Happy to see it's been patched, but the launch version seemed like an absolute shame. I'll wait to see if they keep fixing the remaining issues before potentially buying it.
@lumothesinner Thanks, but my point was about the ability or not for PS5 to output the 4K @120Hz that the Switch 2 cannot. If that is so I would definitely lean towards the PS5 version, but if even the PS5 version cannot run at 120Hz, I'll wait to see if the Switch 2 version can at least match the 4K @ stable 60 fps of the PS5 version.
What framerate and resolution is it now supposed to be running at on Switch 2?
I would hope for 4K @120Hz for this type of game, but I believe that even the PS5 doesn't offer 120Hz support.
All I noticed in the video, besides the deplorable price, is the extra aliasing on the Switch version. Big nope for me, but I didn't care for the originals either so, oh well.
How can you write a review on this technical upgrade without any mention of HDR being present or not is beyond me. I guess Digital Foundry is the place to go, as always.
I only have time to play 2–3 games a year (usually one big title and a couple of mid-sized ones), around 200–250 hours at best. Whether a game costs €50 or €100, or whether the system costs €300 or €600 — it really doesn’t matter to me. If I want it, I’ll buy it. When you have a hobby you truly enjoy and can afford it, you don’t overthink the price — within reason, of course.
Loved the first Blood Omen and its amazing intro. Never could get into the sequels and their horrendous blue-greenish color palette and boring atmosphere. Gonna pass.
Long-time fan of the IP but I'll pass, with regret. Unfortunately, I saw it coming from a distance. A public playtest of ill omen took place only a few months ago: the first impressions were not very encouraging and there was no chance of them fixing it enough without delaying the game, which they did not (Microids I guess...). Many good intentions, matched by the number of design errors. An overall feeling of misunderstanding of what it means to “modernize a game”: they removed elements with strong potential for innovation (e.g.: the mood system could have been used a la Majora's Mask) and failed to solve certain problems dating back to the time (e.g.: catastrophic jumps).
I cancelled my pre-orders yesterday (Switch and PS5 due to lack of info on version performance).
@CurryPowderKeg79 Snap, I think in this specific case I would rather wait 6 months for a physical release including the patches the game seems to need :/
@SillyG Any iOS device released since iPhone 7 is more powerful than a Switch. And every year, more new iPhones are sold (~200M/year) than Switch were sold over 7 years (~140M in total). Add to this the compatibility with the very capable ARM Macs and iPads... That's a huge gap in sheer market size. It makes a lot of sense to prioritize more capable chips vs. trying another "impossible port" to Switch of an aging game they already released a “cloud” version of last year.
Loved Fallout 1 and 2, then New Vegas was a miracle between the horrendous 3 and 4 which I'd rather forget about. (Tactics also was exciting at the time, not sure it aged well though.)
The Xenoverse games are exactly the type of thing I thought I wanted when I was a kid, always looking to get more of the stuff I loved, no matter the quality. Good thing I grew up. This thing looks as horrendous, tawdry and exhausting as everything that came after DBZ.
I wanted to play this game so bad when it released, but the reports on poor performance from the Switch version deterred me from going through and the hype went down. I heard it didn't get solved, so perhaps I'll get it on Steam Deck someday...
If this "ranking" took playability into account, Goldeneye would be much further in the list. It's properly unplayable with the Switch controls, and I can't bring myself to pay the N64 controller for Switch just for this.
I purchased the Megaman X Legacy Collection on Switch on day one and stopped playing it after less than an hour due to very poor performance on the very first level of Megaman X. I don't remember if it had input lag as some comments mention, but it did have huge drops in frame rate. If they can't even do the first level right...
Currently playing it on Switch. I want to love the game because of its charming visuals and thrilling storyline, but the performance on this version is so bad it's making it difficult at times. Plus, I just lost 30 minutes of playing time due to a game-breaking bug on Day 77 that has been around since 2016 (5 years!) and still isn't fixed despite being mentioned hundreds or thousands of time online. Given the success of this game, it's a shame the developers and Nintendo allowed such a broken game to be released on the eShop.
@FoxMcCloud Thanks your reply. It's not that obvious though: some DOOM 1&2 ports were disappointing until patches saved them (Digital Foundry made a great video about that). How colors render, which format they used for the soundtrack, is the framerate consistent... these are valid questions.
