This review originally went live in 2009, and we're updating and republishing it to mark the long-awaited return of Banjo-Kazooie to a Nintendo console, available as part of the Nintendo Switch Online Expansion Pack N64 library.
Back in the days of the N64’s prime, there was one firm that managed to stand out from the rest: Rare. The UK-based outfit was responsible for some of the greatest games the world has ever seen – GoldenEye 007, Diddy Kong Racing, Perfect Dark, Blast Corps, Jet Force Gemini, Donkey Kong 64... it's no exaggeration to say that Rare rivalled Nintendo itself when it came to mastering the 64-bit system. However, of all of the amazing titles the studio produced for the console, it is perhaps Banjo-Kazooie that attracts the most adoration and acclaim, even after all this time.
Starring Banjo, the placid bear with a ferocious sense for adventure, and Kazooie, a sarcastic, loudmouthed 'breegull', Banjo-Kazooie has become a benchmark for 3D platforming excellence that has rarely been replicated since. To say it's Rare's N64 masterpiece isn't mere hyperbole; it arguably represents a top-tier studio at the very pinnacle of its game.
The game begins in Spiral Mountain, the home of the Bear and Bird, when Gruntilda – a witch with a penchant for a rhyming couplet – kidnaps Banjo’s sister Tooty in order to steal her ‘beauty’. Shocked and outraged, the furry and feathered duo set out to retrieve Tooty and teach Grunty a good lesson in the process. To do this they must battle through Grunty’s lair, fighting her countless minions, exploring many strange and enchanting levels, and destroying each of her various musically-sealed doors – the favoured defence mechanism of old hags, apparently.
Those doors gate progress through the lair overworld, and breaking those seals involves collecting musical notes scattered throughout the game’s nine levels — 100 on each. Of course, they can’t simply wander around collecting quavers; the devious Gruntilda has made sure that their adventure is packed with many obstacles and perils. The duo must first unlock those levels, each one sealed by that other renowned resource witches commonly use, jigsaw pieces (we’re not making this up, honest). Along with the notes, you also have to gather the 10 jigsaw pieces – affectionately known as ‘Jiggys’ – which are used to fill in picture and unlock news worlds, and so on.
The levels are incredibly charming, and they are all exceptionally diverse and well-designed; you’ll go from a mountain range, to a beach, swamp, desert, winter wonderland, cemetery, ship, forest, before partaking (famously) in a life-or-death quiz. On paper, it's all standard stuff, but it's shot through with a wondrous fairytale atmosphere, aided by an incredible soundtrack from Grant Kirkhope. The music beautifully mixes jaunty comedy with wonder and some Brothers Grimm-style darkness, although the cheeky humour of the script and the overwhelming colour of the world keeps this resolutely family-friendly.
Within each of the levels you’ll find many of Grunty’s cronies and come across numerous quirky, memorable, and entertaining characters asking you to solve their problems for a jiggy. Mumbo Jumbo, the skeletal shaman and self-professed best shaman in the game, has the power to turn Banjo and Kazooie in to all manner of creatures — animal or vegetable. The transformations are just fantastic and highlight the brilliant animation work that characterises this game. The short-sighted Bottles is another ally and essential to progression through the game; stumble across his molehills and he will teach you a new move. His thorough training regime will result in a wide repertoire of both the standard moves you'd expect from a 3D platformer (flying, swimming, jumping, rat-a-tat-tatting) and several more, er, 'innovative' moves, including shooting eggs out of Kazooie’s mouth (and behind) and wearing wellington boots (Arthur Wellesley would be proud).
Because of the diversity of levels and the wide range of moves and transformations available, acquiring Jiggys is a richly varied process; sometimes you just need to land a sledge on a gluttonous polar bear, other times you’ll have to steal from a sharp-toothed treasure chest; then there's turning into a pumpkin and getting flushed down a toilet, eating turnips as a crocodile, playing the piano with a ghostly hand, feeding a totem pole, saving a dolphin, rescuing hyperactive little dudes called Jinjos, and plenty more. This delightful variety is what makes the process so interesting. Combine this with the various hostiles, impeccable level design and thoroughly enjoyable dialogue, and you have an unbelievably rich and engaging adventure — quite possibly the epitome of the 'collectathon' 3D platforming experience.
