"It isn't cheating, they've temporarily taken down their in game tracking system to help them cope with the large traffic of users, so I used a third party one that causes just as much, perhaps even more, strain on their servers."
This is how it sounds to me whenever I hear people say they've been forced to use third party tracking sites. They're not a solution, they are adding to the problem.
@TheWPCTraveler there's probably a bootleg Pokemon app game with more. Or at least several Pokemon Guide apps that probably list themselves under "Games".
Yeah, this game seems to be taking Heavy "inspiration" from an old PC game. One that was bundled with old A-drive floppy disks. Named Sky roads or something? The name escapes me right now but I've seen the game sorta recently (they played a Christmas edition of the game on Steam Train last Christmas).
While not connected to Nintendo Consoles (yet?), Undertale was another roaring KS success story.
I think the biggest problem with MN9 was that they kicked off the Kickstarter too early. It was barely a concept, with, apparently, nothing solid to it. They should have perhaps waited until they had more of it pinned down, like the art style, though maybe that was the plan. It just feels that there is little reason, especially considering the money raised, why they couldn't manage to match the concept art a little better.
Like Bloodstained is managing, which also had 2D concept art but is in 3D. But there they are taking every step possible to match expectations.
With Half Genie Hero, they already had an artist, and their art style, lined up ready. What we saw is looking to be what we'll get.
Shovel Knight and HLD had the art as their sellings points, and did not let down visually.
Of course games are not just about the art, but the problem here has been what feels like Purposeful misdirection. They wanted to sell the idea, but seemingly had no intention of matching the expectations set.
This is always unfortunate for those in the UK, though I think I have managed to snag other con exclusive toys on eBay in the past. I would certainly like these, though I'm slightly confused. Two four figure sets? So does that mean to feature multiple of the same colour like in the above image, I'd need multiple of the same sets? Cowabummer!
Any idea if that discount you reported last week is going to actually happen this week? Parascientific Escape Cruise?
Also those Atlus discounts are a bit of a slap in the face. Feels like there's a story behind that rather Drastic Permanent price drops, though definitely connected to the whole NIS no longer having the Atlus connection, it is still a little insane.
@GN004Nadleeh you mean, you wish Max Factory/ Good Smile Company would make a Wind Waker Figma? Figma is the toyline.
GSC did already make a WW Link Nendoroid with a WW Zelda coming up too. I doubt they'd do a Figma though, the Nendoroids are already pretty accurate to how the characters look in game. The designs of WW don't really match figmas very well. Figma are GSC's line for more realisticly proportioned characters, while Nendoroids are their Chibi versions, and the WW designs are already pretty Chibi-fied.
To answer my own question, yes. This looks like Finding Teddy 2, from what I saw played of it on Steam Train. Which is kinda odd. Isn't it a sequel? And why the name change?
I think Toby should talk to Yacht Club about porting it. Their 3DS and WiiU versions of Shovel Knight were spot on, especially the 3DS version that included some of the nicest use of 3D Sprite work I've seen. Imagine Lesser Dog, but with 3D effects. Imagine the Neutral Route's final boss with 3D effects!
… this is the same old footage from the Kickstarter. There seems to have been a recent update with a developer walking through a demo, but they also seem to have suffered from some setbacks, so it seems that the actual game is still very far off.
So my point is… why this new article all of a sudden?
This was a surprise, and does not make a lot of sense to me. I actually forgot about the Nintendo Direct, and only tuned into the last minute. What I tuned into looked like a joke.
I know when Snake was in Smash Brawl, it was somewhat odd. But for many people, especially in the West, their first experience of the Metal Gear series was on the NES, and there was a MGS remake on the Gamecube as well. He did have a connection, even if not especially strong. Megaman also kicked off on the NES, so had a strong connection. Shulk was also odd, but had a strong connection with Nintendo consoles, which was strengthened by the remake for the 3DS.
