As E3 progresses we're seeing lots of interviews with Nintendo's top brass. Of course NOA president Reggie Fils-Aime has been doing the rounds and in speaking to Glixel, we get to learn a little bit more about Nintendo's ambitions for eSports with the Nintendo Switch.
In response to a question about competition quietly becoming a larger factor in Nintendo's upcoming games and their ambition for eSports, Fils-Aime responded:
You know, it's not a recent shift. When you look at the NES system – the first system with two dedicated controllers. If you look at what we've done with N64, which was a true four-player machine – and you look at GoldenEye and some of those experiences and obviously Smash Bros. has been part of the competitive gaming circuit for a long long time and even the original Nintendo Championships from 1995, we've been in the space for a long time. What I would say is different in how we think about competitive gaming is that we think about the community, we think about trying to encourage and empower the community – you see that with Splatoon, you see that with Smash Bros. – and for us it's about having more and more players engaged and having fun and battling each other versus how others are thinking about in terms of leagues and big startup money and things of that nature, that for us is not as interesting, at least not today.
Reggie went on to say The Invitational was probably more the area of eSports which they were interested in participating in, rather than "pro" tournaments:
A lot of that activity is happening. We've done invitationals when we've done our mall tours, we've done invitationals in our store in New York. So we've done a lot of these kinds of activities. With Splatoon it's the first time it's on a worldwide stage – four different teams, four different parts of the world – that's interesting and unique. We like that. We'll probably be doing more of that type of activity. One of the things we like with Arms, especially with E3 now being open to 15,000 consumers, is the ability for someone to battle their way up to being on that big stage. We think that's interesting. And so, maybe it's more "competitive gaming for the masses" as an approach versus thinking about the "pro" who's all about big payouts and things of that nature. That's not an area – at least from our own investment standpoint – that's as interesting to us.
Fils-Aime went on to discuss a wide range of other things in the interview including the Wii U's poor performance, third parties and mobile. We'd recommend making yourself a nice cup of tea heading over to Glixel to read the full interview. Be sure to let us know what you think about eSports on Nintendo Switch and Reggie's other statements with a comment below.
[source glixel.com]
Comments 46
Reggie, always lying. He's not a President, he's a PR BS merchant.
Good luck, Mr. Reggie.
@SLIGEACH_EIRE
He is not always terrible after all...
Do you want to see Nintendo expands their brands to the next level ?
"And so, maybe it's more "competitive gaming for the masses"
I like that approach better,gives everyone a chance.Less serious,more fun,the Nintendo way.
@SLIGEACH_EIRE So where exactly in this interview is he lying?
If competitive gameplay was such a focus for Nintendo, why is their online system so antiquated compared to the competition? Why were no further details of Nintendo's online services mentioned at E3? And how many e-Sports tournaments do they sponsor?
To look back and claim that local multiplayer and a promotional tour somehow qualify them as e-sports pioneers seems a bit of a stretch. But Reggie has always been better spouting endless hype than facts.
I don't think Reggie would be the one in charge of the esports division of Nintendo so he seems like the wrong person to ask. It's clear the developers of the games have had esports in mind to some extent considering the dynamic camera they added to Splatoon 2 and ARMS which allows streamed matches to be viewed from multiple angles, no game before has had this. I'm sure if you asked someone like Bill Trinen about this you'd get a much better answer.
Just so long as they don't focus on the eSports crowd alone, I'm ok with this approach.
@ninkza All over. I shouldn't have to explain it to people.
"We've worked long and hard with all the key development studios and publishers to enable them to bring their best content to life. That's why you see a company like Bethesda – who hasn't had a key franchise on a Nintendo platform in a very long time – bringing Skyrim and all this other great content coming to the platform like FIFA, a fully-fledged FIFA experience on Nintendo Switch. So we needed to make sure we also had third-party on board."
So where are these third party games?
_____________________ __ ___________________
"The second thing we needed was a regular cadence of great games and if anything, with the Wii U, that's what we were unable to do. We planned on it. We talked about having Pikmin come out early and Starfox and all of these great games, but the development schedule for these took longer and so it created gaps in the schedule.
What was the reason for that? Was it the tech?
No, it's just..part of it is that Nintendo developers are perfectionists and that's why the game quality is what it is. Making sure that the play was unique and fun."
