Switch And Mobile
Moisture Farmville
Re: Round Up: Everything Announced In The February 2021 Nintendo Direct
I'm hoping Splatoon 3 FINALLY nails a full and robust single player experience (the one area that wasn't fully developed in previous iterations).
Re: The 3DS Game Miitopia Is Coming To Nintendo Switch This May
If the Switch somehow had backward compatibility with previous systems (a standard for a couple generations), there would functionally only be a handful of new games each year.
Re: Reminder: Nintendo Switch Online Gets Four New SNES And NES Games Today
For all the angry people posting here (which is sort of redundant considering no one appears to be happy when they post on NL)... Fire and Ice is the third game in the Solomon's Key series which is excellent and generally beloved by many people who like action puzzle games (it's near the same tier as the DK94). This is a good inclusion.
Re: Random: Zelda: Breath Of The Wild 2 Trends On Social Media Ahead Of Nintendo's Direct Broadcast
Zelda collection and some sort of Battle Royal thing for online. BOTW vague trailer with a little more content and a general, non-specific release date. My hopes are not high.
Re: Nintendo Direct To Air Tomorrow, Wednesday 17th February
"MOLE MANIA SEQUEL! AVAILABLE IN THE ESHOP NOW!"
Re: Zelda Remake Specialist Grezzo Is Hiring For A New "Medieval" And "Stylish" Project
@Pokeman_noob Zelda 2 was my first thought. It's a flawed release begging to get some fixes and a modern coat of paint.
Re: Video: 11 Great 3DS Games Overshadowed By The Nintendo Switch
Ever Oasis is FANTASTIC. The Zelda quest game didn't always operate in perfect harmony with the city management game... but it was SO CLOSE to being a really exciting new hybrid genre. Grezzo knows their stuff. With a little bit of polish, the sequel could be all-time great. Based on the paltry sales, I doubt we ever get one, tho.
Re: Random: This Minecraft Recreation Of "Still Alive" Is Packed With Portal Easter Eggs
Portal with precise, Splatoon-style aiming would be INCREDIBLE. Given the specs Portal was designed to run on, a Switch port could be put together over a couple weekends. This really is a "we hate money" situation.
Re: Violent Fantasy Football Game Blood Bowl 3 Arrives On Switch This August
Blood Bowl has a STEEP learning curve. Like hours of rules before you have any clue at all what's going on let alone what you're supposed to do. Game pace is glacial... fine for a board game with friends but it never translated well to a video game.
Hoping they've ironed things out.
Re: The First Review For Super Mario 3D World + Bowser's Fury Is Now In
@p0cketpingp0ng uhh... King's Road? :-0
Re: New Super Nintendo World Videos Show POV Ride Footage, Café, Merch And Lots More
The queue looks incredible. I think this is a "ride it to appreciate it" attraction. The Amazing Adventures of Spiderman is my favorite ride on earth... and it DOES NOT look good in YouTube videos. So my only option is to go to Japan to experience this 🤣.
Re: The First Review For Super Mario 3D World + Bowser's Fury Is Now In
@Ks123 The one thing that may pull me back is online multi-player (in addition to BF). Fighting people online for the crown seems like it would be a good time. I mostly focused on cooperative play on the Wii U version couch co-op. But competitive online multi-player would be a blast on this one.
Re: The First Review For Super Mario 3D World + Bowser's Fury Is Now In
I'm 100% waiting on hearing about Bowser's Fury's length. If it's a full game mode with 10 hours (or more) content, I'm totally in. Having put hundreds of hours in the original, I won't be picking this up if BF is just a short add on stage.
Re: RetroMania Wrestling Reveals Official Trailer Ahead Of Launch This Month
Fire Pro could EASILY run on the switch and I remain perplexed why Spike hasn't ported it. Frankly, with the robust community that game has, it would the only wrestling game we need for this console generation.
Re: Cloud Gaming Service Google Stadia Shuts Down Internal Development Studios
Mass market cloud gaming MAY be viable when ultra, ultra, ULTRA high speed internet is ubiquitous everywhere. We're probably a decade (or more) away from that.
Re: Feature: "You Have To Rewire Your Brain To Accept The Absurdities I'm Going To Lay Out"
I won't be reading this because I prefer MDickie to exist in lore and myth. HE CREATED A FIGHTING GAME BASED ON THE LIFE OF JESUS CHRIST. I prefer him to remain one of those unknowable internet legends.
Re: Soapbox: Grinding Is Poor Gameplay Design That Doesn’t Respect Your Time
@CurryPowderKeg79 Might and Magic: Clash of Heroes on the DS had the MOST FUN battle mechanic I've ever seen in a game. It was so much fun I actively sought out encounters. I guess I "did grinding"... but it was so enjoyable I didn't notice.
Re: Official Rabbids Username Tweak Fuels Speculation Over A Mario + Rabbids Sequel
Hyrule Rabbids launched just in time for Zelda's anniversary... I'm allowed to dream, right?
Re: Video: 13 Great Wii U Games Still Not on Switch
@nocdaes 100% agree about Star Fox Zero. The control "innovations" were clumsy add-ons. Trimming them away wouldn't be hard. The main issue, unfortunately, is that what's left is still mostly a prettied up version of 64... but I'd still enjoy it.