Yes, it does involve a lot of collecting, but Banjo strikes a perfect balance. It never gets tedious or overwhelming or obtuse in the way of later 3D platformers such as Donkey Kong 64. Notes, Jiggys, Jinjos, eggs, feathers, honeycomb pieces, Mumbo tokens, extra lives, caterpillars... the list goes on but it feels manageable and — critically — pleasurable to seek out all these bouncing goodies. All of these items will assist you in some fashion or another. Through Kazooie, you fire eggs at enemies, knock out a mechanical shark's bad teeth, and fertilise plants, while red feathers (and a corresponding launch pad) will enable flight and gold feathers offer invulnerability. And caterpillars? Well, they can be used to feed giant baby eagles, obviously.
There is so much to do that it really makes the game feel much deeper than the 10 hours or so it actually lasts. Nothing ever feels like a chore – all the elements fit together like a jigsaw (see what we did there?) and there always seems to be something extra to find or collect, which adds immeasurably to the game's long-term appeal.
Despite all its gameplay and level design greatness, the tongue-in-cheek dialogue infuses everything with an irreverent spirit: from start to end, Banjo-Kazooie has one of the funniest scripts around. Each level has a massive variety of characters that are a joy to speak to (or, on occasion, torment), and the relentless rhyming snipes from Gruntilda provide constant chuckles. Steep the whole thing in Kirkhope's captivating, eminently whistle-able soundtrack which grabs you and pulls you into the beautifully-crafted would, and we have gaming perfection.
Sure, video games have gotten a lot more visually impressive since the late '90s and BK's boxy 3D isn't exactly cutting-edge anymore, but Banjo-Kazooie has an aesthetic and bouncing fairytale charm which is utterly timeless — and if you were lucky enough to have grown up with this remarkable 3D adventure, then you'll have the added benefit of nostalgia to throw into the mix. It is from a more innocent time when cute mascots and colourful worlds were the norm rather than the exception, a time that Playtonic Games, a studio formed from ex-Rare staffers, is having success replicating in the modern era. Banjo serves as the perfect reminder of why 3D platformers were so insanely popular in the '90s; the kind of treasured game you can show your kids and rest easy that your nostalgia isn't misplaced or rose-tinted — they're sure to love it. It's Banjo.
Conclusion
Banjo-Kazooie brought together impeccable gameplay, fantastic level design, brilliant music, and a lovely little fairytale story – from start to finish, the game was a joy to play, and that remains utterly true. There really are no gripes we can think of. The controls feel great. It looks and sounds beautiful. It’s the perfect length and has scope enough to elicit wonder without the overwhelming bloat of other collectathons. Even after all this time, it's incredibly difficult to find fault in this delightful and engaging 3D adventure. Banjo-Kazooie is one of the N64's very best releases, and one of Rare's undisputed crown jewels. Essential.
Comments (123)
It's 4:3 so, it's not perfect - perfect score. ....Just kidding..
One of the best games ever made and still enjoyable to play to this day. Has an inexplicable kind of magic that's sorely lacking in this day and age.
Beautiful game, still can’t believe this is actually happening. Welcome home Banjo, it’s good to have you back.
I’ve been closing and restarting my software all day hoping to see it pop up! So excited to play it again.
Can't wait to experience this again on Switch, I have been waiting for this able to come back to a Nintendo platform for so long, don't get me wrong I love the Rare Replay version but I am very much looking forward to playing it on where it belongs.
Wish I could purchase it.
Hoping it drops by the time I get home from work, pretty excited to play it.
Been enjoying most of the games that came with the Expansion Pack and I have no doubt that this would be another banger
Wile I'm not getting it on NSO, I have played a lot of it on an emulator, never finished it but man, its a damn good platformer.
