Comments 432

Re: JYDGE Will Bring Dredd To The Switch eShop Next Week

AirElephant

I'd much rather see a developer make a true Judge Dredd game. I find it irritating that some lazy developer tries to piggyback on a storied franchise by using creative spelling to ALLUDE to Dredd but doesn't bother to get the license. Some say imitation is the sincerest form of flattery, but I just think it's unethical crap.

Oh, and the generic neon artwork and simplistic 3D models are amateur hour.

Pass.

Re: Star Fox 2 Set To Be The 19th SNES Title To Sell A Million (Kind Of)

AirElephant

Can you count a game "sold" that's part of a collection? If so, you'd have to double-count every game included in every collection so far.

Really, though, counts only matter to the accounting department who needs to determine ROI. In a case like this, SF2 would account for 1/20th of the ROI on the SNES Classic Mini. They could then apply roughly 1/20th of the total profit from the SNES Mini to the cost of completion for Star Fox 2 to determine whether or not the internal development time had been well-spent. (They also have to have predicted whether or not its inclusion might have influenced total unit sales.)

Head-spinning stuff with lots of math. Something I'm wholly unsuited for.

Re: Review: Physical Contact: Picture Place (Switch eShop)

AirElephant

Are we sure RCMADIAX doesn't have an alias? I think that the amount of thought that went into writing this comment exceeded the amount it took to design that game. The word "shovelware," as used in reference to this game, is an insult to shovels. At least they're useful for something.

Re: Mario Bros. to Kick Off 'Arcade Archives' Range on Nintendo Switch

AirElephant

@Nintendoer
I think that Nintendo is telling us, subtly, that we can either have ongoing supplies of the NES and SNES Classic systems or we can have the Virtual Console. I strongly believe that Nintendo is convinced that they can double-dip, selling Classic consoles to the very consumers that will buy those same (portable) titles--again--on Switch.

The VC will come when Nintendo is certain they've exhausted the retro console market and not a month before.

Re: Blue's Journey Takes Him To Switch Next Week

AirElephant

Wow, that is some artwork. From the days when developers let their younger, less talented siblings illustrate their cover art and manuals. Yikes.

Even if you don't enjoy the game, at least you can turn up the music as an excellent insect repellent.

Re: Secret Of Mana Is Getting A 3D Remake, But Guess What Console It's Not Coming To

AirElephant

@Caryslan
You mean the fact that Sony bought nearly 20% of Square back in 2001?
https://web.archive.org/web/20131228055840/http://m.ign.com/articles/2001/10/08/sony-buys-stake-in-square-2

That made them the second largest shareholder at the time. I don't know how much they own now, but it's hardly surprising that Sony platforms (including the nearly defunct Vita) are the only supported consoles. Steam has never been and will never be a competitor to consoles.

Enough or should I spend another ten seconds--time you could have spent as well--doing the research you're too lazy to do?

Re: Secret Of Mana Is Getting A 3D Remake, But Guess What Console It's Not Coming To

AirElephant

I've never had any interest in any of Square's 3D remakes of their Final Fantasy series, and I have no interest in this. The classic sprite-based originals are still viable today. Obviously, Sony paid Square for exclusive access and since Square's CEO sleeps at the foot of Kaz Hirai's bed I'm hardly surprised it's exclusive to their platforms. (Oh, and PC, which threatens their console business in no way whatsoever.)

Re: No Really, Red Game And Green Game Are Coming To Switch

AirElephant

@Akropolon
Look up TimeSplitters Rewind. It's a fan project at this point, and only for PC. They're struggling to develop using the current iteration of the Cryengine, but they seem devoted. Also, they have been talking with Crytek and at this point, Crytek is not raising any objections.

These projects tend to fizzle or are shut down, but there is a slight hope that it will come to fruition.

https://www.tsrewind.com/index.php/en/

Re: Review: Hey! Pikmin (3DS)

AirElephant

@NEStalgia
If companies want to circumvent critics they need to provide playable demos, full stop. I'm not going to pay $40-$60 to test drive a game. The expense is much too high and it's why consumers listen to critics in the first place.

Re: Review: Hey! Pikmin (3DS)

AirElephant

Not all that surprising. The previews set an expectation that the game would underwhelm and thus review confirms it. I hope Nintendo recognizes that players want a true sequel soon.

Re: The Mystery of Woolley Mountain Will Bring Point-and-Click Gaming to Switch in 2018

AirElephant

I'm not sure how you can invoke the "spirit of LucasGames" with graphics that awful. All of LA's titles were exceptionally well-designed but whoever drew this game needs to be sent back to kindergarten to complete their education.

The project funded at less than $20,000 which is roughly a third (or less) of what most beginning programmers make out of college. What kind of quality can you expect from a game that cost the equivalent of a college graduate's first four months of employment?

Re: Boost Beast Arrives On Switch eShop Tomorrow

AirElephant

@Blister
It just feels like Nintendo is making the exact same mistakes every time, both with 3rd party support and online connectivity (per other articles.)

In this case, world class third parties apart from Ubisoft continue to believe that their titles simply won't sell on Nintendo hardware. That's why they bring second rate titles to the Switch. Titles which involve minimal effort, aside from using the Unreal or Unity engine dev kit and a small amount of effort to move the title across. Anything else simply doesn't transition to the Switch.