But Cloud has no connection at all to Nintendo, other than possibly making cameos in some games? Though if they did produce a FF7 remake for 3DS or WiiU, that would be make this make more sense, and be quite welcome. But it is unlikely. There Is a remake on the way, but Wikipedia seems to say that it is a timed exclusive for the PS4. While that suggests maybe it will grace other platforms eventually in this remake form, it'll be a long time after he starts kicking around in Smash. Most likely it'll hit the NX.
Unless they're making multiple remakes at the same time. Then I'd wager it would be more likely a 3DS release.
But if they can put in Cloud, I demand they put in Papyrus too. And a Sans Assist Trophy, which only actually does something if someone is winning in a big way(i.e. have 'killed' a lot of opponents). Then, Megalovania plays....
I would also love the chance to try my hand at Gumshoe again. Never got very far in it as a kid, but I'm generally a much more skilled player these days, so it would be interesting to give it another go…
@JJtheTexan @brianvgplayer I had one Dizzy Game, though a bit of an oddity, it was on a weird thing that looked like a Game Genie, and required another game plugged into it to work. I forget which one of was. All I remember was that there was a leprechaun all the way to the left. I think the last boss also required a mirror to defeat, but that was from a guide, never reached the end myself.
"Sir, one of our stores just ordered our entire stock of gift cards?" "I see no issue here, carry on."
I mean, surely someone should have looked at it and thought "that can't be right…" Somewhere down the line? Or is their process just that completely automated?
Ok, for anyone who wants to play this game, I have some Important Advice for you: Play the original game first. It's not essential, but this game is still pretty much a sequel. The original is available for free on PC from their own website, at least it was when I played it. I believe it was some kind of school/college/university project? Either way, it'll give you a neat introduction to the characters.
I backed the Kickstarter and played it on PC, but I ended up somewhat disappointed. I was hoping for more emphasis on horror, but there was nothing really scary or even that creepy about the game.
I would adore for a translated version of the Snes Clock Tower game to be released in the West in some form. Or at least for someone to do a game in a similar style to that. That's what I had hoped this game would be.
@alkteriosgames You misunderstand. From the sound of the review your 'simpler' enemies, are among the hardest to deal with. The suggestion to make them move to the sides was to make them easier to deal with, not asking for more complexity. The reviewer describes his experience as having to enter their line of fire to try to deal with enemies, and how this was frustrating to do without getting hit. Sure, you want your game to be hard, but by the reviewers description of it, it starts off too hard.
Sounds like it could have be improved with a few key design changes. Like having multiple lives. Having "three strikes against you, and you're out/lose a life". It sounds like every ship flies in a straight line, right? Well giving them bit of movement to the side would have helped matters somewhat. And those asteroids sound like they could have done with some tweaking to make it play better.
@Tubalcain You're missing the point entirely. I'm not saying that AAA games are the problem, but how Publishers seem to treat them. Almost every game that comes from a big publisher has to be AAA. I'm saying that we don't need every game to be AAA, and especially we don't need them being rushed out the door for Christmas. You mention Arkham Knight, a game that was pulled from the Steam Store as the PC version released was apparently a mess. Phantom Pain was lucky to come out at all, and no matter how much of a success it is, Konami are going to call it a disappointment and shovel dung on top of it. The problem is not AAA games, but the way publishers treat them. They're the be all and end all now. Every game has to be AAA or else they won't consider making it. Every game has to be a Super Success or else it's a disappointment.
Not every game has to be AAA. Not everyone can afford to buy every triple A title, or even that many of them. Not everyone can even afford every current gen console. Someone without a PS4 or XBONE doesn't really care for about their AAA line up, if they can't afford the consoles, so it makes no difference.
I'm not saying that AAA games are bad, I'm saying they're not the be all and end all. And we certainly don't need them being rushed out the door in unfinished states.
