Comments 250

Re: Talking Point: Could Sony Or Microsoft Release Their Own Nintendo Switch-Style Hybrids?

DanTheSausage

Sony isn't capable of supporting handhelds. They do all the corssover features with their main consoles for like 4-5 games and drop them then and there.

The PSP was amazing, but died outside of japan extremly quickly. here in switzerland, we only got the PSP essentials after 1 or 2 years fater release, which basiclly are re-releases of old games for cheap.

the Vita was a failure by design. The Memorycards are cancer and cut all ties with user that want a digital collection for a fair price. Even if you buy the 64GB card, i can get a 256GB SDXC for my switch for cheaper, with better performance stats. Games also stoped comming and if we get something, it's your average "reskin 2018", some odd randoms tuff or games japan got ages ago.

As much as i love my Sony Consoles, after learning it the hard way, i won't support another handheld. Hell, i had to flash my PSP with a CFW to play games released in NA but not EU and in order to get some DLC i had to buy a game in the PS Store because the DLC content was only for the digital version of the game lol.

Re: Check Out Nintendo's Original Headquarters

DanTheSausage

I'd rather know what we'll get in the next 5 to 10 years. I believe that in 5 to 10 years something like Razer project linda might be a replacement for the switch. Dock your phone in a laptop case for, well, a laptop. Dock it in to a TV dock for console mode and use a game vice/joy cons for handheld mode.

I hope in 100 years we'll be playing in the virtuall world with some nervegear.

Re: Capcom Explains (Again) Why Monster Hunter World Isn't Coming To Switch

DanTheSausage

I don't understand why they aren't working on a switch MH title. Ofc they had to focus on the MHW title first, but atleast tell us that ther's a title in planing. One thing that deffinitly sticks out on the switch is that the big titles that essencially are console selling time sinks aren't even announced yet, and we're soon concluding the first year of the switch.

I mean no:

  • Pokemon Main Series Game
  • Animal Crossing
  • Smash Bros
  • Monster Hunter

Kinda lame, but atleast we're getting a lot of good ports and indies, which isn't everyones cup of tea.

Re: CPU Exploits Meltdown And Spectre Could Potentially Affect Nintendo Switch

DanTheSausage

Meltdown: Possible access to data in the memory of the CPU can access. Imagine Facebook having rights to anything that goes trough your CPU. You might not want that.

Spectre: Apps can access other Apps “Secret/Important” Data. Meaning if you install corrupted or “bad” Apps, they can spy on your other apps potentially.

Remember those flaws exist since 22 Years. Only meltdown was allegedly getting patched, since spectre is much harder to get a software patch out. For us average consumer it won't kill us, if we don't go mess around in the wrong places of the internet and start accepting candy from strangers.

On consoles: You would first to be hacked/infected in some way for anyone to be able to access your console. At that point you have to ask yourself: why? What's on my console i don't want a hacker to see? My terrible SMO skills?

Smartphone/PC: Windows10 should already have a patch for meltdown in the updater. Smartphones can only pray to get one, if they are a bit older. I mean just look at how bad android version support is in the industrie. Some cheaper models don't even get 1 security patch per year and let's not talk about big version updates.

That stuff existed for years, hacker know it probably MUCH longer than intel. Of all the possible targets, how would we worthless (in a business way) normies be affected? Currently only if we do patch our stuff, and get big performance hits.

Re: We Can't Ignore The Switch, Says Sony's Head Of Corporate Planning

DanTheSausage

They had their chance with the vita and drove it in the ground with terrible western support, bull memory cards + prices and a social media littered concept.

Use standard storage formats, forgett about 3rd party social media and keep your own psn free of "xyz was 2 sec faster than you". Since they had they TV-dock on the psp go, i bet they could have pulled that off with the vita.

Ah and yeah, back touch thing is crap and no R+L trickers?

