@Pod "several months prior" was in the same summer. The buddy dynamic in Spyro was developed enough that Clank ended up being a logical progression from Sparx. Perhaps Insomniac may have taken a couple of cues from banjo later on but considering Spyro was one of the best-selling platformers that gen, Banjo-Kazooie being sole inspiration for a new IP from a studio that has been developing buddy platformers since 1996 is a reach.
Borrowed this game off a friend to play for a bit. From what I've played, It's fine enough as an entry point, but I'm just not feeling it as a follow up to Charged or even the GC one for that matter.
@Pod Considering the developers of Ratchet and Clank pioneered the buddy platformer with Spyro. I don't know how much of an influence Banjo had. Probably not much.
@Seacliff Mirror's Edge, Epic Mickey, de Blob, Skylanders, Mushroom Men: The Spore Wars, Jett Rocket(wiiware) and Death Jr. The former 4 were major publisher releases too.
What major non-mario/sonic/ratchet 3d platformers came out in 2011-2019 besides AHiT, Yooka Layee and HD remakes?
@Matty1988 How else is NL supposed to report this. Blizzards decision to develop this, access it on Nintendo characters and then report the findings publicly sounds like bait in and of itself.
@KnightsTemplar Fine-tuned movement, pioneered LoD that you enjoy in 3D games today, pioneered collectathons, first to do skill points/trophies, great characters, funny dialogue, beautiful worlds and an amazing soundtrack. Yep. It makes a good case for best in genre.
@electrolite77 Tell that to the wildly successful Kinect. $350 really isn't that much more than $250 and it's still cheaper than the competition. Even if 20M less casual buyers purchased and HD Wii, 20M more hardcore gamers would have bought one anyway. Which is fine by Nintendo seeing as they were clearly upset when hardcore gamers abandoned the Wii. The DS drew in both audiences with ease.
2010 is still too awkward of a date to release a whole new console with games that existing Wii owners wouldn't be able to play. The GBC isn't an accurate comparison to the kind of upgrades needed since that was just adding colour to existing BnW gameboy games. N64 would be more apt.
@electrolite77 A higher cost would likely be $50-$100 more than what the Wii retailed for at launch. Meaning it still would have been cheaper than the premium Xbox 360 edition and marginally more expensive than the Arcade model which in some stores retailed at about the same price as the SD Wii.
Miyamoto defended the decision to remain SD in 2006 because that is his job. Now that the Wii era is over, he has free reign to say how he really felt.
"That’s why the first mistake was not having a souped-up, BC, upscaling Wii HD ready in 2010"
That's not how "HD" worked in the 7th gen. The jump to HD wasn't just a resolution bump. "HD" is short-hand for all of the collective advancements made by the 360/PS3 like widescreen, shaders, particle effects, advanced lighting, physics systems, etc. Nintendo's only 2 options were to release an HD system in 2006 or wait until the generation was over and then release more powerful hardware. The latter of which they chose.
High definition games are not a simple upres job. Taking Gamecube games and upscaling them is not the same as building a game from the ground up with HD shaders, bigger environments and complex physics systems. This why when the Wii U came out, Nintendo commented that making HD games was difficult.
It didn't take them 6 years to make the Wii U. They started making it in 2008 after discovering that core gamers were abandoning their platform for the competition. Like the DS, they were hoping to attract the casual audience and retain their core audience as well.
Is this new information? I thought it was agreed that keeping the Wii underpowered was a major screwup, on par with the cartridge-based N64. Miyamoto himself, as well as a Wii engineer both later acknowledged that staying SD in an HD generation wasn't a good idea in retrospect and that they would have gone HD if they knew HDTVs were going fly off the shelves so soon.
For reference, the Wii retailed at $250. The Wii U just 6 years later cost just $180 to manufacture. Even when accounting for lower costs over time, they could still have turned a profit releasing an HD console in 2006.
I don't know how it can be some people's least favourite Nintendo console when It has some of the best games of all time. I enjoyed it's library much better than the Wii U atleast.
I hope they just announce a new system. Enough of this mid-gen upgrade nonsense that only lasts 2 years max before they are forced to drop a new console anyway.
@nessisonett loosening restrictions always seems to end up that way. Especially with video games. Remember when cursing was new and cool (and ruined dialogue)?
