props to the commenters who dug through the source and gave more insight into the interview. should be the author's job even with a simple edit, but appreciated nonetheless
Got it for $15 on amazon prime with a trade in, and will hopefully enjoy it at the gaming get-togethers I do every other week. Will be fun with drinks I imagine, but so would plenty of other bad games.
Interesting to think if in 10 or 20 years, what industry-changing games will have editorials written about them? Dark Souls? Minecraft? Maybe the new Zelda even?
I imagine it must've been easy to point at Super Mario 64 and say "this will change things", just because of how impressive that was to see at the time. Unless we get a VR kind of game like that, I doubt it'll ever be that easy again. Good read!
Looks AWESOME, but indies on Nintendo platforms seem to take a long time from announcement to release. Outrun was totally my jam so this looks great for me.
No crossbuy or any promotional pricing means no sale, really. No reason to buy these on the 3DS when I have them on my Wii U. Now, if the older Fire Emblem games get a translation for the west, then I'll gladly pick that up.
As great as the EO series is, I'm not really excited about a new one. There's not much to see so far, and this was teased so early back that I had hoped for something more then EOIV+++. Weird situation.
I wish i'd have been able to decide for myself whether or not the scene was appropriate, but it sounds awful. Don't mind it, at least from what I'm hearing about the scene.
@Chaoz Brawl is actually the best selling smash game of all time, unless you combine the sales of the Wii U and 3DS Smash 4 versions. Brawl comes in at about 13 million sold, while Smash 4 3DS is at 7.3 million, and Wii U at 4 million. I don't believe these include digital sales, so i'll give smash 4 the benefit of the doubt and say both are noticeably higher. Still, Brawl maintains its position at the top so it must have done something right!
Honestly, Brawl's issue was IN it's multiplayer, and not it's single-player. Tripping and other anti-competitive measures along with the most unbalanced roster in Smash history made problems for it. The single player stuff in it was really good, actually. Co-op subspace was a lot of fun, especially with friends who aren't at your skill level but still want to play smash with you. You could argue that the single player content took away from the multiplayer and caused this, but tripping wasn't an accident - it was an intentional move by sakurai, for whatever reason. Additionally, the unbalanced cast (metaknight being able to dominate so much of the cast to such a ridiculous extent, among others) was a problem Smash 4 had at launch, as well. Diddy kong was a beast and no other characters were really in the same league, until patches and updates fixed things. Brawl could have had this too, if it had been built with better online infrastructure.
Melee had a strong single player component as well - an excellent event mode, great adventure mode and an enjoyable, if somewhat vanilla classic mode. Break the Target was also good for getting your movements down in what would become the most demanding smash game in regards to movement. Smash 4 lacks most of this - a very weak and bland event mode, no adventure mode, no break the targets/race to the finish/touch the platform side games, no single player story shenanigan, nothing like a boss rush mode. It has Master/Crazy Orders, which while great don't make up for the boring side games and frustrating single player mode (which seems like it was created just too show off 8 player smash).
I won't disagree with you that smash 4 has what seems to be the most balanced roster in any smash game to date, but I do feel the weak single player side of Smash 4 is.. well, weak. Gameplay, balance and character diversity, as you said, are just as important in single player as they are in multiplayer, and I think a strong single player component can only help smash 4 show off just how well it did in those regards.
Character suggestions are pretty subjective, but I think there are other ways the game could expand that might be worthwhile.
More modes. Stuff like classic adventure mode, a single player/coop story mode, a boss rush mode, break the target stuff, etc. would have been a welcome addition to the relatively weak single player content in Smash. After the novelty of 8 player battles wore off, the single player mode in Smash 4 was a pain to progress through in higher difficulties. Coupled with that awful angry bird minigame, a far less memorable/less creative event mode and the boring smash tour mode, it was pretty lackluster imo.
