At the start of last week Nintendo of America announced that VS. Excitebike was on the way to the Virtual Console. It was clarified that this would be the Famicom Disk version that was previously only released in Japan - in addition to extra tracks and music it has a track editor feature.
The release date wasn't announced, as NoA tied it in to a 'Builders Week' promotion in which it encouraged players to play games with their own level creation tools. Whether the 'progress' of that was real or a marketing gimmick, it has now been confirmed that VS. Excitebike will be a Monday arrival in North America, landing on 31st August.
It's an interesting release for 8-bit enthusiasts, in any case, as it's a chance to check out what was previously a Japan-exclusive version of the game. Unfortunately there's no equivalent EU release date as yet.
Are you planning to pick this up?
Comments 38
So... what exactly is this and how is it different than the original?
The U.S. Version had a track editor. This let you save them?
It would been better if they remade this and made that we could share the levels in the internet. Zero interest in this otherwise.
would be cool if they gave the owners of the first excitebike a discount. i doubt it, though.
I'll buy it just because it's a localized version of a previously Japan-only game. I want to make sure I send a clear signal- please localize more Japan-only games. And I'll back that up with my wallet.
Would be better if they HDed up the Wiiware sequel and put back the online for it.
@DarthNocturnal
Nonetheless, it has never been released here before. I don't care if it doesn't take any real work, all I care about is the bottom line- Bring more games that haven't been released here. Like Murasame Castle, Earthbound Beginnings, and now this.
Gives me hope to see the F-Zero 64DD add-on one day, among many others.
A bit curious as to why N doesn't release its arcade ports. The Mario Bros. arcade rom uses different sprites than its NES counterpart. Donkey Kong arcade has more animations. I remember seeing VS Excite Bike in arcades as well, though it may have been a part of the Play-Choice 10 system.
PS
For builder's week, why not Sim City for the SNES? It's already on the Wii VC, just port it.
And yet no remake of this game. I'm disappointed Nintendo.
@sleepinglion probably because they'd have to build another emulator to handle them, and why spend the money doing that instead of just giving us the cut-down NES ports?
(That said, I would vastly prefer the arcade iterations of games like DK, DKJR, MB, etc., but I'm not holding my breath.)
@sleepinglion It was removed from the Wii Shop a couple years ago, and I doubt that we'll ever see it on the Wii U eShop.
...
I assume this is how Picross 3D 2 will end up, never released in America until it gets a digital only release 20 years AFTER everyone gives up on it.
They really should've made some type of feature in which you could send tracks so other people could play them like Mario Maker.
I'd be interested if it was online multiplayer, otherwise pass.
@JaxonH Sadly there's a big difference between releasing an NES game that probably does not have a lot of text and an N64 game that would require quite a bit of translating.to be playable, especially for all the options for the track editor.
Granted I think they'll do it for Mother 3 because there is a LOT of demand for it but others are not so likely.
I may have to get this. I remember looking at the menu items in the original and realizing save and load were non-functional and how cruel it was to leave them there. What can I say? Small price for childhood dream fulfillment.
@Angelic_Lapras_King
Of course there is, for this particular game, but its still a game previously unreleased. It doesn't matter if all they had to do is slap a new name on it and submit it to the ratings board, it still opens the door to further possibilities. And it's not the only one- Murasame Castle and Earthbound have also been localised. It's important to send a strong message- if this game does well they will say "ahh, there's money to be made in localizing previously Japan-only titles to the west, so let's localise more" of which may be some that AREN'T such simple conversions.
And, the F-Zero 64DD was just an add on- an add on to a game that's already released here. I can't imagine there's a whole lot of text to translate for what is basically just a track editor. Like 1/50,000 of the text most RPGs need translated
@JaxonH True but based on Nintendo's past VC import releases, they really havent gone out their way to translate games really, only really releasing those that either do not have a lot of text or an English translation already exists (Case in point, Earthbound Beginnings and any US game making its debut in Europe.).
Call it what you will, lazy porting or just don't want to spend any funds on someone or a team to translate their games, it's still means have to put a team to work on translating an old game where's they could be hard at work getting a current gen game translated and out for release....
@Angelic_Lapras_King
And if they don't, then so be it.
I'm still gonna send the message loud and clear regardless.
Online sharing, and downloading.
That's ALL you need to include, Nintendo!
Is there anyone here that remembers "VS. Excitebike" as an arcade game?
Yeah, and there was "VS. Ice Climber" and "VS. Mach Rider" and "VS. Super Mario Bros." and even "VS. Castlevania". These were in the United States. They all were 'slightly different' from the NES versions.
I was hoping that this would have been an updated version of ExciteBike: World Tour with a track editor. However, if the price is right I might check this out...
ExciteBike 64 HD instead, please.
@Kobeskillz The track editor in the cartridge version was designed to save to a data cassette tape recorder that was only released in Japan. According to the US manual, it was left it because they said they might support it later (by releasing an NES version of the tape drive) but they didn't. (the tape drive, as well as the FDS itself, the Famicom BASIC programming software and the keyboard for Family BASIC were all made as part of Nintendo's backup plan to repackage the NES as a cheap PC called the AVS in the US, but none got released here.
The disk version saves because it writes the custom track data to the disk.
@sleepinglion ea owns the rights to sim city now so it's a no go.
@JaxonH I'm with you on this one
@ianolivia na picross 3d one made it here and did very well. You'll probably get it in 2016 tho
I will buy it for the little extras, and to prove my love for Excitebike in the hope of new Excitebike games.
@faint Oh, man, I had no idea! Thanks for letting me know, though. I've got the Wii VC version and the original cart, so all's well.
I have been waiting since the days of Wii for Excitebike 64 so this is very disappointing news.
Very cool nintendo releasing morevrarities now how about super mario arcade vs
It depends on the price. Sounds interesting, but if I can't share my creations with anyone but with a friend that comes over every once in a while (wife isn't interested in this one) it may not be worth it. For $5, id do it, but my guess is they are going to try to sell th is for about $10
I think this Famicom game is the same Vs. Excitebike game that was released in arcade cabinets.
Also, IIRC, the Virtual Console release of the NES Excitebike fixed the bug that allows you to save your created tracks. So, that option has been around since whenever that game was released on VC.
Cool for those into it. My 3D Classics Excitebike that I got for free during the 3DS' eShop launch will be enough for me. Call me when they bring over Mario Kart Arcade GP or something. Lol
VS Excitebike: Let's see...
7 courses. Play the qualifier lap (no bikes) to race in the final (with bikes). Bonus intermission after the 3rd and 6th tracks where you jump obstacles.
Overall more intense and tighter lap times compared to NES version.
do want!
hope this is NOT limited time
@bezerker99 It's similar to the arcade Vs. Excitebike, but the FDS version has 2p modes and completely different music (including tunes that play during the race). The arcade music is the same music as the NES version of the original Excitebike.
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