I'm not interested in anything they've published past 2016, tbh. I'd love ports of some of their legacy sofware, like Bad Company 2, Mirror's Edge, Burnout Paradise, Skate 3, etc. But unless they're porting over Titanfall 2 or Battlefield 1, their modern output does nothing for me.
I've had to repair so many NES consoles that couldn't read cartridges, mainly by rebending the pins.
My DS Lite was one of many that had trouble reading DS cartridges, usually resulting in me having to hold the cartridge down while launching the game.
Our Wii got a dead power supply and we had to send it and the console in (no idea why they'd need the console since the power supply on the Wii is external).
With the Switch itself, the plastic fan prongs broke withing a few months. Not a huge deal. But the controllers... between my own joy cons and those of friends I had to replace probably close to 6 sticks due to drifting. I actually just have a big bag of joysticks in my room now so if mine or anyone else's controllers drift I can replace them pretty quickly. I also had to upgrade the bluetooth reciever in about 3 or 4 joycons since the ones built in are laughable.
Oh man, if I could get a USB-C keyboard mount, bluetooth mouse, and a lightweight Linux distro, I could use the Switch for school and stuff. Other people might be excited for emulation, but I'd love for a (relatively) beefy netbook that plays official Nintendo releases to be a reality!
@Biff_ARMStrong Frame rate goes hand in hand with gameplay, and there is nothing wrong with having a bare minimum standard that must be met.
I remember back when I had to play with an integrated graphics card on my old Inspiron laptop from 2011. I'd often aim to get at least about 24 fps from games like GTA4, Arma 3, or Assetto Corsa. Playing at pitifully low settings just to at least get the chance of playing these games really made me appreciate higher framerates when I became an adult with a disposable income. I'm not trying to say "Woe is me", but I do know what the worst of the worst performance can make a game play like. RiME is past my personal breaking point. I honestly don't mind infrequent dips into even the low 20s in 30fps games, but the stuttering in RiME is unacceptable. It's the first game in a while to remind me of playing all those PC games at atrocious framerates with horrible graphics options, and I never wanna go back to those days.
P.S. I beat Superhot at about 26fps, with stuttering, with the color white being overexposed to the point where in certain levels you couldn't see the geometry. RiME is somehow worse than THAT.
The only thing more painful than a shooter at 30 fps is a fighting game at 30 fps, and the only thing more painful than THAT is a racing game at 30 fps. If it was open world I could excuse it somewhat, but since racing is the primary gameplay, that sours the deal too much for me. Shame, since I was excited for this too.
@IceClimbers Source on, like, any of that? I know about the DLCs but I'm curious how local single joycon play would work with only one stick per controller.
Honestly a decent enough bundle, as Nintendo's carrying cases are top notch and I wouldn't recommend carrying the system around without one. However, you really aren't saving anything with this bundle. This should have been $350, especially considering the game is only a digital copy.
I think how Nintendo is promoting indie games now is a great start. Having them promoted on the news channel is great for exposure and ensures a lot of people see them! Early days, of course, so that could change at any moment.
Also kinda baffled at him bemoaning the use of cartridges on a portable console. Is there a non-flash small factor format that can store 32GB and still maintain decent read write speeds? I'd rather not carry around a bunch of UMD 2.0s everywhere, or whatever form tiny optical media would take. Besides, he rarely publishes his games at retail, so that doesn't affect him in any serious way.
Also, Oddworld failed on Wii U because the console at that point was dead. I bought it on Linux because I'd rather not have to go back to consoles I rarely play unless I really want to.
@gortsi Graphically superior, no doubt. For consumer markets that aren't into the portability thing, the Switch becomes a harder sell if the games not only look and potentially perform worse, but are more expensive as well.
@Great_Gonzalez Keep in mind that Switch games cost more to develop due to the higher fidelity assets used in game. Art assets are one of the most expensive aspects of game development, and as games get more graphically complex to address the growing market of those who value fidelity over gameplay, the price of asset generation will only get higher. The 3DS cartridges probably aren't too much cheaper to produce, but development costs for 3DS games are lower as well.
That being said, it doesn't make it any less bullstuff that third party companies would rather let the consumers suffer than taking the initial hit and keep their good will intact. I'd like to see the price of manufacturing carts vs discs nowadays.
Maybe Nintendo is afraid an NX announcement will cannibalize their 3DS and Pokemon S&M sales? No clue why they have held off this long for the official reveal, the console is only 6 months away for god's sake.
@MrGawain Providing options to the consumer is better than locking them into a control scheme that might not work well. Personally I'm excited by the idea of modular controllers. Games can easily sidestep the issue by keeping one consistent standard and offering customization for those that want it.
@Zoda_Fett They aren't too hard to open up, all you need is a small Philips. Open them both up and swap the motherboards and you'll be all set.
