Comments 558

Re: DeNA Dreaming of 100 Million Daily Users on Future Nintendo Mobile Downloads

mike_intv

I think iOS is just used generically in the article.
No one would just think iOS anymore. Google Play (Android) has pass iOS in some markets, so you need both eco-systems.
Just don't look for this to be on Windows Mobile. 8*>

More to the point of the article, if DeNA has been discussing this deal for five years and not turned away, it means it has long-term interest which is what is needed and what will be best for Nintendo.

Re: Nintendo Set To License All IP to Mobile Publisher DeNA

mike_intv

This is what Nintendo said it was going to do — use existing IPs to develop games and other software for mobile devices.

The cross-ownership means both have a stake in not making trash.

This is far better than porting for the quick buck but eventually devaluing the IP — which has been the strategy of many companies.

Re: TEMBO THE BADASS ELEPHANT, The Game Freak and Sega Collaboration, is Sadly Skipping Wii U

mike_intv

The more I think of it, the more I wonder if this was pitched to Nintendo and it passed on it.

It seems really strange that a small company that owes its existence to Nintendo and has not released a game that did not appear on a Nintendo platform in 15 years would up and develop something for PC/PS4/XB1.

Either that or Sega hired them to do work for it. If the latter seems strange, remember that Bandi Namco does a lot of work on Nintendo first-party games.

Re: RCMADIAX Scales Back Wii U Plans for 2015

mike_intv

Folks, why all the hostility toward @RCMADIAX.

Its not like he released Meme Run (awful) or Block Blast U (broken) or Flapp & Zegeta (second FlappyBird Clone) at $5 USD each on Wii U..All of @RCMADIAX's games can be had not much more than a five-spot.

The tabletop series of games work (which is more than Ubisoft games) and he tried on the system (which is more than EA) and he has been honest with gamers (which is more than Activision).

And he even used the infamous Nintendo Framework!

If @RCMADIAX has to make business decisions, we may not like them, but we have to respect them.

Re: Rumour: Sega-Related YouTube Videos Are Being Hit With Content ID Matches

mike_intv

The questions of where fair use ends and profit use begins are thorny ones.

Most copyright laws come from a previous era and those that are newer are actually more regressive (see Spain's new laws vis-a-vis links from news aggregation sites). So my guess is that these type of claims will continue and increase until we reach some 21st century answer for the questions above - probably around 2121.

Re: Editorial: Nintendo's YouTube Creators Program 'Beta' Provides Vital Feedback - It Won't Work

mike_intv

Is there any data on how much of a difference the "free advertising" makes on Nintendo sales?

I also wonder if Nintendo is behind the curve or ahead of the curve on this one. In other words, how soon until someone else decided that it wants a piece of PeweDeePie's action?

There needs to be some tweeking. There needs to be some expansion of content. Or it may never work. But I can't imagine the free ride of free reign lasting forever. Nothing like that ever has.

Re: YouTube Stars Aren't Happy With Nintendo's Revenue-Sharing 'Creators Program'

mike_intv

Nintendo is taking this approach because the You Tubers need Nintendo more than it needs them. The "free advertising" is probably not making much of a difference in game sales.

What is disheartening is that it appears any game which had third-party help is not on the list.

That all being said, I wonder if Nintendo is behind or ahead of the curve on this. I would not be surprised if others decide it is time to get "a piece of the action."

Re: Official Nintendo UK Store Limits amiibo Purchases to One Per Customer

mike_intv

Funny that preorders for Wave 4, to the best of my knowledge, have not yet started in the US. And except for a few figures sold at Toys R Us. The Wave 3 figures have not made it out into the wild.

The amiibo situation is a difficult one for Nintendo to figure out. The figures outsold their Skylanders and Disney Infinity counterparts at BestBuy over the holidays (in the US), for example, even though the other two sets had many more figures and a much larger install base.

Plus, as a relatively small company, Nintendo cannot instantly ramp up production like Activions-Blizzard or Disney.