Meanwhile, we get endless ports of Steam and Google Play titles from "indie" developers, which is simply code for a few guys, an idea, and about as much money as the bigger companies spend on toilet paper. More often than not we get pixel graphics or line art in a "style" that, like this, looks designed to hide the cheapness of the title or capitalize on the "retro" craze currently underway. And the Nintendophiles, desperate for ANYTHING, continue to praise them as worthy substitutes for the key, major titles that appear on other platforms.

They aren't.

I'm not the kind of guy who buys Google Play stuff, nor do I spend on cheap Steam titles. I know they simply won't interest me, nor will I spend much time with them beyond the first day or so before the novelty wears off. I've bought too many titles this way.

Nintendo seems content to keep things status quo. They make enough money on their own titles and continue to permit garbage dealers like RCMADIAX to produce their offal (spelling intended) titles, skimming a small revenue stream in return.

For me, it's not enough. I'll continue to play my Switch--my only "modern" console (though my two year old NVidia Shield TV has virtually the same processor)-- and I'll buy a few Nintendo titles that appeal. In the meantime, half-baked garbage like this will continue to discourage me from touching these weak third-party efforts from a few developers who haven't the time, the talent, or the resources to produce professional, AA quality work.

Re: R.B.I. Baseball 17 Steps Up To The Plate On Switch This September

AirElephant

@Haiassai
The problem, which didn't exist back when Ken Griffey was made, is licensing. Most of the major sports franchises are wrapped up in exclusive contracts with other companies like EA and Sony. Nintendo could make a baseball game, but without the MLBPA and MLB licenses nobody would buy it. Such is the state of modern sports gaming.

Re: Boost Beast Arrives On Switch eShop Tomorrow

AirElephant

I know the emphasis should be on gameplay, but god I'm getting sick of these mobile-Switch titles rolling out almost continuously. Very few Switch games seem to be developed by AAA, AA, or even B+ developers. Most of the heavy lifting is being done by Nintendo, who can only roll out so many titles per year. Very few of these cutesy, cheap-looking games appeal to me and I've yet to purchase a single one.

Are these really satisfying other Switch owners in lieu of titles with deeper gameplay and, dare I say it, first-class graphics?

Re: Feature: The Master Trials DLC - Rediscovering the Joy of Zelda: Breath of the Wild

AirElephant

@Kalmaro
Less than you'd think. Because monsters regenerate and because the early bows rarely have a "quick shot" option, by the time you put another arrow in the nock, part of that enemy's HP has already regenerated. Because you're also attacking monsters one level higher than normal, it takes a crazy number of arrows--even with criticals--to down them, at least until you get better bows or +attack power bonus food/armor. I was all "bow+arrows" in the first go-round, but I'm forced to focus more on melee weapons and perfect dodges/blocks to survive.

Re: Nintendo Shows Off the New Armour in Zelda: Breath of the Wild's The Master Trials DLC

AirElephant

@JamesR
I am in the same boat. I've got 420+ seeds but I'll be DANGED if any of the 500 remaining are remotely obvious. I'd imagine some are those accursed stones in trees, single stones sitting in the middle of nowhere, and perhaps puzzle types (like the "field goal" types I've done once or twice) that I'm too dumb to notice. 900 seeds, of which 50% aren't even useful. For collectaholics, it's hair-pulling time!

Re: Sega Forever Launch Marred By Terrible Emulation

AirElephant

@Sinton
Read more. If you read what the Retroarch guys said, it sounds as though Sega used them for a couple weeks, decided to go their own route, and dropped them so they could cheap out. And this is the result. The Retroarch guys seem a bit naive, but they seem to have acted a whole lot more ethically and professionally than Sega.

Re: Nintendo Switch OS Version 3.0.0 Is Now Live

AirElephant

"Improvements to prevent unintended HDMI input change with certain TVs while the console is docked in Sleep Mode"

Holy cr*p, I've been waiting for this one for SO long. It alone makes the update worthwhile and no that is not sarcasm. I'm so sick of unplugging my Switch every time I want to watch my Shield TV.

Re: Random: Should The Rumoured SNES Classic Be In Short Supply, This Modder Could Help

AirElephant

I don't think there is any possible way that Nintendo could meet the demand for a SNES Mini. Even if they made 10M units, which they won't, scalpers would still go crazy scooping up as many batches as they could. The NES Mini proved much too profitable for them, so a bigger batch would simply mean even more profit for them.

I can't think of a system that scalpers couldn't game. The only way they could possibly meet demand would be to sell to consumers directly and allow backorders. (Nintendo has never, to my knowledge, allowed consumers to buy backordered products in their online store.)

I don't see it happening. What happened with the NES Classic Mini WILL happen with the SNES Classic Mini. There is even greater demand for it than its predecessor.

P.S. This system is no different than any other clone. For those of us who want LEGAL copies of games with 100% perfect emulation, this is a non-starter.

Re: Reggie Fils-Aime Sets Out Nintendo's Stance On eSports

AirElephant

If competitive gameplay was such a focus for Nintendo, why is their online system so antiquated compared to the competition? Why were no further details of Nintendo's online services mentioned at E3? And how many e-Sports tournaments do they sponsor?

To look back and claim that local multiplayer and a promotional tour somehow qualify them as e-sports pioneers seems a bit of a stretch. But Reggie has always been better spouting endless hype than facts.