Yes I do believe that every DLC made should be free. The same way that every add on to Super Smash Brothers was free.
Uh, what? I don't seem to remember Super Smash Brothers add-ons ever being free.
Also, your opinion is weird. If developers want to create a bunch of new content for a game and charge for it, that's great! Lots of people like to get more content for their favorite games. If paid DLC somehow weren't allowed, then mostly games just wouldn't get DLC at all. At best, we'd have to hope for a sequel. And sometimes that sequel takes 7 years to make, just to pull a figure out of thin air. Lots of people will be dead in 7 years.
There sure is a lot of complaining about the price here. I can see the argument that the base game should have been $60 and that that should be the baseline price for AAA Switch 2 games. But this DLC is pretty much on-par with Splatoon 3's DLC; it's got a new hub and a really polished, fleshed-out roguelite mode. The Splatoon 3 DLC costs $5 MORE than Bananza's DLC, but there sure weren't many complaints about that. Going back to that review, some folks didn't like the gameplay, but almost nobody was complaining about the price. It's more than a little weird that this very comparable DLC being sold for less money is suddenly way too expensive.
@HugoGED Maybe! I hope Retro can still deliver great games. But I imagine turnover has been very high since the days of the first three Metroid Prime games, or even since their Donkey Kong Country games. Is it even really the same company in terms of the people working there?
1. It appears they ARE full-on remasters. Some new features and lots of updated textures.
2. The Mario Galaxy amiibo are actually an eye-watering $40 each, not merely $30.
So yeah, the prices are insane, but at least the games themselves appear to have more work put into them than the games in 3D All-Stars. And I think they're probably(?) running natively on the Switch rather than emulated.
@therube I think $100 for the plastic replica is preposterous, but the $25 “cardboard” option isn’t just cardboard. Looks like it contains a set of lenses in a plastic frame, and then the cardboard holds the frame a set distance from the Switch. In other words, it’s a Nintendo Labo VR headset that can accommodate a Switch or a Switch 2 (or—presumably—a Switch OLED).
@Dman10 Who’s talking about boycotting games that happen to have Game-Key Cards? I was always planning to buy Silksong digitally for years. And it doesn’t even have a key card version? Whatever point you’re trying to make, I don’t think it’s coming across.
@AussieMcBucket I believe it was $70 when it first came out, but the price has fallen over time. Still, I'm surprised they didn't hike it back up to $70 for this Switch 2 release.
@Dman10 Why? What does one have to do with the other? I hate Game Key Cards with a passion, but that doesn't mean I don't buy plenty of games digitally. Silksong is only 4 GB and costs $20.
As somebody who doesn't sell my games, a Game Key Card is strictly worse than a digital purchase for me, since I have to put in the card every time I want to play it.
At first I thought this was that game they keep holding the secret online playtests for. But this looks to be single-player, so that's that guess disproved.
I'm saying this about a lot of Square-Enix games lately, but: I'll buy it digitally in a year or two at half price. If Square is going to make me store all their games on my own overpriced memory card, they're not going to get $60 or $70 from me for their games. It's a shame: I'd rather be buying these games now at full price.
EDIT: Oh, it's 90 GB? Maybe I'll just pass on this game altogether and enjoy my memories of the original FF7. I've waited to play the remake this long. I can probably just skip it.
The Dragon Quest game with the weirdest, ugliest-looking characters is getting a full 3D remake!
Anyhow, I almost finished this on 3DS, but didn't quite manage it. Assuming it's a Game-Key Card, I'll definitely pick this new version up on the eShop once it's 50% off.
Dragon Quest I is a game with a lot of nostalgia for me and I’d love to pick this up day one. And I definitely want the Switch 2 version for the 60 FPS, which seems unnecessary but makes a huge difference for me in DQ III HD-2D.
But. Since the game is 17 GB and Square-Enix has decided to push the cost of that storage fully onto me, I’ll be taking that money back by staying strong and waiting for a steep (50%) discount.
I'm not sure why you'd post a complete guide the day after the game comes out when you didn't have early access to it. Are you certain this guide is actually complete?