Stages. Stages had some issues that were made a bit better with the DLC additions, but still not perfect. A lot of the really cool new stages have super annoying hazards like ridley or yellow devil that are basically masterball pokemon you can't turn off. I play with items off usually (def not always though) but I like to go to a lot of crazy stages, but I usually stay away from the ones with stage hazards like that - an option to turn them off would be appreciated.
Trophies and collectibles. I love me some collectin' and Smash 4 did great with that achievement system. This is more subjective, but I thought the trophies were kind of weak this time around and didn't take that many risks. I remember seeing the famicom detective trophy in melee and thinking it was really cool that this nintendo museum mode made it into this game. Smash 4's seems to be more of a toybox than a museum, showcasing things that are kind of overrepresented with characters. I'm probably missing all the cool ones, but this stuck out
Lastly, non-playable character represenation. Not a lot of stages or songs for characters that aren't playable. No layton or elite beat agent stages? No Ace attorney music?? Isaac and the custom robo assists gone?! Would have been great to see the smash team pay respect to some series that didn't really have a chance to get in the game in any other way
Sorry for the massive wall of text, kind of just typed away. Smash is still fantastic!
Definitely not a button masher and has more in common with a game like Starfox Adventures than Super Mario 64, it has some very bad camera issues in buildings and tight encounters, and the voice acting is hilariously awkward. Enjoying it overall.
Not to start off on a negative note, but i'll be waiting for a good amount of reviews from several different sources before I decide if I'll be buying this. Lot of nonsense during the Kickstarter, and the game ended up looking surprisingly hideous (which is a shame considering how nice the concept art they put on their Kickstarter looked).
I hardly think delaying Starfox a few months is going to be "the final nail in the Wii U's coffin", lol.
You know what would have really killed the Wii U? A terrible Starfox game that kills the francises chances of ever being revived due to 3 or 4 (depending on how you look at it) mediocre to awful Starfox games in a row.
Between these, and that castlevania anime that was confirmed to be happening a month or so ago there's a lot of interest video game anime adaptations in the pipeline.
Really weak line up compared to previous years, could have been stronger for me personally if The Great Ace Attorney was getting a translation, but looks like capcom is going to take their time with it as usual
Kind of a shame they're likely just going to retread ground here with VC releases. Would love to see something like F-Zero X, or another game that hasn't been released or ported before.
Depressing to think about things that have just recently been resolved for the Wii U will likely pop up again with the NX. Things like having a terrible launch line up (Wii U wasn't worth purchasing until 3D World/Tropical Freeze for the most part, arguably earlier if you were interested in the fantastic W101 or Pikmin 3), an even worse selection of virtual console titles with not only huge amounts of major titles missing, but entire console generations, coupled with an inevitable push for early 3rd party support that will likely end in failure like it always has makes me not too eager to see what new things Nintendo has.
Despite owning every Nintendo console since the N64, the thought of waiting a year after the console releases to get anything other than paltry launch titles (please don't make NSMBNX) and maybe an HD remix or something is not enticing.
It was definitely underwhelming, and had a lot of false positives. I jumped out of my chair 3 times at least, thinking an announcement was one thing only to see it turn into some stupid spinoff. HD Animal Crossing into a mario party spinoff, Metroid Prime into what looks like shovelware to be honest, and the Zelda coop game that I thought was a Link Between Worlds x Mario Maker type of thing (Zelda Maker, if you will. Fat chance of that happening, but it was a personal hope for me and the lead in with Mario morphing into Link mislead me )
Think about how uneventful this direct would have been without Starfox gameplay. It'd be a massive disappointment for an E3 stream. Hope they figure out that people don't get excited for mediocre games with popular IP's plastered onto them.
Boggles my mind that the Wii U SNES library is so weak compared to the Wii one. How did stuff like Super Mario RPG and ActRaiser get passed by, but NES junk like Golf show up? I've still yet to play my SMRPG on the Wii that I got from Club Nintendo because I was dumb and didn't realize it was Wii only, and I don't have a controller I can use for it.