As for the rest... surely the Duke remains the Duke, yes
Hi, do you plan on posting a review of the Duke Nukem 3D 20th Anniversary port on Switch? It's on sale only this week and I'd like to know if this port is worth it.
@Turrican280 Still unsure: when looking at the Switch screenshots in this article, I'm afraid this seems like a lot of interface and details for a 6.2” screen. I own an iPad Pro 9.7” and will likely switch for the new 11” Pro model this year, so I'm really thinking it will likely be more comfortable... at least visually. Gameplay-wise is, a few years ago I played X-COM on iPad: the tablet got really hot after some time, and it was really tiresome for my hand to move around the screen given the many actions the game required. TBS could pose the same issues, although visually it looks more appealing, notwithstanding the absence of the 3rd episode on iOS.
@Turrican280 Thanks for your reply! Too bad for the third episode indeed, I didn't know they simply don't have any plans on porting it to iOS, I guess that's due to Apple's fee but that's disappointing anyway.
Even though there obviously are higher up financial reasons for this lack of enthusiasm from Nintendo towards e-sport, I entirely agree with Sakurai's statement: let games be games.
Gaming used to be so much more pleasant because this bs esport/influencer craze fueled by big publishers... The Polygon news feed is a sad abstract of what this leads to.
And to think they could have made the launch of their online service actually exciting with very little effort... How can they suck so much at marketing this offer.
Comments 47
Re: Review: Plants vs. Zombies: Replanted (Switch 2) - An Imperfect Specimen, But Still Bloomin' Good
Happy to see it's been patched, but the launch version seemed like an absolute shame. I'll wait to see if they keep fixing the remaining issues before potentially buying it.
Re: RollerCoaster Tycoon 3: Complete Edition Physical Release Announced For Switch
I loved RCT 1 & 2, the 3D episodes looked too horrendous for me to even get curious about the gameplay.
Re: Plants Vs. Zombies: Replanted Has Been Updated, Here Are The Full Patch Notes
@MJF Nice to see that the game's publisher is an active member of Nintendo Life.
Re: Plants Vs. Zombies: Replanted Has Been Updated, Here Are The Full Patch Notes
You can really tell how much thought went into this remaster and its perfectly smooth launch.
Re: Review: Pokémon Legends: Z-A - Nintendo Switch 2 Edition - Stellar Battles, But A Step Down From Arceus
Haven't purchased a Pokemon game since 2017, this isn't likely to change anytime soon at this rate.
Re: Poll: How Many New Games Do You Buy In A Year?
I buy 4–7 new games a year, but only end up playing 1.5–3. My backlog hurts.
Re: Shinobi: Art Of Vengeance Switch Resolution Update Now Available
@lumothesinner Thanks, but my point was about the ability or not for PS5 to output the 4K @120Hz that the Switch 2 cannot. If that is so I would definitely lean towards the PS5 version, but if even the PS5 version cannot run at 120Hz, I'll wait to see if the Switch 2 version can at least match the 4K @ stable 60 fps of the PS5 version.
Re: Shinobi: Art Of Vengeance Switch Resolution Update Now Available
What framerate and resolution is it now supposed to be running at on Switch 2?
I would hope for 4K @120Hz for this type of game, but I believe that even the PS5 doesn't offer 120Hz support.
Re: Super Mario Galaxy 1 + 2 Switch Comparison Video Makes Nintendo's Upgrades Clearer
All I noticed in the video, besides the deplorable price, is the extra aliasing on the Switch version. Big nope for me, but I didn't care for the originals either so, oh well.
Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection
Does it work at 120fps in both handheld and docked mode? (with a compatible TV)
Re: Square Enix Rules Out Switch 2 "Upgrade Path" For Dragon Quest I & II HD-2D Remake
→ Then I won't buy either. Simple as that.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - Nintendo Switch 2 Edition - A Sublime Sequel, Now Sublimer
How can you write a review on this technical upgrade without any mention of HDR being present or not is beyond me. I guess Digital Foundry is the place to go, as always.
Re: Shenmue III On Switch 2? Publisher's Latest Tease Suggests It Might Be Happening
Thanks but... no thanks.
Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?
I only have time to play 2–3 games a year (usually one big title and a couple of mid-sized ones), around 200–250 hours at best. Whether a game costs €50 or €100, or whether the system costs €300 or €600 — it really doesn’t matter to me. If I want it, I’ll buy it. When you have a hobby you truly enjoy and can afford it, you don’t overthink the price — within reason, of course.
