@sillygostly They are saved to the SD card same as screenshots. I took a look at em on my computer and it looks like they are 720p 30fps mp4 files. They looked decent enough on my computer. The video I test tweeted looked like crap but they looked OK when I uploaded them to YouTube. Hopefully they'll expand the services you can upload to from the Switch itself in the future. https://www.youtube.com/playlist?list=PLRIozeAYv6kIfgvUysgP2eJyEpuNdhlb2
The eShop for sure needs a rework, the current version is just far too simplistic. As for too many games, I'd rather have too many games to choose from than not enough. There's something for everyone and I always feel like I have something to do.
I may have played a Crash game once back in the day while visiting someone. Didn't have a PlayStation myself so I didn't experience much of the game. If this news is true this would be the way I'd change that. I'll take it as a typo until it's officially announced though to not get my hopes up.
I got this a while back for PC and it was like I was back in Mineral Town but better. The only thing missing was the portability of my old GBA favorite. A few months later the Switch version was announced and my hype meters hit critical. This is a title I'm more than happy to double dip on, it's worth it.
Earlier this year I visited my sister for a week and showed her the game on PC and pretty much lost my PC for the duration of my stay. I'm pretty sure my bro-in-law is bummed right now about losing access to BotW. XD
@flapjack-ashley New Leaf was the first game I tried to place a path pattern in and it was almost immediately destroyed. Same thing with my beautiful orchard that has every kind of fruit tree (excluding the ones on the beach) that someone decided to move right into the middle of. That right there was almost enough to make me stop playing. All that work ruined because RNG decided it hated me that day.
I remember watching his videos years ago and dropping away over time just because other people had more interesting content. It's a shame how far he's fallen after I stopped watching him.
That said, let's not talk about him or his video. I'm not even watching it, but I will talk about the topic it brings up. I think the Switch would be the perfect fit for Animal Crossing. I personally find I like the freedon of the portable AC games more than the console ones. I sank hour upon hour into the DS and 3DS games while only dabbling in the Wii one and I never did play the GC one.
I'd love to see them expand the public works system farther. Maybe let other animals borrow parts of that system for things other than building monuments. Want to add a cobblestone path that blends into the ground properly instead of just using designs? Talk to Leif and take him out for a walk to show him exactly where you want the path to go and get an estimate for that section of pathway. The designs would still be there for those that want to do paths that way of course. I wouldn't want to remove customization options, just add more. I think giving players the ability to fine tune structure placements would be great too. After you go to the spot when asked if that spot is OK give the option to manually nudge things around bit by bit instead of having to blindly reposition your body and hope things line up right this time. And please finally give us the option to construct housing plots for animals to move into where we want them to go. I don't care much about early on, but I always end up wanting to make a residential area and a park/forest area. And in case I get attached to someone already in town give me the option to pay a relocation fee to move someone to one of the other plots of land. I'd be OK with them picking a random plot just to keep things interesting. And make it so that if there's an open plot any new animals will move in there but if there isn't one they'll move to a random spot the way they do currently. Also make it so that the plots built by the player are permanent while the existing/random ones aren't. I'm sure we won't see anything for a while, but I'm really looking forward to seeing what sort of fun things they come up with when we inevitably do see AC on the Switch.
For something like this you most certainly don't go alone and you keep someone nearby to be your handler. Body may be free to move around, but looking through those tiny slits your vision would be way too compromised to navigate a crowded area and knowing cosplayers they wouldn't want to ruin the effect by removing part of the costume until they are done for the day.
They chose to support the console early with quality and were rewarded by having one of the most attractive early games for a console who's early adopters were hungry for more content after BotW. My money is tight so I ended up skipping it to focus on saving for some other games with an intention to pick it up when I have spare cash. I'm glad they are seeing success.
I think at this point if there really is an added cost for these higher capacity cards Nintendo should stop putting that burden on the devs who are in turn putting that on the players. The Switch is wildly successful at this point and Nintendo isn't selling it at a loss and I'm pretty sure they aren't selling the cards at a loss either, they can afford to make a little less off those cards in order to avoid these problems. That said I'll probably try to pick this up from somewhere that offers discounts for pre-orders/launch weeks. I never played it originally and it seems like it's really interesting.
I've been looking forward to this for quite a while, but now with them doing Two Crowns as a full separate game instead of an expansion I might end up skipping out on New Lands unless they announce some sort of upgrade option.