Right, because Star Fox Zero is perfection. But let's bring in Miyamoto when talking about that steaming pile.
"Finally, and most tantalizingly, there is always the chance that all-new IPs are under development, possibly from Miyamoto himself. In the infamous “retirement interview,” Miyamoto expressed his desire to “be in the forefront of game development once again,” noting that he has a particular interest in developing “a smaller project” that won’t “require a five-year development time.”
https://gamerant.com/wii-u-unannounced-games/
Ya, it only took 4 years for that tagged on Mickey Mouse experiment that was Star Fox Guard to come out. And Project Giant Robot which nobody ever liked or wanted is hopefully buried in some digital graveyard.
I do like that approach. I am not intereated in the "pro" side of things because, as fa as I can see, it takes away the fun of it, allowing the best of the best to be in and all the others out.
If it is for the masses, well count me in. It is hard to go,say, to competitibe pokemon, because it is a lot of knowledge, but it is fun nevertheless,and I think if I put a lot of effort, I can still play with others. But I will never be able to play against pros.
Way to go, Reggie.
I think they should shy away from subject (as annoying as that approach is) simply because you don't want to completely alienate the pro community.
The pro community can be a strong contributer to longevity of game. That said, I don't think any of the games have the balance or depth of mechanics to interest that sort of 'pro/big money' crowd.
I do like the idea of 'competative gaming for the masses' though, providing skill is not entirely removed from the equation. I think they have hit a nice sweet spot with Smash, Splatoon and (hopefully) ARMS.
"When you look at the NES system – the first system with two dedicated controllers."
What? How is this true?
@AirElephant Some small details have come out about the online service. Not from Nintendo but some hacker fiddling around with it. Apparently it will be called the Nintendo Switch Online Lounge.
http://m.neogaf.com/showthread.php?t=1391934
@SLIGEACH_EIRE I don't think you know what lying is.
@SLIGEACH_EIRE I'm pretty sure his job description is President and COO of NoA so... yeah.
But seriously, Reggie is good at his job. I don't know what some of you expect from him sometimes since everyone loves to bash him and how he handles PR. Pretty much everything he said makes sense in that interview and I never have seen a problem with him. Yeah he puts a positive spin on everything because he's the president of a company trying to sell a product and he doesn't make many exciting or bold statements staying in line with the Japan offices but is he supposed to do something else or something more?
If anything this article is twisting what Reggie said because he said they have been in the competitive space for a long time, not the eSports space.
What encouragement and empowerment of the Smash Bros community?
Love how Reggie puts it. Perfectly said. I agree on the stance of creating a competitive and open community for everyone verses a set of pro "elitists".
@SLIGEACH_EIRE I wouldn't say he is always lying, but rather that he is always putting a PR spin on things. Also hard to say he isn't a president and is just a PR BS merchant when we only get to hear about his public statements but not what his day to day duties and tasks are.
@Bliquid Which is exactly what he says in the interview, that they're going for the competitive gaming scene more than esports.
Seems like a legit statement. Nintendo multiplayer is competitive. Heh.
@SLIGEACH_EIRE
Reggie has always been known as the king of spin but I feel like you're being a little harsh here.
"So where are these third party games?"
Literally everywhere? Nothing on the level of Xbox or PS but we would be idiots to expect that, it's not Nintendo's market or priority. Despite that we have a custom FIFA, Skyrim, Minecraft, Rocket League. Those are 4 of the biggest third party games of all time and the last two are cross play with Xbox. There are way more, Payday, NBA, tons of Japanese games etc. Once again not on the level of other platform holders but far more than would ever logically have been expected of Nintendo.
"Right, because Star Fox Zero is perfection. But let's bring in Miyamoto when talking about that steaming pile."
Yes Starfox is a bad game but mainly because of the controls, the actual level design and combat is incredible. Miyamoto holds the sole blame for this as he is simply not the same as he used to be. Unfortunately nobody in Nintendo is qualified to tell him what to do, or to launch a game before he's done. You can't deny Nintendo in general though have the highest level of polish and quality assurance in the industry. Only Rockstar come close and even they aren't that close.
Don't forget Reggie is a salesman, spinning things is literally why they pay him.
