Comments 874

Re: Random: This Lucky Switch Fan Received A Physical Copy Of Sonic Colors Ultimate One Week Early

ClassSonicSatAm

@Porky Well they did release the game early if you brought the deluxe deal on the eshop, you can't even buy it physical in the uk intill next mouth, plus you gotta remember there's still the covid effecting a lot of game developers, while I agree with games being too reliant on patches they can turn a buggy game into a working game (if Sonic 06 had patches it could of fixed a lot of things)
Again Skyward Sword HD is nothing more then just the Wii game with HD textures and Amiibo support, that would be pretty hard to mess up... tho there's still new glitches

https://www.youtube.com/watch?v=aZMpTYZ4WK8

https://www.youtube.com/watch?v=qx0InOeXHN8

I would still call Sonic Colors Ultimate seen it was built on a different engine which is why the Switch is having trouble and not so much on other platforms it has too many changes that aren't in the Wii version not to mention new models, the new customization options for Sonic, Metal Sonic being in the game and a new soundtrack, even the location for red rings are different from the Wii Version.

Re: Random: This Lucky Switch Fan Received A Physical Copy Of Sonic Colors Ultimate One Week Early

ClassSonicSatAm

@Marioracer Sonic Color Ultimate to give credit where it's due they did at least make a full remake of Colors taking advantage of the PS4/Xbox one/PC not just limited to the Switch, there's new models, new modes with Metal Sonic's Rival Rush and Tails being in the game to help you from falling into a pit,
Tails never appeared outside the cutscenes and Metal wasn't even in the game lol While Zelda is just the Wii game with new textures it isn't a full remake like Wind Waker Wii U much like the Wii U's twilight princess remaster and Mario Galaxy is a Nvidia Shield port ahttps://www.youtube.com/watch?v=C29QBCY57-E&t=53s which has been out for years along with a few other HD Wii games.

Re: Sonic Mania Is Now 4 Years Old

ClassSonicSatAm

@RupeeClock No I meant despite Christen Whitehead having a new engine that matches the Genesis games way more then Sonic 4's edited Rush Engine, SEGA didn't let him make a new 2D Sonic game intill Mania and just kept letting Sonic Team/Dimps mess up Sonic 4.
Ironically the CW ports did try to add new levels based on new and unused beta ideas, but SEGA kept getting them removed aside from hidden palace in the Sonic 2 port.

Re: Reminder: You Can Now Pre-Order Sonic Colors: Ultimate On The Switch eShop

ClassSonicSatAm

@Clyde_Radcliffe Thing is with the Skyward Sword it's more of a simple remaster, still uses alot of Wii models and such, wouldn't be surprised if it's half emulation and half a port like Super Mario Galaxy was on 3D All Stars, while Sonic Colors Ultimate is a full on remake and since it's being released on other systems/PC it won't be limited to the Switch's hardware power.

Re: Rumour: Super Mario Remasters To Be Announced This Month, But Won't Launch On Mario's 35th

ClassSonicSatAm

@Grumblevolcano only reason we even got Super Mario All-Stars back then was due to them testing out the Snes hardware with nes ports before making new games for it, Zelda 2 was being ported to it to show the boost in colors in 1988, figure they finished these tech demos as a easy way to get people to buy the SNES in cart collections or as BS-X downloads which Zelda 1 and the first 3 Mario games got with some new edits/features, I don't see Nintendo going though all the effort to port wii/gc/n64 games to the Switch, 3D World seems more likely since they been doing Wii U ports since the start

Re: Review: SEGA AGES Herzog Zwei - A Seminal RTS And One Of The Best Two-Player Games Ever Made

ClassSonicSatAm

Just another Genesis rom release with a fancy tutorial mode..
Virtua Racing seems like the only SEGA AGES release to really push the boat out. that Star Wars Arcade M2 talked about would of been nice, or one of the Dreamcast/Saturn games they hinted at doing when they started this some years ago..
Guess if we want any more rare SEGA arcade games your have to get one of the Arcade 1up machines or that Mini SEGA astro arcade machine

Re: Has The Chibi-Robo Studio Skip Pulled The Plug On Development?

ClassSonicSatAm

@nessisonett I think it would of helped if they translated the Wii port of the 1st game rather then leaving it in Japan only since when it came out on the Gamecube it was near the end of it's life span along with releasing park patrol better releasing it as a Walmart only game and no release in Europe was stupid I think it would of help more people get into the series same with Chibi-Robo! Happy, Rich Big Sweep which follows from the game cube's gameplay and story
instead they put more focus in releasing these spin off games worldwide no body wanted.

Re: Sega Wants To Take "Good Care" Of 2D And 3D Sonic In The Future

ClassSonicSatAm

@Runex2121 But it's no different from Sonic Generations only Modern and Classic have way better level designs, and you had skillz you could customise them, like giving Classic a homing attack/back up shields Mario World/New Mario Bros style, or make Modern's Boost faster/unlimited, using a time stop/chaos control like power as I said Forces even uses the most of the same zones from it too with minor changes Green Hill to Sand Hill tho being way shorter,less open and 3D, even most of the time it auto pilots Sonic so you don't even need to turn left and right, top that off with the pointless fanfic/avatar story, such a step back it makes Sonic Colors seem more polished

as for Mania I loved it at first but bit like Forces it's gotten a bit old reusing classic zones, the best part of Mania was the new zones/speical stages, feel the next Mania title should go all out on, atm when I play a old zone in it, it just makes me want to play the full genesis game it's ripped from.

