Comments 102

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

cheesedude

I'm still waiting to upgrade as apart from MKW and DK there doesn't seem to be games that present an extremely compelling case for making the switch over. While MK and DK have reviewed well they are not my favourite genres. I'm happy enough to stick with MK8 and DK just isn't for me.

Additionally, the backwards compatibility is, at present, not as fully featured as I had hoped. I would pick up a Switch 2 right away if the resolution scaling issues for Switch 1 games are universally updated.

I will definitely buy a Switch 2 but I'm happy to wait until there are far more new Switch 2 exclusives.

Re: Donkey Kong Country Returns HD Costs $60 On Switch

cheesedude

I really don't care about the price of video games. I'm an adult, I have a job and disposable income. A $20 difference is nothing these days. Well done to Nintendo for realising that quality, in demand games will sell no problem at high profit prices.

Re: Koei Tecmo's Guzzler Joins Hamster's Arcade Archives Range On Switch Today

cheesedude

More Arcade Archives game are a good thing. While many of them are clunky by today's standards the series represents a rich treasure trove of an important period of the development of games. While I would prefer the games to be slightly cheaper it's hard to know what the true costs involved are, so perhaps Hamster have averaged it out, knowing that some games might sell hardly anything (maybe only a few hundred sales?) & others will sell decently.

There's much more to it than copy/pasting a rom and uploading it to the e-shop so I'm happy to support the Arcade Archives series.

Re: Hotshot Racing Will Receive Free Post-Launch Content - New Tracks, Modes And More

cheesedude

@Burning_Spear

The development of the game will be have been planned and costed so that it has to release within a specific timeframe in order for the developer/publisher to make any money. Wages and other costs needs to be paid and delaying a game launch could be fatal for small devs/publishers. You can't keep pumping money into a project forever.

That's not to excuse a lack of content or a lazy approach to development. It's just that at some point you absolutely need to call a project done and get it out the door.

Re: Nintendo Switch Sales Surpass 61 Million, Equalling The Mighty NES

cheesedude

@Varkster

I agree that smaller franchises are definitely required to round their game selection and offer consumers a variety of genres. But at the end of the day the big sellers are the big sellers. We will generally see per console releases of Mario Kart, Smash etc. but it can be decades between smaller franchise releases because they generally are not as profitable. It's like how EA only releases blockbuster games - they are only interested in earning mega bucks from massive games as a service rather than investing in a wide range of smaller titles.

I definitely disagree that Nintendo has lots ofdevelopment resources as otherwise 2020 would have far more games being released rather than a comparative drought. But that's just my take and you see it differently. It's a big company but game development involves hundreds or thousands of staff over a long period of time.

Re: Nintendo Switch Sales Surpass 61 Million, Equalling The Mighty NES

cheesedude

@Varkster

Nintendo has a fairly limited amount of development resources / studios and you can't just pluck talent out of the air. There is a limit to the number of employees / skills available in the professional game development community. Some of the franchises you mention won't be big sellers in comparison to other franchises.

They way they probably look at it is what is the potential return on investment for a product with a buget of say $10 million USA. If franchise A is more much popular than B or C then that's the project that's going to get the green light as it will deliver higher profits.

Smaller franchises could be profitable if the development is relatively quick and can be kept within a smaller budget. But working on a smaller title might not be the best use of that particular staff group's time if a more profitable project is on the table.