@OpheliaDynamight For a lot of us, it's not about "owning" the game. It's about having to store it on small, very expensive Micro SD Express cards because the publishers want to push that cost and inconvenience onto consumers.
@PikaPhantom Sorta? I mean, you still can't play with the new minigames if you want to earn points toward unlocking stuff, etc. At least I assume that's what it means.
@Metazoxan "People seem to have forgotten if a product doesn't do well it doesn't continue."
The problem is that sometimes they take the wrong lesson there. It's perfectly plausible that this will fail due to Game-Key Card shenanigans, but they'll think people don't want TRPGs.
A full-phyiscal Switch version with a free upgrade pack should go a long way toward mitigating that—as long as the upgrade pack isn't over 5 GB or some such.
@Pillowpants Yeah, this. If it were a true physical release on Switch 2, I'd gladly pay $60 or $70 for it. As it is, I'll see how much space the Switch 2 upgrade pack takes up before deciding whether to buy a Switch 1 physical copy now or a digital copy in a year or two.
EDIT: Looks like both the Switch and Switch 2 versions take up 6.8 GB, so hopefully the "upgrade pack" will just be a tiny unlock code of some sort.
@OrtadragoonX Well if the trailer above is any indication, you now fight multiple enemies at once and they’ve added enemy types from other Dragon Quest games. So it seems they’ve expanded DQ1 quite a lot. I think that’s exciting, but I hope there’s also a “classic” mode that stays more true to the original.
I’d love to get this Day 1 and I would if it were a true physical release. But I’ll stay strong and wait a few years until it’s 50% off digital. If you’re gonna make me store your game on my own overpriced memory card, I’m not gonna pay full price for it.
Lots of other games I love on this list, but man Chants of Sennaar really deserves a 9/10 at least. If the premise sounds interesting to you, pick it up. It's an incredibly polished and well-realized game that is just long enough.
EDIT: It's weird that all the screenshots included are from the game's second area. The whole game isn't blue with red accents like that, in case anybody was wondering.
@sketchturner Whoa, good luck with UFO 50. I was tearing through the games in order until I hit Block Koala. I loved the first 13 games and then discovered I'm awful at Bushido Ball. I was finally able to beat it by turning the number of points-to-win down to 4 and getting lucky, but I will probably never cherry that game.
Block Koala just isn't fun! It's an incredible slog so far and I'm only about 15 puzzles in.
EDIT: I guess I'll also say: Although I agree Hollow Knight is the pinnacle of the genre, but I remain a big fan of SOTN. I think the gameplay is more than passable, but it's other things that make it great. The music is fantastic. The graphics are great for their time and really hold up. And I disagree that it's not fun to explore. There's a lot of interesting treasure to be found that really mixes up the gameplay. And the game scores very highly on my fun-details-o-meter.
@CaptainQuo I strongly disagree. It’s very cool to be able to get new, stronger versions of weaker Pokémon and Pokémon that already have three stages in their evolutionary chain. They nearly always have cool new typings and abilities. Mega evolutions of already powerful Pokémon are a waste, though.
Dynamax/Gigantimax is by far the worst thing to happen to Pokémon.
@koopababble Please work on your reading comprehension. I did NOT say that Silksong shouldn't release on September 4. What I said was…wait, why should I repeat myself? Go up and read what my comment actually said.
Sorry for being snippy, but come on. Please read the things you respond to.
See, this article illustrates why the radio silence from Team Cherry was so awful. Silksong has warped the entire indie game scene and video game hype around itself for over 5 years. Was it Team Cherry's responsibility to communicate its progress to fans and other indie devs? No. But at the same time, an occasional "It's not nearly ready yet" might have spared us five years of people spamming "silksong when" in the chats of game presentations.
When we heard that they were just ignoring all of that and having fun making their game (which is what I'd assumed was happening), it just made me so angry. They seem to have absolutely no empathy for the grief their actions cause.
@DaveP Huh, my experience was the opposite. So many outlets seemed to be comparing Bananza unfavorably to Mario Odyssey, and I think it’s pretty clearly better. It was easily worth $70.