It's depressing to think that Nintendo's virtual library will just get smaller and smaller as they continue to release consoles, considering they're unlikely to ever replicate the Wii's success anytime soon. To think that the virtual console is Nintendo's answer to emulation!
I'm really just repeating what I heard, but the author of that SM64 HD upload ripped assets directly from a gamecube title, and Nintendo was forced to take action because of that or lose the ability to contest other cases like this (or something similar). I'm no IP lawyer but their behavior is pretty inconsistent in cases like this, like with Mother 4.
No Banjo, Wonder Red or K. Rool? I feel like those are pretty obvious contenders at this point. I would really like someone like Phoneix Wright or Professor Layton, but they seem way too far fetched.
It'd be funny if they announced a western release date and confirmed a physical copy coming to the west as well, then scream april fools at the end. I'd laugh so hard that it'd probably be mistaken as horrible grief and sadness!
The game has always looked pretty cool, but a lot of people seem to have been burned by the Wii U parity issues with the PC version. Seems pretty hard to believe that the Wii U wouldn't be able to do a level editor (seems like the perfect console next to a PC to include such a thing, actually) but I'll still keep an eye on this.
I'd prefer a Metroid II remake, as I know that Metroid II DX was going to be a thing on the GBC but never happened, I figure Nintendo would be eager to finish that project that they started almost 2 decades (?) ago.
I remember talk about the scraped Metroid II DX for the Gameboy Color that never happened being brought up recently, it'd be nice to see that get an update.
I'd probably buy this, even though I've literally just finished JFA and am about to start the third just so that Capcom can see a tiny bit of a margin increase when considering if they'd release a digital AAI2. That, and I gotta have my digital goods.
Comments 46
Re: Future Business Shift Could See Nintendo Move Away From Home Console Development
props to the commenters who dug through the source and gave more insight into the interview. should be the author's job even with a simple edit, but appreciated nonetheless
Re: Nintendo Under Fire For Not Improving Supply Lines And Sourcing Minerals From Conflict Zones
and here's how to say "but I like nintendo so it's okay" in every possible way!
Re: Review: 1-2-Switch (Switch)
Got it for $15 on amazon prime with a trade in, and will hopefully enjoy it at the gaming get-togethers I do every other week. Will be fun with drinks I imagine, but so would plenty of other bad games.
Re: Editorial: Merry Christmas and Happy Holidays from All at Nintendo Life
Merry Christmas from a fellow Nintendo writer! Here's to a steady, eventful news cycle next year, and equally steady holiday happiness!
Re: Review: Mighty No. 9 (Wii U)
Surprised that this turned out so bad, as they did really well on Azure Striker Gunvolt.
Re: Editorial: Sonic the Hedgehog and Super Mario 64 Were True Game Changers
Interesting to think if in 10 or 20 years, what industry-changing games will have editorials written about them? Dark Souls? Minecraft? Maybe the new Zelda even?
I imagine it must've been easy to point at Super Mario 64 and say "this will change things", just because of how impressive that was to see at the time. Unless we get a VR kind of game like that, I doubt it'll ever be that easy again. Good read!
Re: Community: Your Favourite 3DS Games - Fifth Anniversary Edition
Surprised Sonic 3D beat the other 3D titles, especially Outrun 3D
Re: 80's Overdrive is Coming to the 3DS
Looks AWESOME, but indies on Nintendo platforms seem to take a long time from announcement to release. Outrun was totally my jam so this looks great for me.
Re: North American Pricing Confirmed for Hyrule Warriors Legends DLC and Season Pass
What a tire fire of a DLC plan. No reason I should have to get the inferior version of a game I already own to get the wind waker map.
Re: Feature: Nintendo Life's Favourite Mario Spin-Offs
Shame that the last like, 3-5 entries in the Mario Party series have been pretty lackluster or I could easily see that show up here.