Just checked. Not available yet
Not out until tomorrow according to Nintendo UK’s tweet.
This is a good game, but it is a little TOO "collect-athon-ey" for me. That's just my personal preference though, I prefer games with fewer collectibles that feel more valuable.
Overrated game
I've never been able to get into it, I guess I'm a grumpy-guts like Gruntilda. Played for like an hour and didn't feel like I was doing anything, but if I were a kid I think I would've loved the visuals.
I had Spyro and Croc growing up, those were my 3D platformers, obviously jumping to GC was platforming paradise with Mario Sunshine and Sonic Adventure games, I think the genre peaked on GC.
However I eventually grew to enjoy Majora's Mask so maybe I can do the same with DK64 and Banjo.
So excited for this masterpiece to be exposed to a new generation. I played the hell out of the Banjo games on my 360. Nuts and Bolts is a good game, I will not back down from this.
Suffice it to say I don't think any N64 game is worthy of a 10/10.
Removed - trolling
@frabbit But it was published in 2009. They said at the beginning they were bringing it back in commemoration of it coming to the service.
I have to be in a collect-a-thon mood, but when I am this one is a joy to revisit on Xbox. I strongly recommend it to those who haven't played yet but like 3D platformers.
Of all the gems I played on the N64, I never played Banjo Kazooie so will be giving this a go. I’m on waiting for the N64 controllers to come back in stock. Hopefully this means other Rare games will become available.
Tight, satisfying controls for an N64 game?
I'd take the 10 score with a pinch of salt. N64 games are clearly held to a different standard to modern titles. If a game like this were released today it would get a much less favourable score (see: Yooka-Laylee).
Personally I find the game enjoyable enough...but the controls are kinda clunky and there are just a few too many levels that I dread playing.
Still, looking forward to giving this a go for at least a few hours this weekend.
Last year I played it twice on an original Nintendo 64 (American and Japanese versions), I don't mind going through it a third time (or even a fourth time considering I also have the Japanese N64 NSO app).
Unfortunately the Japanese version I did not finish because I got stuck in Grunty's Furnace Fun due to my lack of Japanese.
I still prefer Banjo-Tooie, but both games still hold up well.
Simply one of the finest games of all time.
@Fizza they also said they were updating it 🤷🏽♂️
I tried playing this a couple years back, missed out on it back in the day. While I really like the environments, and overall atmosphere, (that rusty mechanical fish thing is awesome), the endless collecting of things did wear a bit thin after awhile.
@WoomyNNYes We need the purchase option for Nintendo Switch Online games, and also the option of buying with those digital coins Nintendo offers.
How does this play without n64 controller?
Not there yet. Can anybody else see it?
@AlienX I would love to play croc again. That was a great game.
I can't wait for this! Does anybody know if this also comes with the save-state feature? I might finally be able to beat that stupid quiz near the end...
(don't judge either. I never had the patience to write down all the possible answers for the quiz).
Excited to finally experience the game for myself as a huge fan of 3D platformers, but I probably won't start playing today, as I've come down with covid and don't really feel like it. Will be something to look forward to when I'm better, but right now I don't even have the energy to finish typing this sente
@Buizel I would def. rank Yooka Laylee lower down than BK. It just stretches too far and tries to be too big. I wanted to love it — I backed it in the first week, and even with my immense love of Rare and this genre, I struggled to feel it would get anything above a 7 (but more like a 6). I’ve never done a 100% run on Yooka, but have finished BK north of twenty times - often in one sitting.
I think my score for Tooie, though, definitely erodes over time. I did a 100% run on that last year and it started to drag — probably an 8.
Nuts and Bolts coming over to Switch would make my day. That is chronically under-appreciated and Rare never managed to tap into the potential it had.
A Hat in Time, I hear, is apparently a modern era example of this genre being done well (might be pulling that out of my backlog soon).
