Comments 80

Re: Talking Point: What We Expect From The Switch 2 Direct

MindWanderer

Super Mario Maker 3 would actually be most exciting for me. I don't need ports, I have a Steam Deck.

Why is there confusion about the top USB port? We've been clamoring for a charging port you can use while in tabletop/kickstand mode since the Switch came out. Maybe for a real mouse, too.

Re: Switch "Joy-Con Drift" Class Action Lawsuit Dismissed After Five Years

MindWanderer

I had mine repaired, and they still drift. I need to dose them with contact cleaner every few months. My wife has a later model, and she doesn't use hers nearly as much as I do mine, and they still drift sometimes. If the Switch weren't at the end of its life cycle, and I wasn't mostly using my Deck anyway, I'd have switched to 3rd-party controllers ages ago.

Re: Yes, Nintendo Is Aware Of Palworld's Existence

MindWanderer

Using designs that are closely similar to Pokémon ones is probably okay. Using their actual models and meshes is infringement. It's the difference between having a wise old wizard as a mentor and having him actually quote the Lord of the Rings.

Re: Soapbox: FOMO Nearly Ruined Zelda: Tears Of The Kingdom For Me

MindWanderer

I too have no idea which dungeon they found frustrating. They're all cookie-cutter designs, boring but certainly not challenging. My daughter solved them all except one without help, and she asks me for help with everything. And that one, she solved when I reminded her how to switch between levels on the map.

Re: Poll: What Did You Think Of The Super Mario Bros. Wonder Direct Showcase?

MindWanderer

<Shrug> There are some good ideas there, like the permanent power-ups you can choose from, but a 2D platformer that'll take maybe a dozen hours to beat just isn't a $60-$70 game anymore. Even $40 on sale is pushing it. Indie developers are knocking it out of the park on this front. 2D platformers aren't even my kid's jam, so I don't see myself getting it at all. My backlog is full of more innovative games.

Re: Zelda: Tears Of The Kingdom: All Hudson Sign Locations - How To Support Addison

MindWanderer

I enjoyed these the first few times, and then again when there were limited materials or a weird layout so the most typical solutions wouldn't work. But the rewards quickly became crap; I have about 30 stable tickets, and the food just clogged up my inventory. I might consider doing them all if there was a way to track them, just because I'm crazy like that. But the only thing worse than fabric as a reward is useless trophy "key items."

Re: Talking Point: After Three Months, What's Your Zelda: TOTK Completion Percentage?

MindWanderer

Voted this morning, then beat it this evening. The ending was pretty great, but the leadup to it left me wishing it actually was linear. Every line of dialogue seems to assume that it is. Link is kind of a jerk for not telling everyone what he knows, if you did things out of order, which includes doing the memories at all.

Anyway, 75.84% with everything useful unlocked. That's 420 Koroks (max upgrades), all shrines, all Lightroots, all Sage's Wills, all Bubbulgems, all unique armor pieces, and I think all unique weapons. And honestly the last bits were not fun. 295 hours, although a lot of that was screwing around with machines. I can't imagine extending the game by another third.

Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.2.0), Here Are The Full Patch Notes

MindWanderer

I don't know how people can say the game isn't grindy. At this moment, I need, among other things, about a dozen Lynel Guts, about 20 Hinox Guts, 20 Smotherwing Butterflies, 24 Swift Violets, 21 Gibdo Bones, 15 Ice Keese Wings, a dozen or so Fire-Breath Lizalfos Tails, a dozen or so Gibdo Wings, 9 Bladed Stag Beetles (which I've never even seen) and that's just what I remember off the top of my head. None of those things are in quantities I'm likely to find naturally without grinding for them. Maybe the Gibdo Bones.

Re: Minecraft's Switch Version Earns More Revenue Than Xbox And PlayStation

MindWanderer

I'm actually kind of surprised. It makes sense that the game itself would sell best on Switch, but I thought a lot of revenue came from micro transactions, and the Switch's Minecraft store is, and has nearly always been, unusably broken. Items don't even show their real names, just identifiers. Images don't load, navigation is poor, you can't even equip skins you already own. I can't believe they make any revenue off it at all.

Re: Talking Point: What Do You Wish You Knew Sooner In Zelda: Tears Of The Kingdom?

MindWanderer

Generally how much is locked behind completing one regional phenomenon. I went to Hateno and spent forever trying to get into the lab.