Let's be honest here, this "AAA" nonsense has become something of a plague on the games industry. Publishers in recent times have been pushing way too hard for AAA titles. These days "AAA" is counting for less and less, as publishers make every game "AAA", and Most of the time they're being released as buggy messes. AC Unity for example and its fiasco. The last AAA title I brought at launch (that wasn't Nintendo) was either Alien Isolation or Evole. The latter was a monumental disappointment, a hideous mess of almost everything wrong with current AAA games. The former was praised by critics and players, but considered a disappointment by Sega. I saw a recent editorial by Jim Sterling that pointed out that not every game has to be a AAA. More smaller titles may produce a better profit than throwing all their eggs into a "AAA" title shaped basket. I may have not brought many "Big Games" recently, but I have brought many indie and such games. Yeah, a lack of many new "Big Games" for the WiiU this Christmas may be a disappointment, but if the PS4's AAA games end up being AC Unitys due to be rushed out the door, then WiiU owners won't be the only ones dealing with disappointments.
@Crimson_Ridley They haven't even attempted to deliver mine yet. They're been steadfast in their estimate of Monday so far. Of course, Monday is going to be an awkward delivery day for me, as I'm out for most of it. Either way, I'm going to be spending this Mario Anniversary writing out a Complaint to Nintendo.
@Koopa-King While I'm not sure their reasoning was quite right, I kinda agree. The Minecraft Mod is available for free I believe, even if the base game is not. It was not done to make a profit, nor to promote a product. This, while also presumably free, was created to Promote the game. It's saying "BUY OUR GAME! And enjoy this!" It was made to create a profit by convincing people to buy the base game. It also doesn't help that Disney are rather infamous for overzealously protecting Their Intellectual Property.
@ThomasBW84 Well I would be making levels, but my preorder from the UK Nintendo Store still hasn't arrived. My delivery estimate is Monday. Very bad form from the Nintendo Store, reminds me what happened with Mario Kart 8. Depending on how wide spread this late delivery is, it might be even be news worthy, though obviously it pales in comparison to GAME's blunder. Did anyone else here order from the Nintendo Store, and are still left waiting?
@Starwolf_UK Amazon have the Shovel Knight Amiibo listed now? Well looks like I'll be buying that from a company less likely to fudge up my payment so badly…
Hey NintendoLife, where's a link to the KS page? Or do you feel that the project is too suspect? Or have they yet to start? I have to admit, having those "Real Classic" goals before the actual current gen consoles, is extremely odd… Often with a project that is a little too niche like this one, it's better off not to start with so many stretch goals or even start with none and mention them when you actually approach the main goal. I would be surprised if they have actually fully considered the full cost of many of those stretch goals.
I got a Turok vibe from that last FPS segment, what with that T-Rex.
Ok, weak connection at best, much like the rest of the video. The first segment was clearly DK, but well, enough that it was obvious, but then a little jarring with how loosely it followed the well known formula. The MK one followed the source material a lot more closely, even with what felt like a nod to X-Ray combos from the recent titles. The contra style shooter… couldn't really place a reference at all. With this kind of video, I think it's better to follow the reference material a little more closely. Like for the DK one: make the layout near identical to the original, include some barrel jumping. I mean, I get part of the charm is when Eddie breaks away from the game mechanics to cheat and win, but that only works if they follow the mechanics initially (hence why the MK segment works perhaps the best). Unless they wondered away from the source material so much to prevent being sued? As Nintendo might not be entirely happy with the tribute…
@EllenJMiller postman? Nintendo UK seem to use some other delivery service for me, that is hit or miss. I mean, yesterday they followed my instructions to deliver my Wooly World SE just fine, but today they completely failed to deliver my ZS Samus and Dark Pit, even though I was home when they made the delivery attempt. I think they must have pressed the wrong door buzzer entirely. Really annoying, as if they were Royal Mail, I'd just pop down to the Post Depo at my convenience(it's a short walk from my flat). But now I have to hope they don't mess it up a second day…
Rive seemed fun enough, but ran AWFULLY on my WiiU for some reason. Could it have been that it was still downloading the other demos at the time or something? But during the Boss it was, well, nearly unplayable.
