Comments 276

Re: Looks Like We Can Expect More Classic Arcade Titles On Switch From Zerodiv

VinnieMii

Wow, Zero Gunner 2 would be awesome, but I HIGHLY doubt that it will be appearing on the Switch. That would require emulating Naomi/Dreamcast hardware and I don't think the Switch is powerful enough to do that.

I can see the Sengoku Ace games making it though. There was also a third game in the series that was only released on the PSP in Japan. Maybe we can get the whole trilogy.

Re: Nintendo UK Reiterates That Switch Demand Has "Surpassed" Global Estimates

VinnieMii

I found one a couple of weeks ago. Ended up spending a lot for all the games and accessories to go with it. Grand total of $700. As I was checking out, I asked the Target clerk about the yellow joy-cons that also came out that day. I told him I was going to cancel the whole transaction if they didn't have them...

Wouldn't you know it? Those shady store clerks were keeping them in the back of the store for themselves. He reluctantly went in the back and got them for me because he didn't want to cancel the transaction already in progress.

Yeah!!! I beat the system for once.

Love those yellow joy-cons!

Re: Say Hello To The Super Retro Boy, An All-In-One Game Boy Solution

VinnieMii

Did anyone notice the top right of the screen showing the speed and timer on the F-zero game? The screen doesn't seem to be big enough to display the whole image of the game. It's trimmed on the right side. HUGE deal breaker for me. The retro-bit retro advance that I have does that, too, but trims a little off the top and left of the screen.

Come on, Retro-bit! Make a GBA clone that will display the whole image on the screen.

Re: Poll: The Wii U is Four Years Old, But What Is Its Legacy?

VinnieMii

It comes down to one game that I ultimately enjoyed more than any other game: Super Mario Maker! I put a lot of time into that one game. I enjoyed the WiiU regardless of it's negative history. I think people are just missing out. I really don't see how the Switch is going to be a major improvement...it's all about the software, imo. Hope SMM comes out on Switch really soon!

Re: Random: Game Boy Compatibility Warning Screens Are The Best

VinnieMii

@duffmmann

You are correct. The black cartridges work on both Game Boy and Game Boy Color. But it is worth noting that sometimes when a save file is created on a GBC system, it may no longer work on a GB. This happened with Wario Land II. But once that save file is deleted, it will work on both again.

Re: Metroid Prime: Federation Force Power Bombs in Japan

VinnieMii

Geez, it's hard to make the charts when they only have one copy of Fed Force sold at each store. I had to travel a longer distance to get my copy of the game. Gamestops in my area were sold out of them in the first few hours of release. I guess Nintendo was only testing the waters to see how well it sold before making more hard copies. This is what they did when they released Devil's Third. They shortened the supply to potentially heighten the demand. I hope Fed Force doesn't suffer the same fate as Devil's Third, which will no longer have online play by the end of the year.

Re: ​Metroid Composer Shares Personal Note About the 30th Anniversary

VinnieMii

Wow, it's been almost 30 years since that Christmas when I got Metroid, Kid Icarus and The Legend Of Zelda on the same day...now I feel old...

If you are a Super Mario Maker fan and if you like music levels, here's my rendition of my favorite musical piece from the Brinstar Depths (aka Kraid's Lair):

https://supermariomakerbookmark.nintendo.net/courses/13F8-0000-0114-4EBF

Bookmark it, play it, and enjoy!

Re: Feature: Time to Vote for Your Nintendo Life Game of the Year Awards 2015

VinnieMii

Splatoon is a blast and took up most of my time earlier this year. It would have been my vote for GOTY. But Super Mario Maker came around and I really don't want to play anything else. I haven't made that many levels, but I put a lot of effort into the one's I do put out. Made a few friends on there, play each other's levels, and bring in more people into our circle. The MiiVerse is a huge help and the forum on this website helps a bit, too.

Re: Video: Remembering Bubsy The Bobcat, The 16-bit Mascot Nobody Asked For

VinnieMii

@Tempestryke

Sparkster (or 'Rocket Knight' for Sega Genesis fans) is definitely an underrated series. The eShop should heavily consider getting those games on there. The boss battles were very difficult, but can be easier with the VC restore points.
Hope you got to enjoy the 'Rocket Knight' remake that came out as a downloadable game for Steam, Xbox 360 or PS3 in 2010.

Re: Final Countdown-Music by Europe

VinnieMii

Thank you. I generally don't like auto-levels either. There are some impressive ones out there. But after making this level, I realized how difficult it is to make a musical one. I'm glad you liked it.

Re: Editorial: A Wii U Price Cut is Still Worthwhile Despite Its Ongoing Woes

VinnieMii

I have owned every Nintendo console and handheld, even some Game & Watches. Loved everyone of them. Sadly, it has become more of a niche these days. But, I can't imagine Nintendo ever dying. They've had longevity for more than 100 years and hit a lot of bumps on the road. I don't want to think about this 'doom & gloom' when I'm playing Super Mario Maker and Splatoon, or any of the 100's of games I have in my (mostly Nintendo) game library. If there's 'only' a million or 2 of us playing those games, that's still a lot of people to cater to. All hope isn't lost.

Re: Video: This Super Mario Maker Player Captures The Frustration of Surprise 'Don't Move' Stages

VinnieMii

I did like the first auto-level I played. Like others have said, there are way too many. Personally, I'm thinking about making one so that it'll get popular, then people can check out my other designs. I've spent already a month only making two levels and I did the best I could to make them 'likable' and simple enough to not frustrate anyone. But if I have to make an auto-level to achieve a higher status, then that's what I'm going to do.

Re: First Impressions: Getting Down with Shantae: Half-Genie Hero

VinnieMii

@faint
Thanks for the reply. Being a musician in a band that is signed to an indie label, I thought that, maybe, the same rule applies to video game characters. Shantae first appeared on a big-time label...Capcom. WayForward has been publishing Shantae games on their own since then, so technically she can be considered an 'indie' label character. But that's kind of like when Led Zeppelin published their own records on their own label (Swan Song Records). I'm sorry to say, but they were never an 'indie' band. That's just my logic on the whole thing.