I liked the Wii. It might just have my favourite selection of exclusives on a Nintendo console, and the backward compatibility/VC was nice too.
But suffice it to say, the system is perhaps the most successful failure and really set the stage for the Wii U. No other console have I ever witnessed such a sharp rise-fall in public interest with unit and software sales plummeting 3 years in, and mass exodus of hardcore and casual gamers alike post-2009. And Nintendo's insistence on waggle over IR-aiming really sullied the reputation of motion controls possibly for good.
This video goes over the issues with Nintendo's approach to innovation well:
I love how Super Mario 64 is available on, like, 5 different Nintendo consoles while Galaxy 1 is only available on Wii and Wii U and Super Mario Sunshine and Galaxy 2 are each on 1 console.
@Poodlestargenerica The Gamecube was lacking in some features pertaining to online multiplayer and additional content. Often multiplatform ports on it would be the worst choice to go with of the three and they made up half of it's library.
"If you don't have enough experience with he n64's game library to know there are more than 21 games on it, than this conversation is moot."
Ok. The reason I didn't rip into you for bolstering what is left of the Wii U library was because despite the reputation, it still isn't the worst Nintendo system for support. Contrast the Wii U's 782 total games with the N64's ocean of 393 games, 296 of which are playable in NA thanks to region-locking. Yup, you read that right. The top 200 Wii games eclipse nearly 2/3rds the entire NA N64 library over the course of 5 years it was on the market. I'm sorry, but 21 masterpieces (+ the 8 or so Rareware games everyone loves) isn't enough to place it anywhere near the Playstation 2.
"but for a system with as many games as it has, the percentage of one's I want to play is low"
I wasn't asking for your personal opinion. I was informing you on broad consensus and numerical fact. The PS3 has my personal least favourite library of any of the PS systems. Guess that means my opinion is fact and that it has no games right?
"and the percentage of exclusives is about ten games"
Considering Nintendo platforms often miss out on multiplatform releases, this is not possible.
And every Nintendo console was a gimmick machine. That's how they lead progress in the video game industry.
"You can call me butthurt for not thinking dj hero is a worthy game for a top 25 list if you want, but I don't want to play Most of the game on It."
Your choice. I'm not forcing you to.
"And while I agree games are good if they're good, ign reviews from over 20 years ago do not stand up."
Again, games do not age. A game that sucks today sucked 20 years ago.
It's fine not to be a fan of certain console libraries. I know a few systems with loads of games that don't appeal to me either. I already mentioned one. But its important to recognize when you're opinions don't line up with those more experienced than you.
Edit: Being unable to retort doesn't warrant storming off in a blaze. If I were you, I'd calm down, grab a soda, and enjoy the 21+ N64 games that brought me joy all those years
Comments 259
Re: Pokémon: Path To The Peak Episode One Is Now Available On YouTube
@RareFan This why kids mostly watch anime now.
Re: Review: Atelier Marie Remake: The Alchemist Of Salburg - A Concise And Cosy JRPG That Fans Will Love
The character design and angry comments tells me I should bump this up higher on my wish list.
Re: Feature: The One Thing Wii Did Much Better Than Switch
Some of the comments on this article kill me. Imagine playing an FPS or RTS like Pikmin with analog sticks lmao.
Re: Random: Early Build Footage Of Unreleased DS de Blob Game Surfaces Online
I loved the first two on Wii. Bought them again on pc. Still waiting all these years for a 3rd entry.
Re: '90s-Inspired Platformer Clive 'N' Wrench Lands New Festive Trailer And US Physical Release Date
@Pod "Huge sequel"? It sold just half of the lowest-selling entry in the spyro trilogy. And this was after they greatly expanded what Sparx could do.
Re: '90s-Inspired Platformer Clive 'N' Wrench Lands New Festive Trailer And US Physical Release Date
@Pod "several months prior" was in the same summer. The buddy dynamic in Spyro was developed enough that Clank ended up being a logical progression from Sparx. Perhaps Insomniac may have taken a couple of cues from banjo later on but considering Spyro was one of the best-selling platformers that gen, Banjo-Kazooie being sole inspiration for a new IP from a studio that has been developing buddy platformers since 1996 is a reach.
Re: Bowser Jr. And Birdo Star In Mario Strikers: Battle League's Third Free Update
Borrowed this game off a friend to play for a bit. From what I've played, It's fine enough as an entry point, but I'm just not feeling it as a follow up to Charged or even the GC one for that matter.