I will be amazed if anything can ever dethrone BK in my eyes as the pinnacle of 3D platforming collectathons. I do completely admit to having the perspective of someone who was barely a teenager when this came out, so maybe the new generation of kids will not be as captivated as I was, but I feel the Switch, more than any console out there, demonstrates that the graphics race isn’t going to make better games (looking at you Golf Story and Undertale).
It always amazed me back in the day when people rated Mario 64 above this. Mario 64 was an amazing game but it has really dated badly; Banjo on the other hand has withheld the passing of time and I can see myself playing this over and over, despite my growing list on the backlog.
If Ant let me give an 11, I would have!
(Also kudos and thanks to the editor for making this review a much tidier version than it was before!)
For a kid who had his mind blown the first time he saw Mario 64 demo'd at his local Blockbuster, and whose first video game system was a Nintendo 64, Banjo Kazooie brings me DEEP nostalgia. I spent many, many hours in this bright and bonkers world. I would love to jump back in today, but since I don't have the upgraded NSO subscription and I've heard it performs poorly, I'll give it a go on Game Pass, where it's been available for quite some time. I tried to get into Yooka Laylee because I believe it was made by some of the same people and obviously pays homage to BK, but it was just a bit too janky for me to enjoy beyond a couple hours' frustrated roaming.
Does anybody know if performance issues have been fixed with N64 titles on NSO?
My memory is screaming: "a superb game with controls and camera that are not that superb!!!!!"
The game was 7/10 for me, back in the day on original hardware. My wife may be more excited about it than I am. Lol!
@Nanaki I had to do a double take there for a second to make sure it was you! How does it feel to have a review you wrote over 10 years ago come back to the forefront today?
One of my favourite games EVER made. I have always been a fan of the bear and bird, even have the First 4 figure of them - even though it cost a small fortune in Australia. I have lost count of the number of times I have played it to 100% over the years (since it was first released on the N64).
I am someone who originally grew up with the Atari 2600 and the NES in the 1980s, this game (along with Super Mario 64 - that I got at the same time) was a HUGE step forward in the gaming world. It was also one of the major reasons why I purchased an Xbox 360, when it was released on that console.
Would have preferred to be able to purchase it for Switch through the eShop instead of through the subscription service (like most people) though.
I have never played this before cause I was born during the GC era. Have heard NOTHING but good things about this game so seeing as I liked Mario 64 hopefully I might like it.
Although does the game play well with a GameCube controller?
Because I have one of those wireless ones for the switch.
@nofriendo I’ve put in around 80 hours across Zelda, Paper Mario, Mario Tennis and Mario Kart and had no issues whatsoever. Not seeing the same issues others have reported.
An extra £20 for all that play time (with more games to come) is great value in my view.
I think it's pretty irresponsible to republish this old review before actually playing it on Switch, as Switch's N64 emulation has had a number of issues with many games.
But hey don't let something like actually playing the game get in the way of reviewing it.
I wouldn't say it's replayable. I don't count getting missing collectibles after beating the game "replayability". But wouldn't say it lasts 10 hours either, because you'll want to collect it all, and there's some backtracking too. Anyway, it's a great game that I enjoyed for the first time as part of Rare Replay on Xbox One in 2020. Absolutely recommended.
Can't say anything about the Switch emulation specifically.
But I did play through the game some few months ago and I'd say it really does hold up remarkably well.
A really great review of one of my favorite games of all time
Banjo comes out tomorrow. Look at Nintendo U.K on twitter
Thanks for the review
@frabbit What is a better alternative then? To arbitrarily dock points for not living up to modern standards? Despite releasing in 1998? That doesn't make a whole lot of sense either, You have to score a game based on when it came out and the system it came out for. And for an N64 game that came out in 1998 Banjo Kazooie is absolutely a 10/10
Can't wait to try it out. Never really played it back in the day. I rented it once but never got far into it.
I think a 10 for an old game is perfectly acceptable. I see a lot of modern games get full marks even when they're transparently dated, too, in very specifically 2020-2022 ways that old games don't suffer from (and 2030 games, I hope, won't either).