Re: Review: Hitman 3 - Cloud Version - Not Perfect, But Perfectly Playable
I'm not thrilled about cloud based games... but if we're looking at 2-3 more years of the Switch, I fear that the graphically intensive games from third parties will be utilizing it more. So I guess I'll need to learn to live with it.
Re: Video: Ahead Of Zelda: Breath Of The Wild 2, We Discuss What Makes The Original So Special
It has the greatest disguised tutorial since world 1.1 of Super Mario Bros.
Re: Next Level Games Is Seeking Talented Team Players For Future Nintendo Projects
Mike Tyson's Punchout!!: Round 2 New fighters, some guys from Super, and (of course) Tyson gets his rematch with Little Mac. DO IT, NEXT LEVEL!
Re: Nintendo Shares New Info About Bowser's Fury Mode In Super Mario 3D World
@andykara2003 Exactly this. I put hundreds of hours in on the Wii U version. This will need to have 10+ hours of content to bring me back.
Re: Review: Wrestling Empire - A Love Letter To Pro Wrestling That Falls Foul Of Hilarious Bugs
From my long experience with this particular developer, the glitches aren't a bug. They're a feature. This is the guy who created a FIGHTING GAME BASED ON THE LIFE OF JESUS CHRIST... http://www.mdickie.com/prev_youtestament.htm
Re: Random: You Know What Would Make Fire Emblem Even Better? The Gilmore Girls
@nhSnork "Disgaea x The Office"
I'm throwing money at the screen... BUT NOTHING IS HAPPENING!
Re: Feature: Remembering Super Mario 3D Land, 3D World’s Oft-Forgotten Predecessor
Land had tighter levels (and I think that benefits "level based" platformers immensely). World added FANTASTIC multi-player with a variety of characters that really gave the game longevity... but the levels lacked the tight focus of Land.
Both are essential. Would love an HD re-release of Land down the road (maybe a launch title on the Switch's successor).
Re: Feature: Why Not Patch These Switch Games To Work With The Ring-Con, Nintendo?
@T0biasCZe There were lots of different ones. This one was probably the most known.
https://purenintendo.com/umove-turn-any-wii-game-into-a-fitness-workout-with-the-blaze-u-move-nunchuck-controller-video/
Re: Feature: Why Not Patch These Switch Games To Work With The Ring-Con, Nintendo?
There was a silly little attachment for the Wii. It was basically a pedometer and disabled the joystick if you weren't jogging in place. No software interaction or anything... but it felt like you had to move for the character to move.
I used mine for HOURS playing games like Galaxy... and I actually lost weight! Something as simple and not especially difficult to pull off would be a godsend for Ring Fit on the Switch.
Re: Nintendo Is Buying Luigi's Mansion Studio Next Level Games
An HD re-release of the Wii Punchout!! with some new fighters could probably be done in short order and absolutely should be.
Re: Another Ghost-Filled Mansion Comes To Switch In New Puzzler Ghostanoid
Makes me wish for a Kirby Block Ball sequel that uses Star Allies graphics.
Re: Video: Footage Of Yoshi's Ride At Super Nintendo World Surfaces Online
For anyone criticizing this as nothing special... this is (in theme park parlance) a C-Ticket ride. It's a sort of relaxing and scenic attraction like the skyway ride at many parks or the peoplemover at Disney World. Older folks and particularly children love these things.
Re: Groups Of Pikmin Have Been Spotted In The Wild At Super Nintendo World
@DAHstroy I would actually prefer Animal Crossing get its own themed hotel at the resort...
Re: Tokyo's Unofficial Mario Kart Service Loses Supreme Court Appeal
People can lament Nintendo's IP protection all they want... BUT THIS WAS NOT THAT. These things were death traps and public menaces (bystanders could be injured by this nonsense). It was not an adorable small business playfully borrowing licensed characters. The inevitable death would be bad AND the media would undoubtedly connect this to Nintendo. It had to stop.
Re: Review: Grindstone - A Thrilling And Compelling Puzzle Adventure
@StuartGipp No worries! What art style and what puzzle mechanics land with a person is totally subjective. I was referring to posters who view anything other than a AAA epic as "cheap." I didn't figure that was the case here.
Re: Hideki Kamiya Says Bayonetta 3's Development Is "Going Very Well"
Pikmin 4 has been ready to go FOR YEARS, too.
Re: Review: Grindstone - A Thrilling And Compelling Puzzle Adventure
I don't know if I agree with the art criticism. The design is clever and handmade. I'm just delighted that indie developers are finally jettisoning the played out 8-bit/16-bit art style that was becoming boilerplate for anything not AAA.
For anyone saying "looks like a phone game, too expensive," I would really encourage people to hold back on this sentiment. Fully featured puzzle games with a premium price tag are FINE and shouldn't be stigmatized. From Dr. Mario on the NES to Puzzle Quest: Challenge of the Warlords to Mr. Driller to the sublime Might and Magic: Clash of Heroes (also from Capy), a well designed puzzle mechanic in a completely realized game is a perfectly valid genre.
If "looks like a phone game" becomes a scarlet letter for these titles and sales suffer because of it, we will lose something that has given me a lot of happiness over the years.
Re: Video: Uncovering The WorkBoy - The Long Lost Nintendo Game Boy Add-On
@Northwind We don't get the amazing stuff without the WTF stuff. I've learned just to enjoy the eccentric ride.