I actually really like the red design, I just wish it didn't say Monster Hunter on it. My special edition is for me, not other people, so I know what game it's from when I buy it. No idea why they're pre-installing the game instead of just providing a code. If someone already owns a 3DS they can't upgrade to it without losing MHG, which sucks.
@Kirk You're a bit abrasive at times, but damn if you don't have some interesting controller concepts.
Honestly, all this Star Fox Zero and Steam Controller fuff is really good for the game design community. My problem with many control schemes is that they don't allow for personalization and customization. If every system supported M + KB, gamepad, and gyro-supplemented gamepad, I think it could open up new doors to people and allow genres to exist on consoles that otherwise would struggle.
@sillygostly Their decision was questionable, but maybe we should see how the release pans out before we assume it's completely watered down? Plus maybe they learned something from their space optimization exercise.
Might get it if you can enable and disable the expansion on the fly. I've heard some bad things about it on PC and I haven't even beaten all the bosses in vanilla. Also, great discussions by @Einherjar and @Late. The dev was kind of a dick to people but systems based games like BoI, Minecraft, and to an extent Fallout tend to be more intensive than highly scripted ones like Smash and Bayonetta.
Graphics alone do not signify how system intensive something is. Supercomputers actually often have weak or nonexistent graphics cards because they often times aren't needed for intensive calculations.
@ActRaiser Yeah, how dare people have different preferences in video games, am I right?
I don't really understand your beef with there being a challenge mode in a game, considering that there are plenty of games made for those of lower skill levels. Even FAST Racing NEO has lower speeds available to choose from. Why are you angry that people like different things than you?
Having a functioning emulator of every game system possible is important for the preservation of games history. Remember PT? Games are quickly embracing digital means of distrobution, and that means if the developer / publisher decides to remove a game from the storefront, or the storefront itself is removed, it's gone for good. I pray we have a functioning PS4 emulator before the end of the decade so new generations of players can experience PT, since that game is not only a masterpiece of short form horror, but is forever linked with Konami's departure from the gaming market. PT is important both as a game and as a history lesson.
Emulators have uses besides piracy, and there will come a time where a system and its games become either nonexistent or scarce to the point where it is nearly impossible to source a unit that's even playable. To deny that is extremely shortsighted.
@gatorboi352 Idk if you've played ranked Splatoon or not, but if you have you probably know that kills alone don't win a game, and K/D isn't the best way to show how much someone has contributed to a game. In certain modes like Tower Control, there are times you need to literally jump onto a grenade to secure the objective, or at the very least stop it in its tracks. Or in Rainmaker, where hypothetically you may get a very low amount of kills if you're carrying the objective and everyone else is playing defense. With a game so heavily based on territory control, only focusing on kills instead of the objective won't always bode well.
That being said, I don't like this new system. The results screen is supposed to be for the current game, not the session. They should implement a CoD-like system where kills and objectives count as points. As it stands, it tells you very little about how you performed and how you helped your team. It only shows if you're a good player or a lucky one.
Regardless on your opinions of the censorship and such, I hope we can at least agree the new costume is better designed and fits the tone of the game more.
@DerpSandwich: For the map, you can jump at any time, not just at spawn. But I'll one up you: Holding - / SELECT brings up a larger semitransparent menu of the minimap that COULD be in the lower lefthand corner, which shows the location of your team on the map. To allow for fast teleporting, UP on the d-pad teleports you to the first teammate, LEFT the second, and RIGHT the third. Not as fast as simply pressing them on the gamepad, but a functional, quick alternative.
I think the elephant in the room here is performance. Nintendo might have been unsatisfied with how the game performed with 4 players locally, so they decided to exclude it. It's easier to exclude something like that in a new IP than other games where it's a key feature, like Mario Kart or Call of Duty. It's a shame, since I'd be satisfied with 30fps for couch coop if it meant I could have it at all.
@ZenTurtle Fusion was very original and canonically just as important as Zero Mission, but I enjoyed Zero Mission more strictly from a gameplay standpoint, even though it was way too short (probably because the original Metroid had a lot of climbing platforms to pad out the game, which was removed in ZM). I do hope they take the positives from Fusion (great art direction, more backstory to Samus) and not the negatives (linearity, lack of sequence breaks). Plus, I'd like to see Samus exist and operate independently from the Federation.
@ZenTurtle: Funny you should say that, I could never get into Fusion. The most playable of the 2D games IMO is Zero Mission.
I really, really hope they hand Retro back the rights to make another Metroid, after Other M I'm seriously doubting Nintendo and Sakamoto's direction of the franchise.
@Boidoh Indeed it was. The reason Four Swords and all those other GBA games aren't on the eShop anymore is because Nintendo wasn't satisfied with the quality of their release, for reasons I outlined in my original comment.
