Comments 791

Re: One Piece: Pirate Warriors 4 Is Getting New DLC, Will Be Decided By Fan Votes

Bubsy

Reviving this old, embarassing account I said a lot of stupid stuff on to say: never accept unpaid market research from corporations. Know your worth - no pay, no gain. I voted on the Smash Ballot and my pick got in (K. Rool), and I'm regretting it to this day given how much money Nintendo made off of his stupid plastic Amiibos.

Re: Sakurai Wins 'Most Valuable Creator' At Famitsu Dengeki Game Awards 2021

Bubsy

@HotGoomba NASB was made on the tightest scheduele and worst brand mandates imaginable and that game's miles ahead from SSBU from a design standpoint - what's Smash's excuse for the input lag and overpowered nature of projectiles?

Also that first portion is utterly nonsensical - what are "options just in case anyone has a preference"?

@RubyCarbuncle "Have you ever made a game?" is a falacy, end of. Other quotes he's said that come to mind are "If Smash was aimed at competitive players it'd have no future" and "Clone haters are just children" Even as someone who loves clone fighters and doesn't play games at advanced levels, those are LOW blows.

Re: Video Game History Foundation Calls Out Nintendo's "Destructive" 3DS & Wii U eShop Closure

Bubsy

@Don You think all this stuff started under Bowser? Nope, the only difference between Iwata and Furukara or Reggie and Bowser is that the latter are more brazen. Stop worshipping CEOs.

@blindsquarel It's not like a majority of the games that have become popular in the modern generation were heavily inspired by earlier games aesthetically and/or gameplay-wise... or a kids' movie about a fictional 80s video game grossed $420 million at the box office in the early 2010s... or Nintendo are actively promoting games they don't provide in modern crossover games... or that kids were the ones who gave 2000s-era "angry reviewers" their fame... or that children are capable of the basic human emotion of appreciating history... or that your PFP is from a game that came out before the Wii.

Re: TMNT's Shredder Is Joining Smash Bros. Pretender 'Nickelodeon All-Star Brawl'

Bubsy

@BulbasaurusRex

Platform fighters are not just fighting games, but also PLATFORMERS. A genre that is entirely built around mobility. Movesets should thus reward mobility with aspects like air combos. Plus, if air attacks are JUST for KO'ing, why even have air moves at all when you can just have stronger ground moves?

NASB fighters can move freely left or right in midair, so they can perform all their air moves in both directions in a single jump. There is, thusly, no need for forwards and back airs - especially with the strafe system that allows moves to be performed with reverse momentum. NASB's moves also aren't assigned in input based on where they hit but rather what direction knockback they put foes in - compare Garfield's up ground strong and ground down strong to King K. Rool's up smash and down smash, and you'll see what I mean

Dedicated light and strong buttons are way more reliable, easier for a new player to comprehend, and allow the game to work with a larger variety of control schemes, such as fightsticks.

You know that Smash isn't the only platform fighter, right? Rivals and Slap don't have ultimates, and they're nowhere to be seen in Multiversus thus far. Plus Final Smashes are, if anything, a blight on casual Smash as they tend to have no weaknesses and recenter the game into more of an unfun game of tag where one player is completely dominant more than anything else. Additionally, ultimate moves just wouldn't work in NASB since the whole concept of the game is that you can perform really powerful moves really quickly - when Reptar can deal 30% in less than half a second with his down B, why would he need a super move that deals 70% in 5 seconds, other than just to be flashy? (also, unrelated, but are you seriously implying Namco-era Smash is better than 64 and Melee?)

Re: TMNT's Shredder Is Joining Smash Bros. Pretender 'Nickelodeon All-Star Brawl'

Bubsy

@BulbasaurusRex Strong airs and the floaty weight are two of my favourite things about NASB - stringing together combos in the air is a lot more fun and easier to do because of it - especially when combined with the air dash system. Having a spiking down air (on most characters) or pushing down air to choose from for different situations adds a lot of spice. Plus having a seperate button for lights and strongs beats the C-stick mumbojumbo Smash has for tilts and smashes any day.

Also, I seriously don't see why people are so caught up on the lack of ultimates - that's more a traditional fighter thing than a platform fighter thing.

Re: US Government Wants Nintendo Hacker Gary Bowser Locked Up For Five Years

Bubsy

@JaxonH @blindsquarel Look up the Halden prison in Norway. Treating people with respect makes them want to treat others with respect back and realise their wrongdoing, treating people with cruelty makes them think the world around them just wants to leave them to suffer (which is correct) - actively rehabilitate and forgive, or just perpetuate the cycle for karmic kicks? our choice.

Re: TMNT's Shredder Is Joining Smash Bros. Pretender 'Nickelodeon All-Star Brawl'

Bubsy

@Qwertyninty That's content, not a mechanic. A mechanic is more something like say... how air dodging/dashing works, how blocking works, a grab system or lack therof, how stronger and lighter attacks are performed, so on. Final Smashes can be turned off and are rarely deeply woven into fighters' playstyles like specials or other attacks are.

Re: Talking Point: What Could NFTs Mean For Gaming, And Why Are They So Divisive?

Bubsy

NFTs are the opposite of art - art is a shared experience, NFTs turn them into nothing more than a status symbol, something that exists NOT to be shared. The only upside to NFTs is verification for things like concert tickets - however, even then the environmental costs cannot justify that.

If you truly "own" your NFT, try pitching a cartoon starring your Bored Ape or Lazy Lion to Adult Swim or Comedy Central - tell me how the lawsuit goes!

Re: Random: Nintendo Kart Is Trending On Social Media, Following Claims Of Mario Kart 9 Being "In Active Development"

Bubsy

I would much rather take baby and metal clones over this BS.

Nintendo could've learned a lot from CTRNF, and that includes digging deep into the back catalog. That first comment about Waluigi is the perfect argument against making this, so many Mario characters will miss their shot to make room for characters who inherently don't and can't fit the aesthetic.