All the sites are raving about Air Riders, but it sure doesn’t look like $70 worth of value to me.
It's a company that published niche RPGs and makes most of their money on collector's editions. What are they thinking with these Game-Key Cards? Just charge an extra $10 for a real physical version!
As with the rest, instead of buying the physical collector's edition on day one, I'll buy it digitally once it's half price, if at all. This will continue until NISA wises up.
I think the reason the years of radio silence makes me so angry is how disrespectful it was to other developers whose games appeared in indie showcases. Every one had its chat spammed with Silksong begging. All Team Cherry had to do was occasionally say: "We're at least six months away from revealing anything. Thanks for your patience." But no. Almost a decade of indie games with the shadow of Silksong hanging over them.
I'm glad the game is coming out and I'm excited to play it. But damn, I'm pretty disappointed with Team Cherry.
Comments 855
Re: Review: Donkey Kong Bananza: DK Island & Emerald Rush (Switch 2) - DLC That's Ripe With Fun, But Could've Been More
@PharoneTheGnome
Uh, what? I don't seem to remember Super Smash Brothers add-ons ever being free.
Also, your opinion is weird. If developers want to create a bunch of new content for a game and charge for it, that's great! Lots of people like to get more content for their favorite games. If paid DLC somehow weren't allowed, then mostly games just wouldn't get DLC at all. At best, we'd have to hope for a sequel. And sometimes that sequel takes 7 years to make, just to pull a figure out of thin air. Lots of people will be dead in 7 years.
Re: Review: Donkey Kong Bananza: DK Island & Emerald Rush (Switch 2) - DLC That's Ripe With Fun, But Could've Been More
There sure is a lot of complaining about the price here. I can see the argument that the base game should have been $60 and that that should be the baseline price for AAA Switch 2 games. But this DLC is pretty much on-par with Splatoon 3's DLC; it's got a new hub and a really polished, fleshed-out roguelite mode. The Splatoon 3 DLC costs $5 MORE than Bananza's DLC, but there sure weren't many complaints about that. Going back to that review, some folks didn't like the gameplay, but almost nobody was complaining about the price. It's more than a little weird that this very comparable DLC being sold for less money is suddenly way too expensive.
Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous
@HugoGED Maybe! I hope Retro can still deliver great games. But I imagine turnover has been very high since the days of the first three Metroid Prime games, or even since their Donkey Kong Country games. Is it even really the same company in terms of the people working there?
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
@AllBLK A few small corrections:
1. It appears they ARE full-on remasters. Some new features and lots of updated textures.
2. The Mario Galaxy amiibo are actually an eye-watering $40 each, not merely $30.
So yeah, the prices are insane, but at least the games themselves appear to have more work put into them than the games in 3D All-Stars. And I think they're probably(?) running natively on the Switch rather than emulated.
Re: No Switch 2 "Upgrade Path" For Dragon Quest VII: Reimagined Planned
Well this is in line with most of Square-Enix’s other cross-gen releases. Thanks for nothing, SE!
Re: ICYMI: If You Want To Play Virtual Boy Classics, You'll Need To Buy One Of Nintendo's Accessories
@therube I think $100 for the plastic replica is preposterous, but the $25 “cardboard” option isn’t just cardboard. Looks like it contains a set of lenses in a plastic frame, and then the cardboard holds the frame a set distance from the Switch. In other words, it’s a Nintendo Labo VR headset that can accommodate a Switch or a Switch 2 (or—presumably—a Switch OLED).
Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"
Ha haha hah hahaha!!! Fifty dollars!
I’m really glad I don’t care about Kirby Air Riders or its amiibos. These prices are a sick joke.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed
@Dman10 Who’s talking about boycotting games that happen to have Game-Key Cards? I was always planning to buy Silksong digitally for years. And it doesn’t even have a key card version? Whatever point you’re trying to make, I don’t think it’s coming across.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed
@AussieMcBucket I believe it was $70 when it first came out, but the price has fallen over time. Still, I'm surprised they didn't hike it back up to $70 for this Switch 2 release.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed
@Dman10 Why? What does one have to do with the other? I hate Game Key Cards with a passion, but that doesn't mean I don't buy plenty of games digitally. Silksong is only 4 GB and costs $20.