Also it was really dumb for them to not put Great Fairies directly on the recommended path like they did in BotW. Between that, Autobuild, Travel Medallions, and your first sanely-priced Cell upgrades, it takes so long to get basic game functions online.

Re: PSA: Minecraft Bug Prevents Game From Loading On Switch

MindWanderer

I knew the Switch version was buggy (the Marketplace hasn't worked in years, and online is terrible), but I didn't realize how comically bad the port is until I played it on my Steam Deck. Not the strongest system, but it can run gorgeous shaders with flawless performance, not to mention real mods.

Re: Talking Point: Where Should The Next Pokémon Legends Game Take Place?

MindWanderer

Rayquaza (Hoenn), Mew, or Celebi (Kanto+Johto) would make the most sense lorewise, but I agree that Unova is most likely from a marketing perspective.

That said, I don't know if the next Pokemon game will be a Legends. They're pumping out mainline games awfully fast. I was expecting this article to be about suggesting real-world locations (in which case, it's about time for Australia).

And if that's true, the next Legends game could easily be medieval Kalos.

Re: Soapbox: Playing Games With Other People Made Me Realise That I'm A Monster

MindWanderer

My wife insists on starting one quest and finishing that quest, because she loses track of what she's doing otherwise (even with a quest tracker). I insist on picking up every quest I see so that I can complete it whenever it's convenient, and I don't forget to go back and pick it up later. Also she's not good with maps, so I have to make sure I stay on her screen at all time so she can follow me.

We don't play games together anymore.

Re: Steve & Alex Are Getting Some New Friends In Minecraft's Next Big Update

MindWanderer

I would not get Minecraft for Switch. I have it, and it's buggy as hell. The store doesn't fully load and is full of placeholder names. Skins don't load properly. Load times are awful. Multiplayer fixes bugs but introduces new ones every patch. Cross-play is a disaster.

I did get Java Edition to play on my Steam Deck, though, and that's a 1000% better experience. If you're not married to the Switch, do yourself a favor and get that instead.

Re: Nexomon + Nexomon: Extinction: Complete Collection Is Heading To Switch

MindWanderer

Those Nexomon aren't new. At least two of them are the final evolutions of two of the starters. I know because I had them.

The original Nexomon is just not good. Evolutions are purely cosmetic. There are only 7 types, of which one is neutral, and the others each have exactly two strengths and two weaknesses. There are no in-game descriptions of move accuracy or power; you can't even tell if a move is just a status effect or an attack with a status effect rider. Most of the status effects do exactly the same thing (skip one turn). And of course there's the premium currency, which many items are gated behind (and, while there's some in chests and whatnot, it's not enough to buy even one item).

I hear Extinction is better, but save your money on the first.

Re: Disney Dreamlight Valley Is A Free-To-Play Life-Sim That's Coming To Switch In 2023

MindWanderer

I keep seeing articles comparing this to Harvest Moon or Animal Crossing, when it seems much more like The Sims FreePlay or Farmville to me. The studio has a long history of forgettable licensed freemium games. This and Speedstorm seem to be its first big screen games, but I see no reason to believe they won't be equally crappy.

Which is disappointing, because if there really were a Disney-themed Harvest Moon or Animal Crossing, it would make billions.

Re: Poll: Metroid Dread Is Out Today On Switch, Are You Getting It?

MindWanderer

Samus Returns was my least favorite game in the series, and this sounds like not only more of the same, but even further in that direction. Even harder boss fights are not appealing to me at all. I kind of felt like Samus Returns was more of a spinoff, since it was so drastically different and made by a third party, and I'm a little bit angry they went that route for a sequel. Maybe someone will make a fan demake; that would really appeal to me.

Re: Switch Exclusive Chocobo GP Sure Wants To Be Mario Kart, Doesn't It?

MindWanderer

Chocobo Racing was my favorite kart racer. The special abilities, the spells, the graphics--keep in mind this was PS1, so compared to MK64 it looked amazing--and most of all the music. The remixes of classic Final Fantasy tunes were amazing. The only downsides were balance (which they've clearly addressed at least in part by taking away White and Black Mages' permanent floating) and that there were only 8 tracks. If there's a number of tracks comparable to MK8 (not even Deluxe), I'm sold in a heartbeat.

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