Aperture Science. We do what we must, because we can.
For the good of all of us — except the ones who are dead — I am going to talk about Portal. It's a puzzle game. It's a 3D first-person shooter. It's a comedy about untrustworthy robot overlords. And yes, it's a modern classic, and yes, I hadn't played it in full until recently. That's what Backlog Club is for! Leave me alone!
Through cultural osmosis (read: every webcomic I read between 2007 and 2011, plus Tumblr), I picked up a lot of elements. There's a gun that shoots holes. There's a robot that's part-stern-teacher, part-goth-girl-at-school-who-hates-you, part-mommy-issues, and she lies a lot, sometimes about baked goods. There's a cube, and we love him. Right. Got it.
I'd dabbled in Portal during the tail-end of my Flash game era, but I wasn't really into using dual analogue sticks back then, since the majority of my games at the time were DS-based, so I didn't get very far into it. I didn't even meet the fabled Companion Cube! But now I have met him. I have loved him. And lost him. RIP Cube.
It's hard not to love Portal. Even when its janky physics engine is catapulting things across the room because they got caught on an edge somewhere; even when you're waiting in long loading screens for a fifteen year old game; the trademark humour and writing of Portal is what's made it so universally beloved for so long.
No one is looking back on Portal and thinking, "oooh, that's not aged well," because it has. There aren't any off-colour jokes (to my knowledge), and the most violent it gets is when your body gets in the way of a turret's bullets, and you spray blood everywhere for a generous few seconds until you can find cover. It's fantastic proof that a game can be funny without being cruel to people, even as it is incredibly cruel to the protagonist as a science-experiment-gone-rogue.
Obviously, the core of Portal is the portals, but it's that writing that elevates it to something exceptional. Were it just a puzzle game about a portal gun, it might be appreciated, but probably not hailed as one of the GOAT games — after all, there are plenty of puzzle games with cool twists. But the brilliance of an omniscient, omnipotent (well, almost) sociopathic robot, the setting of a broken-down scientific research facility, and the incredible character work that voice actor Ellen McLain does with GLaDOS and all her weird personality cores all come together to make a video game cake that is so delicious and moist.
GLaDOS is unusual amongst video game characters because she's a likeable villain. You love her up until you throw her last body part in the fire; if there weren't a timer, I would probably spend hours hanging out with the Cake Core and the Curiosity Core. She's passive-aggressive and sassy in the way a grandma with no filter is, and the only way you can communicate with her is through your actions. Those actions tend to involve a lot of disobedience and cube-related mischief.
If I were to hope that developers everywhere could take away one thing from Portal, it would be this: It's the good writing that people will remember long after a game is over. The marriage of mechanics and narrative is, in my opinion, an underrated one, and in my experience, too many games are developed with narrative as either an afterthought or a siloed department brought in to smooth over cracks.
Dialogue is cheap, as they say, but good dialogue is worth a thousand good levels. And good dialogue — as Portal proves, although that's really technically "monologue", isn't it — doesn't have to be ten billion words. In fact, it shouldn't be. I've found, as a writer of both journalism words and video games, that concise writing is so much harder than longform writing. It's actually quite easy to waffle on for a thousand words (I just have); it's a test of skill to write 250-word reviews with all the information a reader might require.
Portal's brief sections of writing are entirely spoken by one person/robot lady, and they're usually just observations or instructions, yet so much personality and humour can be conveyed in such a short space of time. Mechanics make the game, it's true — but characters make the game.
How have you been finding Portal so far? Have you played Portal 2? What are your feelings about The Companion Cube? Tell us in the comments below!
Comments 35
I've never played it is it really that good
@Would_you_kindly Yes!
@Would_you_kindly one of the greatest games i've ever played and the Switch version is 10/10.
Portal 2 was one of the few games I wish I had the money to just gift people. Once I finish playing my current games, I fully plan on buying these games so I can relive them once again. Glad they're back in a playable fashion for me.
This is on the list of games that I really, really want. Maybe I need to stop being a gypsy and just buy at full price. Lol
I wish I could buy digital games for other people's accounts too.
These are the bomb!
https://www.dekudeals.com/lists/nr5nc8
Recently just beat Portal 2 for the first time since way back when it first released. It holds up so very well, and everything having to do with Cave and Wheatley is incredibly delightful.
Now I've just got to trick someone into playing through the co-op campaign with me, since I've never played it before.
Portal 2 is the game of all time
Portal 1 & 2 are masterpieces on par with some of Nintendo's best work. Really glad they're available on a modern console again.
Portal 2 is even better!
I just had to leave some props for the perfect title and caption. ❤️❤️🎂 🍰
Having originally played with mouse&keyboard, back in the day, I was surprised by how well the gamepad controls worked. .. up until one level where I had to shoot a portal, spin round, shoot another, jump through, and shoot a third, all before the wibbly wobbly power ball hit the wall..
That was too much for the controller!!
