Comments 516

Re: Nintendo Treehouse Live Airs Friday With Reveal Of New WayForward Game

Andrew5678

Curious about the property that Wayforward's looking into. They've worked on the Duck Tales Remasters, A Boy and His Blob, Contra 4, and River City Girls, but 'third party' could easily mean an original IP from Wayforward or another company. It does give the idea that it'll at least be console exclusive to Switch. Whatever the case, looking forward to it. I'd take more of these small, quick announcements in place of Directs if they came out consistently.

@Cosats Wayforward only has a bad track record with licensed games, and those tend to have a ton of publisher interference that's led to them being maligned and pretty much extinct these days. They're usually good to great in most of their other ventures, including time on established IP's.

Re: Talking Point: What Are You Playing This Weekend? (June 27th)

Andrew5678

I have some things I want to do this weekend, so I'll either focus on some single player fun I've already started (Smash or Pokemon) or get into some multiplayer shenanigans with Ninjala. I picked up the single player pass too. I just need some short, low commitment fun that won't drag me in too deep.

Re: TiMi Studios Describes Pokémon Unite As An 'Unprecedented Opportunity And Challenge'

Andrew5678

So much rage over a game most people won't touch and forget about in a week that has nothing to do the main games.

The Pokemon name is going to be carrying this hard, otherwise it's mainly going to hold on to addicts who can't let MOBA's go. I want to try it out, but I can't imagine it'll avoid all of the annoying pit falls of the genre. At the very least, Tencent can keep a game going, so this shouldn't be shut down some other Pokemon phone games recently.

EDIT: Changed "any of the" into "all of the" because it seems to have shorter match rounds, and the simpler upgrade path should be less complicated than with items in something like LoL.

Re: Pokémon Unite, An Online Team Battle Game, Revealed For Switch And Mobile

Andrew5678

I'm off and on with LoL, and honestly just can't have too much fun with it any more, so this is a surreal announcement. It makes a lot of sense for Pokemon, but I was expecting something bigger. No idea why this was its own video, even if it'll probably end up being fairly big. I want to try it out, but I don't know how much more I can take of ten dopes waddling around the map until one guy gets caught out and loses the game.

@MisterWhen League of Legends is still very popular, but for some reason, people who aren't addicted to it forget its existence.

Re: Reminder: "Big" Pokémon Project To Be Revealed In Pokémon Presents Livestream Tomorrow

Andrew5678

@BabyYoshi12 The movie was a long shot, but I'm not sure of a game would warrant its own presentation, and the Presents title gives me the feeling it's something else. I'm thinking along those lines because it's a 'Presents' instead of 'Direct'. Pokemon Directs focus solely on Nintendo console titles, and this new Presents video showed off several phone games, which is why I think it's not a Switch title-or at last not JUST a Switch title.

Granted, this is just a theory, but we've only gotten Directs on Pokemon, so I'm not sure about the name change.

Re: Min Min Revealed As Super Smash Bros. Ultimate's Next Fighter

Andrew5678

@Roibeard64 You think so? I think he's very distinct even among Smash fighters. He's got the same cartoony art style as Minmin, and the blues and bright pink colors contrast well, plus no one in the game has his hairstyle. If he was translated into Smash, he could be tweaked to be unique to Minmin, and she already stands out. Give him shockwaves that deflect projectiles and light attacks instead of the kicks, and a rage mode that automatically triggers when he reaches 100%, similar to Lucario's but instant instead of a build up.

Granted, if we're talking about unique fighters, Dr.Coyle stands head and shoulders about them both.

Re: Min Min Revealed As Super Smash Bros. Ultimate's Next Fighter

Andrew5678

@Roibeard64 Spring Man's only bland in contrast to ARMS other characters, his design is great otherwise, and I still think it's better than people give credit for. Granted, Little Mac already has a boxer style like him, but they could always make Spring Man a bit more goofy and energetic like in the trailer.

Outside of that, his design is the best representation of what ARMS is about-a guy in sports gear with what are essentially boxing gloves and springy arms. People can connect the dots and figure out that ARMS is long-range boxing, it's the reason he was made the cover character on the box art.