Re: Here's Why SNES VC Games Can Only be Played on a New 3DS
No crossbuy or any promotional pricing means no sale, really. No reason to buy these on the 3DS when I have them on my Wii U. Now, if the older Fire Emblem games get a translation for the west, then I'll gladly pick that up.
Re: Rumour: Beyond Good And Evil 2 Is Being Developed As A Nintendo NX Exclusive
I remember hearing about this being a Wii U exclusive back when Devil's Third was announced, so I think I'll wait a bit before getting excited
Re: Etrian Odyssey V Finally Has A Release Date, And Yes, It's Coming To 3DS
As great as the EO series is, I'm not really excited about a new one. There's not much to see so far, and this was teased so early back that I had hoped for something more then EOIV+++. Weird situation.
Re: Another 17 Games Get North American eShop Discounts in the Winter Warm-Up Sale
aw yea, time for Freedom Planet
Re: Nintendo Removes Infamous Drugging Scene From Western Localisation Of Fire Emblem Fates
I wish i'd have been able to decide for myself whether or not the scene was appropriate, but it sounds awful. Don't mind it, at least from what I'm hearing about the scene.
Re: Feature: The Biggest 3DS Games of 2016
Not 100% confirmed, but the new Ace Attorney in the works would definitely be my 2016 pick.
Re: Talking Point: Super Smash Bros. for Wii U and 3DS Set a Standard That'll Be Tough to Follow
@Chaoz Brawl is actually the best selling smash game of all time, unless you combine the sales of the Wii U and 3DS Smash 4 versions. Brawl comes in at about 13 million sold, while Smash 4 3DS is at 7.3 million, and Wii U at 4 million. I don't believe these include digital sales, so i'll give smash 4 the benefit of the doubt and say both are noticeably higher. Still, Brawl maintains its position at the top so it must have done something right!
Honestly, Brawl's issue was IN it's multiplayer, and not it's single-player. Tripping and other anti-competitive measures along with the most unbalanced roster in Smash history made problems for it. The single player stuff in it was really good, actually. Co-op subspace was a lot of fun, especially with friends who aren't at your skill level but still want to play smash with you. You could argue that the single player content took away from the multiplayer and caused this, but tripping wasn't an accident - it was an intentional move by sakurai, for whatever reason. Additionally, the unbalanced cast (metaknight being able to dominate so much of the cast to such a ridiculous extent, among others) was a problem Smash 4 had at launch, as well. Diddy kong was a beast and no other characters were really in the same league, until patches and updates fixed things. Brawl could have had this too, if it had been built with better online infrastructure.
Melee had a strong single player component as well - an excellent event mode, great adventure mode and an enjoyable, if somewhat vanilla classic mode. Break the Target was also good for getting your movements down in what would become the most demanding smash game in regards to movement. Smash 4 lacks most of this - a very weak and bland event mode, no adventure mode, no break the targets/race to the finish/touch the platform side games, no single player story shenanigan, nothing like a boss rush mode. It has Master/Crazy Orders, which while great don't make up for the boring side games and frustrating single player mode (which seems like it was created just too show off 8 player smash).
I won't disagree with you that smash 4 has what seems to be the most balanced roster in any smash game to date, but I do feel the weak single player side of Smash 4 is.. well, weak. Gameplay, balance and character diversity, as you said, are just as important in single player as they are in multiplayer, and I think a strong single player component can only help smash 4 show off just how well it did in those regards.
Re: Talking Point: Super Smash Bros. for Wii U and 3DS Set a Standard That'll Be Tough to Follow
Character suggestions are pretty subjective, but I think there are other ways the game could expand that might be worthwhile.
Sorry for the massive wall of text, kind of just typed away. Smash is still fantastic!
Re: Hyrule Warriors Legends Will Allow You to Find and Customise Your Own Fairies
Wait, is the content in the 3DS port not going to show up on the Wii U version?