Re: Ubisoft Thinks The Next Console Cycle Isn't Far Away, So Where Does That Leave Switch?

DanTheSausage

@hiptanaka Ther's an option to go for nintendo where they could enable the full power of the Tegra X1. The Tegra X1 in the switch is a bit cut down, with lower clock speeds and fewer cores. The Full TX1 has 4xA57 and 4xA53 cores, while the NS TX1 only has the 4xA57. If they wanted, they could use those low power A53 in a custom setup, but would probably require patches for all the games to profit from it.

Another option would be Tegra X2 that has 4xA57 and 2xDenver2 (custom nvidia cores) which end up with more than double the performance of the Switch Tegra X1, but probably also much higher power consumption, which is probably the future issue for a Gen2 Switch.

Re: Editorial: Mandatory Memory Cards for Switch Retail Games is a Messy Solution

DanTheSausage

Would have been something if Nintendo would have allowed for saves, updates, patches and dlc to be saved on the cartridge and maybe have a internal + cloud (if you pay for the online service) backup of savefiles.

To many are scared of pirated games, so they lock the systems in to oblivion. Atleast we can use a standard storage solution like SDXC and not pay mad prices for proprietary solution like the vita needs.

@RedMageLanakyn
Ther's a android/ios FFXV comming. Don't know why we don't have that on switch, but maybe in the future.

Re: Random: German Tech Blog Imagines What The PlayStation Switch Would Look Like

DanTheSausage

The only thing that made the psp successful for me was the CFW. In Europe the psp retail marked for new games died quiet quick since we only got psp essential as new releases... Making CFW the only valid option to get new games and psx stuff on it.

The vita was a failure with that stupid interface, the useless touchback and anti consumer proprietary memory cards. It wasn't a bad console, Sony just decided to kill it like they did with the psp.

Re: Talking Point: The Nintendo Switch Has a Chance for Significant Success, Especially as a Portable

DanTheSausage

The thing that absolutely kills portable mode for me is the lack of Bluetooth. Wired headphones just aren't that nice in handheld mode.

And for absolute success, get more main series games out with strong communities like animal crossing and pokemon. Spin of stuff like pokemon Stadium and happy home designer should be addons rather than their own game.
Be more transparent with patches, Updates, problems and plans for the console.

Re: Preview: Going Hands On With the New Nintendo 2DS XL

DanTheSausage

A lot of people lost their mind about this new 2DS XL. It's just a cheaper version of a massivly popular handheld that still has a LOT of backing and support from the devs and community. Ofc they would bring out another, more affordable version. And as many have already noted, the regular N3DS/XL is sold out in a lot of stores and has not seen any restock.

Re: Editorial: The Nintendo Switch 'Power' Debate is Likely Missing the Point

DanTheSausage

The thing with the Switch is that Nintendo didn't say anything more about the SoC than "Nvidia Tegra".

We are currently in a time where even people that don't care want to know "is it beefy?" so that they can justify the purchase or go on a console war.

The current rumors speak about a custom Maxwell Tegra SoC, since Nvidia couldn't provide Pascal SoC on time. Nvidia states that the Switch will use a gpu with the DNA of the most powerful graphics card in the world, which could mean anything tbh.

I can see why people get upset about the Maxwell based Tegra SoC, since that one is big times slower that pascal if you compare cards like the gtx 980 to a 1080.

The soc is also 2 years old which brings the whole old-by-release discussion back we have with the PS4 and X1.

Re: Rumour: Nintendo Switch Game Cards Limited To 16GB Size

DanTheSausage

Sorry but is a joke. You're source is wccftech.com, one of the biggest rumor fabricating sites on the Internet.

The 16GB size reference was originally used in discussions for the Tegra chip maximum possible/doable RAM. By modern standards you can cram 1TB in to such a card but I belive that depending on which game we're talking about the size might differ from 16 to 64GB.

Never trust a source that sells iPhone fan concept design as news on daily basis.