Re: '90s-Inspired Platformer Clive 'N' Wrench Lands New Festive Trailer And US Physical Release Date
@Pod Considering the developers of Ratchet and Clank pioneered the buddy platformer with Spyro. I don't know how much of an influence Banjo had. Probably not much.
Re: Video: The Wii Is Now Old Enough To Drive
Still home to some of my favourite games on a Nintendo system.
Re: Kao The Kangaroo Teams Up With Yooka-Laylee In Free DLC, Out Soon On Switch
@Seacliff Mirror's Edge, Epic Mickey, de Blob, Skylanders, Mushroom Men: The Spore Wars, Jett Rocket(wiiware) and Death Jr. The former 4 were major publisher releases too.
What major non-mario/sonic/ratchet 3d platformers came out in 2011-2019 besides AHiT, Yooka Layee and HD remakes?
Re: Kao The Kangaroo Teams Up With Yooka-Laylee In Free DLC, Out Soon On Switch
@Seacliff You mean the 2010s, right? The 7th gen at least saw more new releases than the last decade.
Re: Nintendo Direct Showcase Confirmed For Tomorrow
Freedom Planet 2 is releasing tomorrow on pc and next year on consoles. That'll most likely appear in this direct.
Re: Random: Splatoon 2's Final Splatfest Dictated The Direction Of Splatoon 3
That image looks awfully familiar.

Re: TMNT: The Cowabunga Collection Has Potential For A 2000s Sequel, Says Konami Producer
I thought the title meant they were going to give us a game based on the 2003 tv show.
Re: Soapbox: 20 Years Later, Super Mario Sunshine Is Still The Best 3D Mario
@maulinks "I get people love Galaxy from their childhoods"
So it's only possible to like a game with a 97% rating if you played it as a child? ok.
Re: Random: It Looks Like Activision Blizzard's 'Diversity Tool' Analysed Super Mario And Co. Years Ago
@Matty1988 How else is NL supposed to report this. Blizzards decision to develop this, access it on Nintendo characters and then report the findings publicly sounds like bait in and of itself.
Re: Next Level Games Is Seeking New Talent For Future Nintendo Projects
Mario Strikers BL comes out in a month and still no news since February.
Re: It's Official, Xenoblade Chronicles 3 Is Launching On Nintendo Switch This September
Loved XC1 on the Wii. Still gotta play the sequels first.
Re: Review: Banjo-Kazooie - Peerless Platforming Perfection, And Now Available On Switch
@KnightsTemplar Fine-tuned movement, pioneered LoD that you enjoy in 3D games today, pioneered collectathons, first to do skill points/trophies, great characters, funny dialogue, beautiful worlds and an amazing soundtrack. Yep. It makes a good case for best in genre.
Re: Random: Modders Combine Super Mario Sunshine And Galaxy To Make 'Super Mario Starshine'
Mario sunshine, but the controls are good.
Re: Review: Banjo-Kazooie - Peerless Platforming Perfection, And Now Available On Switch
Great game. I played it on Xbox arcade and had a blast. The pinnacle of the genre award still goes the Spyro tho.
Re: Japan's Top 100 Console Games Of All Time Revealed, According To A Nationwide TV Network Poll
Xenoblade 1 > Xenoblade 2
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
@electrolite77 Tell that to the wildly successful Kinect. $350 really isn't that much more than $250 and it's still cheaper than the competition. Even if 20M less casual buyers purchased and HD Wii, 20M more hardcore gamers would have bought one anyway. Which is fine by Nintendo seeing as they were clearly upset when hardcore gamers abandoned the Wii. The DS drew in both audiences with ease.
2010 is still too awkward of a date to release a whole new console with games that existing Wii owners wouldn't be able to play. The GBC isn't an accurate comparison to the kind of upgrades needed since that was just adding colour to existing BnW gameboy games. N64 would be more apt.
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
@electrolite77 A higher cost would likely be $50-$100 more than what the Wii retailed for at launch. Meaning it still would have been cheaper than the premium Xbox 360 edition and marginally more expensive than the Arcade model which in some stores retailed at about the same price as the SD Wii.
Miyamoto defended the decision to remain SD in 2006 because that is his job. Now that the Wii era is over, he has free reign to say how he really felt.
