More like this is just a great year for gaming, with all these good games coming out.
Are games more accessible than they've ever been? Yes. But chances are they'll continue to become more accessible in the coming years. A good time to be a gamer, yes, but I've been going back to my retro games a lot more lately; not to mention, getting retro consoles and games are getting harder more expensive.
I'd also say a golden age can't be in full force until companies either drop VR or start making huge AAA games for them. Right now it's just a weird experiment that's taking up time and money.
This sounds like the same problem I would guess for F-Zero. There are die-hard fans, but the companies don't think the market would take it well. You would think when companies make enough money, they wouldn't worry about producing a niche game every once and a while.
I've only played a handful of Sonic games in my life, but Sonic Mania looks pretty good; might get it. Let's see those reviews first though.
@Expa0 "I suppose in a way it's good since the limitations also help keep my own ambitions in check." Yes, this is exactly why I want FES! That and portability!
If it's actually a viable language, this seems pretty cool. However, you could do a lot with Small Basic so I guess I wouldn't have to worry too much. I can only imagine being able to code with the Switch's peripherals...ohhhhhh.
@Anti-Matter It's a tool that you can use to make games, interactive stories, or whatever, really. There'll be some limitations, surely, but other than that you can make whatever you want. You could make a calculator, a random number generator, a timer, etc.
Yeah there weren't any new announcements that tickled my fancy, but I can't deny that they showed some great games and the footage from treehouse really gave me a sense of what the games are about, something that can't usually be done in a short trailer. So a solid E3; could be better, but it almost always can.
But man everytime I see Prime 4 I just see Pikmin 4!
Odyssey looks brilliant, but the other spotlight games didn't really do it for me. (Thought I would like Xeno 2 more, but I'm not feeling this waifu sword...thing.) The treehouse reveals caught my eye a lot more.
This game looks pretty decent now with this trailer. I always get excited when I see a game's world map. There appears to be about 135 treasures, which, if there is one treasure per level that's 135 levels, or if the dots on the world map levels mean one treasure that's about 50 levels. 135 would be insane, but 50 sounds about right.
@clvr At the part where the trailer shows the onion, there are white are purple colors on it so these Pikmin should make an appearance.
@Nintendo_Ninja I started with EO 4, so you should be fine. For whatever information the games share, the story arcs are pretty separate from each other.
I'm only buying it if they actually improved the problems I had with Sun and Moon. Kinda disappointing, but I was looking forward to D/P remakes, and I'm not confident in our little Sun/Moon remake yet, so ofc I'm disappointed.
If they added King K. Rool and Waluigi, my roster would be complete. I can't believe I didn't get either of those in Smash 4. I can only be thankful for Wario and Olimar, as I don't see them adding Waluigi or King K. Rool anytime in the near future.
It's Nintendo's game so they can change what they want? I don't get the problem, but when these articles come up I rarely do.
It's like if Nintendo released a game with a Jiggypuff sprite...but they didn't like it (because they thought it was ugly), so after the game was released they patched it with a different Jiggypuff sprite. They made the original sprite, and they decided the sprite should be different. This stuff happens in development all the time I'm sure, but you can't get mad at it because you haven't seen it.
@Galenmereth I'm no expert but I'll take a shot at it:
Nintendo said they would update the game. It's not a matter of "games need X number of updates" so much as it is "if you gave us one update why not give us more?" People know Nintendo can add stuff, and they added some cool stuff, so why don't they also add X, Y, Z? Mario has also been around for a while. People see what Nintendo has done with previous games in the franchise and want to make levels just like Nintendo. Well they might not be able to, because the feature is not in the editor. This point is a bit unfair to Nintendo since there's way too many features across the franchise to add in one $60 game; they had to draw the line somewhere, and clearly people are upset about it.
The other thing is this "game" is basically a level editor, a tool. And one thing I've noticed (maybe others have too) is that whenever you release a tool that doesn't give you access to the source code, people complain about adding more to the tool, because no matter how much you want X in your level, you can't have it unless the maker's of the tool decide to add it in.
I totally understand Nintendo's approach on this. However, the Pink Coin glitch and the fact that Nintendo deleted one of my levels just leaves a sour taste in my mouth with my whole Mario Maker experience. So I understand the other side of it too.