@Dakt Not much interested in Undertale myself, but I'd love for them to announce that just for the possibility of the Switch being a GameMaker compatible platform. That'd open the door to so many other indie titles making their way over.
While 60FPS is the only logical option I will say that giving the user an option in the first place is always welcome and I hope more devs follow this example.
All I care about right now is MHXX. I seriously doubt that MH World will be doable on the Switch so I'm just kinda waiting for either MHXX or whatever comes after to hit the Switch.
Well... it's less frustrating now that there is a gauge for timing, but the tutorial is still really bad. It's like playing a game against a CPU set to expert with someone pausing the game randomly. What they need to do is split up the tutorial into separate sections that focus on each mechanic. Give a short explanation and then a practice portion with no enemy team or time limits so you can keep at each mechanic it until you get good at them. If not that then at least put some difficulty options in for exhibition mode because as it is right now the computer is too good for a beginning player to go up against making it mostly frustrating and not really all that fun.
@Kid_Sickarus I think the problem is Sonic was made to be 90's cool but never went past that. If I look at Sonic Forces the way 90's me would have it'd be the most amazing thing ever but for me now it falls flat. Mario was (unintentionally probably let's be honest) given a timelessness that has worked well in his favor over all these years and should carry him well into the future.
@Grandpa_Pixel This has been my feeling exactly for quite a while now. Keep Sonic 2D and look at other IP for 3D games. Bring back Billy Hatcher or even take a step into the wayback machine and see if one of Sega's previous attempts at mascots works in 3D.
The fact that the early DLC is most likely already on "disc" is ok in this case because all of Splatoon's DLC is free. If they were making us pay extra for it then there'd be a good reason to complain about it, but this is just time gated content to make sure they have enough time to get the off "disc" content ready to roll.
I'm really hoping this ends up being a spin off and traditional main series games stick with the Switch going forward. I think it's good that they are giving the HD console people what they've been asking for, but I didn't really like what I saw so I'll probably give it a pass unless there's something big that changes my mind. At least it's going to eventually come to PC so I can go with that when it's on sale or something if I do decide to pick it up.
Hopefully it's something like the parts can be unlocked through normal gameplay but the toys give you the parts earlier or something along those lines. Also I wonder what they'll do for the ship with the Switch's tablet mode. This certainly has my interest though, I can't wait to see more info.
@Ralizah Mechanically it was a really nice upgrade, but I agree that everything else fell flat for me. They did a great job with the story in 4U and I loved the way it took me from town to town. Generations just threw all the towns at you at once and picking up all the new quests was a nightmare. I think it would have been better to simply have us go to each town one at a time in the order they appeared in the series. That said I will be picking this up for sure. I said in the past that I'd be passing on the second version unless the Switch version rumors were true and here we are!
If Capcom sold MH5 on the PS4 and the Switch it wouldn't sell well on the PS4 in the slightest. In Japan people tend towards portable games because you are on the go a lot usually with public transportation of some kind and from what I've heard it's very common to see people playing MH with random strangers on the train. If there's a portable option the Japanese will flock to it and that's the main market for the series while the boost it's seen in the West is a bit more recent. Nintendo has also done A LOT to help promote the series in the West and helped it become as popular here as it is now. There is literally nothing that Sony has to compel Capcom to their hardware while Nintendo has reasons for days to show how the Switch is the right fit for the series going forward.
I'm fairly certain that localization was in the works shortly after the game launched in Japan for the 3DS, and actually there should be less to translate since we already have X/Gen in the US. If they don't do a global launch (and the 3DS version at the same time for those that want it) I'll be sorely disappointed. Me personally, a Switch version was exactly what I was hoping for.
I backed this because I loved BK and DK64, so hearing that it's deeply rooted in those past games sounds like a plus to me and tells me that i'll be getting exactly what I wanted. I just hope the Switch version doesn't take long.
The problem is a general lack of content. Catching the same Pokemon over and over is only interesting for so long. Add to that the fact that they had to kill off features to ease up on server strain causing people to make their own tools to replace those features making the server strain worse than it was before. They had to spend too much time putting out fires to get any new content ready in a reasonable time frame, and once they did it was pretty lackluster.
I still open the app from time to time to see what's near my house, but the game was pretty much over for me when they started imposing a speed limit when they already had the "I'm a passenger" button.