Finally. Retailers will only place limits to counteract bad PR and when they know they can sell out their shipments regardless. We are starting to reach that point with amiibo (thankfully),

Re: Two Tetris Titles Pulled From the 3DS eShop in North America

mike_intv

@WaLgzi

There was no posted warning or notice on the eShop in North America that I saw. And I bought the Gameboy version at 1 am UTC-5 on today (Jan. 1, 2015).

Also, while I understand business, there is also PR. Being responsible for the Gameboy version no longer being available is bad PR. Not exactly what Ubisoft needs (see AC Unity).

Re: Nexis Games Defends UCraft's Multiplatform Move and PC Beta Release

mike_intv

@Quorthon
Not sure what you mean by the reference to Rayman Legends?
Ubisoft's delays, move to multi-platform, and six months worth of free (beta) version to Nintendo WiiU owners combined to hurt sales on the platform.
After playing daily challenges for free for six months, why would anyone shell out $60 for the game? It was too much of a make-up gift from Ubisoft, which probably would have been better served to have released on time on the WiiU, then renamed the game for other consoles (to get around Microsoft's competition-killing us-first requirement to access its platforms — which was still strong in force at the time.).

Re: Feature: The Wii U is Two Years Old, But How's it Doing?

mike_intv

This console is not for everyone. If you like on-line FPS games, the WiiU is not for you. If you like big adventures, the WiiU is not for you (yet, Zelda appears to be able to fill that niche).

But if you like fun gaming, the WiiU is for you. I personally don't like playing nothing but games where you go on-line to shoot the other competitors. I don't like games that are broken from the start or require massive additional outlays to fully enjoy.

My guess is that a decade from now, the WiiU will have a reputation similar to the GameCube. Considered a "failure" in the marketplace but a system reknown for its unique fun games.

Re: Table Top Racing: World Tour Dev Isn't Sure About Bringing The Game To Wii U Because Of Mario Kart 8

mike_intv

I downloaded the original on my phone (free version).
It is large — 123M (or 2.5x what was allowed on the Wii).
It looks great.
It is ad-filled (free version).
After playing the time trial, I can say that it is quite different than the existing kart racers on the WiiU. It would probably benefit from proper controllers.
That all being said, the Vita version was mildly received (most reviews were in the mid-range). Thus, if it ever comes, I might look at it. But if it doesn't, I won't lose any sleep.
(And I think the rationale for probably not coming to WiiU speaks to the quality of the product.)

Re: Review: Pier Solar and the Great Architects (Wii U eShop)

mike_intv

Back in the day, when X-Play was on G4, it sounds like this game would have gotten a 3-out-of-5.

What that meant was that if you liked/loved that genre, this game is for you. if you don't, then it is not. (The scores had meanings, they were not straight percentages, regardless of how Metacritic categorized them).

Essentially, if you read the review and ignore the score, that's what is says. And that's why I am buying this (and may even get a DC version).

Re: Video: Début Footage of UCraft Aims to Show Minecraft Credentials

mike_intv

@gage_wolf

If you notice, Nintendo is playing the opposite game than MS (and Sony).
Nintendo, mostly generally-acceptable (family-acceptable) games with a few edgy titles for the adults so they might buy the system and have a little bit different to play when the kids are in bed.
Microsoft (and Sony) generally start with the edgy crowd and hope to get them to buy the console since they use it to have their kids play a few generally-acceptable (family-acceptable) games earlier in the day.

Think about how MS went with Kinect and how Nintendo treated the Wii.

Re: Video: Début Footage of UCraft Aims to Show Minecraft Credentials

mike_intv

My biggest concern is that the developers other title is BBU which has some issues, to put it mildly.

It should be interesting to see what happens with this title — to see what it amounts to in the end. Microsoft would have to go to "look at feel" to stop it, which can be tough. It will have to change up some of the materials and monsters — then it should be OK since you can't copyright game types/genre.