Nintendo did a great job with Mario Maker, they really did. But when they announced updates, people expected slopes, vertical levels, or at least fixing Piranha Plants (I've heard it's fixed on the 3DS for some reason though)! I'm quite glad they added Bumpers and Skewers and Keys and Pink Coins (even if they're busted!!!), but they weren't what people felt was a priority, except the keys on enemies, though, that was much needed. I don't think it's entitlement as much as it is disappointment. Little Big Planet 2 has everything I'd want in an editor, so I wanted the same for Mario Maker. Of course it did take the LBP a sequel, so here's hoping for a sequel for Mario Maker.
This paragraph is kinda all over the place, but as is apparent, I have mixed feelings.
@Joeynator3000 Modding the caves in Pikmin 2 seem fairly easy (relatively), but of course Nintendo doesn't allow you to mod their games and it would never be official like Super Mario Maker is. I was hoping they'd add a cave maker into the main series, but with Pikmin 3 they moved away from the whole cave idea. It really feels like the caves in Pikmin 2 were a unique decision of the times; many of the floors were randomly generated, and that hardly seems like a system Nintendo would use now. With the shift to HD, everything in Pikmin seems much more carefully planned and designed; something hard to fit into a cave editor. TL;DR Nintendo probably won't make a Pikmin maker because Pikmin as a series has shifted away from that design philosophy.
But, I guess we'll see what Pikmin 4 brings. A cave builder would sure be exciting though.
There was some indie project for a Dungeon Maker that would mimic Zelda style, but who knows if the project fell through or what the progress is. I always forget its name.
Reminds me about how they gave up on interesting names and just decided to go with numbers. I wonder if they'll actually go with Mario Kart 9. 7 is "lucky" and 8 fits the whole upside down mechanic, but idk how they'll tie in 9 with anything.
With each article, I feel like I have less and less to say. Some people latch onto ideas and feel the need to tell everybody!!! I can't tell if comments are getting worse, or I'm just more tired of it. Many of the comments are fine, but...geez some people desperately want their opinions to be facts.
@Tempestryke One of these days? Are you kidding? I like games with 6-8 scores; I've played Steel Diver: Sub Wars, Ant Nation, Equilibrio, etc. and really enjoyed those games (Sub Wars is one of my favorite games of all time).
To say that my point is nonsense severely undercuts your credibility. I'm not saying games 6-8 are unplayable garbage, but rather that they have to compete with games that score 9 or 10, and so seeing a 6 is quite disappointing. If everyone had unlimited time and money, then sure, I'll play every 6, 5, and even 4 game in existence. However, the whole point of a review is to give gamers an idea of what to spend their limited time and money on.
So if you can live with the problems the reviewer mentioned, then yeah, get the game. But, if another game you've been eyeing came out with less problems and more of what you were looking for; well, you might just go with that one instead.
I think I will still fire it up if gen 3 rolls around, but I stopped playing because I couldn't find Pokemon in the woods, i.e. the wild, and only in towns and cities. As much as I understand why, it's just not in the spirit of Pokemon for me. If I find a real life cave I want to find some cave Pokemon. If I find an abandoned house I want to find some ghost Pokemon. The way things are, you can't even search for a particular Pokemon type, you just have to get lucky.
For the people wondering why other people think 6/7 is a bad game...
It's a relative thing, right? I mean yeah, I'm sure if Yooka-Laylee was the only game you had, a 6 would be fine. However, now compare it to Breath of the Wild with many 10s and 9s. What's more worth your time? Just going off the scores BotW is 35% better.
I'm not trying to pass judgement on either of those two games, but the point is a 6 is bad because, while the game is fine, there are many more games in the 10, 9, 8 and even 7 range that would be, theoretically, more worth your time.
tl;dr A 6 is a bad score even if it doesn't mean the game is bad.
It's interesting how everyone associates the op one cooked Hearty item with a different ingredient. For me it was the durian, because I found it out with the durian rather than the hearty radish. (And spiky fruit ofc!)
I was surprised to find out the jingle was random. For the longest time I thought it was whenever I had the recipe perfectly right.