As somebody who doesn't sell my games, a Game Key Card is strictly worse than a digital purchase for me, since I have to put in the card every time I want to play it.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed
@Joe11 Oh, wow! That's a pleasant surprise. I may reconsider, then. Thanks for the info!
Re: Metroid Prime 4: Beyond Finally Gets A Release Date, Open World Confirmed
@eldersnake The fine print at the bottom says the footage is of the Switch 2 Edition.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
At first I thought this was that game they keep holding the secret online playtests for. But this looks to be single-player, so that's that guess disproved.
Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed
I'm saying this about a lot of Square-Enix games lately, but: I'll buy it digitally in a year or two at half price. If Square is going to make me store all their games on my own overpriced memory card, they're not going to get $60 or $70 from me for their games. It's a shame: I'd rather be buying these games now at full price.
EDIT: Oh, it's 90 GB? Maybe I'll just pass on this game altogether and enjoy my memories of the original FF7. I've waited to play the remake this long. I can probably just skip it.
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
The Dragon Quest game with the weirdest, ugliest-looking characters is getting a full 3D remake!
Anyhow, I almost finished this on 3DS, but didn't quite manage it. Assuming it's a Game-Key Card, I'll definitely pick this new version up on the eShop once it's 50% off.
Re: Nintendo Direct Announced For Friday, 12th September 2025
@sadz There wasn’t when I posted. It was revealed and added to the article afterward.
Re: Nintendo Direct Announced For Friday, 12th September 2025
No info about how long it is. That’s unusual.
Re: UFO 50 Has Been Updated On Switch, Here Are The Full Patch Notes
@World I also haven’t noticed any slowdown on my Switch 2. But when I tried playing Mortol on my Switch OLED, the slowdown was immediately noticeable.
Re: UFO 50 Has Been Updated On Switch, Here Are The Full Patch Notes
@Strumpan Do the devs already know about the new Mortol bug?
Re: UFO 50 Has Been Updated On Switch, Here Are The Full Patch Notes
@Dragnoran The new Pixel Perfect setting fixes the filter in handheld. But it doesn’t fix it on my TV, which sucks.
Re: Tales Of The Shire: A The Lord Of The Rings Game Updated On Switch
@AussieMcBucket No, I was talking about the “it’s” in your first post!
[q]You know technically it's pronunciation rhymes with "fur?"[/q]
I really wish this site had an easy quoting option. The way the comments are laid out is pretty lousy.
Re: Dragon Quest I & II HD-2D Remake Gets Seven-Minute Gameplay Overview Trailer
Dragon Quest I is a game with a lot of nostalgia for me and I’d love to pick this up day one. And I definitely want the Switch 2 version for the 60 FPS, which seems unnecessary but makes a huge difference for me in DQ III HD-2D.
But. Since the game is 17 GB and Square-Enix has decided to push the cost of that storage fully onto me, I’ll be taking that money back by staying strong and waiting for a steep (50%) discount.
Re: Tales Of The Shire: A The Lord Of The Rings Game Updated On Switch
@AussieMcBucket No! It was just intended to convey that I meant it as a friendly correction.
Unrelated to that, usually in the US, we pronounce “err” the same as “air”. Or rather, that’s considered the correct pronunciation.
Re: Tales Of The Shire: A The Lord Of The Rings Game Updated On Switch
@AussieMcBucket Technically you shouldn’t have an apostrophe in that “its”.
Re: Hollow Knight: Silksong: Walkthrough & All Collectibles
I'm not sure why you'd post a complete guide the day after the game comes out when you didn't have early access to it. Are you certain this guide is actually complete?
Re: Square Enix Details Octopath Traveler 0's Switch 2 Performance And Resolution
@OpheliaDynamight For a lot of us, it's not about "owning" the game. It's about having to store it on small, very expensive Micro SD Express cards because the publishers want to push that cost and inconvenience onto consumers.