@ThePoochyKid That's because the Switch wasn't even on the radar yet when the Kickstarter was happening. Once it was I was happy to see them shift over to the Switch.
Assassin's Creed III was one of the first games I got for the Wii U and I really enjoyed it. If they could pull it off I think an Assassin's Creed Trilogy bundle remastered for the Switch would be pretty cool so I could see the story from before that game. No more delayed ports is another big thing. I was interested in Watchdogs but the gap between the Wii U and every other platform kinda soured things and by the time it got to the Wii U I had lost interest.
It's sad to see the Wii U go out like this, but it's understandable. The Wii U has no future. It's last hurrah was Zelda and now it's time to put it out to pasture. The one good thing to come out of this however is that the Switch should end up with no lack of software in the coming months and that should help keep pushing the hardware in all the ways that the Wii U didn't get for it's launch.
I'll do the free portion, but I'd rather use that $10 for something on the Switch instead so I think I'll pass on the payed portion unless I get a lot of Google Rewards surveys in the not too distant future.
@Dakt It released on iOS months ago with the promise of "soon" for Android.
I fully expected them to have a supply shortage because it's Nintendo. I'll be honest here, some of it is probably intentional to a certain extent due to borrowing from Apple's playbook. Keep supply a little lower so demand seems higher and create buzz around this awesome yet unobtainable tech that gives you prestige if you own it. I imagine it'll stay that way for a few months too. That said, this device is certainly deserving of the hype. Nintendo did good this time around, and while it's not perfect it is what I was hoping it'd be. By the time Summer rolls around they should be done with the whole supply shortage thing and we'll have some great games available just in time for kids getting out of school that should push sales even more.
Right now I'm taking my time and trying to take in everything I can before finishing the game. After I do that I'd like to try a final boss rush just to see if I can do it. Probably wouldn't be setting any records but it'd be an interesting challenge to try.
Inb4 3rd parties go "Our titles didn't sell well on the Switch so we don't plan on supporting it anymore". When presented with a choice customers tend to go for the cheaper option. Make the price the same across the board and everyone wins.
I'd like to add another little useful trick. Not sure what emails support this but I do know Gmail does. You can add "+something" to your email to make it act like a different email address but what you receive will still show up at your normal email. For example I did [email protected] to set up a Japanese My Nintendo account and later I can do [email protected] for a European account without actually having to set up new email addresses.
I got this for PC when it was on sale and still planned on getting it again for the Switch. What they showed today was icing on the cake. This game was already well worth it to begin with.
After seeing this mentioned as available on iOS/Android I figured I'd see what this game is about. It's a free to play rhythm game where you tap squares when they reach a line near the bottom of the screen. It has a selection of limited time free songs and you have to pay to unlock songs permanently. They also gave me the song from the video for free. It's hardly the most exciting game in the world.
With all the discussion going on in here over portable only mode I figured I'd chime in and say I don't see this as a bad thing. If Nintendo didn't want people using the touch screen they wouldn't have included one in the first place. They could have cut the cost by not including touch but they put it in anyway leading me to believe that this is something they fully expected to happen. On the flip side I do see a problem with the thought of docked only games. Docked mode offers nothing that portable mode lacks so a docked only game would only be limiting itself for the sake of limiting itself and nothing more and that's bad. This game is only limiting itself to portable mode because of the one unique control option portable mode has is what this game was built around in the first place.
Also, while I'm not a fan of most mobile games I'm not opposed to them being on the Switch and in fact I welcome them because that means more games will be available to Switch owners.
Comments 397
Re: Massive Nintendo Switch System Update - Version 4.0.0 - Adds Video Capture and More
@sillygostly They are saved to the SD card same as screenshots. I took a look at em on my computer and it looks like they are 720p 30fps mp4 files. They looked decent enough on my computer. The video I test tweeted looked like crap but they looked OK when I uploaded them to YouTube. Hopefully they'll expand the services you can upload to from the Switch itself in the future. https://www.youtube.com/playlist?list=PLRIozeAYv6kIfgvUysgP2eJyEpuNdhlb2
Re: Soapbox: The Switch Has a Big Problem, and It's Too Many Great Games
The eShop for sure needs a rework, the current version is just far too simplistic. As for too many games, I'd rather have too many games to choose from than not enough. There's something for everyone and I always feel like I have something to do.