I actually think that last quote is the ideal situation for Miyamoto. Hand the main dev teams over to younger people with new ideas like what happened with Splatoon. Give him a small team to work on smaller more creative things. It is obvious he can't handle AAA games anymore and that's ok.
@SLIGEACH_EIRE Haha not a very positive viewpoint. Actually the full interview is a pretty good read and doesn't feel like spin, just a man proud of his company.
@PorllM Only thing you said I cringed a bit on was the Rockstar comment. They're okay. A step above say Ubi or Bethesda but, Level-5, Bandai Namco and Square Enix are definitely the top quality 3rd parties. The least buggy, best looking, most well written, funnest to play 3rd parties there are on console. At least in my opinion and I think many would agree.
@LiberatedAnimal I suppose you're right, interesting how they're all Japanese. Maybe it's a culture thing. I would agree those companies are among the least buggy third parties but I still wouldn't say they are on the level of Nintendo. A bug in a Nintendo game is so unexpected it is almost guaranteed to make news. Square Enix, even on FFXV one of the best looking games ever, have the type of frame rate issues that have never occurred in a Nintendo game.
Please don't squander the pro side...
@PorllM True, true. Maybe it goes into that "Kyoto Craftsmanship" Reggie was talking about recently. I don't think we'll ever see a 3rd party truly on par with Nintendo's overall quality standard. I suppose that may be a side effect from not developing the hardware you are developing software on.
What Reggie doesn't realize is that Smash has become eSports whether himself and casual gamers like it or not. I really don't understand why casual players hate on eSports. You don't have to partake in high level competition if you don't want to. All these games (Smash, Splatoon, Arms, Pokken) offer fun, casual content just as much as they can be viewed competitive. Reggie is spewing BS as far as I'm concerned. I agree with the comment somewhere above that mentions how Reggie says Nintendo has been pinoneers with multiplayer, yet now they're far behind the competition with lackluster online multiplayer options.
@Snivy102 I don't think Reggie was saying that Nintendo games must be prevented from becoming eSports. He's just saying where they're going to invest time and money into promoting and organizing things isn't going to be in pro level esports unlike some of their competitors who are. Nintendo actively is supporting eSports with things like wired support for Pro Controller etc, and they participate in various levels at EVO and such. He's just saying it's not a push or focus or investment they're going to make.
@NEStalgia that's unfortunate
@Snivy102 It's only unfortunate if you're a professional eSports player. No corporate sponsorship certainly lowers the reward pot. For everyone else, it doesn't really change anything. And more importantly it means more competitive events (that they are sponsoring) that are below the pro level, so more people will end up participating (for fun rather than for money, however.)
That said the reason why "casual" (as in non-professional?) players often dislike eSports is 1) the focus on it gets old, and the behaviors involved in competitive gaming, much like pro sports are off-puttingly obsessive to many. And the game effectively always tells you "you lose" and are not good enough until you can "win" by the nature of gaming. And the more competitive a game gets "winning" becomes being "the best" which is permanently out of reach of most people. So it interferes with the game's enjoyment for people by effectively telling you're never going to "win" or "beat the game". For many playing the game is fun because you can beat a series of set challenges....but it stops being fun if the challenge is insurmountable. 2) It's a sportsification of gaming. Some of us loathe sports, and prefer gaming specifically because it's very very different from the nature of sports. Merging the two is an unholy union. I can get sucked into the competitive nature of it (I did with Splatoon) but at a certain point enough is enough, If you're not good enough you're never going to get paid for it (most people), and if you're not going to get paid for it, at a certain point the work required exceeds being entertainment to keep up. And 3) I realize it's still young, but the culture of "eSports" is just.....not that I like sports but there's this seriousness about it and a degree of professionalism involved (most of the time) and the atheletic performance is very impressive. For eSports there's this adolescence and arrogance that seems to permeate the air of it and a degree of fakeness...like a game show more than a sport. Not always, but if you look at eSports competitions versus say a (real) FIFA match, or NFL game....the difference in atmosphere is much less becoming it. It's more like professional pool/billiards than it is like sports. Which has itself always been a frowned-upon scene in the general public.
I'm not really against it specifically, but as for why people not involved in it might greatly either dislike it personally or have zero interest in it, there's plenty of big reasons. That ties in with the statements....a very small portion of the market is engaged in eSports....there's not much benefit to Nintendo putting money into that. It's not like eSports aren't developing out of it anyway.....and the big eSports money is and always will be on PC where component and peripheral hardware mfrs are sponsors on a much bigger level than a console company can be.