Forma was… eh. Nice enough, but unlikely to hold my attention for long enough, It was pretty confusing that you had to back track all the way to a door in the first area, with no clear indication that it was open now? And I kinda hate it when demos don't include a boss battle. Do trailers and teasers, sure, but I want a demo to give me a clear idea of how a game plays. Including Boss Battles, since these can make or break a game often.
Extreme Exorcism was a lot of fun, I kept trying it over and over! And that was just by myself, I want to try it with multiplayer too! It's a very fun and interesting gameplay mechanic. Very interested in the final product.
Comments 721
Re: Niantic Is Dropping The Ban Hammer On Pokémon GO Players Who "Cheat"
"It isn't cheating, they've temporarily taken down their in game tracking system to help them cope with the large traffic of users, so I used a third party one that causes just as much, perhaps even more, strain on their servers."
This is how it sounds to me whenever I hear people say they've been forced to use third party tracking sites. They're not a solution, they are adding to the problem.
Re: Pokémon GO Has Set Five Guinness World Records
@TheWPCTraveler there's probably a bootleg Pokemon app game with more. Or at least several Pokemon Guide apps that probably list themselves under "Games".
Re: Nintendo Download: 28th July (North America)
Gotta Protectors is an Instant buy for me… if it comes out in the UK.
I loved it on the Xbox live indie games.
Re: Review: SpaceRoads (Wii U eShop)
Yeah, this game seems to be taking Heavy "inspiration" from an old PC game. One that was bundled with old A-drive floppy disks. Named Sky roads or something? The name escapes me right now but I've seen the game sorta recently (they played a Christmas edition of the game on Steam Train last Christmas).
Re: Pokémon GO Global Rollout Delayed While Niantic Fixes Server Woes
@ekreig "We're still not at the amount of cash where we can make a comfortable bed with it."
Re: Nintendo Download: 7th July (Europe)
Hmmm, might pick up the Layton Movie again (I have it on Blu Ray), but other than that it's deathly quiet…
Can anyone confirm if the Layton Movie is in 3D? For that price… probably not…
Worst thing about that price, is no MyNintento points event for buying it…
:/
Re: Editorial: Mighty No. 9 and High Profile Disappointments Don't Invalidate Crowdfunding
While not connected to Nintendo Consoles (yet?), Undertale was another roaring KS success story.
I think the biggest problem with MN9 was that they kicked off the Kickstarter too early. It was barely a concept, with, apparently, nothing solid to it. They should have perhaps waited until they had more of it pinned down, like the art style, though maybe that was the plan. It just feels that there is little reason, especially considering the money raised, why they couldn't manage to match the concept art a little better.
Like Bloodstained is managing, which also had 2D concept art but is in 3D. But there they are taking every step possible to match expectations.
With Half Genie Hero, they already had an artist, and their art style, lined up ready. What we saw is looking to be what we'll get.
Shovel Knight and HLD had the art as their sellings points, and did not let down visually.
Of course games are not just about the art, but the problem here has been what feels like Purposeful misdirection. They wanted to sell the idea, but seemingly had no intention of matching the expectations set.
Re: First Impressions: Cowering in Fear in Corpse Party on 3DS
@Ralizah Narrative implications like the diary entry about two girls drawing lots, and what losing actually meant?
Re: First Impressions: Cowering in Fear in Corpse Party on 3DS
I have it on PSP, but not completed it, so I'll definitely look into this if it comes to Europe.
Re: These Radical Retro-Themed Teenage Mutant Ninja Turtles Figures Are Coming to San Diego Comic Con
This is always unfortunate for those in the UK, though I think I have managed to snag other con exclusive toys on eBay in the past. I would certainly like these, though I'm slightly confused. Two four figure sets? So does that mean to feature multiple of the same colour like in the above image, I'd need multiple of the same sets? Cowabummer!
Re: Nintendo Download: 26th May (Europe)
@Ballzilla these updates go from Thursday. If you buy it tonight, then you'll be buying it at the normal price.
