We've been following the development of Gory Detail's The Unlikely Legend of Rusty Pup quite closely since we broke news of its existence back in 2013. Created by two former Rare developers - Chris Seaver and Shawn Pile - this unique puzzle plaformer continues to shape up nicely, as we found when we visited the guys last year.
Given that Wii U was one of the lead platforms for the game, we thought it might be prudent to drop the chaps a line to see where they now stood following the recent Nintendo Switch announcement. The good news is that Seaver himself is incredibly excited by the new console, and told Nintendo Life:
The Switch is great for us, a nice new platform to take advantage of early on in its cycle. The system itself I think is a brilliant little device, and quite bold in what it's trying to do, bridging the gap between home and portable entertainment in one system. Although by all accounts this doesn't mean 3DS is being side-lined, quite the contrary.
It's great for us for a number of reasons; the buzz of a new console, the lack of software initially where we can slot nicely into - we always were a good fit for the Nintendo demographic (E-rated Puzzle Platformer) - plus our core mechanic translates seamlessly onto the hardware. It must be noted I don't have one yet, nor have I played with it, so it remains to be seen what nuances and hidden value the system has in terms of design; I look forward to having a good 'tinker' but as a whole the features seem very solid and sensible.
The price I can see being a bit off putting at first, but that'll come down, although first party game prices are probably a tad high. Even so I imagine most retailers will discount. Obviously Rusty Pup will fall into the more £12 to £15 digital-only price range so that doesn't affect us.
Seaver explains that development on the PC version of the game will most likely be finished later this year, which then means they can focus on other systems, like Switch:
We're looking to have everything done on the PC side by September or so, the Nintendo Switch side of things depends on when dev kits become available. As you can imagine there's a lot of people wanting them and I can't imagine little indies like us are too high on the list. We'll see.
This is all good news for prospective Switch owners, but where does it leave the 3DS and Wii U versions of the game? Wii U fans might want to close their browser window and leave the room now:
I'd pretty much back-burnered the Wii U in terms of dev for a while now because of the cost to develop on something that was increasingly seen as a dead end system. Along comes the Switch, hopefully reinvigorating Nintendo's home console market. It all dovetails nicely. Switch is pretty much a defo, just not sure when. 3DS is dependent on resources and time issues but currently a yes. Wii U, nah.
Rusty Pup has been in development for a while so it's understandable that its proposed platforms change as the market shifts. Gory Detail are a small outfit and naturally have to focus their resource where it's most likely to generate a profit - and let's be honest, by the time September comes around, the Wii U is going to fading into memory for a lot of players, making development of that version almost pointless. Rusty Pup's gameplay is also perfectly suited for the Switch in its portable format, which means the console shift makes even more sense.
What do you make of this news? Were you holding out for a Wii U version of the game, or are you happy that we're now going to get a Switch edition? Let us know with a comment.
Um... not interested.
The place looked too dark.
At least they're outright open about the Wii U death. But they have to give a refund process like Playtonic as some people only backed the Wii U version.
@AlphaJaguar I don't think this game is crowd funded? I can't see any mention of it.
I like the art style, but abit dark as @Anti-Matter points out.
Hopefully there won't be that much noise all the time
@AlphaJaguar This game isn't crowd funded.
Well that video looks absolutely chaotic... I want it!
What is going on? They were showing new images and videos right up until about a week ago and now it's cancelled. Throw us a bone, please.
Reminds me a bit of Oddworld.
I don't know what's more ironic, if it's the fact that we're using the word "exclusive" on a Nintendo site or the fact that stating the obvious is being regarded as exclusive.
Well, this kind of backs up what I have been saying, the Wii U is both difficult & costly to develop for. Good to see a developer with the cojones to say it out loud.
Not sure about the game itself though. Looks like the fun/dark balance is a little off for my liking. Oddworld: Abe's Odyssey had a fart button. 'Nuff said.
@SLIGEACH_EIRE Ahhhhh, I see what you did there. Good one!
@AlphaJaguar It's not crowdfunded.
My own experience with Wii U development is predominantly that it's too cumbersome to work in some good use of the game pad screen. Even some of Nintendo's own games opt for turning it off entirely, but as an indie dev, you're expected to come up with fun inventive solutions.
And sometimes you just want to make a game that works on its own terms.
So despite the growing "don't believe their excuses" club, developers have no qualms about saying it straight when Wii U's sunset and Switch's sunrise are THE factor in moving on. Who would have thunk.
@Damo Aah, my bad. Thanks for clarifying.
Looks cool. I'll keep an open mind and look for it...
I was waiting for this game for awhile too. Damn
I thought this would be a sequel to Rusty's Real Deal Baseball. I got excited for nothing!
Still a year plus wait? Better be great!
And another one bites the dust!
@Mega_Yarn_Poochy I'll say "another one bites the rust!".
Nope? REally? Yep, I'll let myself out...
Well that one "switched", at least tgey we're honest about why they canned it
I'd love it if Rain World came to Switch. That game would be SO good on it! MAKE ME PROUD, NINTENDO!
@SLIGEACH_EIRE All of the images / video released so far as been for the PC version.
@Damo I guess but like Yooka-Laylee we'd been getting updates on Nintendo sites quite regularly. And that went well too.
@SLIGEACH_EIRE And both titles are, more than likely, still going to end up on a Nintendo console (in Rusty's case, maybe even two). Just not the Wii U.
It was to be expected. See you on Switch.
What on earth is up with the games visuals? The player character is either hidden by the dark, or blends into the background while all the moving stuff and bright light draw your attention away from it.
I was initially interested in this, but it's a little alarming that it's taking so long to release. I get that they are a small team but this game doesn't look like it needs more than 4.5 years to make.
I find it amusing it will still be destined for 3DS but not Wii U. Handhelds are special like that
Well I'm gonna be playing Botw on Wii U, so who knows.
Considering how far away from release it is, it's hardly surprising.
If it was due for release either before or around the time of the Switch's release and they'd left it this late to announce they were abandoning the Wii U version, then that would be a far bigger issue.
Doesn't look like a very good game, certainly not one I would be interested in. So whatever.
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