"That’s why the first mistake was not having a souped-up, BC, upscaling Wii HD ready in 2010"
That's not how "HD" worked in the 7th gen. The jump to HD wasn't just a resolution bump. "HD" is short-hand for all of the collective advancements made by the 360/PS3 like widescreen, shaders, particle effects, advanced lighting, physics systems, etc. Nintendo's only 2 options were to release an HD system in 2006 or wait until the generation was over and then release more powerful hardware. The latter of which they chose.
High definition games are not a simple upres job. Taking Gamecube games and upscaling them is not the same as building a game from the ground up with HD shaders, bigger environments and complex physics systems. This why when the Wii U came out, Nintendo commented that making HD games was difficult.
It didn't take them 6 years to make the Wii U. They started making it in 2008 after discovering that core gamers were abandoning their platform for the competition. Like the DS, they were hoping to attract the casual audience and retain their core audience as well.
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
@electrolite77 Nintendo said it was a mistake. Those are their words, not mine.
And launching a new generation in 2010 would be too soon and make nintendo customers feel left in the dust.
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
Is this new information? I thought it was agreed that keeping the Wii underpowered was a major screwup, on par with the cartridge-based N64. Miyamoto himself, as well as a Wii engineer both later acknowledged that staying SD in an HD generation wasn't a good idea in retrospect and that they would have gone HD if they knew HDTVs were going fly off the shelves so soon.
For reference, the Wii retailed at $250. The Wii U just 6 years later cost just $180 to manufacture. Even when accounting for lower costs over time, they could still have turned a profit releasing an HD console in 2006.
Re: Feature: 14 Wii Games That Deserve Switch Ports
A Wii port article with no Mario Strikers Charged
Re: Rumour: Could Monolith Soft's Website Be A Hint At A Xenoblade 3 Nintendo Direct?
@earthinheritor @HeadPirate The Wii version is higher than that. We only have official numbers from Japan and vgvhartz undercounted them.
Re: Random: You Can Play Super Mario 64 Via The Xbox's Web Browser
Just a reminder that you can play PS1/2 games on your Xbox but not on your PS4/5
Re: Best Nintendo Switch Football Games
You missed Mario strik- oh wait...
Re: Nintendo's Share Price Drops 6% Following E3 2021 Direct Broadcast And Switch Pro No-Show
Nintendo hasn't revealed new hardware at E3 since the Wii U
Re: Video: 100 Amazing Wii Games In 20 Minutes
I don't know how it can be some people's least favourite Nintendo console when It has some of the best games of all time. I enjoyed it's library much better than the Wii U atleast.
Re: Back Page: Things That Will Absolutely Definitely Happen During Nintendo's E3 2021 Direct
"Be honest, it wasn’t the series at its best"
Re: Sonic Colors: Ultimate Confirmed For Switch, Releases This Fall
@Nintendo4Sonic because the game wasn't made with the wiimote in mind. It came bundled with the Wii classic controller in some regions.
Re: Sonic Colors: Ultimate Confirmed For Switch, Releases This Fall
@Nintendo4Sonic Didn't see anything about the controls being different in this version.
Re: Rumour: Nintendo Switch 'Pro' Reveal Expected Before E3, Out This Year
I hope they just announce a new system. Enough of this mid-gen upgrade nonsense that only lasts 2 years max before they are forced to drop a new console anyway.
Re: Talking Point: What Are You Playing This Weekend? (May 22nd)
@realityxaidan Just received that game in the mail a couple days ago. Gonna start it tomorrow
Re: Soapbox: How Resident Evil 4 Taught Me To Stop Hoarding And Love The Grenades
@Gerald does RE4 Switch not have gyro? In 2021?
Re: Later This Week, Nintendo Switch Is Getting An Infrared Spy Alarm
Next week
"Nintendo hires Calculator studio help with BoTW 2"
Re: Yes, Nintendo Really Is Allowing A Game With 'Hentai' In The Title On Switch
@nessisonett loosening restrictions always seems to end up that way. Especially with video games. Remember when cursing was new and cool (and ruined dialogue)?
Re: Random: Fans Are Having A Field Day Reviewing Nintendo Switch's Calculator
No Netflix, no web browser, but a calculator? Hell yeah!
Re: A True Pokémon Master Has Defied The Odds And Collected Every Shiny Pokémon
Some kid took the tagline too seriously...