Re: Random: If We Could Get A Zelda: Wind Waker Sequel Like This, We'd Be Ecstatic
And that, my friends, is why "art director" is a job and not a hobby.
Re: Review: Legacy Of Kain: Soul Reaver 1 & 2 Remastered (Switch) - Raziel Returns With A Feature-Packed Pair
Loved the first Blood Omen and its amazing intro. Never could get into the sequels and their horrendous blue-greenish color palette and boring atmosphere. Gonna pass.
Re: Review: Little Big Adventure - Twinsen's Quest (Switch) - Charisma & Quirkiness Can't Quite Carry A Cult Classic
Long-time fan of the IP but I'll pass, with regret.
Unfortunately, I saw it coming from a distance. A public playtest of ill omen took place only a few months ago: the first impressions were not very encouraging and there was no chance of them fixing it enough without delaying the game, which they did not (Microids I guess...).
Many good intentions, matched by the number of design errors. An overall feeling of misunderstanding of what it means to “modernize a game”: they removed elements with strong potential for innovation (e.g.: the mood system could have been used a la Majora's Mask) and failed to solve certain problems dating back to the time (e.g.: catastrophic jumps).
I cancelled my pre-orders yesterday (Switch and PS5 due to lack of info on version performance).
Re: Review: Metal Slug Tactics (Switch) - A Good Shot At Trying Something New
@CurryPowderKeg79 Snap, I think in this specific case I would rather wait 6 months for a physical release including the patches the game seems to need :/
Re: Review: Metal Slug Tactics (Switch) - A Good Shot At Trying Something New
Can we expect a physical copy?
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
@Medic_alert Apologies, I misread "last gen consoles" as "latest consoles".
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
@Medic_alert What do you mean? I just finished Cyberpunk 2077: Ultimate Edition on PS5, which contains the base game + the DLC.
Re: Talking Point: What Are You Playing This Weekend? (17th August)
@JohnnyMind Do you play 2.5 minutes of each of these game every day?
Re: Capcom Announces Summer Showcase 2024, Airing Next Week
@SillyG Any iOS device released since iPhone 7 is more powerful than a Switch. And every year, more new iPhones are sold (~200M/year) than Switch were sold over 7 years (~140M in total).
Add to this the compatibility with the very capable ARM Macs and iPads... That's a huge gap in sheer market size.
It makes a lot of sense to prioritize more capable chips vs. trying another "impossible port" to Switch of an aging game they already released a “cloud” version of last year.
Re: Soapbox: Where The Heck Is Fallout 3 On Switch?
I played them all.
Loved Fallout 1 and 2, then New Vegas was a miracle between the horrendous 3 and 4 which I'd rather forget about. (Tactics also was exciting at the time, not sure it aged well though.)
Re: Dragon Ball Xenoverse 2 'Future Saga' DLC Reveals New Playable Characters
The Xenoverse games are exactly the type of thing I thought I wanted when I was a kid, always looking to get more of the stuff I loved, no matter the quality. Good thing I grew up. This thing looks as horrendous, tawdry and exhausting as everything that came after DBZ.
Re: That's A Wrap! The Sonic The Hedgehog 3 Movie Is Done Filming
Sonic movies: 6 days of filming, 600 days of post-production.
Re: Feature: Zelda: Ocarina Of Time - Every Ocarina Song, Ranked From 'Worst' To Best
Another ranking nonsense.
Top three should be Song of Storm, Song of Time and the Bolero. Because I said so.
Re: Cult Of The Lamb Announces Sins Of The Flesh, Its "Next Free Major Content Update"
I wanted to play this game so bad when it released, but the reports on poor performance from the Switch version deterred me from going through and the hype went down.
I heard it didn't get solved, so perhaps I'll get it on Steam Deck someday...
Re: Newly Discovered Nintendo Filing Shows Off "Dual-Screen, Detachable Device"
Thanks but not thanks.
Re: Every Nintendo Switch Online N64 Game Ranked
If this "ranking" took playability into account, Goldeneye would be much further in the list. It's properly unplayable with the Switch controls, and I can't bring myself to pay the N64 controller for Switch just for this.
Re: Switch Online's N64 Update Is Live (Version 2.11.0), Here's What's Included
How about an update to make Goldeneye actually playable without having to buy the Switch-compatible N64 pad?