Re: Review: Everybody's Golf Hot Shots (Switch) - Silly, Satisfying, But Hampered By Patchy Performance & Presentation
So it looks pretty bad and runs poorly. Glad I’m not a golf fan!
Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.2.0)
@PikaPhantom Sorta? I mean, you still can't play with the new minigames if you want to earn points toward unlocking stuff, etc. At least I assume that's what it means.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Metazoxan "People seem to have forgotten if a product doesn't do well it doesn't continue."
The problem is that sometimes they take the wrong lesson there. It's perfectly plausible that this will fail due to Game-Key Card shenanigans, but they'll think people don't want TRPGs.
A full-phyiscal Switch version with a free upgrade pack should go a long way toward mitigating that—as long as the upgrade pack isn't over 5 GB or some such.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Pillowpants Yeah, this. If it were a true physical release on Switch 2, I'd gladly pay $60 or $70 for it. As it is, I'll see how much space the Switch 2 upgrade pack takes up before deciding whether to buy a Switch 1 physical copy now or a digital copy in a year or two.
EDIT: Looks like both the Switch and Switch 2 versions take up 6.8 GB, so hopefully the "upgrade pack" will just be a tiny unlock code of some sort.
Re: Dragon Quest I & II HD-2D Remake Has Officially Gone Gold, Out This October
@OrtadragoonX Well if the trailer above is any indication, you now fight multiple enemies at once and they’ve added enemy types from other Dragon Quest games. So it seems they’ve expanded DQ1 quite a lot. I think that’s exciting, but I hope there’s also a “classic” mode that stays more true to the original.
Re: Dragon Quest I & II HD-2D Remake Has Officially Gone Gold, Out This October
I’d love to get this Day 1 and I would if it were a true physical release. But I’ll stay strong and wait a few years until it’s 50% off digital. If you’re gonna make me store your game on my own overpriced memory card, I’m not gonna pay full price for it.
Re: 66 Switch 1 & 2 Games You Should Check Out In The eShop 'Blockbuster Sale' (North America)
Yeaaaaaaah! Chants of Sennaaaaaaaaaaaaaaar!
Lots of other games I love on this list, but man Chants of Sennaar really deserves a 9/10 at least. If the premise sounds interesting to you, pick it up. It's an incredibly polished and well-realized game that is just long enough.
EDIT: It's weird that all the screenshots included are from the game's second area. The whole game isn't blue with red accents like that, in case anybody was wondering.
Re: Video: We Bought 100 Copies Of Mario Paint... For Science
When I saw it was a video, I was like, "I bet Zion is behind this." Sure enough! Keep being awesome, Zion!
Re: Poll: Ahead Of Silksong's Release, Are You 'Finally' Playing Hollow Knight?
@sketchturner Whoa, good luck with UFO 50. I was tearing through the games in order until I hit Block Koala. I loved the first 13 games and then discovered I'm awful at Bushido Ball. I was finally able to beat it by turning the number of points-to-win down to 4 and getting lucky, but I will probably never cherry that game.
Block Koala just isn't fun! It's an incredible slog so far and I'm only about 15 puzzles in.
EDIT: I guess I'll also say: Although I agree Hollow Knight is the pinnacle of the genre, but I remain a big fan of SOTN. I think the gameplay is more than passable, but it's other things that make it great. The music is fantastic. The graphics are great for their time and really hold up. And I disagree that it's not fun to explore. There's a lot of interesting treasure to be found that really mixes up the gameplay. And the game scores very highly on my fun-details-o-meter.
Re: Opinion: No One Told Me 'Chibi-Robo' Is Traumatising
Thanks for writing this.
I may have to play through the game again myself. It's been a few decades and I remember almost none of this.
Re: Round Up: The Reviews Are In For Kirby And The Forgotten Land + Star-Crossed World On Switch 2
@Max_the_German Dang! I wish that sort of price drop happened in the USA.
Re: Pokémon Legends: Z-A Seems To Be Teasing Another New Mega Evolution
@Cathalm You are correct! I should have said “new typings OR abilities”.