@Minotaurgamer I see. Very interesting, thank you for sharing. Game designers have problems, sometimes big problems, just like the rest of us.
I understand your points, but a few like about WW is really just an opinion. If you liked those dumb pirates and sailing around in a big ocean then you'd really like the game. For reference, I haven't played MM, Hourglass, or Spirit Tracks so I wouldn't know about those. I have the unpopular opinion though that SS was very good, but the motion controls didn't bother me at all. SS's story couldn't bother me because Groose would make up for pretty much anything story wise. And the lore surrounding the game was good enough anyways.
@Minotaurgamer Where in the world do you get these ideas from? I'm actually genuinely curious because I've not played a Zelda that I didn't like, except for the Oracles games (but I just couldn't get into them). All Zeldas have problems, but they're never problems that seem to be results of a "terrible game designer".
@Araquanid That's what I thought, but apparently (if I'm not mistaken), Nintendo was able to take down the patreon of the Super Mario Bros. Z creator as he was attempting to revitalize the show on YouTube.
I'm thinking similar things with 2D Mario after Mario Maker.
I imagine the next game will be some sort of hybrid between BotW and more classical installments (i.e. a smaller open world with a bigger story and bigger dungeons). That, or maybe they'll create an entirely new and ridiculous setting.
@rferrari24 @roadrunner343 @AlternateButtons I haven't used the Shrine Radar at all, but I have been using the Compendium Radar, and I think it works the same. It was extremely confusing at first, but once I got the hang of it, it's very effective.
Basically, the radar gets brighter the closer you are to moving in the direction of the shine/object. so if you've got one bar it means you're headed in the general direction but not really facing the object. Three bars means you're practically facing the object, but the further away you are the more inaccurate it is. As you get closer to the object if your bars decrease, it means the object is now on your left or right. So walk to the left, if your bars go away completely, walk towards the right.
And I guess if your bars suddenly drop immediately, you legitimately just walked past what you were searching for.
@shani I believe it would be more a problem with the Home Menu than BotW. Yes, it's Nintendo's hardware, but the Home Menu is kind of set in stone, and I doubt they want to change the code this late in the Wii U's lifespan, lest it break other games.
I wouldn't know what exactly the problem is, but potentially: say the Home Menu demands 4 MB of memory immediately so it can open promptly. If the Wii U doesn't have 4 MB available because BotW is using it all, BotW has to release assets until 4 MB becomes available. These 4 MB could entirely break BotW's engine, so when you close the Wii U menu, BotW has to rebuild the entire engine (but like, not the game world, just the engine). There's nothing the developers could do about it, because the developers can't change how the Home Menu operates, only how BotW operates.
100% speedruns (if there ever is such a thing) may require you scanning amiibo for the best times.
I'm not sure if you could really justify using amiibo just for some gear/materials in a speedrun, but it sure would be hilarious. "In order to attempt the world record for BotW, you must have the correct amiibo."
Comments 1,074
Re: New Trailer Reveals Fresh Details for Pokémon Ultra Sun and Ultra Moon
No changes have yet sparked my interest.
Re: Editorial: Is This a Golden Era of Gaming? Absolutely
More like this is just a great year for gaming, with all these good games coming out.
Are games more accessible than they've ever been? Yes. But chances are they'll continue to become more accessible in the coming years. A good time to be a gamer, yes, but I've been going back to my retro games a lot more lately; not to mention, getting retro consoles and games are getting harder more expensive.
I'd also say a golden age can't be in full force until companies either drop VR or start making huge AAA games for them. Right now it's just a weird experiment that's taking up time and money.
Re: Editorial: amiibo Has Stalled, Because Nintendo is Forgetting What Makes It Special
Yeah after I got Wario, Waluigi, and Boo I'm pretty much done with them. It doesn't help that I don't have a new 3DS to use them on either.
Re: European My Nintendo Rewards Bring 3DS And Wii U Games You Can Buy With Your Gold Points
Art of Balance is a good one.
Re: Trademark Application Has Fans Dreaming of the Nintendo 64 Classic Mini
Unlike the SNES mini, there would actually be a bunch of games that I do not or have not owned.