Re: Min Min Revealed As Super Smash Bros. Ultimate's Next Fighter

Andrew5678

TBH, I'm more excited with Sakurai implementing the ARMS than I am with Minmin. I was excited at first, and I understood the reasoning, but I'm still bummed about Spring Man not getting in. Just my luck, my favorite character becomes an assist trophy and his inclusion would make the internet meltdown with assist trophy upgrade speculation (and I say this as someone who wants to play Waluigi, Dillon and Shovel Knight). I just really hope something happens to include other fighters, because I'm probably going to have to wait around a decade before I can play Spring Man in Smash, if at all. I have a bad he's going to suffer the same fat as Liu Kang in MK-sidelined and forgotten.

Not to be a downer, because I'm generally really happy about this. The ARMS music, the missing Spirits, Spring Stadium with character portraits shown off, Minmin's move set, and the trailer and reveal art were hilarious. I just don't like Minmin that much. Spring Man is my favorite, Ribbon Girl's a close second, and to be Frank, Max Brass and Dr.Coyle are probably the best character's in the game, in character design and personality. Also, I can be contrarian, and I got sick and tired of the internet drooling all over Minmin. I usually like GameXplain, but their speculation discussion ignored EVERY character in the game and was just a debate between whether or not the pick would be Minmin or Twintelle.

I really was happy at first, but then I got annoyed after I thought about it, and at the moment I'm a bit indifferent towards Minmin. This is just me though, Spring Man was literally the only character I REALLY wanted to play in Smash since the DLC started back during the Wii U/3DS era, so I'm kind of salty. I'll get over it, especially with the thought that this inclusion will hopefully lead to an ARMS 2 someday. Also, more Smash Fighters, and since my choice is gone, it's impossible for m to be disappointed, so that'll be fun.

Re: Pokémon To Reveal A 'Big Project' Next Week In Second Presentation

Andrew5678

I'm leaning towards a Detective Pikachu announcement. A sequel to the game was announced for Switch, but there was also confirmation for a Detective Pikachu movie sequel. I can't think of anything else big enough to warrant pushing the announcement a week away. It would have to be something that would overshadow Sw/Sh DLC, and that's THE mainline game for them right now.

Granted, maybe it won't be that big since it's being announced so close to the ARMS character reveal, but I have a feeling it's not going to be a video game. Maybe it'll be something really weird, I don't know.

Re: Super Smash Bros. Ultimate's ARMS Fighter Will Be Revealed In Livestream Next Week

Andrew5678

Here to say SPRING HYPE and once again bring up the possibility of his assist trophy bing reskinned into Springtron. Whatever happens, I'm glad ARMS if getting the attention, and we're finally getting the music in Smash (and some missing Spirits too).

@RupeeClock I think the Echo Fighters route would be ideal, but I don't know how worthwhile it would be. Nintendo also said there wouldn't be any other fighters besides an ARMS one, but that's probably just for characters from other series rather than Echoes or costumes like the Heroes.

Re: Talking Point: ARMS Turns 3 And Deserves More Love Than Ever

Andrew5678

Man, the first time I played this game, I genuinely had trouble understanding it. I needed to play two sessions of the Testpunch, and after an hour, I finally got the controls and became convinced to pick up the game. Customization and small nuances that could lead to a lot of versatility when you finally managed to practice enough. People harp on Spring Man for being basic, but I've gotten so much fun out of him. Timing the shockwaves, making sure not to just dash around, trying not to be in the air too often, coming back with his rage mode-and he's the beginner character. Ironically, the lack of major differences make ARMS more balanced than most games, and I never felt like I'd have to deal with button combos or ridiculous amounts of data to be good like other fighting games.

For a possible sequel, just integrate lore directly into the game, maybe through updates or a new single player mode. More ARMS, more fighters, and maybe some more nuances in those or the general fighting style, like vertical ARMS movement. The character design, the gameplay, the lore, the art style, and motion controls, there's just so much that makes ARMS a good game on it's own, and it would be a sham if a sequel wasn't made to at least iterate on those.