Re: Pokémon Legends: Z-A Seems To Be Teasing Another New Mega Evolution
For those who are interested in the spoiler but don’t want to hunt it down: Hawlucha is getting a mega evolution (and Machamp isn't).
Re: Pokémon Legends: Z-A Seems To Be Teasing Another New Mega Evolution
@CaptainQuo I strongly disagree. It’s very cool to be able to get new, stronger versions of weaker Pokémon and Pokémon that already have three stages in their evolutionary chain. They nearly always have cool new typings and abilities. Mega evolutions of already powerful Pokémon are a waste, though.
Dynamax/Gigantimax is by far the worst thing to happen to Pokémon.
Re: Demonschool Gets Last-Minute Delay To Avoid Silksong
@koopababble Please work on your reading comprehension. I did NOT say that Silksong shouldn't release on September 4. What I said was…wait, why should I repeat myself? Go up and read what my comment actually said.
Sorry for being snippy, but come on. Please read the things you respond to.
Re: Demonschool Gets Last-Minute Delay To Avoid Silksong
See, this article illustrates why the radio silence from Team Cherry was so awful. Silksong has warped the entire indie game scene and video game hype around itself for over 5 years. Was it Team Cherry's responsibility to communicate its progress to fans and other indie devs? No. But at the same time, an occasional "It's not nearly ready yet" might have spared us five years of people spamming "silksong when" in the chats of game presentations.
When we heard that they were just ignoring all of that and having fun making their game (which is what I'd assumed was happening), it just made me so angry. They seem to have absolutely no empathy for the grief their actions cause.
Re: Demonschool Gets Last-Minute Delay To Avoid Silksong
@The21zonz Yeah, but somehow that seems like less of a collision. The audience that's interested in both is probably way smaller.
And let's be honest, Kirby Air Riders is a much smaller deal than Silksong in the internet mindspace, if not also in sales numbers.
Re: Gorillaz Dare To Headline Fortnite Festival Season 10
It’s comin’ up
It’s comin’ up
It’s comin’ up
Re: Rumour: A Nintendo Direct Is Reportedly Coming Ahead Of Mario's 40th Anniversary
I bet this'll be a Mario-only Direct like we had 5 years ago. The Metroid Prime 4 release date will drop on the Nintendo Today app some other time.
Re: Round Up: The First Impressions Of Kirby Air Riders Are In
@DaveP Huh, my experience was the opposite. So many outlets seemed to be comparing Bananza unfavorably to Mario Odyssey, and I think it’s pretty clearly better. It was easily worth $70.
All the sites are raving about Air Riders, but it sure doesn’t look like $70 worth of value to me.
Re: Hollow Knight Has Now Sold Almost 15 Million Copies
@N8tiveT3ch That’s true. It’s better than those games.
Cave Story is an all-time classic.
Most Metroid games are great.
Ori and the Blind Forest was a waste of money and I regret the small amount of time I spent with it.
Hollow Knight beats them all.
Re: Ys X: Proud Nordics Sails West On Switch 2 In Early 2026
It's a company that published niche RPGs and makes most of their money on collector's editions. What are they thinking with these Game-Key Cards? Just charge an extra $10 for a real physical version!
As with the rest, instead of buying the physical collector's edition on day one, I'll buy it digitally once it's half price, if at all. This will continue until NISA wises up.
Re: Hollow Knight Has Now Sold Almost 15 Million Copies
I think the reason the years of radio silence makes me so angry is how disrespectful it was to other developers whose games appeared in indie showcases. Every one had its chat spammed with Silksong begging. All Team Cherry had to do was occasionally say: "We're at least six months away from revealing anything. Thanks for your patience." But no. Almost a decade of indie games with the shadow of Silksong hanging over them.
I'm glad the game is coming out and I'm excited to play it. But damn, I'm pretty disappointed with Team Cherry.
Re: Hollow Knight: Silksong Finally Has A Release Date
@sketchturner The interview with Jason Shreier makes clear that they plan to keep adding stuff to Silksong for many years.
sigh