Like with all art, the medium evolves and becomes different, but old experiences are still valid. Some stuff objectively improves, mostly UX/UI and graphics. But since video games are not, say, an app you use (because video games have no purpose) but an experience you play, there's something to be said for how an overall experience can remain timeless, even if its separate parts aren't. (Also, as with all art, it's pretty challenging to figure out what's a "flaw" and what isn't. Some people think labyrinthine level design from the late 90s is "dated" and, well, it is. I hated it back in the day. But now I love it because it provides a very unique experience that I don't get from modern AAA corridors. Trends wane in popularity and become fixed to a time and place, but that doesn't provide some objective insight into their inherent validity.)
Of course, old games suffer from their own stuff, like unpolished cameras and so on. Every era has its own quirks. Mario 64 has a lot of quirks, for example, but I got used to them back in 2020 and now it's legit one of my favorite games. Not the most accessible Mario ever, but the more you play it, the better it becomes and the more creative you can get with the level design and controls. The amount of traversal possibilities is insane. By now, only the camera's still occasionally annoying to me. The way Mario handles took some getting used to, definitely, but his slipperiness does become an asset in high-level play. (It's not just jank you overlook, but a tool you can take advantage of.) I don't expect the same degree of mechanical complexity from Banjo, but we'll see what else it's got.
@PARK1755 he's not really back. He's restricted to Switch Online Expansion Pass for 40 bucks a year
@Buizel Yooka wasn't as good as Banjo and felt a bit uninspired.
But I also think 10/10 us overrated. I would give Banjo an 8/10
@Fizza it feels a lot better knowing that some wonderful person has tidied it up and improved the review. I will really start to worry when reviews from 2005 get dredged up!
I look forward to trying it on the NSO tomorrow
@Nintendo4Sonic true, but he’s still back in a Nintendo console which is kinda cool to see, but I get what you’re saying. Hope you’re doing well mate!
@PARK1755 same to you
I still prefer Mario 64. Banjo has more character, but too many issues for me.
I disliked that you can’t easily replay your favourite bits without restarting the whole story - once something’s collected, it’s done.
I massively disliked having to unlock new moves.
And I disliked that the disregarded Mario’s mission structure and leave you in the level when you collect a Jiggy. Yes, it means you can grab several Jiggies in a seamless single run, reducing the need to retrace steps, but I think it also undermines the feeling of accomplishing a goal.
I think Mario’s levels are better designed too.
I dunno, it’s all a matter of personal opinion. Maybe Mario had more impact by being first. They’re both great games, pinnacles of their genre. But I think Mario’s better. Banjo’s a 9/10.
I played it a bit around the early 2000s when I got an N64 but only properly played through it on Rare Replay a year or two ago. Good game and holds up better than a lot of 3D games of that era but have to say I feel it’s way overrated. Loved everything else about it but a lot of the gameplay has aged for sure; would love a new Banjo game that learns from the last few decades of 3D platformers (scarce as they’ve been). Yooka Laylee should have been that game…hopefully the new one will get it right, or maybe Microsoft will do the right thing with that Activision merger and give Toys for Bob a crack at a new Banjo
so it doesn't run or control like trash like the other N64 games?
@Mando44646 if you think that aaa n64 games control bad, you just probably dont like the controller itself
@Mando44646 since none of them "run or control like trash", this wont either
One of the best games of all time. And for those of you that don’t think N64 games are good… leave and don’t come back. If you can’t enjoy a game because it’s in 240i and running at 12.5-15fps well go and get your head examined - it’s the gameplay, story telling, characters, atmosphere, experience etc etc that really matter.
Hmm, well this guy really loves Banjo Kazooie. Personally I was never a fan, and thought of it as one of the weaker big platformers of the era. That said I can tell why it's got it's fans.
I think it's greatest strength was always the world it presented. Compared to Mario 64 it wasn't anywhere near as good to control, so I think that's why I usually just played Mario 64 back then. There is definitely more exploration to Banjo games though, that classic Rare collect-a-thon gameplay feeling really rewarding if you're just wandering around.