Happy Birthday ARMS <3 it's not every day I get to watch a game change and grow before my eyes, but you and Splatoon are exceptions. (Also, Spring Man for Smash!)

Re: 'Pokémon Presents' Live Presentation Teased For Tomorrow, 17th June

Andrew5678

Spoilers, it's related to Isle of Armor. Not sure what they'd want to reveal at the last minute, I'm kind of expecting a quick overview just reminding people it's out tomorrow. Crown Tundra's a ways away, so they can hold off on more details there to focus on what's coming out now. I'm hoping there might be some spin-off news. Pokken, Ranger, or even just something out of the blue would be cool. Also, the usual competitive and Wild Area news.

Outside of the mainline games, I think we're due to learn about how to grab Zarude, and they'll probably talk about the movie to tie into his release. Maybe they'll be bringing over Gen 6 Pokemon to Go. We'll see.

Re: Talking Point: Six Burning Questions We'd Love Nintendo To Answer This Summer

Andrew5678

@SpiritGun7 If you haven't played ARMS after any the major updates, I recommend hopping back into it, at least to see some of the changes. There were a good number of updates, both in content and QoL (most notable controller mapping).

Nintendo never gets enough credit for the franchises that aren't the big names-do you see any company get harped on for their dormant IP's more than them XD In some cases. the games are niche, and I can understand it, but I wish they'd just try dipping their toes back into old titles to see what happens. F-Zero style racing could catch people's attention, Golden Sun could fit well on Switch-they're risks, but Nintendo's the last company who would go over budget with any game that wouldn't earn twice what they paid at minimum.

I feel like the easiest step for E. Gadd or Waluigi would be to follow in Captain Toad's footsteps and get a spin-off from a mini game. For what it's worth, the Mario franchise has proven flexible enough to have a ton of spin-off and willing to make them, so the chances are higher than a lot of Nintendo's franchises, and would make the most sense.

Re: Pokémon Sword And Shield's Expansion Pass Gets New Trailer Ahead Of Next Week's Launch

Andrew5678

Missed opportunity to say "Galar Dynamaxes", which they could follow up with "Galar Gigantimaxes" for the next wave (Hire me Nintendo, pls).

Anyway, looking forward to this. I'm almost done with the main campaign, so I'm looking forward to hopping into this and digging into training some Pokemon for online (I know it sounds silly, but I've never gotten the chance to do it before). More excited about the Crown Tundra tbh, but this looks cool.

Re: Talking Point: Six Burning Questions We'd Love Nintendo To Answer This Summer

Andrew5678

@SpiritGun7 I respect that. I love the game dearly, and even though I know it wasn't perfect, it still got a lot more right than a lot of games do when trying out weird concepts the first time. I still think the game is worth playing on it's own, and the foundation is just too good to let it sit. As it stands, I'm happy with ARMS just getting some representation-especially with the music, not having that in Smash in the first place was criminal, lol

I'd be perfectly happy with a Koopalings situation. Ideally, I'd want it to be more of an Echo Fighters situation, with different characters having tweaked hit boxes, elemental effects, and maybe some move differences, like giving Ribbon Girl extra jumps ala Kirby, similar to her moveset in ARMS. I just singled out Spring Man because, beyond being my favorite, Sakurai straight up stated he was considered for Smash, but the initial DLC was decided on, so he was made into an assist trophy. It'll just be a bummer if he's left out because of bad timing. They could convert his assist trophy into Springtron, but that's kind of a pipe dream until it becomes reality.

I'd be down for that-E. Gadd's a veteran ghost hunter past his prime, and an old scientist, him fighting ghosts indirectly makes sense. They've made stranger ideas work-no one expected a game staring the Toad's, but they made Captain Toad work, and even referenced it in Odyssey. I just want old characters like that to pop up more, even if it's just random cameos-it feels like Nintendo's either super focused on making something wholly new, or keeping laser focus on legacy characters-not much in between.