Re: Every Mega Man Game Ranked
I purchased the Megaman X Legacy Collection on Switch on day one and stopped playing it after less than an hour due to very poor performance on the very first level of Megaman X.
I don't remember if it had input lag as some comments mention, but it did have huge drops in frame rate. If they can't even do the first level right...
Re: The Designer Of The NES And SNES Has Retired From Nintendo After Almost 40 Years
Any idea on what he actually worked on since the NES/SNES era?
Re: Review: Firewatch - There's No Smoke Without Fire In This Essential Indie Hit
Currently playing it on Switch. I want to love the game because of its charming visuals and thrilling storyline, but the performance on this version is so bad it's making it difficult at times.
Plus, I just lost 30 minutes of playing time due to a game-breaking bug on Day 77 that has been around since 2016 (5 years!) and still isn't fixed despite being mentioned hundreds or thousands of time online.
Given the success of this game, it's a shame the developers and Nintendo allowed such a broken game to be released on the eShop.
Re: Poll: No, Really, What Was Nintendo's Worst Year?
2006–2016 was the decade where Nintendo completely lost me with bland games on gimmicky hardware. Bought my heart back entirely with the Switch.
Re: Nintendo Download: 25th June (Europe)
@FoxMcCloud Thanks! Picking it up
Re: Nintendo Download: 25th June (Europe)
@FoxMcCloud Thanks your reply. It's not that obvious though: some DOOM 1&2 ports were disappointing until patches saved them (Digital Foundry made a great video about that). How colors render, which format they used for the soundtrack, is the framerate consistent... these are valid questions.
As for the rest... surely the Duke remains the Duke, yes
Re: Nintendo Download: 25th June (Europe)
Hi, do you plan on posting a review of the Duke Nukem 3D 20th Anniversary port on Switch?
It's on sale only this week and I'd like to know if this port is worth it.
Re: Review: The Banner Saga (Switch eShop)
@Turrican280 Still unsure: when looking at the Switch screenshots in this article, I'm afraid this seems like a lot of interface and details for a 6.2” screen.
I own an iPad Pro 9.7” and will likely switch for the new 11” Pro model this year, so I'm really thinking it will likely be more comfortable... at least visually. Gameplay-wise is, a few years ago I played X-COM on iPad: the tablet got really hot after some time, and it was really tiresome for my hand to move around the screen given the many actions the game required. TBS could pose the same issues, although visually it looks more appealing, notwithstanding the absence of the 3rd episode on iOS.
Re: Review: The Banner Saga (Switch eShop)
@Turrican280 Thanks for your reply! Too bad for the third episode indeed, I didn't know they simply don't have any plans on porting it to iOS, I guess that's due to Apple's fee but that's disappointing anyway.
Re: Review: The Banner Saga (Switch eShop)
Hi @Turrican280 I'm hesitating between the iPad (larger screen, touch control) and the Switch version, which one would you recommend?
Re: Nintendo's Huge Spring Sale Is Now Live, More Than 300 Switch Games Discounted (Europe)
Damn, I was hoping DOOM 1 and 2 would be back on sale. Missed the great discount they applied ahead of the DOOM Eternal launch...
Re: Leading Smash Bros. Player Calls Out Nintendo For "Not Putting Resources Into The Scene"
Even though there obviously are higher up financial reasons for this lack of enthusiasm from Nintendo towards e-sport, I entirely agree with Sakurai's statement: let games be games.
Gaming used to be so much more pleasant because this bs esport/influencer craze fueled by big publishers... The Polygon news feed is a sad abstract of what this leads to.
Re: Campo Santo Releases Firewatch On Switch eShop Later This Month
Eager to play it but I'll keep waiting for a potential physical release.
Re: Nintendo Adds Trio Of Games To Switch Online NES Library Next Week
And to think they could have made the launch of their online service actually exciting with very little effort... How can they suck so much at marketing this offer.
Re: The Switch's Home Menu Uses Less Than 200 KB Of Resources For Super-Fast Load Times
I love the simplicity of the Switch UI. Now if they could make the eShop much (much) faster to load and smoother to explore... :-/
Re: Talking Point: What Are You Playing This Weekend? (July 28th)
Anyone here giving the “Titan Quest” Switch port a try? Hoping to see a review here anytime soon.