What if Mario 64 had no movement options and wasn’t fun to move around at all? Find out today!
Great game. I played it on Xbox arcade and had a blast. The pinnacle of the genre award still goes the Spyro tho.
This article says it is available but it's not. Just a heads up...
Still not available here...
@Hungryluma Spyro is not a better game than banjo. Not by a long way.
Played it a lot as a child. Can't wait!
@Tchunga Then just repost the original review as a historical article rather than updating it. It’s a confusing narrative - an updated review that doesn’t update the opinion in any way to reflect the modern gamer. What’s the point?
Whatever, I don’t want to argue about it and I don’t want to disrespect the writer but the above is my general thoughts on the overall existence of this updated review.
@MNH Thanks for sharing. I agree the value is there, plenty of it, even if it's on a different scale from something like Game Pass. These legacy titles are simply incomparable and for me experiences of great sentimental value. May I ask what region you're gaming in and what kind of internet connection your Switch enjoys?
@frabbit so a game can't be a 10 just because it's old? Weird logic, good thing no one's paying you to write game reviews
@Nanaki Fantastic review and perfect tagline under the article title. Being able to play this game again with a N64 controller on my switch felt like being back home in the millenium falcon.
I'd knock some points off for it being on NSO.
@Nanaki valid criticism of Yooka Laylee but personally one that didn't bother me much. I quite enjoyed Y-L for what it is.
Personally I feel the genre has evolved a lot since the N64 days. I appreciate SM64 and Banjo for what they did over 20 years ago (and I do think that Banjo is the best platformer on the system), but in this day and age I'd usually opt for Odyssey.
I love seeing all this love towards games that are absolutely awesome regardless of age. Banjo-Kazooie has a level of charm than most modern games can only dream.
@Moistnado Don't knock those points and play it on Series X/S!
@frabit if it helps my updated opinion is I love the game so much that two years ago I had my fingers tattooed with a feather, jiggy, note and honeycomb. I’ve played the original and Xbox arcade port so many times and there is simply no other game out there that gives me such joy, and none I have replayed as much.
A lot of the updates are because when we made these initial reviews it was the early days of the site, where it was a bunch of Nintendo fans establishing a voice. Keeping the original article as it was would be a disservice to the quality of writing that developed over the decade plus since.
The other point I’d make is that this game is advertised by Nintendo as a N64 game that you can play on your Switch. You’re not being lured into the game under false pretences: people playing this will get the N64 icon in the game select screen — I won’t assess a vintage car because it lacks modern features like automatic windows, but I would totally judge a modern car that claims to be inspired by vintages but doesn’t bring needed QoL features like automatic windows (really don’t know why I used a car analogy here — I’m no petrol head!)
10s are the genre-defining games, and for me this undoubtably is one. 3D collectathon platformers are a rarer breed nowadays, and the late nineties was where this genre got defined. Mario 64 was cool, but I didn’t find it flowed and the backtracking grated me; I also find it has aged badly (I’ve played N64, DS and Switch); Spyro was a solid shout but lacked the fairytale charm and immersive soundtrack Banjo had (but I do adore Spyro). Then we had games like Gex Gecko, which I still can’t decide if it was good or bad — I have a love hate of that game, but it didn’t stand out at all. To me, the closest game that came to dethroning Banjo Kazooie was a PS2 game: Jak and Daxter. I’ll really stir the pot here… but I honestly would choose this over Mario Odyssey if I had to only ever play one platformer. @Buizel spooky:as I typed that, your comment loaded!
(No offence taken btw - although I an a modern (albeit older) gamer!)
One for the rose-colored glasses
@frabbit Debatable! I don't see why not. Age shouldn't matter if the gameplay is there and if we are basing this on overall experience as opposed to breaking it down to Sound, Graphics etc. On the basis of overall gaming I'd give Tetris 10/10 today, even the GB version.
any clue when this is going live?
So many people complain about the collecting aspect of this game. I get that it bothers you if that’s simply not your jam.
