Comments 432

Re: Italian Discontinuation of the NES Mini Seals Its Fate

AirElephant

No big deal. Emulation satisfies the itch, even if it's not perfect. I've bought VC titles again and again and I'm getting sick of buying the same titles over and over again, anyway. The NES Classic, though, will be a very expensive collector's item since very few were actually produced. I'm sure it could have sold five or six million if they'd just bothered to make them. But I think it's obvious that Nintendo would prefer to put the titles up on the Switch VC for $4.99 each and make $150 for those thirty titles instead of $60. Does anyone want to bet that the VC will make its appearance at E3? Anyone?

Re: My Nintendo Gets a Fresh Batch of Rewards

AirElephant

@Spoony_Tech

I'm thinking...

10% off 1-2 Switch with 300 Platinum Points / Exclusive TAUPE Switch theme 99 Gold Points / Exclusive EYEBROWS for Switch Mii Character 250 Platinum Points / Just Dance 2017 HD Prima Official Guide 60 Gold Points / Vroom in the Night Sky HD Prima Official Guide 60 Gold Points

Re: SwitchCharge Smashes Its Funding Goal

AirElephant

I give it six months before a company like Anker or Aukey releases a similar 20,000mAh case for $40-$50. There is absolutely no reason an established battery pack manufacturer with mass production capability cannot dramatically undercut this. It's simply a cradle, a (fast) battery, and a USB-C connector. There are already a host of 20000mAh battery packs for $35 on Amazon. (There's even a quick-charge 2.0 battery for $25.)

PS: I'll also NEVER fund anything through indiegogo. They have a far poorer track record of completed projects than Kickstarter and don't even require a working prototype as KS does. No way.

Re: The Mario Kart 8 Deluxe File Size Speeds Into View

AirElephant

You can't share digital games with your friends. And you cannot resell them if you get tired of them. I prefer physical for those reasons. If SD cards load more quickly than Switch cards, that's because Nintendo is using cheaper, slower storage on purpose which is a shame.

With my Amazon Prime discount, I'm getting Mario Kart for $47. That savings, plus the fact that I can probably get $15-20 for it a year from now if I decide to sell or trade it in makes it worth buying the physical release. (MK8 for Wii-U, a game released three years ago, nets $15 at GameStop.)

Re: Four-Player Competitive Platformer Abraca: Imagic Games Will Cause A Kerfuffle On Switch This May

AirElephant

I hate to be negative, but I'm a bit tired of seeing this same art style (bright colors, flat shapes, and SDF/Big Chap characters) for most of the indie games. I hope it does well, but I'd sure love to see more high-end pixel art or lush, realistic or colorful artwork, like Trine's. Thankfully, the Switch will probably have an extremely robust library of indie titles, as the WIi-U and 3DS do.

Re: Video: How Well Does Snake Pass Run on Nintendo Switch?

AirElephant

According to Heavy.com the game runs in 720p and 1080p when docked.

https://www.google.com/amp/heavy.com/games/2017/03/snake-pass-nintendo-switch-ps4-xbox-one-sumo-digital/amp/

One-up just posted a review, though, that notes that the images are a bit blurry and that the HD Rumble has issues. I think this is another case of a game rushed to market so they can capitalize on the low competition this early in the life cycle.

Being able to run the Unreal 4 engine makes porting easier, but it can also mean that some companies crank out lazy conversions without spending the extra effort to maximize for the platform. I expect that games that were developed for the Switch, natively, will always run better than ports like this.

Re: Nintendo of America Says to Check Retailers as More Switch Stock is On the Way

AirElephant

I have a hard time believing anything Nintendo says anymore. Is there any logical reason, for instance, that the NES Classic Mini is still impossible to find in March? Nintendo continues to use artificial scarcity to make their products more desirable. If Apple and Samsung can make millions of much, much higher-tech smartphones available at launch and for months afterward, there's no reason that the NES Classic and Switch need to be this difficult to find.

They learned a lesson with Wii, one they tried to repeat with the Wii-U, that by keeping supply low they were guaranteed to sell out of every shipment. Good for their bottom line, but I think that it ultimately hurts their total unit sales. As others have said, some consumers just eventually give up.

I'd bet my last dollar that these shortages, despite Nintendo's (empty) promises, will continue through the end of the year and into 2018.

Re: Star Wars: Rogue Squadron Studio Factor 5 Is Apparently Back From The Dead

AirElephant

Disney would be stupid to leave their past Star Wars library of video games un-plumbed. Unless there are legal agreements that need to be hashed out between Disney and former LucasArts contractors, the huge user base of retro-gamers would almost guarantee excellent sales. Translate all the old X-Wing & Tie Fighter games from PC and put them on these consoles. Re-master the Rogue Squadron series for HD. I can't see how Disney could possibly lose money on such a deal.

