Sonic Mania is now four years old, which may not be a huge landmark but, well, this Sonic-nerd wants to celebrate it anyway. It is the game, after all, that reminds players old and new that, actually, there's more to Sonic than 'alright' 3D platformers.
Created by a group of small developers and super-fans with SEGA's blessing (and actual financial backing, to be fair), it was the first full 2D retro-styled Sonic game in a couple of decades when it landed on assorted systems, including the Nintendo Switch. We described it as 'Sonic back to his best' in our review and, well, this scribe stands by that.
A little later we had the DLC expansion / re-release of Sonic Mania Plus, which added new modes and additional playable characters to round out what was already a strong package; that edition had a much-requested physical release too.
Naturally the Sonic account has celebrated the occasion with some awesome artwork, and we've also thrown in an older tweet from Christian Whitehead featuring some photos of the development team.
There's been no real sign of a follow-up and it doesn't appear to be on the cards, though SEGA has Sonic Colors Ultimate on the way soon.
Let us know if you're a Sonic Mania fan and if you haven't played it yet... get on that.
Comments 43
I would love a follow up in the same style but with the graphics of Sonic Generations. There are still so many levels to return to like Star Light Zone, Aquatic Ruin Zone, Ice Cap Zone, even Master System levels like Bridge Zone and Crystal Egg Zone, as well as new levels of course.
It's bizarre that there's been no sequel. It really seems that the natural thing to do would be to make a sequel, but with all-original zones (instead of reusing Mega Drive zones like Mania did). I can't understand why that hasn't happened by now.
Sonic Mania Is Now 4 Years Old & Knuckles
@Splodge
Unfortunately it might be a case of SEGA of Japan or Sonic Team's pride.
They were probably not too happy that a small team outshone a major project like Sonic Forces.
We might not be getting a Sonic Mania followup anytime soon, but at least we have another 3D Sonic game that will surely piss off fans!
This was the answer to where sonic games should go. Instead we got forces and now colours and another big 3d attempt in the works.
Sega seem incapable of making good decisions for Sonic. Still havnt released the best versions of CD etc on consoles
@Roibeard64
That's what Sonic Origins is apparently supposed to be anyway, a console compilation release of these updated versions of 1, 2, CD, then also 3 & Knuckles apparently.
Wow how time fly's by, It doesn't really feel like 4 years.
a shame they haven't made a sequel
@Splodge It's bizarre that there wasn't a sequel to Sonic Generations either (also felt like the natural thing to do) and it's bizarre that they made Team Sonic Racing instead of a new Sega All-Stars Racing but Sega gonna Sega.
Me personally I preferred Sonic Forces to Mania (and actually it sold better) but that's because I'm more into 3D Sonic games, even the ones that are less than perfect. One of the few Switch games I've played through multiple times.
This bought my faith back in the greatness of Sonic, but I think Sonic Team got annoyed that a little dev has done a better job than they have
@Bunkerneath @RupeeClock I'm pretty sure Christian Whitehead is working on Sonic Origins (they're his versions of the games) so not sure there's bad blood between them or something. Hopefully Sonic Mania 2 will come after but who knows with Sega.
@Clyde_Radcliffe
I'd always assumed that Sonic Forces was a sequel to Sonic Generations - not a story sequel but it does seem to be a follow-on in terms of gameplay.
So if it's already been 4 years I guess we aren't getting a sequel. They'd have done it by now. Well I suppose they don't wanna keep the franchise going on nostalgia alone. New ideas and finally figuring out the secret to a good 3D modern sonic would help but this is Sega we're talking about.
@Splodge Possibly they tried to but if they did the engine and controls are a lot more janky and stiff, lol...
I still love Forces though, despite it's flaws. I like how brainless it is... I just zone out and enjoy the rush. It makes me laugh too and the music is fantastic.
@Clyde_Radcliffe
There's always the possibility that SEGA are just using Christian Whitehead's code from before, but realistically he probably is involved if Sonic 3 & Knuckles is to receive the same treatment.
They couldn't be using a project like Sonic 3 A.I.R. after all. That's an amazing way to play S3&K on PC these days.
Honestly though, it's funny that Sonic Origins gets announced around the times that decompilation efforts of the Android versions of Sonic 1, 2, and CD bore fruit. I'm not sure what happened first though.
Oh and if there is a Sonic Mania 2 I hope AMY is playable in it! Preferably wielding a big old hammer.
Personally I'd love for the Mania brand to make revamped older zones its "thing" going forward.
Honestly I think the clamour for brand-new zones is a bit overblown at this point, considering that Mania gave us the definitive versions of Green Hill and Chemical Plant imo, each with their own special and highly enjoyable gimmicks that were perfectly implemented (especially that delightful surprise boss - which was just chef's kiss). I'd even go as far as to say I found these two zones more fun than Press Garden, which was brand new.
If there's anyone who has a chance of making us fall in love with zones like Labyrinth and Sandopolis, it's definitely the Mania devs. So why not let them add their own spin to these classic stages?
Too bad Sega’s a sad clown show with their legacy IP including Sonic. They stumbled into the project and still they couldn’t manage to repeat it’s success since then.
4 years and still no signs of a follow up! I can understand the team behind Mania perhaps not wanting to do it all again, but the Sonic Team have surely missed a trick not picking up the baton and bringing us what I believe would be an even better game.
Perhaps there are plans to be announced soon...
@Carck what I mean is sonic forces is the kind of mediocre to extremely bad 3d Sonic games Sega makes mistakes over and over again. Whereas a team of passionate sonic fans actually made something decent that people enjoy.