Re: Nintendo Download: 26th May (Europe)
Any idea if that discount you reported last week is going to actually happen this week?
Parascientific Escape Cruise?
Also those Atlus discounts are a bit of a slap in the face. Feels like there's a story behind that rather Drastic Permanent price drops, though definitely connected to the whole NIS no longer having the Atlus connection, it is still a little insane.
Re: JAKKS Pacific Confirms New World of Nintendo Plush Toys and Articulated Figures
@shani I've seen WoN stuff in the UK, in two separate toy store chains, mostly Toys R Us.
Re: JAKKS Pacific Confirms New World of Nintendo Plush Toys and Articulated Figures
@GN004Nadleeh you mean, you wish Max Factory/ Good Smile Company would make a Wind Waker Figma? Figma is the toyline.
GSC did already make a WW Link Nendoroid with a WW Zelda coming up too. I doubt they'd do a Figma though, the Nendoroids are already pretty accurate to how the characters look in game. The designs of WW don't really match figmas very well. Figma are GSC's line for more realisticly proportioned characters, while Nendoroids are their Chibi versions, and the WW designs are already pretty Chibi-fied.
Re: Disney Infinity Has Been Cancelled
@amishpyrate no need, they'll just make a ton re-selling the old Star Wars games on Steam. Less work for them, or at least it is the way they do it.
Re: Chronicles Of Teddy: Harmony Of Exidus Arrives On The Wii U eShop Later This Month
To answer my own question, yes. This looks like Finding Teddy 2, from what I saw played of it on Steam Train. Which is kinda odd. Isn't it a sequel? And why the name change?
Re: Chronicles Of Teddy: Harmony Of Exidus Arrives On The Wii U eShop Later This Month
Is this related to the Finding Teddy games on Steam?
Re: Random: Check Out This Japanese Transformable Skell Toy
Erm, @MitchVogel , you have a lot to learn about buying Japanese toys...
http://www.amiami.com/top/detail/detail?gcode=TOY-RBT-4056&page=top
Amiami ship to the UK, etc, and their price is a Awful lot cheaper...
I'm also guessing this is up on HobbyLink Japan, and any other Japanese store that ships abroad too.
Also, as @luizssb said, this is a Model Kit. Though, Kotobukiya do make some of the best kits out there. Almost no glue required, ever.
Re: Undertale Creator Open To Nintendo Port, But Wouldn't Be Able To Code It Himself
I think Toby should talk to Yacht Club about porting it. Their 3DS and WiiU versions of Shovel Knight were spot on, especially the 3DS version that included some of the nicest use of 3D Sprite work I've seen. Imagine Lesser Dog, but with 3D effects. Imagine the Neutral Route's final boss with 3D effects!
Re: Review: Drill Dozer (Wii U eShop / GBA)
Can't remember how I got my hands on a copy in the UK (either imported or found a copy on holiday?), but I remember this game being ace.
Re: Rumour: SEGA Teases More Information for Sonic's 25th Anniversary
It's…
…no…
…USE!!!!
Re: Lost WiiWare Title Noitu Love: Devolution Is Coming To 3DS And Wii U Early Next Year
Oh! I love this game! I'd love to try it with some 3D!
Re: Video: Check Out This Footage of Paradise Lost: First Contact
… this is the same old footage from the Kickstarter. There seems to have been a recent update with a developer walking through a demo, but they also seem to have suffered from some setbacks, so it seems that the actual game is still very far off.
So my point is… why this new article all of a sudden?
Re: Hyrule Warriors Legends Gets a Release Date and 'Female Link', Linkle
... That's not how Compasses work...
Re: Final Fantasy's Cloud Is Set To Cause Some Strife In Super Smash Bros. On Wii U And 3DS
This was a surprise, and does not make a lot of sense to me.
I actually forgot about the Nintendo Direct, and only tuned into the last minute.
What I tuned into looked like a joke.