Re: Video: Atooi Shows How Easy It Is to Create and Play Levels in Chicken Wiggle
Looks pretty neat! I'm not looking to buy atm, but I'll keep an eye out for any game with a level editor.
But...wouldn't it make sense to put both the level creation and playthrough in the same video? It's not like it's 15+ minutes.
Re: Fan-Made "Mega Maker" is Releasing Next Week
@EXP I sure do. It had way more features, but the physics weren't quite right, and I think that makes Super Mario Maker superior.
Re: Sonic Mania’s Reception Will Determine the Direction of the Series
This sounds like the same problem I would guess for F-Zero. There are die-hard fans, but the companies don't think the market would take it well. You would think when companies make enough money, they wouldn't worry about producing a niche game every once and a while.
I've only played a handful of Sonic games in my life, but Sonic Mania looks pretty good; might get it. Let's see those reviews first though.
Re: Feature: The (Sadly Fictional) Super Smash Bros. for Nintendo Switch Fighter Ballot - Results!
@SLIGEACH_EIRE Whoa, whoa, King K. Rool boi! (Glad we agree on Waluigi though)
Speaking of which, glad to see him in the top 10!
Re: Nintendo Download: 22nd June (North America)
@Expa0 "I suppose in a way it's good since the limitations also help keep my own ambitions in check." Yes, this is exactly why I want FES! That and portability!
Re: FUZE Code Studio for Switch To Nurture Next Wave Of Bedroom Coders
If it's actually a viable language, this seems pretty cool. However, you could do a lot with Small Basic so I guess I wouldn't have to worry too much. I can only imagine being able to code with the Switch's peripherals...ohhhhhh.
@Anti-Matter It's a tool that you can use to make games, interactive stories, or whatever, really. There'll be some limitations, surely, but other than that you can make whatever you want. You could make a calculator, a random number generator, a timer, etc.
Re: Editorial: Nintendo Went Its Own Way at E3 2017, and It Mostly Worked
Yeah there weren't any new announcements that tickled my fancy, but I can't deny that they showed some great games and the footage from treehouse really gave me a sense of what the games are about, something that can't usually be done in a short trailer. So a solid E3; could be better, but it almost always can.
But man everytime I see Prime 4 I just see Pikmin 4!
Re: Nintendo Infographic Outlines Switch and 3DS Games for 2017
@invictus4000 Oh I'm super hyped for FES! Idk why it's not on the list there. I hope NL reviews it quickly!
Re: Super Mario Odyssey Producer to Take Part in Reddit AMA
Well nothing says you have to answer all the questions. And however many crazy questions you get, you'll always seem to get a few sane ones.
Re: Poll: What Did You Think of Nintendo's Big Switch and 3DS Reveals at E3 on Day One?
Odyssey looks brilliant, but the other spotlight games didn't really do it for me. (Thought I would like Xeno 2 more, but I'm not feeling this waifu sword...thing.) The treehouse reveals caught my eye a lot more.
Re: Nintendo of America Launches E3 2017 eShop Discounts
Never the games I'm looking for. All good, just waiting for June 27.
Re: Video: What We Think Could be Announced at E3, and What Definitely Won't
Hold on. I thought it was confirmed that Retro Studios was working on a new IP?
Re: Video: Get a Good Look at Hey! Pikmin in this Overview Trailer
This game looks pretty decent now with this trailer. I always get excited when I see a game's world map. There appears to be about 135 treasures, which, if there is one treasure per level that's 135 levels, or if the dots on the world map levels mean one treasure that's about 50 levels. 135 would be insane, but 50 sounds about right.
@clvr At the part where the trailer shows the onion, there are white are purple colors on it so these Pikmin should make an appearance.
Re: Etrian Odyssey V And SMT: Strange Journey Redux Confirmed For Western 3DS Release
@Nintendo_Ninja I started with EO 4, so you should be fine. For whatever information the games share, the story arcs are pretty separate from each other.
Re: Pokémon Ultra Sun and Ultra Moon Confirmed for 17th November Release on 3DS
I'm only buying it if they actually improved the problems I had with Sun and Moon. Kinda disappointing, but I was looking forward to D/P remakes, and I'm not confident in our little Sun/Moon remake yet, so ofc I'm disappointed.