Re: Rumour: Keymailer Lists Crash Bandicoot N. Sane Trilogy for the Switch
I may have played a Crash game once back in the day while visiting someone. Didn't have a PlayStation myself so I didn't experience much of the game. If this news is true this would be the way I'd change that. I'll take it as a typo until it's officially announced though to not get my hopes up.
Re: Cat Quest Tentatively Positioned for a November Launch
Looks interesting and the price is right. Seems like it has good reviews everywhere else it's been released so I might give it a try.
Re: Review: Stardew Valley (Switch eShop)
I got this a while back for PC and it was like I was back in Mineral Town but better. The only thing missing was the portability of my old GBA favorite. A few months later the Switch version was announced and my hype meters hit critical. This is a title I'm more than happy to double dip on, it's worth it.
Earlier this year I visited my sister for a week and showed her the game on PC and pretty much lost my PC for the duration of my stay. I'm pretty sure my bro-in-law is bummed right now about losing access to BotW. XD
Re: Video: Fan-Made Showcase Illustrates The Potential Of Animal Crossing On Switch
@flapjack-ashley New Leaf was the first game I tried to place a path pattern in and it was almost immediately destroyed. Same thing with my beautiful orchard that has every kind of fruit tree (excluding the ones on the beach) that someone decided to move right into the middle of. That right there was almost enough to make me stop playing. All that work ruined because RNG decided it hated me that day.
Re: Video: Fan-Made Showcase Illustrates The Potential Of Animal Crossing On Switch
I remember watching his videos years ago and dropping away over time just because other people had more interesting content. It's a shame how far he's fallen after I stopped watching him.
That said, let's not talk about him or his video. I'm not even watching it, but I will talk about the topic it brings up. I think the Switch would be the perfect fit for Animal Crossing. I personally find I like the freedon of the portable AC games more than the console ones. I sank hour upon hour into the DS and 3DS games while only dabbling in the Wii one and I never did play the GC one.
I'd love to see them expand the public works system farther. Maybe let other animals borrow parts of that system for things other than building monuments. Want to add a cobblestone path that blends into the ground properly instead of just using designs? Talk to Leif and take him out for a walk to show him exactly where you want the path to go and get an estimate for that section of pathway. The designs would still be there for those that want to do paths that way of course. I wouldn't want to remove customization options, just add more. I think giving players the ability to fine tune structure placements would be great too. After you go to the spot when asked if that spot is OK give the option to manually nudge things around bit by bit instead of having to blindly reposition your body and hope things line up right this time. And please finally give us the option to construct housing plots for animals to move into where we want them to go. I don't care much about early on, but I always end up wanting to make a residential area and a park/forest area. And in case I get attached to someone already in town give me the option to pay a relocation fee to move someone to one of the other plots of land. I'd be OK with them picking a random plot just to keep things interesting. And make it so that if there's an open plot any new animals will move in there but if there isn't one they'll move to a random spot the way they do currently. Also make it so that the plots built by the player are permanent while the existing/random ones aren't. I'm sure we won't see anything for a while, but I'm really looking forward to seeing what sort of fun things they come up with when we inevitably do see AC on the Switch.
Re: Random: Switch Cosplayer Goes The Extra Mile at the Tokyo Game Show
For something like this you most certainly don't go alone and you keep someone nearby to be your handler. Body may be free to move around, but looking through those tiny slits your vision would be way too compromised to navigate a crowded area and knowing cosplayers they wouldn't want to ruin the effect by removing part of the costume until they are done for the day.
Re: NES Title Golf is Hidden On Every Switch Console
That NBA 2K18 save file size is just plain bad, especially when you consider that the entire file size of Mario Odyssey is about the same size.
Re: Switch Version Of Wonder Boy: The Dragon's Trap Sold More Than All The Other Versions Combined
They chose to support the console early with quality and were rewarded by having one of the most attractive early games for a console who's early adopters were hungry for more content after BotW. My money is tight so I ended up skipping it to focus on saving for some other games with an intention to pick it up when I have spare cash. I'm glad they are seeing success.
Re: L.A. Noire Is The Latest Game To Fall Foul Of The Dreaded "Switch Tax"
I think at this point if there really is an added cost for these higher capacity cards Nintendo should stop putting that burden on the devs who are in turn putting that on the players. The Switch is wildly successful at this point and Nintendo isn't selling it at a loss and I'm pretty sure they aren't selling the cards at a loss either, they can afford to make a little less off those cards in order to avoid these problems. That said I'll probably try to pick this up from somewhere that offers discounts for pre-orders/launch weeks. I never played it originally and it seems like it's really interesting.