But it just makes me laugh when I think about how much people praise Mario Odyssey for “having so much to discover”.
@cmbaum in about 4 hours
@Bustacap thanks!
Still no update for Nintendo 64 online. 🥺
It's already half past 11 in Germany. 🙊
In the Wii U days it was very clear that new games do release on Thursday 3pm GMT+1.
I don't know why this "rule" has faded.
@Nanaki and no offence intended. I take your points and certainly don’t want to spend the evening arguing.
@sirlordrob I submit, if this is a 10/10 for you of course that’s as valid as my opinion. I didn’t mean to imply otherwise.
@KIRO I suppose it comes down to the perspective we’re taking when writing/reading reviews. Maybe my issue is with review scores in general. I’ll think on it.
Have a good night all.
@nofriendo UK, standard fibre connection so about 60mbps
Nintendo should have never let Microsoft buy Rare. That, along with using cartridges for the Nintendo 64, will remain the two biggest mistakes the company has made in their history. Rare fits Nintendo like a glove.
Why there was "released on 20th of January" on every gaming site if it was on 21st in Europe? I have tried updating the N64 app over 50 times today! And on the title of the article said "NOW" and it didn't mean now! Anyway... I always preferred Mario 64 because I hated that you should collect every note again if you died. Xbox version was better. And I think I liked Tooie more (I played it for just a few hours though).
@MaxlRoseGNR european release is the 21st, itll drop in about 3 hours.
standard eshop updates are still at the same old time
I don’t know if this is the best 3D platformer of all time, but I certainly think it has the best 3D platformer hub world of all time. Psyched to play this again!
@Valryu How does this play without n64 controller?
Plays fine with an Xbox controller...on an Xbox.
@nkarafo You could change that with the zoom button on your TV. /s
Great to see it recieved a perfect 10/10.
Hopefully even more new players will now play this masterpiece. 😀
I love the game and Nintendo but I would rather play it on xbox since it has achievements which go towards free gamepass so it's not really even a decision.
Is Donkey Kong 64 likely to be released on Expansion Pak?
@StarPoint You should read the 'Cons' at the end of the review above
@frabbit it’s a fun debate it’s what makes gaming a great hobby - everyone has a take on it .
@AJBankie nah the online page says today, it could be different times for each release
@FTL …Uhh yeah I did
Still not out, hurry up Nintendo
I'm surprised by all the negative comments about the N64. It has dozens and dozens of incredibly fun, exclusive games. Banjo is a fine example. Rareware/Playtonic haven't really ever improved on it.
Ive never been a big fan of this game. I remember buying it day one on n64 and thinking it was just a poor mans Mario 64. I guess you have to be an N64 baby and not an NES one like me to have real appreciation for it.
Don't get me wrong I bought it and played it and finished and even bought twoie, but that was pretty much it. I didn't drool over it while watching jontron videos all 2010s like most people seem to have.
@Ratmasterd21 I didn't like Banjo or DK64. They bored me and felt like a chore after Mario 64 and the DKC series on the SNES. I'm amazed at the 10/10 score after all these years.
I was NES first of all too, but I do think the N64 was a great console with lots of great games. I just wasn't a fan of the Rareware platformers on N64 - most of their other releases were excellent. Space Station Silicon Valley and Mystical Ninja were my favourite 3D platformers that weren't Mario 64.
Definitely a pinnacle of the genre. 10/10 for sure.
It’s a bit crap that Nintendo said it was releasing on the 20th when it hasn’t. Have played this so many times on N64 and Xbox, still looking forward to playing it on a Ninty console again
@AlexHarford I agree completely
@frabbit
A 10/10 is a 10/10, friend ☺️
I like old games just as much as you seem to prefer new games. 👍 I appreciate this review!
edit - i should have read the rest of the comments before i posted! 👍 have a good one!
@slider271 It is available now! (In USA region at least) Just starting it up now myself!
You realize saying Banjo Kazooie is peerless means that Nintendo’s games aren’t even in its league, right?