Re: Poll: Who Would You Like To See In Super Smash Bros. For Nintendo Switch?
If they added King K. Rool and Waluigi, my roster would be complete. I can't believe I didn't get either of those in Smash 4. I can only be thankful for Wario and Olimar, as I don't see them adding Waluigi or King K. Rool anytime in the near future.
Re: Random: Mario Kart 8 Deluxe Patch Removes Offensive "Bras d'honneur" Gesture
It's Nintendo's game so they can change what they want? I don't get the problem, but when these articles come up I rarely do.
It's like if Nintendo released a game with a Jiggypuff sprite...but they didn't like it (because they thought it was ugly), so after the game was released they patched it with a different Jiggypuff sprite. They made the original sprite, and they decided the sprite should be different. This stuff happens in development all the time I'm sure, but you can't get mad at it because you haven't seen it.
Re: Hands On: Hey! Read These Hey! Pikmin Impressions
I'm open-minded, but I'm just going to go play some more Pikmin 2.
Re: Meet The Mario Maker Player Nintendo Wants To Ban For Keeping The Game Alive
@Galenmereth I'm no expert but I'll take a shot at it:
Nintendo said they would update the game. It's not a matter of "games need X number of updates" so much as it is "if you gave us one update why not give us more?" People know Nintendo can add stuff, and they added some cool stuff, so why don't they also add X, Y, Z? Mario has also been around for a while. People see what Nintendo has done with previous games in the franchise and want to make levels just like Nintendo. Well they might not be able to, because the feature is not in the editor. This point is a bit unfair to Nintendo since there's way too many features across the franchise to add in one $60 game; they had to draw the line somewhere, and clearly people are upset about it.
The other thing is this "game" is basically a level editor, a tool. And one thing I've noticed (maybe others have too) is that whenever you release a tool that doesn't give you access to the source code, people complain about adding more to the tool, because no matter how much you want X in your level, you can't have it unless the maker's of the tool decide to add it in.
Re: Meet The Mario Maker Player Nintendo Wants To Ban For Keeping The Game Alive
I totally understand Nintendo's approach on this. However, the Pink Coin glitch and the fact that Nintendo deleted one of my levels just leaves a sour taste in my mouth with my whole Mario Maker experience. So I understand the other side of it too.
Nintendo did a great job with Mario Maker, they really did. But when they announced updates, people expected slopes, vertical levels, or at least fixing Piranha Plants (I've heard it's fixed on the 3DS for some reason though)! I'm quite glad they added Bumpers and Skewers and Keys and Pink Coins (even if they're busted!!!), but they weren't what people felt was a priority, except the keys on enemies, though, that was much needed. I don't think it's entitlement as much as it is disappointment. Little Big Planet 2 has everything I'd want in an editor, so I wanted the same for Mario Maker. Of course it did take the LBP a sequel, so here's hoping for a sequel for Mario Maker.
This paragraph is kinda all over the place, but as is apparent, I have mixed feelings.
Re: Nintendo Reveals "The Master Trials", the First DLC Pack for The Legend of Zelda: Breath of the Wild
The Hard Mode is honestly disappointing, but I like everything else. With the Travel Medallion though, I can't finally set up my secret base!
Re: Nintendo States That Support for the 3DS Family of Systems Remains Strong
I didn't realize there were so many people who wanted the 3DS to die. Huh.
Re: Rayman 3 and Rayman Advance Arrive on the North American Wii U VC Tomorrow
That's pretty neat. I've played a bunch of the original Rayman, but never owned it and could never beat it. Maybe now's my chance...
Re: Rumour: SNES Classic Mini Coming Later This Year
I will attempt to get this one. Didn't care much for the NES mini but the SNES mini would be right up my alley.
