Comments 284

Re: Backlog Club: Return Of The Obra Dinn Is A Masterpiece Of Deduction And Atmosphere

ZZalapski

Just finished it earlier this week. Total runtime for me was about 13 hours, which means most people can probably finish it in 10 hours. Second half is easier to deduce than the first, by virtue of a smaller pool of possibilities. The story never slows down, though.
The amount of details Lucas Pope packed into this game — details that can facilitate your deduction — is marvelous, as is how he can evoke feelings for characters without any assistance from the intentionally-degraded visuals. Once you have a broad sense of the whole story, you feel bad for the tragedy that ensued because of the one true scoundrel on the ship.
If I ever meet Lucas, I would thank him for this game. I'd also ask him if he used this as the basis for one of the deaths (mild spoiler):

https://tabletopwanderers.com/wp-content/uploads/2021/07/Exploding-Kittens_shuffle_01_web.jpg

Re: Backlog Club: Slay The Spire Part Two - A Tale Of Frustration, Obsession, And Poison

ZZalapski

The Gremlin Nob is my nemesis, because it ups its strength whenever you use a skill (like defending), so you have to assess whether you can take it out in the next turn if you let it whack you this turn.
For the bosses, the Time Eater is my least favorite, because it can abort your turns prematurely if you forget about the 12-card tally reset, and it wipes out your applied nerfs with Haste after you kill it the first time.
As far as strategy vs. luck, I'm reminded of the saying that if you fail to plan, you plan to fail. But I'm also reminded of the saying that it's better to be lucky than good. That said, you should have a general approach in mind, but sometimes it's just not gonna be your day.
There's no such debate with one extra energy vs. two extra cards per turn. Extra energy for me, every time.
(Biscuits were fine, but I would've appreciated knowing about the pizza earlier, ha ha.)

In short, I had a great time playing this game even if I didn't finish it, and thanks to Kate for suggesting it. Best wishes for a full recovery with no long COVID!

Re: Backlog Club: Slay The Spire Part Two - A Tale Of Frustration, Obsession, And Poison

ZZalapski

This is a hard game, but in a good way, in that it compelled me to try different things to get better on the next play-through. I logged 50 hours in the previous month before it even occurred to me to look up strategy tips from other players.
There's something to be said in favor of all four characters: the Ironclad's straight-up frontal assault, the Silent's death-by-a-thousand-shivs and poisons, the Defect's passive attacks with the orbs, and the complexity and timing of using the Watcher's various stances. I prefer the variety of the Defect's approach, but the Watcher's attacks felt the most gratifying to pull off whether it be via the Divinity stance (+3 energy, 3x attack damage), the Judgment card (instance death to enemies with 30 or less HP regardless of Block, so FU to the Spheric Guardian), or the Omega card (50 damage to all enemies at the end of the turn).
(cont'd)

Re: Tetris 99 Has Been Updated To Version 2.3.0, Here Are The Full Patch Notes

ZZalapski

@RubyCarbuncle As with many other things, you get better at it the more you do it. I was playing it every day for the better part of a year because I was going for the in-game achievement of collecting 999 tickets from the daily missions (max 4 per day), and I improved substantially over that time. I'm still far from a master, but I've won a handful of times, which isn't nothing.
The battle royale mode isn't the toughest part, though. That would be the marathon mode, for 999 lines cleared. When I finally beat it (65 minutes, without pausing), I felt like clawing out my eyeballs.