Re: Kingdom: New Lands Sails To Switch On 14th September
I've been looking forward to this for quite a while, but now with them doing Two Crowns as a full separate game instead of an expansion I might end up skipping out on New Lands unless they announce some sort of upgrade option.
Re: Nintendo Confirms a New Nindies Showcase Presentation for 30th August
@Dakt Not much interested in Undertale myself, but I'd love for them to announce that just for the possibility of the Switch being a GameMaker compatible platform. That'd open the door to so many other indie titles making their way over.
Re: You'll Be Able To Sacrifice Resolution For Frame Rate In Fire Emblem Warriors On Switch
While 60FPS is the only logical option I will say that giving the user an option in the first place is always welcome and I hope more devs follow this example.
Re: Capcom Reportedly Gearing Up for Multiple Nintendo Switch Titles
All I care about right now is MHXX. I seriously doubt that MH World will be doable on the Switch so I'm just kinda waiting for either MHXX or whatever comes after to hit the Switch.
Re: The Nintendo Switch Update for NBA Playgrounds is Now Live
Well... it's less frustrating now that there is a gauge for timing, but the tutorial is still really bad. It's like playing a game against a CPU set to expert with someone pausing the game randomly. What they need to do is split up the tutorial into separate sections that focus on each mechanic. Give a short explanation and then a practice portion with no enemy team or time limits so you can keep at each mechanic it until you get good at them. If not that then at least put some difficulty options in for exhibition mode because as it is right now the computer is too good for a beginning player to go up against making it mostly frustrating and not really all that fun.
Re: Feature: The Biggest Nintendo Switch eShop Games of 2017 - Summer Edition
My list is
1: Stardew Valley
2: Rocket League
3: Kingdom Two Crowns
Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch
If getting your game launched on Nintendo's platform isn't a priority for you why should promoting your game be a priority for Nintendo?
Re: Music: Check Out Sonic Forces' Opening Theme, Featuring Hoobastank's Douglas Robb
@Kid_Sickarus I think the problem is Sonic was made to be 90's cool but never went past that. If I look at Sonic Forces the way 90's me would have it'd be the most amazing thing ever but for me now it falls flat. Mario was (unintentionally probably let's be honest) given a timelessness that has worked well in his favor over all these years and should carry him well into the future.
Re: Music: Check Out Sonic Forces' Opening Theme, Featuring Hoobastank's Douglas Robb
@Grandpa_Pixel This has been my feeling exactly for quite a while now. Keep Sonic 2D and look at other IP for 3D games. Bring back Billy Hatcher or even take a step into the wayback machine and see if one of Sega's previous attempts at mascots works in 3D.
Re: Splatoon 2 Will See Fresh Content For A Year, Splatfests Scheduled For Two Years
The fact that the early DLC is most likely already on "disc" is ok in this case because all of Splatoon's DLC is free. If they were making us pay extra for it then there'd be a good reason to complain about it, but this is just time gated content to make sure they have enough time to get the off "disc" content ready to roll.
Re: First Impressions: Running Scared from Sonic Forces
Wow, I was expecting Forces to be a miss but not to this degree. At least we're still getting Mania.
Re: Shovel Knight and Shantae Join The World of Blaster Master Zero
Shovel Knight? Looks like this game is moving up my buy list!
Re: Nintendo Switch OS Version 3.0.0 Is Now Live
I think my favorite part of this update is CHANGE LOGS.
Re: Monster Hunter: World Confirmed for Rival Platforms, is Skipping Nintendo Switch
I'm really hoping this ends up being a spin off and traditional main series games stick with the Switch going forward. I think it's good that they are giving the HD console people what they've been asking for, but I didn't really like what I saw so I'll probably give it a pass unless there's something big that changes my mind. At least it's going to eventually come to PC so I can go with that when it's on sale or something if I do decide to pick it up.
Re: Ubisoft Confirms New IP, Starlink: Battle for Atlas, on Nintendo Switch
Hopefully it's something like the parts can be unlocked through normal gameplay but the toys give you the parts earlier or something along those lines. Also I wonder what they'll do for the ship with the Switch's tablet mode. This certainly has my interest though, I can't wait to see more info.
