
We have to admit, it’s been something of a surprise to us that Ty the Tasmanian Tiger, of all franchises, has sustained the limelight for so very long. That the series made it to six (six!!) games was a shock in the first place – three main GameCube entries, a fourth game for PC and two excellent GBA titles – but to see it still kicking is not just an eyebrow-raiser, it’s almost heartening given the cynicism associated with modern mascot platformers.
Honestly, we were surprised by how much we enjoyed Ty 2: Bush Rescue (Stop sniggering at that title! Yes, you!), but its lazy charms really landed with us, having had since 2004 to grow – fester? – in our hearts. See, at the time of its original release, this game wasn’t received particularly well by critics. It must have done alright at retail, given that it was followed up with Night of the Quinkan, but it was generally considered “just another 3D platformer” amidst a very real glut of the things.

Does it live up to the likes of Jak or Ratchet? No, it doesn’t. But what it offers is a surprisingly expansive game, an open-world-esque mission-led adventure that has an easygoing, almost rustic charm to the proceedings. Despite an action-packed opening in which erstwhile antagonist and massive scary bird Boss Cass is broken out of prison amidst a cacophony of explosions, gunfire and giant pilotable mechas, the game quickly takes on a languid, pleasant, almost pastoral pace.
The base gameplay is much like the previous Ty, with platforming action accompanied by a host of different boomerangs to fling, but it quickly takes on more variety. There’s an entirely acceptable kart-racing mini-game which – while it obviously won’t make Mario Kart 8 sweat – is surprisingly well-featured. You’ll fly a helicopter collecting payloads, venture into a maze-like sewer to clear out the crocodiles, completely ruin a movie shoot by storming the set and of course partake in hopping, bopping jump-‘n-run fun with copious collectable currency and plenty of secrets and extra challenges locked away.

In a smart move, almost all the additional moves and boomerangs are locked behind nothing more than the standard collectable opals, meaning that even if you’re not making progress you can still save up towards something that might help you do so. That’s not to say Ty 2 is a particularly hard game, but unlike a lot of modern entries in this genre it’s not afraid to let you fail. You have infinite lives, yes, but some of the platforming asked of the player is tough and you will fall over and over again. It’s quite humorous to see that what was considered a kids’ game back then now offers a more robust challenge than most contemporary “mature” titles, but that’s a Soapbox feature for another day.
There are some problems. Getting around sees you driving across a sizeable map, which is initially cumbersome as so many routes are blocked off that there doesn’t seem to be any form of fast travel. Navigation is a touch difficult too, especially in handheld mode – the minimap is the mini-est we’ve ever seen, with the little “you are here” icon barely perceptible. You can pause to immediately see a larger version, but it’s a shame that it’s necessary to stop-start the action like this. The camera – true to Ty’s origins as a GameCube game – is also a little bit shonky at times, but nothing to lose sleep over.

It’s a nice little upscale and makes the game pop really well, especially in handheld mode. There’s a robustness to the whole thing that makes it feel well-tailored for Switch, with a locked 30fps framerate and no discernible engine struggles even when things are getting wild in the busier, more carnage-filled stages. The soundtrack’s lovely too, and the voice acting is hilarious – the characters here are so earnestly written and performed that it’s difficult not to like them.
Conclusion
What seemed unimpressive in 2004 now feels enjoyable and imaginative, and we're not sure what that means, exactly. It's simultaneously cheerful and challenging, and there's a lot of joy in the journey as well as the destinations. The cursed spectre of 'gameplay variety' (read: jack of all trades, master of none) looms over the material, but by making the diversions brief and ultimately simple it manages to keep the player guessing to an extent throughout its languid twelve or so hour runtime. Some backtracking and minor camera issues bring things down a touch, but overall Ty the Tasmanian Tiger 2: Bush Rescue is a surprisingly solid slice of character action, and one we fear may have been underserved at the time of its original release. This is not just a sequel that's content to rest on its laurels, and that's worthy of respect. Hooray! We made it through the whole review without any silly, lazy Aussie clichés. That's bonzer, mate!
Comments 21
I'll take it fizzy cool. Hold the ice.
Oh good. Glad this HD port was better than the first game. I'll probably download it at some point but probably when it's on a wee sale I think.
Thanks for the review.
I think I prefer the third game the most, but I remember Ty 2 being a marked improvement over the first game's standard collectathon fare.
Right on! I'll get this on sale in the future.
F*ck me. "Bonzer", really? We have so many great words. I have always been a fan of a good root.
Yeah, I don't agree with this take at all. First of all, it is NOT the same as the first game, they completely changed the formula. And frankly, I think they ruined it. The first game was a pretty typical collectathon game spanning lively Aussie environments with colorful characters (albeit characters that spout painfully Aussie lingo). The second and third game... had none of this. The environments are so empty and bland and forgettable that it saps all motivation to explore them. Conceptually yes, an open world map that you can drive all around and explore sounds fun, but in execution the levels are terrible and boring and the missions and minigames they fill them with were irritating. They pretty much ruined this IP with the second game.
I have never played the 2nd or 3rd games in this series so I will probably be picking them both up assuming the 3rd comes to Switch, I am glad these games exist in case I ever have a need for classic 3D platformer action.
$40? Nah.
I think I'll enjoy it, but that's a little rich. Half that
I had decently fond memories of the first one when I was a kid, but not enough for me to warrant buying either of the sequels. They do look decent though.
Heads up Stuart, you may want to amend the minimap dilemma marked as a negative.
You can click left/right on the d-pad whilst driving and exploring areas to change the map size.
There's like five variations, with 3 taking up the entire screen, zoomed it at different amounts, and is translucent so you can maintain driving.
Played the entire game handheld and the large maps helped navigation alot!
This game is way overpriced.
Just a heads up that the game is still available to buy on their Kickstarter for $25 US for all regions. I don’t know if that saves people money but it’s an option.
https://ty2hd.backerkit.com/hosted_preorders/295329
Why is this game only 30 fps on the Switch when they managed to get the port of the first game to run at 60?
@Bolt_Strike a valid opinion, but I think you may be in the minority there
Well, I know I’ve enjoyed this more than the first one.
Plus, it’s justcool to play a game that feels like it’s set where I grew up in.
Except for the dinosaurs and the lava. We don’t have those currently down under.
Grew up on the first one and I even remember the commercial for it!
That being said, $40 is way too much when this isn't even a physical release. Bring it down to $20 and we'll talk.
Forget Ty. I'd rather these devs port Blade Kitten to Switch with a new episode. That I would pay $40 for a physical copy.
@Perryg92 I could have sworn I tried pressing everything. Thanks for the heads up!
@StuartGipp I didn't realise that function existed for quite a while!
It was only when I was pressing I think up on the D-pad to move the camera back as I felt it was way too close to Ty that I tried the other buttons and suddenly the map became huge.
From there on It was my go to when driving around the overworld.
I see people commenting that it's $40. Where is this? I only see it as $30 in the US eShop.
Granted, I also backed it for a discounted double-pack (one for myself, one for my wife) in the kickstarter project.
My wife was super into the Ty games back in the day since the Thylacine is her favorite animal, but I've started to get into them with the HD remasters with the hopes of a true modern sequel if these sell well enough.
@LEGEND_MARIOID I don't ever see the first game go on sale, so don't get your hopes up.
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