Re: Sega Wants To Take "Good Care" Of 2D And 3D Sonic In The Future

ClassSonicSatAm

@RupeeClock Sonic Forces is basically Sonic Generations but done badly and Avatar stages/stuff even most of the zones were basically Classic Sonic ones, Green Hill, Death Egg, chemical plant, Casino night now a forest the mobile version Speed Battle even just ripped sky sanctuary and city escape from Generations rather remaking a different zone that wasn't in Generations or coming up with a new one

They should really take in some of the 3D Fan game developers like they did with Mania, to make either a 3D Modern or Classic Sonic game, as long they stay in their own dimensions it shouldn't be a problem, Sonic Utopia is one of the best Sonic games I ever played, even if it's just one stage atm.

Re: Illumination's Mario Movie Still Making Good Progress, Despite Current Lockdowns

ClassSonicSatAm

@PBandSmelly @Toy_Link Ya know just because Illumination's own creations can be annoying, doesn't mean they are going to change Mario and turn Toads into minions clones, Nintendo already has the world and characters set, all they going to do is just make talk, Wario Ware Gold shown this can be good, and most people like mario and rabbids cutscenes Illumination has help make the rabbids, while they were just as annoying in the crossover, the Mario characters weren't so I don't see the big issue, it's not another live action film that almost little to do with mario

Re: Mario Bros. World Record Holders Achieve Unthinkable Score On The Game's Hardest Setting

ClassSonicSatAm

@brunojenso Think it's to do with the gaming crash of 1983 and the fact Super Mario Bros took the world by storm
While I prefer Mario Bros, it's basically a knock off of Joust
That said it's had alot more remakes then SMB1, Mario Bros 3 had a mode based on it, Mario Clash is basically a remake of it without Luigi sadly, all the main Mario games on GBA included a 4 player remake

Re: Sega Open To Reviving Sonic's 1993 Arcade Game, But Needs Your Support

ClassSonicSatAm

@retro_player_77 Yeah Knuckles chaotix was also meant to be in Sonic Gems not sure why they didn't include that *guess again they didn't want to emulate, since Sonic CD/R were PC ver ports with Sonic Fighters being one of M2's early Model 2 ports, they done a few others during the PS2 era mainly kept in Japan, they even did Sega Rally 1

M2 has managed to change alot of old SEGA games that had control issues over the years, just hope SEGA lets them do this game rather then another forgettable one like Puzzle & Action: Tant-R

Re: Sega Open To Reviving Sonic's 1993 Arcade Game, But Needs Your Support

ClassSonicSatAm

@siavm We already had sonic adventure 3... 3 times Heroes since that continued the story/kept the 4 different story
Sonic 06 again continued the story, had Team Dark still, and alot more SA1 gameplay features, made the real-world setting graphics even closer then SA1 and 2
and lastly Sonic World Adventure/Unleashed which had alot of RPG stuff, Hub worlds, a real world adventure setting but with more cartoon designs

Tho getting SEGA to remake SA1/2 and make "true" SA3 won't fix much seeing how they couldn't even make another Generations style game with Forces without messing up the basics

Re: Sega Open To Reviving Sonic's 1993 Arcade Game, But Needs Your Support

ClassSonicSatAm

@retro_player_77 Unless M2 is able to change the controls for the game which is why alot of times SEGA never bothered to re-release it Gems could of had it, but it would of been emulated like the Mame versions rather then rebuild like M2 has done with other SEGA arcade games, I mean look at Virtua Racing, they added a whole new control style alongside with the optional original control setting

Re: Sega Open To Reviving Sonic's 1993 Arcade Game, But Needs Your Support

ClassSonicSatAm

@Nic-Noc20th-C Well it did get exported to the UK Sega World to my understanding but the game itself was never translated to english, basically you didn't understand what Eggman, Sonic and Co were saying tho you could still play think that's why they brought it over from Japan anyway, there was a western version in the works, and the rom has english text messages, a SatAm style Robotnik sprite to replace Eggman, if M2 make this they should really look into finishing the US version much like how they restored honey to Sonic The Fighters on the 360/PS3 another M2 game I would love to see on the Switch

Re: Sega Says Thunder Force AC Is Hitting The Switch eShop "Soon"

ClassSonicSatAm

Almost forgot about the SEGA AGES stuff, I wish they would hurry with bringing the ones Japan already has over here, I don't see why we should have to wait/import it off the Japan eshop when it's already been translated, heck most of these games are just ports from the 3DS 3D Classics rather then full new games, or at least aim big with the next releases I mean while these are nice I much rather any of the Model 2 arcade games to be ported over like the ones Xbox 360/One has from their past efforts