@Freddyfred no, the button mapping to Switch controls is terrible. And Nintendo refuses to let us remap them in game
@jon128 wooo! I’ve just found a Nintendo tweet from 19th that says 21st, so fair enough they changed it though from what I’m now reading about the controls it might be disappointing!
Its just gone live for me did a manual update on the N64 app (Australia region)
@slider271 Yeah the N64 control mappings on NSO are pretty bad. I get why they did it to have the on screen prompts match up for A and B, but it is bad for muscle memory.
I don’t really have muscle memory for Banjo since it has been so long, but I am accustomed to B being jump. I started with my split pad pro and just dealing with the bad mappings, but I may switch to joycons with the right one remapped at the system level. I wish the system level would allow remapping for the split pad pro.
I also need to get used to the camera in this game it was a bit floaty and a bit nauseating at times.
I am happy to have a chance to play this game again though.
Update: definitely enjoying this! I switched to joycons with the right one remapped so it is as close to the intended layout as I can get. The camera isn’t bothering me anymore motion wise. The camera still of course needs a lot of manual tweaking and the non analog control of it is not ideal but that is to be expected. Definitely happy to be playing this on switch!
@nkarafo and graphics... not aged well at all🙄
This makes me wanna get an xbox for the Rare replay. Let's see just how m- over 600 bucks for whatever X series this is?! Getouttaere...
Nice review, but I think myself and others would've appreciated some info on the performance of the Nintendo Switch version, as well as your thoughts on how save states impact the game, particularly musical note collection.
This is the odd game that is genuinely fantastic, yet is also slightly overrated.
@KnightsTemplar Fine-tuned movement, pioneered LoD that you enjoy in 3D games today, pioneered collectathons, first to do skill points/trophies, great characters, funny dialogue, beautiful worlds and an amazing soundtrack. Yep. It makes a good case for best in genre.
Love Banjo - but weird seeing this get a 10/10 when a better version has already been out for over a decade on 360.
Better controls, better graphics, widescreen - and the Stop & Swap feature
@tstorm the Xbox version was tinkered with too much. Well, okay, it was tinkered with a little bit, but in a pretty egregious way!
The whole challenge of Banjo was how collecting all of the notes was a tense process. You could see the last notes just within grasp, but suddenly your palms would sweat, you’d slip and then you’re submerged in oily water with a shark chasing you, knowing you are going to run out of honeycombs and have to start the process all over again.
In the Xbox version you didn’t have that. The notes were permanently collected and it seriously nuked the accomplishment that comes from completing this game as a collectionist.
@ArmenianJedi13 It isn't overrated at all, even more than two decades after its release it is still one of the top 10 3D platformers of all time. That says it all. It's a 10/10 game for its genre.
@Troll_Decimator True but that doesn't make it less overrated
@ArmenianJedi13 You realize that makes no sense right?
@Troll_Decimator something can be both good and overrated
So happy to play this again on a Nintendo console. Brilliant game!
Having first played this just recently my initial thoughts is that DK64 has a much more interesting and moody atmosphere, has more character to it in the result, and more importantly has better and more intricate level design.
Banjo has a more lighthearted feel to it, especially considering the collectables, and it's preferable for some, of course, but I don't think that makes Banjo 10/10 and DK64 7/10.
I'd give Banjo 8/10 and DK64 - 9/10 personally.
upd. forgot to mention quite unresponsive and sluggish controls, esp. in underwater sections, collecting anything underwater is just not fun. with slow moving camera exacerbating the problem.
and another thing that I noticed is that some collectables, like notes for example, drops down to zero if you loose all your health during current stage... which makes your whole playthrough of it kinda useless and then you have to collect them all over again. frankly this is just a waste of time. I probably better go back to playing DK64 instead, making progress there feels much less fragile.
This was one of the games I was most looking forward to playing when I got my Series S as I didn't have an N64 as it seems to be widely regarded as one of the best in the genre. Unfortunately, I hated it - just didn't click with me at all and I abandoned it after a few hours.
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