Re: Square Enix Confirms Details of Gorgeous Final Fantasy Explorers Collector's Edition
I'm more interested in the 3DS port of the original that Japan got as a pre-order bonus. Hope it shows up on the eShop at least.
Re: Review: Legend of Kay Anniversary (Wii U)
Definitely not a button masher and has more in common with a game like Starfox Adventures than Super Mario 64, it has some very bad camera issues in buildings and tight encounters, and the voice acting is hilariously awkward. Enjoying it overall.
Re: Deep Silver And Comcept Confirm Launch Date For Mighty No. 9
Not to start off on a negative note, but i'll be waiting for a good amount of reviews from several different sources before I decide if I'll be buying this. Lot of nonsense during the Kickstarter, and the game ended up looking surprisingly hideous (which is a shame considering how nice the concept art they put on their Kickstarter looked).
Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin
I hardly think delaying Starfox a few months is going to be "the final nail in the Wii U's coffin", lol.
You know what would have really killed the Wii U? A terrible Starfox game that kills the francises chances of ever being revived due to 3 or 4 (depending on how you look at it) mediocre to awful Starfox games in a row.
Re: Capcom Announces Anime Adaptations Of Monster Hunter Stories And Ace AttorneyÂ
Between these, and that castlevania anime that was confirmed to be happening a month or so ago there's a lot of interest video game anime adaptations in the pipeline.
Re: Feature: The Biggest 3DS Retail Games of 2015 - Summer Edition
Really weak line up compared to previous years, could have been stronger for me personally if The Great Ace Attorney was getting a translation, but looks like capcom is going to take their time with it as usual
Re: Nintendo President Satoru Iwata Passes Away Aged 55
how horrible, he was such a goofball that it was impossible to not like him
Re: The Legend of Zelda: Ocarina of Time is Hitting the Wii U Virtual Console Very Soon
Kind of a shame they're likely just going to retread ground here with VC releases. Would love to see something like F-Zero X, or another game that hasn't been released or ported before.
Re: Talking Point: E3 Highlighted Nintendo's Development Shift Towards NX, and Away from Wii U
Depressing to think about things that have just recently been resolved for the Wii U will likely pop up again with the NX. Things like having a terrible launch line up (Wii U wasn't worth purchasing until 3D World/Tropical Freeze for the most part, arguably earlier if you were interested in the fantastic W101 or Pikmin 3), an even worse selection of virtual console titles with not only huge amounts of major titles missing, but entire console generations, coupled with an inevitable push for early 3rd party support that will likely end in failure like it always has makes me not too eager to see what new things Nintendo has.
Despite owning every Nintendo console since the N64, the thought of waiting a year after the console releases to get anything other than paltry launch titles (please don't make NSMBNX) and maybe an HD remix or something is not enticing.
Re: Exclusive: We Almost Got A Wii U F-Zero Created By Burnout Studio Criterion
burnout was my favorite racing series. would've killed for this to happen
Re: Feature: The Biggest Wii U Retail Games of 2015 - Summer Edition
No mention of FAST Racing Neo? That was the highlight of the treehouse stream for me. Unless I'm mistaken with the release date
Re: Iwata Vows To Listen To E3 2015 Digital Event Feedback And "Work To Better Meet Your Expectations"
It was definitely underwhelming, and had a lot of false positives. I jumped out of my chair 3 times at least, thinking an announcement was one thing only to see it turn into some stupid spinoff. HD Animal Crossing into a mario party spinoff, Metroid Prime into what looks like shovelware to be honest, and the Zelda coop game that I thought was a Link Between Worlds x Mario Maker type of thing (Zelda Maker, if you will. Fat chance of that happening, but it was a personal hope for me and the lead in with Mario morphing into Link mislead me )
Think about how uneventful this direct would have been without Starfox gameplay. It'd be a massive disappointment for an E3 stream. Hope they figure out that people don't get excited for mediocre games with popular IP's plastered onto them.