Re: Bandai Namco Files a Patent for Pac-Man Maker
@Joeynator3000 Modding the caves in Pikmin 2 seem fairly easy (relatively), but of course Nintendo doesn't allow you to mod their games and it would never be official like Super Mario Maker is. I was hoping they'd add a cave maker into the main series, but with Pikmin 3 they moved away from the whole cave idea. It really feels like the caves in Pikmin 2 were a unique decision of the times; many of the floors were randomly generated, and that hardly seems like a system Nintendo would use now. With the shift to HD, everything in Pikmin seems much more carefully planned and designed; something hard to fit into a cave editor. TL;DR Nintendo probably won't make a Pikmin maker because Pikmin as a series has shifted away from that design philosophy.
But, I guess we'll see what Pikmin 4 brings. A cave builder would sure be exciting though.
There was some indie project for a Dungeon Maker that would mimic Zelda style, but who knows if the project fell through or what the progress is. I always forget its name.
Re: Japanese Super Mario Website Has Updated Character Profiles and Mario Kart History
Reminds me about how they gave up on interesting names and just decided to go with numbers. I wonder if they'll actually go with Mario Kart 9. 7 is "lucky" and 8 fits the whole upside down mechanic, but idk how they'll tie in 9 with anything.
Re: Nintendo Has Discontinued The NES Classic Edition in North America
With each article, I feel like I have less and less to say. Some people latch onto ideas and feel the need to tell everybody!!! I can't tell if comments are getting worse, or I'm just more tired of it. Many of the comments are fine, but...geez some people desperately want their opinions to be facts.
Re: The Quirky Miitopia is Getting Localised to 3DS in the West
Excited! This will probably have more of what I was looking for from Tomodachi Life. I want to send my friends into battle!
Re: Meet Li'l Judd, A New Judge in Splatoon 2
Sounds like the main antagonist of the story mode to me!
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
@Tempestryke One of these days? Are you kidding? I like games with 6-8 scores; I've played Steel Diver: Sub Wars, Ant Nation, Equilibrio, etc. and really enjoyed those games (Sub Wars is one of my favorite games of all time).
To say that my point is nonsense severely undercuts your credibility. I'm not saying games 6-8 are unplayable garbage, but rather that they have to compete with games that score 9 or 10, and so seeing a 6 is quite disappointing. If everyone had unlimited time and money, then sure, I'll play every 6, 5, and even 4 game in existence. However, the whole point of a review is to give gamers an idea of what to spend their limited time and money on.
So if you can live with the problems the reviewer mentioned, then yeah, get the game. But, if another game you've been eyeing came out with less problems and more of what you were looking for; well, you might just go with that one instead.
Re: Fresh Data Shows That Four Out Of Five Pokémon GO Players Have Given Up Hunting
I think I will still fire it up if gen 3 rolls around, but I stopped playing because I couldn't find Pokemon in the woods, i.e. the wild, and only in towns and cities. As much as I understand why, it's just not in the spirit of Pokemon for me. If I find a real life cave I want to find some cave Pokemon. If I find an abandoned house I want to find some ghost Pokemon. The way things are, you can't even search for a particular Pokemon type, you just have to get lucky.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
For the people wondering why other people think 6/7 is a bad game...
It's a relative thing, right? I mean yeah, I'm sure if Yooka-Laylee was the only game you had, a 6 would be fine. However, now compare it to Breath of the Wild with many 10s and 9s. What's more worth your time? Just going off the scores BotW is 35% better.
I'm not trying to pass judgement on either of those two games, but the point is a 6 is bad because, while the game is fine, there are many more games in the 10, 9, 8 and even 7 range that would be, theoretically, more worth your time.
tl;dr A 6 is a bad score even if it doesn't mean the game is bad.
Re: Exclusive: 'Operation Mario' Used to Plug Nintendo's Press Leaks Ahead of E3
"Apparently leakers weren't punished with terminated employment"
Are you kidding? Nintendo would fire them immediately if "Operation Mario" was a thing.
Re: Guide: Recipes And Cooking Tips For Budding Legend of Zelda: Breath Of The Wild Chefs
It's interesting how everyone associates the op one cooked Hearty item with a different ingredient. For me it was the durian, because I found it out with the durian rather than the hearty radish. (And spiky fruit ofc!)
I was surprised to find out the jingle was random. For the longest time I thought it was whenever I had the recipe perfectly right.
Re: Site News: Switch It Up With Our Readership Survey
@BensonUii They actually just implemented it a few days ago. There was a forum post about it.