Re: Talking Point: Six Burning Questions We'd Love Nintendo To Answer This Summer

Andrew5678

@SpiritGun7 Yeah, Mario Kart's been stuck in a weird place with the Switch release. Mario Kart's usually a once-per-console kind of game, but it seems like Switch is going to be sticking around for a while longer, and MK9 would definitely sustain it.

I'm not against MK9 happening, there's just no argument that can make me feel if it happening is likely or not. The only reason I wouldn't want it to happen was so that ARMS could get a sequel (since it has people from that team working on it), but I'm not naive. Even if ARMS became the next Splatoon, MK is such a massive franchise that my favorite fighting game would need to take a backseat when it came to attention anyway. I can except that, especially since MK fans have waited a good while for significant new content. As of now, the only thing I'd probably be annoyed at with ARMS is if Spring man wasn't the Smash DLC fighter because of the timing of ARMS' release with Smash' DLC development, but that's another talk altogether.

Also, I'm surprised E. Gadd hasn't shown up more outside of Luigi's Mansion. I know it's a spin-off, but it's the game that gave Luigi the bulk of his personality he has today. It had a ton of influence on the main series, and he's a cool character. Honestly, just him being in more spin-offs would be enough.

Re: Talking Point: Six Burning Questions We'd Love Nintendo To Answer This Summer

Andrew5678

@SpiritGun7 I'm forever iffy on MK9, since I know how vital it is for console releases, and they'll want a mainline Mario Kart for whatever comes after Switch. At the very least, some DLC would be great for MK8DX-toss in characters like E. Gadd, Petey Piranha, Dixie Kong, and maybe some guests, with stages to correspond.

On PS5, I think they did a wonderful job with their announcements-heck, it seems like the State of Play was the best yet (the beginning felt a bit awkward-I think they should have led with Spider-Man instead of an updated GTAV, but things picked up fast). I appreciate the variety in game announcements, but it still feels like Nintendo and Sony are targeting two different types of gamers for the most part, so as long as Nintendo doesn't forget to make announcements down the line, coexstance shouldn't be a problem (outside of Japan, lol).

As for hype, right now the only thing that can really dull it outside of a high price for the PS5 would be time. I was thinking of how new hardware takes time for devs to understand, and was happy to see that Sony had a bunch of first and third party titles prepped for 2021 right after the holidays. So long as there aren't any big gaps after release, then the PS5 should be good.

Re: Talking Point: Six Burning Questions We'd Love Nintendo To Answer This Summer

Andrew5678

If I had to guess, I'd say Nintendo's either going to line up a Direct to match the Pokemon/Smash DLC releases, or they'll ride the hype out from those into the next month. We know they have content saved up for E3, and I assume development is on track after the lockdown screwed things up (at least for the heavy hitters). My main question is what Nintendo has in store for the holidays. They've been good with having at least one big blockbuster at the end of the year, but I'm having trouble thinking of anything that'll have the polish and name recognition to grab everyone's attention. Maybe BotW 2, but then there's whatever other announcements they had planned.

Re: Pokémon-Like Nexomon: Extinction Reveals All Nine Starter Monsters

Andrew5678

I actually kind of like the designs, but I slightly freaked out when I read the headline and thought there was a new Pokemon released. I don't think that's a good thing when it comes to originality, and honestly, a lot of these designs feel... not bad, but really don't grab me. TBH, I can overlook that, but MAN, the animations look bad. It's really got that cheap phone game feeling, and I actually think over world is more of a rip-off than the creature designs.

Re: WayForward Says It's Open To A Remake Of The Original Shantae Game

Andrew5678

For some reason, the original game is very hard to find. It doesn't have a Steam version, and the only port it's ever gotten was for the 3DS' virtual console. It's actually a pretty solid game on its own, the pixel art is good, and the navigation with new tools and items is good too, if a bit obtuse when it comes to what you need to do to grab everything later on. A rerelease would be perfectly acceptable, but it it convinces more people to try it out, I'd be down for a remake with new art and QoL changes.