I know when Snake was in Smash Brawl, it was somewhat odd. But for many people, especially in the West, their first experience of the Metal Gear series was on the NES, and there was a MGS remake on the Gamecube as well. He did have a connection, even if not especially strong.
Megaman also kicked off on the NES, so had a strong connection.
Shulk was also odd, but had a strong connection with Nintendo consoles, which was strengthened by the remake for the 3DS.
But Cloud has no connection at all to Nintendo, other than possibly making cameos in some games?
Though if they did produce a FF7 remake for 3DS or WiiU, that would be make this make more sense, and be quite welcome. But it is unlikely. There Is a remake on the way, but Wikipedia seems to say that it is a timed exclusive for the PS4. While that suggests maybe it will grace other platforms eventually in this remake form, it'll be a long time after he starts kicking around in Smash. Most likely it'll hit the NX.
Unless they're making multiple remakes at the same time. Then I'd wager it would be more likely a 3DS release.
But if they can put in Cloud, I demand they put in Papyrus too. And a Sans Assist Trophy, which only actually does something if someone is winning in a big way(i.e. have 'killed' a lot of opponents). Then, Megalovania plays....
Re: Review: Hogan's Alley (Wii U eShop / NES)
I would also love the chance to try my hand at Gumshoe again. Never got very far in it as a kid, but I'm generally a much more skilled player these days, so it would be interesting to give it another go…
Re: Zombies Will Face Off Against Ghosts in the Next European Splatfest
Papyrus Disapproves of the Distinct Lack of Skeletons! It should have been a Third Choice! Nyah!

Re: Super Mario Maker Gets Mid-Level Checkpoints and More in Upcoming Update
@aaronsullivan it's confirmed in the video.
Re: Super Mario Maker Gets Mid-Level Checkpoints and More in Upcoming Update
One thing I'm hoping for this update: that the invisible block glitch remains… I made a trick level…
Re: Lost NES Title Wonderland Dizzy Made Available For Free
@JJtheTexan @brianvgplayer
I had one Dizzy Game, though a bit of an oddity, it was on a weird thing that looked like a Game Genie, and required another game plugged into it to work.
I forget which one of was. All I remember was that there was a leprechaun all the way to the left.
I think the last boss also required a mirror to defeat, but that was from a guide, never reached the end myself.
Re: Weirdness: GAME Gift Card Slip Up is Awkward, Though Not a Sign of Troubled Times
"Sir, one of our stores just ordered our entire stock of gift cards?"
"I see no issue here, carry on."
I mean, surely someone should have looked at it and thought "that can't be right…" Somewhere down the line? Or is their process just that completely automated?
Re: Octodad: Dadliest Catch Gets A Revised Release Date
Ok, for anyone who wants to play this game, I have some Important Advice for you:
Play the original game first. It's not essential, but this game is still pretty much a sequel. The original is available for free on PC from their own website, at least it was when I played it. I believe it was some kind of school/college/university project? Either way, it'll give you a neat introduction to the characters.
Re: Review: Whispering Willows (Wii U eShop)
I backed the Kickstarter and played it on PC, but I ended up somewhat disappointed. I was hoping for more emphasis on horror, but there was nothing really scary or even that creepy about the game.
I would adore for a translated version of the Snes Clock Tower game to be released in the West in some form. Or at least for someone to do a game in a similar style to that. That's what I had hoped this game would be.
Re: Review: Hold Your Fire: A Game About Responsibility (Wii U eShop)
@alkteriosgames You misunderstand. From the sound of the review your 'simpler' enemies, are among the hardest to deal with. The suggestion to make them move to the sides was to make them easier to deal with, not asking for more complexity. The reviewer describes his experience as having to enter their line of fire to try to deal with enemies, and how this was frustrating to do without getting hit. Sure, you want your game to be hard, but by the reviewers description of it, it starts off too hard.
Re: Review: Hold Your Fire: A Game About Responsibility (Wii U eShop)
Sounds like it could have be improved with a few key design changes.
Like having multiple lives.
Having "three strikes against you, and you're out/lose a life".