Still to this day don’t understand the amount of praise these titles get. They’re good games that go for such cheap prices (on steam) that you have to make an active effort NOT to buy them at this point, but still. Maybe the magic of it all was ruined by the experience being spoiled through its own success, kind of like how there’s no wonder left in ocarina of time or majora’s mask because I’ve seen everything those games have to offer through videos when I was a kid and couldn’t play those games yet.
Either way, to anyone on the fence, just buy it on steam on sale if you can. You might not be blown away, but you’ll still have a good time with both of the games.
@Would_you_kindly Yes. Portal 2 has to be one of my top 3 videogames of all time. The immersion it manages to make you feel is extraordinary.
@Would_you_kindly I’ve been gaming for 40 years and it’s easily in my top 10 best games of all time. So yeah.
Portal 1 is great. But Portal 2 might just be my favorite game of all time. Glad to hear you enjoyed it so much! Now go play 2, all of you!
@a_brave_new_geek as a fellow deadcells lover; I HIGHLY recommend slay the spire (and portal 2 is good, but you have to like puzzles)
And I’d be wary of skul (unless you’ve played it). I was disappointed with how flat it felt after playing dead cells.
@BadTango Snap!!!!
I have Slay the Spire on mac - top 10 GOAT for me. Love it! I still CANNOT beat Ascension level 20 with any character. Came two turns away with the Ironclad. Man...
Thanks for the heads up re: Skul, may be I will give a whirl on Neon Abyss, Children of Morta or Cult of the Lamb instead.
Yes, I feel like I need to play Portal 2 more than I feel the need to play it.
I just added my collection to my profile here - it took 5 minutes. Have a look, we may have more games in common.
@a_brave_new_geek Ayy we have similar tastes! I’m guilty of playing a lot of those on the game pass; the best ones I pick up on switch. Hard to be rougelites portable!
I’ll go add my games to my profile, didn’t realize it was a thing
@Would_you_kindly Would you kindly do yourself a favor and play the Portal games? You got otherwise great taste with that reference as your name so I'd love for you to enjoy these games as well 🙃
"I apologize for such a long letter; I didn't have time to write a short one." - Mark Twain
@Would_you_kindly They are. And to Kate’s point about concise dialogue, Portal (in general) is a bit of a lesson in that sometimes, less can definitely be more or at the very least leave just as much as an impact as the most stuffed games
@BadTango Yeah! Portable Roguelikes ftw. I also love Monster Train and Griftlands. About to crack open Nowhere Prophet and just backed Gordian Quest on KS for Switch.
Return to Eden looks good and waiting for Isaac + DLC to come down from the £55 (65 USD) entry price.....
I use this site to track and get notified about digital game prices too (list is what I am looking out for atm):
MUST HAVES https://www.dekudeals.com/lists/nr5nc8
MAYBES https://www.dekudeals.com/lists/fdpybr
@Would_you_kindly
no
it's (IMO) massively overrated.
@ZZalapski This is true, writing a single sentence that has many functions in any way is difficult, in a story or in an article.
My wife especially loved this game. GLaDOS has a personality and vocabulary that she says PERFECTLY matches a certain type of older woman in a position of power who thinks younger women need to better "know their place."
@Muddy_4_Ever I tried to think if I could relate and realised... I've never had a female boss! I guess that's the games industry for you 😭
Played it on pc a few years ago (something I hardly ever do) and loved it. My son has both the games on Xbox so tempted to replay the first and try the second for the first time on there.
Portal 2 is one of the greatest video games of all time.
And it's incredible having these games on a hybrid handheld OLED system. Setting up tabletop and detaching the controllers and playing at work... muah! So good.
I also want to give props for the great title, and thanks for the excellent article - I'm always excited to see your byline. Congratulations on going back and finishing Portal. I must be in the minority of gamers who prefer this first one, but they're both sensational games.
What happened to Backlog Club? (Sorry if I’m not supposed to talk about Backlog Club)
I really liked this idea and it looks like there was never an end of month wrap up for Portal for August or a vote for September’s game.
I’ve admittedly only personally taken place in Backlog Club for Hollow Knight (and loved it) because the other games either didn’t interest me or, in the case of Portal especially, did interest me but weren’t in my backlog since I’ve been waiting for a sale and buying a game for Backlog Club felt weird. I enjoyed reading all the articles though and was hoping to take part in more Backlog Club in the future.
Has Backlog Club been cancelled or is this just a case of life been getting in the way of the scheduling?
@KateGray
@KoiTenchi Hey!! Fear not, it's scheduling conflicts — I'm currently visiting family and haven't had the time to wrap up Portal or do a new one. It's coming, though Thank you for asking!!
@KateGray Thank you so much for clarifying! I’m really glad to hear it’s not that it’s being discontinued or anything, it’s been a great series of articles to follow. Hope you have a great time with family!
@KateGray I came here to ask about this so thank you for already clarifying. I really enjoy this feature, not just because I enjoy your writing, but also it’s helping me get back on top of my own backlog.
Keep up the good work.
@Drew250 I really appreciate knowing that people are looking forward to Backlog Club Thank you!
@Jayenkai I have been testing out with some of the motion controls and I think that it could be an extremely interesting gameplay capable of so much if it is used correctly.
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