Re: Blade Strangers is a New Fighting Game Heading to Switch
@sillygostly DoA Extreme Beach Volleyball with HD rumble...
Re: Editorial: Monster Hunter and Nintendo Switch Are a Match Made in Heaven
@Ralizah Mechanically it was a really nice upgrade, but I agree that everything else fell flat for me. They did a great job with the story in 4U and I loved the way it took me from town to town. Generations just threw all the towns at you at once and picking up all the new quests was a nightmare. I think it would have been better to simply have us go to each town one at a time in the order they appeared in the series. That said I will be picking this up for sure. I said in the past that I'd be passing on the second version unless the Switch version rumors were true and here we are!
Re: Nintendo Gains Over $2 Billion in Market Value Following Monster Hunter XX Announcement
If Capcom sold MH5 on the PS4 and the Switch it wouldn't sell well on the PS4 in the slightest. In Japan people tend towards portable games because you are on the go a lot usually with public transportation of some kind and from what I've heard it's very common to see people playing MH with random strangers on the train. If there's a portable option the Japanese will flock to it and that's the main market for the series while the boost it's seen in the West is a bit more recent. Nintendo has also done A LOT to help promote the series in the West and helped it become as popular here as it is now. There is literally nothing that Sony has to compel Capcom to their hardware while Nintendo has reasons for days to show how the Switch is the right fit for the series going forward.
Re: Capcom Is Bringing Monster Hunter XX to the Switch
@Rei They had no problem with a 3DS/Wii U release for MH 3U so I don't see why they would have a problem doing a 3DS/Switch version now.
Re: Capcom Is Bringing Monster Hunter XX to the Switch
I'm fairly certain that localization was in the works shortly after the game launched in Japan for the 3DS, and actually there should be less to translate since we already have X/Gen in the US. If they don't do a global launch (and the 3DS version at the same time for those that want it) I'll be sorely disappointed. Me personally, a Switch version was exactly what I was hoping for.
Re: Round Up: Yooka-Laylee's Scores Are In, And Critics Appear Divided
I backed this because I loved BK and DK64, so hearing that it's deeply rooted in those past games sounds like a plus to me and tells me that i'll be getting exactly what I wanted. I just hope the Switch version doesn't take long.
Re: Fresh Data Shows That Four Out Of Five Pokémon GO Players Have Given Up Hunting
The problem is a general lack of content. Catching the same Pokemon over and over is only interesting for so long. Add to that the fact that they had to kill off features to ease up on server strain causing people to make their own tools to replace those features making the server strain worse than it was before. They had to spend too much time putting out fires to get any new content ready in a reasonable time frame, and once they did it was pretty lackluster.
I still open the app from time to time to see what's near my house, but the game was pretty much over for me when they started imposing a speed limit when they already had the "I'm a passenger" button.
Re: Playtonic on the Development Progress of Yooka-Laylee on Switch
@ThePoochyKid That's because the Switch wasn't even on the radar yet when the Kickstarter was happening. Once it was I was happy to see them shift over to the Switch.
Re: New Kid Icarus Awards Have Shown Up on My Nintendo in North America
@CapeSmash I haven't sat down to watch them yet, but if they are the same ones from when the game launched I believe they are in 3D.
Re: Ubisoft Wants Your Input On Future Nintendo Switch Software Support
Assassin's Creed III was one of the first games I got for the Wii U and I really enjoyed it. If they could pull it off I think an Assassin's Creed Trilogy bundle remastered for the Switch would be pretty cool so I could see the story from before that game. No more delayed ports is another big thing. I was interested in Watchdogs but the gap between the Wii U and every other platform kinda soured things and by the time it got to the Wii U I had lost interest.
Re: Bloodstained: Ritual Of The Night Coming To Switch, Wii U Version Deader Than Drac Himself
It's sad to see the Wii U go out like this, but it's understandable. The Wii U has no future. It's last hurrah was Zelda and now it's time to put it out to pasture. The one good thing to come out of this however is that the Switch should end up with no lack of software in the coming months and that should help keep pushing the hardware in all the ways that the Wii U didn't get for it's launch.
Re: Zelda: Breath Of The Wild's Credits Reveal US Student Fulfilled His Dream Of Working For Nintendo
"I want to make a game that everyone can enjoy, the whole world." Goes on to work on BotW. Yeah, I'd say this guy succeeded at that goal. Good on him.