It sounds like every ship flies in a straight line, right? Well giving them bit of movement to the side would have helped matters somewhat.
And those asteroids sound like they could have done with some tweaking to make it play better.
Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin
@Tubalcain You're missing the point entirely. I'm not saying that AAA games are the problem, but how Publishers seem to treat them. Almost every game that comes from a big publisher has to be AAA.
I'm saying that we don't need every game to be AAA, and especially we don't need them being rushed out the door for Christmas.
You mention Arkham Knight, a game that was pulled from the Steam Store as the PC version released was apparently a mess. Phantom Pain was lucky to come out at all, and no matter how much of a success it is, Konami are going to call it a disappointment and shovel dung on top of it.
The problem is not AAA games, but the way publishers treat them. They're the be all and end all now. Every game has to be AAA or else they won't consider making it. Every game has to be a Super Success or else it's a disappointment.
Not every game has to be AAA. Not everyone can afford to buy every triple A title, or even that many of them. Not everyone can even afford every current gen console. Someone without a PS4 or XBONE doesn't really care for about their AAA line up, if they can't afford the consoles, so it makes no difference.
I'm not saying that AAA games are bad, I'm saying they're not the be all and end all. And we certainly don't need them being rushed out the door in unfinished states.
Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin
Let's be honest here, this "AAA" nonsense has become something of a plague on the games industry. Publishers in recent times have been pushing way too hard for AAA titles. These days "AAA" is counting for less and less, as publishers make every game "AAA", and Most of the time they're being released as buggy messes. AC Unity for example and its fiasco.
The last AAA title I brought at launch (that wasn't Nintendo) was either Alien Isolation or Evole. The latter was a monumental disappointment, a hideous mess of almost everything wrong with current AAA games. The former was praised by critics and players, but considered a disappointment by Sega.
I saw a recent editorial by Jim Sterling that pointed out that not every game has to be a AAA. More smaller titles may produce a better profit than throwing all their eggs into a "AAA" title shaped basket. I may have not brought many "Big Games" recently, but I have brought many indie and such games.
Yeah, a lack of many new "Big Games" for the WiiU this Christmas may be a disappointment, but if the PS4's AAA games end up being AC Unitys due to be rushed out the door, then WiiU owners won't be the only ones dealing with disappointments.
Re: Reminder: It's Super Mario's 30th Anniversary
@Crimson_Ridley They haven't even attempted to deliver mine yet. They're been steadfast in their estimate of Monday so far. Of course, Monday is going to be an awkward delivery day for me, as I'm out for most of it.
Either way, I'm going to be spending this Mario Anniversary writing out a Complaint to Nintendo.
Re: Reminder: It's Super Mario's 30th Anniversary
I'll Celebrate By…
…
…
… sending the Nintendo Official Store UK a complaint about how my copy of Super Mario Maker STILL hasn't arrived.
Pretty peeved to be entirely honest.
Re: Disney Infinity 3.0's Toy Box Mode Offers Blatant Splatoon Clone
@Koopa-King While I'm not sure their reasoning was quite right, I kinda agree.
The Minecraft Mod is available for free I believe, even if the base game is not. It was not done to make a profit, nor to promote a product.
This, while also presumably free, was created to Promote the game. It's saying "BUY OUR GAME! And enjoy this!" It was made to create a profit by convincing people to buy the base game.
It also doesn't help that Disney are rather infamous for overzealously protecting Their Intellectual Property.
Re: Disney Infinity 3.0's Toy Box Mode Offers Blatant Splatoon Clone
A blatant Splatoon rip off from Disney, the company voted most likely to sue your butt off for infringing on their IPs.
I do hope the irony is not lost on them.
Re: Community: Create, Share, Play and Rate Each Other's Levels on Nintendo Life
@ThomasBW84 Well I would be making levels, but my preorder from the UK Nintendo Store still hasn't arrived. My delivery estimate is Monday. Very bad form from the Nintendo Store, reminds me what happened with Mario Kart 8. Depending on how wide spread this late delivery is, it might be even be news worthy, though obviously it pales in comparison to GAME's blunder.