Re: Review: Othello (Switch eShop)

AirElephant

From what I can see, it's only available in Japan and the EU. In the EU it runs about £4.49 or $5.50 US and in Japan it's ¥500 or about $4.40. The difference seems to be the VAT which is included in the EU price.

I cannot possibly see how such a plain looking game is worth that much money just because it's on the Switch. On Android, it's F2P with ads and vastly superior, graphically. It's also available as "Othello" as well as a commercially-marketed variant, "Reversi."

As others have said, this is just a rush-job by Arc to make a quick buck off people who have few other choices. Nintendo isn't being selective, they're turning a blind-eye to licensees who milk early adopters. (Not like "N" isn't guilty itself with 1-2 Switch.)

Re: Nintendo Switch Owners Will Have To Wait Longer And Pay More For RiME

AirElephant

I'd guess that the price is higher because the install base is lower and the title is coming out fairly early in the console's lifespan.

1. You have only a very small window where the title is "new". After that, interest drops off a cliff. RiME will not be selling well even a month after it's released because there will be newer titles and more competition.

2. The cost of porting the title. My guess is that they figure that very few Switch owners will actually buy the title versus on another platform so they will need to recoup their money from a smaller number of users.

3. Cynically, captive audience might also come into play. They know the Switch has a low number of available titles so perhaps they're betting that players will be desperate enough for something to play, at least until Mario arrives, that they'll swallow the price difference.

We'll see how it works out for them.

Re: Nintendo Switch With Dead Pixels? It's Not A Defect, Claims Nintendo

AirElephant

@Baker1000
Unlike phones, consoles are now collector's items. Buying a system day one for $300 and with no game, I'd expect it to be technically perfect. And it diminishes the resale value if it's not. Some consumers aren't as picky, of course, but it's an extremely expensive product and I'd want my money's worth. I don't blame anyone that wants the issue dealt with.

Re: Nintendo Switch With Dead Pixels? It's Not A Defect, Claims Nintendo

AirElephant

It's 2017. I've never had a dead pixel on any phone or tablet I've purchased in the last five years, and neither to my knowledge have any of my family members. They used to be an issue in big screen TV's, but to me this (and the fact that their screen is plastic) indicates that Nintendo has a very poor source for their screens.

Even searching Google for dead pixel problems generally brings up issues from years ago or, laughably, the Nintendo Switch. And we are talking a system with a resolution barely higher than a Kindle Fire that costs $85.

JDI, who makes them, pretty much thrives on making iPhone displays for Japan and little else. Nintendo would have done much better to buy from Samsung or Sharp, but I'm guessing they were more expensive and Nintendo, as usual, cheaped out. And they're dodging the issue because they probably either don't want to incur replacement costs or they simply don't have enough replacement screens for the number of dead pixel complaints.

Re: Virtual Console Will Not Be Ready For Nintendo Switch Launch

AirElephant

@nmanifold
I really think the people that hold off until Christmas will be rewarded. By that point, supply will have caught up with demand and Nintendo will be trying to juice sales--especially if they run into a game release gap--by putting a pack-in with the Switch. I really think they're trying to milk first-adopters for what they can, but 1-2 Switch was always intended as a pack-in in the long run.

Patience will pay dividends.

Re: Bethesda's Todd Howard "Can't Say" If Skyrim on Switch is the Special Edition

AirElephant

Does it even matter? I doubt that Skyrim was going to shift very many units anyway. It's a fairly old game by now that serves as a useful technical demo of the Switch's capabilities, but most of the people that wanted to play it have done so on other platforms. Those that will buy it have likely finished it before and won't mind a slightly toned-down portable version.

Re: Nintendo Switch eShop Purchases Will Be Tied To Your Nintendo Account

AirElephant

@GoatWrench
Likely because they know that there will be a backlash, not necessarily by Nintendo die-hards that were going to buy the Switch no matter what, but by the more neutral gamers that might be evaluating a purchase.

As others have said, it's almost certain that the digital games will remain tied to the platform on which they're purchased, save for possible (but I think highly unlikely) cross-buy titles. If you bought a bunch of VC titles on the Wii-U or 3DS and they release those titles on the Switch VC I'm 99% certain you will be required to buy them again. I also doubt you'll be able to use the Nintendo Account with more than one Switch at a time.

Nintendo has always been ridiculously stingy with its digital purchase policies and I don't expect them to change. Ever.

Re: Talking Point: The DLC Expansion Pass for Zelda: Breath of the Wild is Both Surprising and Inevitable

AirElephant

I know I'll get flack for this, but I think Nintendo recognizes that they are no longer expanding their user base. Nintendo systems tend to feed off the nostalgia for their franchises and storied gaming history. They continue to hope that parents will buy their consoles for their children based upon their warm memories of their own history with Nintendo systems.