Re: Talking Point: What Are You Playing This Weekend? (May 30th)

Andrew5678

Putting off finishing Pokemon Shield (which I'm enjoying a lot, and considering FINALLY trying to get into online competitively) for finally 100%ing Mario + Rabbid's main campaign. Halfway through getting all of the bonus content from the fourth world, and I need to get a perfect on one or two locations, than I'll be dividing my time between the DK adventure and Pokemon.

Re: Back In 1979, Nintendo's President Said Everyone Should Copy Each Other's Ideas

Andrew5678

I'm sure the context was different, but I agree with the sentiment to an extent. Patents for IP's are needed for various reasons, and there are some ideas that companies want to keep for themselves, like the Mario and Luigi RPG's battle system. Certain ideas, however, can be imitated in different ways, and ideally they'll be adjusted to have their own feeling, rather than just copy what came before. Rather than actively sharing ideas, people copying others through inspiration-and even ripping others off-is inevitable. Like with most things, it's going to end with plenty of knock-offs that don't have a lot of heart to them, but there are going to be exceptions that stand out.

When it comes to today's market, there are plenty of niches left wanting when it comes to game genres or types, and smaller publishers see that, possibly because they want the same. Metroid and Castlevania had droughts, so games like Hollow Knight and Ori gained tracton as a result. Card based RPG's are rare, but one came out in the form of Steamworld Heist. Advance Wars is on an indefinite hiatus, and Wargroove offered its own spin on the game.

Old games disappear, and new ones take their place is what I'm getting at. probably not what Yamauchi envisioned, but I doubt he'd be surprised if he was fine with leaving small IP's without new games-when there's a wanting market, smart people capitalize on it.

Re: New Game+ Expo To Feature 14 Publishers This June, Including SEGA, Atlus And SNK

Andrew5678

@mesome713 Sonic's still decently big, but the franchise has been quiet since the movie came out-a new game announcement and some spin-offs will get people talking. Otherwise, I agree, some of these companies have always been lesser known, or faded away after a while without big releases.

Spike and Atlus are the two I personally debate about. Spike had Pokemon Mystery Dungeon DX recently, but... well, it was a while before I discovered Mystery Dungeon was its own series. Danganronpa was pretty much their flagship for a while and it's been finished for a few years. As for Atlus, people only know about Persona 5 right now, and I get the feeling Persona fans are going to see it as the Persona 4 of their day eventually.

Re: Sword And Shield Are Now The Fourth Best-Selling Core Pokémon Games, Here's How They Rank

Andrew5678

Enjoying Shield so far (halfway through) and if I'm being honest, the simplest improvement they could make is just making every part of the next games like the Wild Area, and expanding the size. It's just a lot of fun wandering around, and I like the current way you can run into Pokemon. I'd love for towns and places like Glimwood Tangle to have more freedom and places to go, if scaled down compared to the Wild Area's to be easier to make and more focused in design.

Re: Ubisoft Forward Announced - A Brand New "E3-Style" Showcase Airing On 12th July

Andrew5678

So Ubi's going off on their own for this venture, huh? Cool, hope they have some nice stuff. I'm assuming some Assassin's Creed content will show up, and Gods and Monsters, but I can't think of any more surefire games-looks like I'll be watching to find out what's on offer.

For Nintendo, I think some ports of games like Beyond Good and Evil, Splinter Cell, and the old Rayman games are feasible, and maybe a new Mario+ Rabbids sequel (with Rayman) could be announced. At least there's some fun to be had this Summer with announcements, I just hope the Big N joins in :/

Re: The Top Ten Best-Selling Games For Wii U, 3DS, Wii And DS (As Of March 2020)

Andrew5678

I'm hoping Switch gets a new Nintendogs and more Mii-centric games, specifically something like Tomodachii life (and hopefully Miitopia). Those were unexpectedly popular, and I'm surprised Nintendo hasn't tried to bring them back. Nintendogs with Joy-Con motion controls sounds like a blast.

Also, it's funny how Mario Kart actually manages to outsell mainline Mario games. That series is absolutely insane.