Did anyone else here order from the Nintendo Store, and are still left waiting?
Re: GAME Apologises for Super Mario Maker Pre-Order Issue, Should Repay Extra Charges in the "Next Couple of Days"
@Starwolf_UK Amazon have the Shovel Knight Amiibo listed now? Well looks like I'll be buying that from a company less likely to fudge up my payment so badly…
Re: 3DS Saber Rider Game Back In Development, Kickstarter Campaign Mentions Wii U, PC Engine, SNES And amiibo
Hey NintendoLife, where's a link to the KS page? Or do you feel that the project is too suspect? Or have they yet to start?
I have to admit, having those "Real Classic" goals before the actual current gen consoles, is extremely odd…
Often with a project that is a little too niche like this one, it's better off not to start with so many stretch goals or even start with none and mention them when you actually approach the main goal.
I would be surprised if they have actually fully considered the full cost of many of those stretch goals.
Re: Video: Iron Maiden's New Music Video Pays Tribute To Donkey Kong, Of All Things
I got a Turok vibe from that last FPS segment, what with that T-Rex.
Ok, weak connection at best, much like the rest of the video.
The first segment was clearly DK, but well, enough that it was obvious, but then a little jarring with how loosely it followed the well known formula.
The MK one followed the source material a lot more closely, even with what felt like a nod to X-Ray combos from the recent titles.
The contra style shooter… couldn't really place a reference at all.
With this kind of video, I think it's better to follow the reference material a little more closely. Like for the DK one: make the layout near identical to the original, include some barrel jumping.
I mean, I get part of the charm is when Eddie breaks away from the game mechanics to cheat and win, but that only works if they follow the mechanics initially (hence why the MK segment works perhaps the best).
Unless they wondered away from the source material so much to prevent being sued? As Nintendo might not be entirely happy with the tribute…
Re: Gallery: The Yarn Yoshi amiibo Is So Cute And Cuddly, It Hurts
@EllenJMiller postman? Nintendo UK seem to use some other delivery service for me, that is hit or miss. I mean, yesterday they followed my instructions to deliver my Wooly World SE just fine, but today they completely failed to deliver my ZS Samus and Dark Pit, even though I was home when they made the delivery attempt. I think they must have pressed the wrong door buzzer entirely. Really annoying, as if they were Royal Mail, I'd just pop down to the Post Depo at my convenience(it's a short walk from my flat). But now I have to hope they don't mess it up a second day…
Re: Gallery: The Yarn Yoshi amiibo Is So Cute And Cuddly, It Hurts
Truly, it is a work of Art!

Re: Nintendo's Official UK Store Restocks on Some Rare amiibo
@rjejr @JaxonH for some reason Shopto sent me my Gannondorf (now Hamondork) and Palutena, last Friday, for some reason.
Re: Nintendo's Official UK Store Restocks on Some Rare amiibo
Just put in an order for Wii Fit Trainer and Kirby. Now if they'd only restock Villager and the other Kirby characters… and Pac Man… and…
Re: Feature: Our Impressions of the Full Nindies@Home Line-Up
So far I've tried Rive, Forma and EE.
Rive seemed fun enough, but ran AWFULLY on my WiiU for some reason. Could it have been that it was still downloading the other demos at the time or something? But during the Boss it was, well, nearly unplayable.
Forma was… eh. Nice enough, but unlikely to hold my attention for long enough, It was pretty confusing that you had to back track all the way to a door in the first area, with no clear indication that it was open now? And I kinda hate it when demos don't include a boss battle. Do trailers and teasers, sure, but I want a demo to give me a clear idea of how a game plays. Including Boss Battles, since these can make or break a game often.
Extreme Exorcism was a lot of fun, I kept trying it over and over! And that was just by myself, I want to try it with multiplayer too! It's a very fun and interesting gameplay mechanic. Very interested in the final product.