Comments 284

Re: Video: The Unsolved amiibo Dilemma - Boxed Or Unboxed?

ZZalapski

I once came across an unopened Twilight Princess Wolf Link amiibo as a thrift store find. Normally I have my amiibo unboxed, but this one presented somewhat of a conundrum, because of the premium associated with this particular amiibo.
Luckily (again), I found someone who was willing to trade his loose Wolf Link amiibo for Animal Crossing: New Horizons. I made the trade, flipped the unopened amiibo on eBay, bought another AC:NH with money from the auction, and still had a decent chunk of change left over.
Not too many times you get to have your cake and eat it too, but it's really, really nice when it happens.

Re: Feature: What Is Live A Live? Everything You Need To Know (And Maybe More)

ZZalapski

@AlexanderDaniels The US versions of FF X/X-2 and FF XII are published by Square Enix, as is the Asian (non-Japan) FF VII/FF VIII twin pack. Square Enix also published the US versions of Collection of Mana and Trials of Mana.
Although publishing rights could be something that's negotiated on an individual basis, the trend suggests that Nintendo gets to publish the Square Enix games that it feels would sell better than others (e.g., Dragon Quest XI, Octopath Traveler, Triangle Strategy, Live A Live) for a bigger cut of the profits, with Square Enix retaining unilateral rights on the rest.
I don't have any special knowledge of the process; that's what seems to make sense to me.

Re: Video Game Publisher Bandai Namco Appears To Have Been Hacked

ZZalapski

@Piyo Here in the States, reputable employers have the following info for their employees:

  • name
  • address
  • phone number
  • social security number (which is like the Individual Number in Japan, or the National Insurance Number in the U.K.)
  • bank account information, if direct deposit of paychecks is an option

Contrary to your assertion, this data is very important. Especially to identity thieves.

Can't imagine it'd be much different in Japan.

Re: Backlog Club: Return Of The Obra Dinn - It All Comes Down To Socks In The End

ZZalapski

Two more things:

  • The first "aha" moment for me was the diorama that showed the numbered tags on the hammocks. I figured there's an important reason why a seemingly-innocuous detail like that would be present.
  • It'd be funny if one of the deaths was inspired by this:
    https://tabletopwanderers.com/wp-content/uploads/2021/07/Exploding-Kittens_shuffle_01_web.jpg

Re: Backlog Club: Return Of The Obra Dinn - It All Comes Down To Socks In The End

ZZalapski

(Spoilers, obviously.)

  • Which character was the one that had you stumped for the longest time?
    The bosun, Alfred Klestil. The degraded graphics made it hard to detect that he died because his friggin' arm was torn off.
  • Which character was your secret favourite?
    Being from Taiwan (fka Formosa), I liked It-Beng Sia after seeing his badass exploits.
  • What was your best nickname for a character?
    I didn't come up with any, but there's a funny comment on the Obra Dinn wiki that calls the cook, Thomas Sefton, an Alpha Chad based on headcanon.
  • Did you take physical notes to solve the fates of the crew?
    No, I just backtracked a lot. That's why it took me 13+ hours.
  • Who do you think was to blame for the Obra Dinn's fate?
    The second mate, Edward Nichols. Yeah, Robert Witterel had the ultimate authority as captain of the ship, but all but four of the human deaths stem directly from Nichols' actions. He's a real piece of sh*t.
  • Did you get all 60 fates correct?
    Eventually.
  • Are there other games that use narrative devices in interesting ways that you recommend?
    None come to mind, but I wonder if there are games that uses different POV of the same event like Kurosawa's "Rashomon".

Besides the gameplay and narrative structure, the soundtrack is also noteworthy. The music sets the mood of the dioramas very well, especially when the bells are used.

This is a truly fantastic game. Thanks for suggesting it, Kate!