Re: Natsume Suggests That Nintendo's Moving Away From SNES on Wii U Virtual Console
Boggles my mind that the Wii U SNES library is so weak compared to the Wii one. How did stuff like Super Mario RPG and ActRaiser get passed by, but NES junk like Golf show up? I've still yet to play my SMRPG on the Wii that I got from Club Nintendo because I was dumb and didn't realize it was Wii only, and I don't have a controller I can use for it.
It's depressing to think that Nintendo's virtual library will just get smaller and smaller as they continue to release consoles, considering they're unlikely to ever replicate the Wii's success anytime soon. To think that the virtual console is Nintendo's answer to emulation!
Re: Super Mario 64 HD Triggers Surge Of YouTube Interest In Nintendo's Famous Mascot
I'm really just repeating what I heard, but the author of that SM64 HD upload ripped assets directly from a gamecube title, and Nintendo was forced to take action because of that or lose the ability to contest other cases like this (or something similar). I'm no IP lawyer but their behavior is pretty inconsistent in cases like this, like with Mother 4.
Re: Take on 3D Streets of Rage 2 With a Pal
the new mode sounds cool. M2 really killing it with these
Re: Poll: Which Characters Do You Want to Win the Smash Bros. Fighter Ballot?
No Banjo, Wonder Red or K. Rool? I feel like those are pretty obvious contenders at this point. I would really like someone like Phoneix Wright or Professor Layton, but they seem way too far fetched.
Re: The Great Ace Attorney Special Edition Has The Best Incentive Ever - A Sherlock Holmes Briefcase
man, I doubt the west will even get a physical release of this game. This just makes me so jealous.
Re: Video: Something's a Bit Off About this New Trailer for The Great Ace Attorney
It'd be funny if they announced a western release date and confirmed a physical copy coming to the west as well, then scream april fools at the end. I'd laugh so hard that it'd probably be mistaken as horrible grief and sadness!
Re: Video: Extended SteamWorld Heist Gameplay Trailer Shows Off Latest Build
love the way the robots talk, reminds me of banjo but still is it's own thing. Really cool looking all around, can't wait
Re: Xeodrifter Currently Being Prepared for European Release
Nice game, but 100% not worth $9.99. Super short and simple, about the same tier as the original Gunman Clive.
Re: Two Tribes’ Toki Tori Remake is Coming to the 3DS eShop
The game has always looked pretty cool, but a lot of people seem to have been burned by the Wii U parity issues with the PC version. Seems pretty hard to believe that the Wii U wouldn't be able to do a level editor (seems like the perfect console next to a PC to include such a thing, actually) but I'll still keep an eye on this.
Re: Here’s Why Axiom Verge is Not Initially Coming to Wii U
well, I'd buy it!
Re: Remake Request: Super Metroid 3D on Nintendo 3DS
I'd prefer a Metroid II remake, as I know that Metroid II DX was going to be a thing on the GBC but never happened, I figure Nintendo would be eager to finish that project that they started almost 2 decades (?) ago.
Re: 3D Out Run Developers Talk Over Bringing Classic Racing Back to the 3DS
I think Nintendo has quite a bit to learn from SEGA in regards to the 3D classics line. Much better support and title selection than Nintendo
Re: Donkey Kong Country: Tropical Freeze Appears to Have a Miiverse Achievement System That Was Scrapped
that'd be pretty cool, I think it would compliment the difficulty of the game really well
Re: Nintendo Looking To Offer Affordable Smartphone-Style Games And Remakes Of Past Classics On 3DS
I remember talk about the scraped Metroid II DX for the Gameboy Color that never happened being brought up recently, it'd be nice to see that get an update.
Re: Video: Ace Attorney Collection Promotional Trailer Is Now Available As Hard Evidence
I'd probably buy this, even though I've literally just finished JFA and am about to start the third just so that Capcom can see a tiny bit of a margin increase when considering if they'd release a digital AAI2. That, and I gotta have my digital goods.