Re: Super Mario Run Is Finally Coming To Android Next Week
I'll do the free portion, but I'd rather use that $10 for something on the Switch instead so I think I'll pass on the payed portion unless I get a lot of Google Rewards surveys in the not too distant future.
@Dakt It released on iOS months ago with the promise of "soon" for Android.
Re: Talking Point: Nintendo Switch Has Started Well - Now the Real Challenge Begins
I fully expected them to have a supply shortage because it's Nintendo. I'll be honest here, some of it is probably intentional to a certain extent due to borrowing from Apple's playbook. Keep supply a little lower so demand seems higher and create buzz around this awesome yet unobtainable tech that gives you prestige if you own it. I imagine it'll stay that way for a few months too. That said, this device is certainly deserving of the hype. Nintendo did good this time around, and while it's not perfect it is what I was hoping it'd be. By the time Summer rolls around they should be done with the whole supply shortage thing and we'll have some great games available just in time for kids getting out of school that should push sales even more.
Re: Video: If You Want to Beat The Legend of Zelda: Breath of the Wild in One Hour, This is How
Right now I'm taking my time and trying to take in everything I can before finishing the game. After I do that I'd like to try a final boss rush just to see if I can do it. Probably wouldn't be setting any records but it'd be an interesting challenge to try.
Re: Nintendo Switch Owners Will Have To Wait Longer And Pay More For RiME
Inb4 3rd parties go "Our titles didn't sell well on the Switch so we don't plan on supporting it anymore". When presented with a choice customers tend to go for the cheaper option. Make the price the same across the board and everyone wins.
Re: Guide: How To Access the Nintendo Switch eShop For Multiple Regions
I'd like to add another little useful trick. Not sure what emails support this but I do know Gmail does. You can add "+something" to your email to make it act like a different email address but what you receive will still show up at your normal email. For example I did [email protected] to set up a Japanese My Nintendo account and later I can do [email protected] for a European account without actually having to set up new email addresses.
Re: Video: Flashy New FAST RMX Trailer Shows Off Switch Launch Title
@Marios-love-child http://fast.shinen.com/rmx/
19.99US$/24.99CA$
19.99€/16.99£/27.99AU$
Re: Stardew Valley Coming To Switch This Summer With New Multiplayer Action
I got this for PC when it was on sale and still planned on getting it again for the Switch. What they showed today was icing on the cake. This game was already well worth it to begin with.
Re: VOEZ Is The First Nintendo Switch Game You Can Only Play In Portable Mode
After seeing this mentioned as available on iOS/Android I figured I'd see what this game is about. It's a free to play rhythm game where you tap squares when they reach a line near the bottom of the screen. It has a selection of limited time free songs and you have to pay to unlock songs permanently. They also gave me the song from the video for free. It's hardly the most exciting game in the world.
With all the discussion going on in here over portable only mode I figured I'd chime in and say I don't see this as a bad thing. If Nintendo didn't want people using the touch screen they wouldn't have included one in the first place. They could have cut the cost by not including touch but they put it in anyway leading me to believe that this is something they fully expected to happen. On the flip side I do see a problem with the thought of docked only games. Docked mode offers nothing that portable mode lacks so a docked only game would only be limiting itself for the sake of limiting itself and nothing more and that's bad. This game is only limiting itself to portable mode because of the one unique control option portable mode has is what this game was built around in the first place.
Also, while I'm not a fan of most mobile games I'm not opposed to them being on the Switch and in fact I welcome them because that means more games will be available to Switch owners.
Re: Poll: Nintendo Switch Countdown - Less Than a Week to Go, Is the Hype Building?
I wasn't lucky enough to get a pre-order in due to traveling so I'll be trying my luck with the midnight release.
Re: Nintendo Switch Joy-Cons Are Disconnecting, And No One Seems To Know Why
Preorder can- wait... I wasn't able to get one in the first place. Still gonna try to get a Switch day one.
Re: GameStop Director on Demand and Timing for the Switch
@OdnetninAges Same here. I'm hoping to check out local stores this weekend to see where I'll have the best chance of getting one come launch night.
Re: Harvest Moon 64 Heading to Wii U in North America This Week as Part of Anniversary Celebrations
Please let one of the surprises be FoMT for the 3DS/Switch. Please please please. I want that game portable again.