Re: Poll: Is the Splatoon 2 Global Testfire Boosting Your Nintendo Switch Hype?
It's weird not owning Nintendo's current console. First time, like, ever.
Re: Super Mario Run is Now Live on Android
If I had enough Google rewards credit I would certainly get this...but as it stands I'm not too interested.
Re: Editorial: After The Bold Brilliance Of Breath Of The Wild, Where Can Zelda Go Next?
@Minotaurgamer I see. Very interesting, thank you for sharing. Game designers have problems, sometimes big problems, just like the rest of us.
I understand your points, but a few like about WW is really just an opinion. If you liked those dumb pirates and sailing around in a big ocean then you'd really like the game. For reference, I haven't played MM, Hourglass, or Spirit Tracks so I wouldn't know about those. I have the unpopular opinion though that SS was very good, but the motion controls didn't bother me at all. SS's story couldn't bother me because Groose would make up for pretty much anything story wise. And the lore surrounding the game was good enough anyways.
Re: Editorial: After The Bold Brilliance Of Breath Of The Wild, Where Can Zelda Go Next?
@Minotaurgamer Where in the world do you get these ideas from? I'm actually genuinely curious because I've not played a Zelda that I didn't like, except for the Oracles games (but I just couldn't get into them). All Zeldas have problems, but they're never problems that seem to be results of a "terrible game designer".
Re: Team Behind Wii U Emulator, CEMU, Makes Surprising Progress With Zelda: Breath of the Wild
@Araquanid That's what I thought, but apparently (if I'm not mistaken), Nintendo was able to take down the patreon of the Super Mario Bros. Z creator as he was attempting to revitalize the show on YouTube.
Re: Editorial: After The Bold Brilliance Of Breath Of The Wild, Where Can Zelda Go Next?
I'm thinking similar things with 2D Mario after Mario Maker.
I imagine the next game will be some sort of hybrid between BotW and more classical installments (i.e. a smaller open world with a bigger story and bigger dungeons). That, or maybe they'll create an entirely new and ridiculous setting.
Re: Developer Survey Reveals Worrying Lack Of Interest In Nintendo Switch
Who develops for a web browser? I guess it's for those game hosting websites or something.
Re: Guide: All The Shrine Locations In The Legend Of Zelda: Breath Of The Wild
@rferrari24 @roadrunner343 @AlternateButtons I haven't used the Shrine Radar at all, but I have been using the Compendium Radar, and I think it works the same. It was extremely confusing at first, but once I got the hang of it, it's very effective.
Basically, the radar gets brighter the closer you are to moving in the direction of the shine/object. so if you've got one bar it means you're headed in the general direction but not really facing the object. Three bars means you're practically facing the object, but the further away you are the more inaccurate it is. As you get closer to the object if your bars decrease, it means the object is now on your left or right. So walk to the left, if your bars go away completely, walk towards the right.
And I guess if your bars suddenly drop immediately, you legitimately just walked past what you were searching for.
Re: Review: The Legend of Zelda: Breath of the Wild (Wii U)
@shani I believe it would be more a problem with the Home Menu than BotW. Yes, it's Nintendo's hardware, but the Home Menu is kind of set in stone, and I doubt they want to change the code this late in the Wii U's lifespan, lest it break other games.
I wouldn't know what exactly the problem is, but potentially: say the Home Menu demands 4 MB of memory immediately so it can open promptly. If the Wii U doesn't have 4 MB available because BotW is using it all, BotW has to release assets until 4 MB becomes available. These 4 MB could entirely break BotW's engine, so when you close the Wii U menu, BotW has to rebuild the entire engine (but like, not the game world, just the engine). There's nothing the developers could do about it, because the developers can't change how the Home Menu operates, only how BotW operates.
Re: Guide: What Each Zelda amiibo Does In The Legend of Zelda: Breath Of The Wild
100% speedruns (if there ever is such a thing) may require you scanning amiibo for the best times.
I'm not sure if you could really justify using amiibo just for some gear/materials in a speedrun, but it sure would be hilarious. "In order to attempt the world record for BotW, you must have the correct amiibo."