Re: Xenoblade Chronicles Developer Monolith Soft Now Has 272 Employees
XC1 was a blast back in the day and I gladly anticipate a 3rd entry to this amazing series.
Re: Soapbox: 10 Years On, We Need More Brave, Worthwhile Experiments Like Epic Mickey
@JimmySpades Except the HD games cost less to make and retailed cheaper than most wii games, so it's pretty safe to say that it did.
Re: Soapbox: 10 Years On, We Need More Brave, Worthwhile Experiments Like Epic Mickey
@JimmySpades HD wouldn't have increased development cost much. Over 40 games on the original Xbox were HD.
Re: Unseen E3 2006 Demo Footage Showcases Early Gameplay For Super Mario Galaxy And More
@Mips It's odd. 3D World gets trashed for being backwards and derivative but Odyssey was literally marketed on playing like a 20 year old game.
I play Mario games to see what crazy new innovations Nintendo comes up with next. The recent Mario games felt unimpressive in comparison.
Re: This 1999 Interview Suggests Miyamoto Was Thinking About The Wii During The N64 Era
I liked the Wii. It might just have my favourite selection of exclusives on a Nintendo console, and the backward compatibility/VC was nice too.
But suffice it to say, the system is perhaps the most successful failure and really set the stage for the Wii U. No other console have I ever witnessed such a sharp rise-fall in public interest with unit and software sales plummeting 3 years in, and mass exodus of hardcore and casual gamers alike post-2009. And Nintendo's insistence on waggle over IR-aiming really sullied the reputation of motion controls possibly for good.
This video goes over the issues with Nintendo's approach to innovation well:
Re: Soapbox: 10 Years On, We Need More Brave, Worthwhile Experiments Like Epic Mickey
This game was a blast all things considered. Tho the Japanese version reportedly had an improved camera system.
I would love to see it come to the Switch. Shame what happened to Disney's game division after the sequel.
Re: UK Charts: Super Mario 3D All-Stars Bounces Back As March 31st Withdrawal Looms
I love how Super Mario 64 is available on, like, 5 different Nintendo consoles while Galaxy 1 is only available on Wii and Wii U and Super Mario Sunshine and Galaxy 2 are each on 1 console.
Re: Nintendo Is "Rigorously Responding" To Demand For Multiple Switch Consoles Per Household
@Poodlestargenerica The Gamecube was lacking in some features pertaining to online multiplayer and additional content. Often multiplatform ports on it would be the worst choice to go with of the three and they made up half of it's library.
"If you don't have enough experience with he n64's game library to know there are more than 21 games on it, than this conversation is moot."
Ok. The reason I didn't rip into you for bolstering what is left of the Wii U library was because despite the reputation, it still isn't the worst Nintendo system for support. Contrast the Wii U's 782 total games with the N64's ocean of 393 games, 296 of which are playable in NA thanks to region-locking. Yup, you read that right. The top 200 Wii games eclipse nearly 2/3rds the entire NA N64 library over the course of 5 years it was on the market. I'm sorry, but 21 masterpieces (+ the 8 or so Rareware games everyone loves) isn't enough to place it anywhere near the Playstation 2.
"but for a system with as many games as it has, the percentage of one's I want to play is low"
I wasn't asking for your personal opinion. I was informing you on broad consensus and numerical fact. The PS3 has my personal least favourite library of any of the PS systems. Guess that means my opinion is fact and that it has no games right?
"and the percentage of exclusives is about ten games"
Considering Nintendo platforms often miss out on multiplatform releases, this is not possible.
And every Nintendo console was a gimmick machine. That's how they lead progress in the video game industry.
"You can call me butthurt for not thinking dj hero is a worthy game for a top 25 list if you want, but I don't want to play Most of the game on It."
Your choice. I'm not forcing you to.
"And while I agree games are good if they're good, ign reviews from over 20 years ago do not stand up."
Again, games do not age. A game that sucks today sucked 20 years ago.
It's fine not to be a fan of certain console libraries. I know a few systems with loads of games that don't appeal to me either. I already mentioned one. But its important to recognize when you're opinions don't line up with those more experienced than you.
Edit: Being unable to retort doesn't warrant storming off in a blaze. If I were you, I'd calm down, grab a soda, and enjoy the 21+ N64 games that brought me joy all those years