I suspect eSports is a lot more appealing for high school into college age kids than for adults though. It's a way to do the sports thing for those who are not athletic and "belong." But that of course is Nintendo's LEAST likely demographic.
@NEStalgia ya, i see. Very good points. I just needed a different perspective since I myself play competitive Smash. I guess, other than all that money stuff, I would like if Nintendo supported the Smash scene by making their more popular competitive Smash game (Melee) more accessible. Like if Nintendo puts Melee on the Switch Virtual Console, and it runs all fine and dandy, I would consider that to be good support from them. Then we wouldn't have to lug around heavy CRT TVs and GameCubes everywhere (not that there's anything wrong with GameCubes...).
That's the right approach. Although the esports scene has been growing for a while, it hasn't reached the mainstream lile traditional sports do.
More accessible but still tactically and technicallly demanding titles like Splatoon, ARMS and Smash will surely change that (just as Overwatch has been).
What Reggie meant is, "we've been in space for a long time".
In a league of their own as usual. I love it.
@Filth_Element That's what I'm like. Reggie's all like we've always supported competitive smash. Mhmmm Reggie, just like how you tried to support Smash back in 2013 by almost canceling the Melee Evo Stream because they were playing Melee. I want to see Nintendo create an official Smash league then I'll believe them when they say they REALLY support Smash
@Snivy102 Haha, yeah, I've read the horror stories of Smash competitors and their CRTs
I think Smash is the outlying case. Splatoon and ARMS (and Pokken) are definitely designed with being suitable for eSports in mind (they're just not funding the tourneys). But Smash....while Nintendo isn't against eSports, Sakurai seems to be, and seems to enjoy throwing as many wrenches into eSports play of his game as he can So that's less a company policy and more the work of one virtuoso designer that TECHNICALLY works for a different company. So you guys are kind of fighting against his constant trolling of you
He named drop Golden Eye
Golden Eye for Switch confirmed
@NEStalgia that's MassiveHero Samurai for you
The biggest difference between "eSport" and "pro tournament" is really just how much sponsorship and money is involved to put on a big production (and with that sponsorship comes a "more" family friendly show).
Nintendo has traditionally not been very monetarily supportive of their game's competitive communities. I'm not sure not straight shutting them down is "support".
@Oat the only support they have given the Smash community is to allow them to use the Nintendo logo. That's about all....
One of the the most exciting self produced esports and Nintey just ignore it. I suppose it doesn't help that the later entries haven't quiet stacked up to Melee.
I think a lot of the smash community get frustrated that despite smash games getting vast amounts more viewership for streams and a lot more entrants in tournaments, they always have much lower prizes than other fighting games because Nintendo doesn't support the game.
It's also worth noting that in most fighting games (so arms and pokken will follow this, and smash already does) the tournaments will be open to anyone and everyone, not just pros. Despite this I highly doubt seeing Nintendo support the scenes for these games to any notable extent apart from running some strange tournaments with abstract rules and layouts
@ninkza Well, he is no lying per se on the interview (talking about future things tend to do that), but instead of saying: "Ok, we are late to the party, but we really want to make amends and transform the Switch in the most engrossing console for eSports", he states that Nintendo has always been on the front of eSports since 1995.
If that is not lying, (or at least twisting the true) I don't know what it is.
@AlexSora89 Exactly.
@Grawlog Yes, many of the AAA titles are not coming to the Switch, and I'm OK with that. More than ever I feel the Switch is gonna be more mainstream than the Wii U, reaching Wii-like levels (75-85%).
Still, many more games could come to the Switch but Nintendo needs to be doing a little more of courting (said that right?) to developers like Rockstar and others so at least we don't have to buy another console (I can't stand either the PS4 controller nor the Xbox one) for many games.
I like that approach for the masses. I'm no big fan of the "pro" gamers - most of my experiences with them have been quite bad. I want to focus on having fun, while the Smash pros harp about frames, wavedashing and all that things.
I wouldn't want Splatoon to go down the path the Smash community has gone for example. Of course, before somebody says something, its my experience. I don't doubt others have had far better experiences than me.
@maceng
Seriously, that's what I've read Reggie's sentence as.
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