But I think that the Wii-U failed to expand their audience. And I don't think the Switch will fare much better. The Switch is far outside the "children's toy" that the 3DS is, so they will be largely reliant on hard-core Nintendo fans for revenue.

As a result, they seem to be headed towards the "whale" model, where the die-hard Nintendo fans, who will purchase almost anything made by Nintendo, will be milked for revenue. Rather than expanding their user base, they're more reliant than ever on a smaller number of players for their income. They did this with the Mario game on iOS and Android, and this DLC is more proof that they're headed in that direction.

Personally, I think it's a disgusting way to milk the Zelda franchise and an insult to players. It says, as all DLC does, that they're selling you a percentage of the game they've developed, but they're intentionally withholding content to scrape more dollars from their players' wallets.

Re: ARM Confirms That The Nintendo Switch's Chipset Is Very Close To Tegra X1 Spec

AirElephant

So as usual these days, Nintendo puts out ancient tech and charges top dollar for it. A 720p screen, a two year old processor that is more powerful than the XBOX 360 but way, way less powerful than the XBOX One and PS4. And incredibly expensive controllers sporting new gimmicks (e.g. HD Rumble) that developers almost certainly won't utilize much if at all. The Wii-U all over again.

Re: Ultra Street Fighter II's Online And Ranked Modes Get Detailed

AirElephant

I was a huge SF2 fan back in the day, but this just looks like a lazy port more suited for a mobile app store as a $9 purchase (or F2P with in-app purchases) than it does a first-tier console game. I don't know what Capcom is up to with it, but it does not look like a $50-$60 game to me. I suppose the real test will be whether or not tournament players embrace it, but why would they? They're getting a brand-new SFV game with graphics and a massive roster that makes this version look, appropriately, like it's a relic of nearly thirty years ago.

Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?

AirElephant

@RadioHedgeFund
I think the branding excuse only goes so far. The problem may have been branding at first, but a poor stream of must-have titles doomed the system. Since Nintendo continues to treat third parties with indifference, the success of the Switch will depend entirely upon whether or not Nintendo can deliver a constant stream of AAA titles that gamers must have.

Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?

AirElephant

@Hav0k73
Other than portability, I can't see any reason for a Wii-U owner to buy a switch if what they want to play is Zelda. Perhaps by Christmas, Nintendo or retailers will begin offering a pack-in at the same price as Nintendo is charging for the console at launch. That way, you can play Breath of the Wild until Mario comes out on Switch and it's a win-win.

Re: Poll: A Week On, How Do You Feel About the Nintendo Switch?

AirElephant

Even after more than a week to digest it I still cannot figure out why 1-2-Switch isn't a free digital pack-in for the Switch. Without something to sell casual observers on, how can Nintendo hope to appeal to anyone that isn't already a Nintendo fan.

I wasn't going to buy the Switch on day one--I was burned by the Wii-U that way--and I'm probably not even a console gamer anymore. But I was hoping that, for the sake of us that have loved Nintendo for decades, that they'd get it right this time.

Unfortunately, they have a CEO with no vision and a North American president who lies with such ease it's unsettling. How can anyone have any faith that Nintendo will get it right this time?

Re: First Impressions: Getting Some Laps In With FAST RMX

AirElephant

With all of these (lazy) ports, I'm still wrestling with the question of whether or not the Switch is more powerful than the Wii-U. I know it's not that important to many, but if they're going to hope for ports of hot AAA titles from the PS4 and XB1 licensees like EA, Activision and others the system needs to be at least significantly more powerful than the Wii-U or they won't even bother. None of the titles revealed so far look like anything that the Wii-U--and many modern smartphones--couldn't do.

Re: Editorial: Pricing Blunders Have Distorted The Narrative Around Nintendo Switch

AirElephant

One of the big problems for the Wii-U was the lack of third party support. It's clear that the third parties are still timid about investing in a Nintendo console because first party titles tend to suck up the money while third party titles sell much worse than on completing platforms. This is why Nintendo never gets AAA titles and I see the SAME trend happening on switch.

Because the console is so expensive most gamers will likely focus on Zelda. It's worth the $60. Games like Bomberman R won't sell well at all. When it's time for another major releases, not that there are many, Nintendo will inevitably have a competing first party title launch.

The pricing and release strategy all but assures that third parties will NOT bring AAA titles to Switch, will abandon it early, or will release only shovelware. Nintendo learned NOTHING from Wii-U.

Re: Super Bomberman R's Retail Price Has Finally Been Confirmed

AirElephant

Nintendo and its licensees are making the EXACT SAME mistakes they did with the Wii-U. Lack of compelling software, high unit price, godawful marketing, and lack of an obvious "hook" to excite anyone but Nintendo fans.