Sega has given us sonic 06, unleashed, black Knight, lost world,colours and boom (through another studio)
They seem incapable of sticking with a formula and improving it, it's has to be big, 3D and with somekinda half baked gimmick.
Every step in a decent direction like colours or generations is undone by next game.
Mania is actually a decent game.
Shows Sega don't know how to make Sonic work themselves since Dreamcast days.
I hope the next retro infused Sonic game doesn't recycle zones again.
Green Hill and Chemical Plant were novel in Sonic Generations, but they're overdone now.
@RupeeClock here's hoping if it's just the mega drive ports again for 12 th time with ....groan...spinball thrown in I'll be passing
@Roibeard64
You don't seem to be familiar with Sonic Origins.
https://sonic.fandom.com/wiki/Sonic_Origins
They aren't emulating the games, of course they are based on the original Mega Drive and Mega CD titles, but they are rebuilding the games for things like widescreen support, enhancements, and apparently some accessibility changes like with Sonic Colors Ultimate.
@ShadowofTwilight22 wasn't the biggest fan of it myself I'd be of the opinion it's better side of mediocre like
Colours was much more enjoyable for me personally as well as some of the portable games.
If you enjoyed it great, like of course its all opinion and entirely subjective.
Me personally I just don't think Sega have actually made a truly great sonic game since adventure 2,
Colours and Generations got closest but still just never recaptured quality.
And honestly I don't think they likely will.
I got the physical copy with the reverse Mega Drive cover. An excellent return to form for 2D Sonic. I’ve never tried the 3D games but will give Sonic Colours a try if it reviews well. The Wii version got a good review, so I guess it’s likely. Bring on the origins collection.
@RupeeClock hoping for that. Just they have a bad track record of just releasing same mega drive ports rather than properly remastering them.
Plus often it's missing sonic 3 which is a pain. (I know the reasons but it's still annoying)
@Carck well if you're happy for sega to keep making sonic games that get review scores of between 40-60% than actually learn from past mistakes cool.
But sad fact is that the majority of Sonic games are now rubbish. Hence the delisting of many of them
Dang it, saw the picture and the “news” tag and for a moment thought a sequel was coming.
@ThomasBW84 You guys should totally set up an “anniversary” tag for news stories.
@gaga64 I think we have one, fair point!
Buy Sonic Mania Plus on eBay now while you still can... physical copies with the booklet are going gone!
It's a great game and one of my absolute favorites on the Nintendo Switch.
I consider Mania not "the first good Sonic game since 3K" but rather "the first Sonic game since 3K"
"A Sonic game", to me, is not the same as "a game about Sonic", whether it's the bad 3D games like 06 and Adventure, or the good 3D games like Colours or Lost World, none of them have the right physics for me to truly consider them Sonic games, just games about Sonic.
@Clyde_Radcliffe I don't mind which style she uses, but I'd like if they make playable Amy in the style of the first Sonic Advance (she didn't have spin-based moves, but relied on normal jumps, her hammer and slides). I believe in Sonic Advance 2 they changed her to be more like Sonic, Tails and Knuckles.
I was lucky I could get the Sonic Mania Plus physical version earlier this year. It's definitely a nice addition to my collection, but not as nice as the Japanese version would've been, which also included the Game Soundtrack minus the remixes of the Masato Nakamura songs.
@RupeeClock Much like how it took years for SEGA to allow Mania to happen, with Sonic Team making Sonic 4 and getting outshine by Christian Whitehead's Sonic CD port.
@ClassSonicSatAm
Even if you make a new game, if it's bad it can be outperformed by a port of a old but good game.
Ironically SEGA understand too well that their retro games are strong performers, but actively avoid developing new titles like them.
Adore Sonic Mania and have bought it four times across various platforms now in an attempt to try and convince SEGA to make another one. I live in hope.
Where’s the sequel?
I bought sonic mania when it came out, but I still haven't figured out why sonic games are supposed to be fun.
I held off buying it when it came out as it was a digital code in a box only, and I remember stating sooooooo many times how I had such a strong feeling it would get a proper physical release in the future because of how well it was received and its sales. Guys in my local GAME, and people on this very site refused to believe it too.....but well, I win 🤣 lol
@RupeeClock No I meant despite Christen Whitehead having a new engine that matches the Genesis games way more then Sonic 4's edited Rush Engine, SEGA didn't let him make a new 2D Sonic game intill Mania and just kept letting Sonic Team/Dimps mess up Sonic 4.
Ironically the CW ports did try to add new levels based on new and unused beta ideas, but SEGA kept getting them removed aside from hidden palace in the Sonic 2 port.
@ClassSonicSatAm
it's important to consider that Sonic 4 was not conceived as Sonic 4, it was designed to be a mobile game under the working title "Sonic the Portable", and evidence of this still exists in the final game.
Calling it Sonic 4 was a marketing blunder on SEGA's part, not the fault of the developers. It set players up for disappointment, but it doesn't mean Sonic 4 wasn't a mediocre game regardless. SEGA were asking Dimps to use the Rush engine in ways it really wasn't meant to be used, perceived issues like poor momentum or physics were due to how the Rush games were not designed around the nuances of the classic Genesis games.
@RupeeClock It definitely didn't deserve that title. All the Classic Sonic games brought something new to the table, Sonic 1 gave us Sonic and Eggman, Sonic 2 gave us tails, Sonic CD gave us Amy and Metal Sonic, and Sonic 3 (& Knuckles) gave us Knuckles. And what did "Sonic the Hedgehog 4 give us? ABSOLUTELY NOTHING.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...