I expected Mr. Kimishima to be an ineffective President of NOJ, just as he was when he temporarily ran NOA, but the tone deafness exhibited by both Nintendo and its licensees is stunning. Nintendo should have guided Konami to keep the price reasonable instead of a ridiculous $49.

Bomberman R(idiculously priced) is DOA.

Re: Nintendo Switch Will Be Easier To Find Than The NES Classic At Launch, Says Reggie Fils-Aime

AirElephant

I think the Switch will be as easy to find after the initial launch as the Wii-U was after its first Christmas. Take that as you will, but I do not see the Switch, with its high price, limited library, lack of a pack-in to allow casual gamers to "get" the new features, low developer support (look at the titles announced so far if you disagree) and stiff console competition from Microsoft and Sony doing any better than the Wii-U did.

I can't say where Nintendo is headed after this, but the Switch is not the answer to their problems.

Re: Reggie Fils-Aime Briefly Addresses Topic Of Carrying Over Online Purchases To Switch

AirElephant

They will charge, it's just a matter of how much. They're still trying to decide what their fans will endure. I'm betting they charge $2-$3 per title depending on platform to "upgrade" to switch. I'm so far past handing Nintendo money again and again that I've concluded that I'm perfectly happy with a good emulator and ROMs. Nintendo will never get another dime out of me for VC titles.

Re: Reggie Fils-Aime Offers Hope for Those Dreaming of Mother 3, Metroid and More on Switch

AirElephant

@cheonsacz
"There's plenty of time for big names and franchises to make their way onto the Switch."

I hate to be mean, but the same thing was said about the Wii-U at launch and over the past two years. EA, Activision, Square, and many other companies simply are NOT bringing their AAA titles to the Switch. EVER.

Unless the Switch becomes an unexpected hit, like the Wii was, there will be no economic incentive to put in the time and effort to convert titles to the system. It's not as powerful as an XBOX One or PS4, therefore any games would have to be ported to work properly.

The Switch is yet another gimmick from Nintendo. There, I said it. The JoyCons are ridiculously expensive and the motion controls are yet another return to the Wii-U. How many people want to do gesture-based gaming anymore, as demoed in the boxing title for Switch? Do you see Grandma and Grandpa buying a switch to play with their grandchildren?

The Switch will sell only to the hardcore Nintendo players who enjoy games like Zelda and Mario. That is a shrinking audience. Many consumers have nostalgic feelings about Nintendo, and will gladly go back and play classic titles as on the NES Classic Mini, but I strongly suspect that most have moved on. If I want portable gaming, even if it's not as good, I have my cell phone. If I want a home console, I want AAA titles that look great on my TV, so I'd buy an XB1 or PS4. (The XB1s doubling as a nifty Ultra Bluray Player.)

The Switch is Nintendo's Dreamcast and there will be little, if any 3rd party support aside from the titles Nintendo has to co-sponsor (like Square's weird entry), in the Switch's future.

Re: Reggie Fils-Aime Offers Hope for Those Dreaming of Mother 3, Metroid and More on Switch

AirElephant

Great for starting a discussion, but Reggie said nothing more than he ever does. He's always been a snake oil salesman, willing to say whatever it takes to make the sale, but he's slippery. Right now, I would not count on Mother 3 and Metroid is at least a year or more off, if it happens.

Sorry, I'm sick and tired of the "Reggie Years." NOA's inventory management and promotional campaigns have been terrible for years under his management. He's been much better at promoting himself than he has been promoting Nintendo.

Re: NES Classic Mini Demand "Greater Than We Anticipated," Admits Reggie Fils-Aime

AirElephant

So sick of Reggie's lies. He's a snake oil salesman, has always BEEN a snake oil salesman, and will always be one as well. I'm tired of the way in which he, formerly a marketing exec for Addidas, uses manipulation and scarcity to boost the appeal of Nintendo products. (Worked well for the Wii, though.) I'm not worried about getting an NES Classic, though. I'm patient and can easily wait until 2017 when the furor dies down.

Re: Poll: How Important is the Virtual Console, and GameCube, for the Nintendo Switch?

AirElephant

With the success of the NES Classic Edition I'd suggest that Nintendo's not terribly interested in the VC at all. By keeping the classic titles on specialty hardware, Nintendo can create false scarcity and spur demand. Things they cannot do with a VC. I bet the NES Classic has contributed more to Nintendo's bottom line over the last two months than the VC did over its entire run on the Wii-U.

Re: There Are More NES Classic Mini Accessories On The Way

AirElephant

If I can even GET an NES Classic, I'm kind of interested in wireless controllers. Unfortunately, my experience with Bluetooth controllers is that the inherent lag makes some games much more difficult to play. I suspect that Castlevania, for instance, would be much more challenging with the MyArcade wireless controller.