@FaustoM The 3DS can play GBA games as well, remember the few GBA games they gave out as part of the Ambassador program?
The main reason they don't put these games on the eShop is because they would be missing the features of other VC games due to hardware constrictions. When the 3DS plays DS or GBA games, the CPU actually cycles down to match the CPU cycles of either machine. Emulating the original hardware AND running the 3DS's OS and Miiverse and such wouldn't be possible. That's why when you press Home when you play DS games, the game doesn't pause, it just asks if you want to go to the home menu.
Personally I don't care about the VC features, they aren't as robust as they are on the Wii U. I just want Four Swords.
Comments 49
Re: EA Looking To Bring More Of Its Successful Games To Switch
I'm not interested in anything they've published past 2016, tbh. I'd love ports of some of their legacy sofware, like Bad Company 2, Mirror's Edge, Burnout Paradise, Skate 3, etc. But unless they're porting over Titanfall 2 or Battlefield 1, their modern output does nothing for me.
Re: Poll: Have You Ever Had Problems With Nintendo Hardware?
I've had to repair so many NES consoles that couldn't read cartridges, mainly by rebending the pins.
My DS Lite was one of many that had trouble reading DS cartridges, usually resulting in me having to hold the cartridge down while launching the game.
Our Wii got a dead power supply and we had to send it and the console in (no idea why they'd need the console since the power supply on the Wii is external).
With the Switch itself, the plastic fan prongs broke withing a few months. Not a huge deal. But the controllers... between my own joy cons and those of friends I had to replace probably close to 6 sticks due to drifting. I actually just have a big bag of joysticks in my room now so if mine or anyone else's controllers drift I can replace them pretty quickly. I also had to upgrade the bluetooth reciever in about 3 or 4 joycons since the ones built in are laughable.
Re: Here's Why Nintendo Switch Games Cost More Than Those For Other Consoles
@RunATrumpTrain You're replying to a comment that's a year and a half old, but sure, I'll bite.
What am I wrong about?
Re: Gear.Club Unlimited 2 Revealed Exclusively For Nintendo Switch
If it's 60fps I'm down! Racing is the only genre I absolutely cannot play at a low framerate.
Re: One Guy Got Crash Bandicoot N. Sane Trilogy Up And Running On Switch
Imagine how many other games could run on the Switch that we don't know about because no one bothered trying!
Re: Hackers Get Linux Running On Switch And Claim Nintendo Can't Patch The Exploit
Oh man, if I could get a USB-C keyboard mount, bluetooth mouse, and a lightweight Linux distro, I could use the Switch for school and stuff. Other people might be excited for emulation, but I'd love for a (relatively) beefy netbook that plays official Nintendo releases to be a reality!
Re: RiME Devs Explain The Difficulty Of Porting The Game To Switch
@Biff_ARMStrong Frame rate goes hand in hand with gameplay, and there is nothing wrong with having a bare minimum standard that must be met.
I remember back when I had to play with an integrated graphics card on my old Inspiron laptop from 2011. I'd often aim to get at least about 24 fps from games like GTA4, Arma 3, or Assetto Corsa. Playing at pitifully low settings just to at least get the chance of playing these games really made me appreciate higher framerates when I became an adult with a disposable income. I'm not trying to say "Woe is me", but I do know what the worst of the worst performance can make a game play like. RiME is past my personal breaking point. I honestly don't mind infrequent dips into even the low 20s in 30fps games, but the stuttering in RiME is unacceptable. It's the first game in a while to remind me of playing all those PC games at atrocious framerates with horrible graphics options, and I never wanna go back to those days.
P.S. I beat Superhot at about 26fps, with stuttering, with the color white being overexposed to the point where in certain levels you couldn't see the geometry. RiME is somehow worse than THAT.
Re: Video: Gear.Club Unlimited Gets A Tabletop Mode Test Drive On Switch
The only thing more painful than a shooter at 30 fps is a fighting game at 30 fps, and the only thing more painful than THAT is a racing game at 30 fps. If it was open world I could excuse it somewhat, but since racing is the primary gameplay, that sours the deal too much for me. Shame, since I was excited for this too.
Re: BUTCHER Will Bring Ultra-Violent Carnage To Switch This Week
The recent DOOM announcement has me anxious for some good ol' ultraviolence. This will do nicely.
Re: DOOM Will Be 720p When Docked, And Unsurprisingly There's No 'Motion' Aiming
@Hughesy I played through the overwhelming majority of the game with my Steam Controller and gyro aiming. Plus I play CPMA with gyro as well.
Re: Resident Evil Revelations 1 & 2 Are Bringing the Horror to Switch on 28th November
@IceClimbers Source on, like, any of that? I know about the DLCs but I'm curious how local single joycon play would work with only one stick per controller.
Re: Mario And Link Themed Micro SD Cards Are On The Way For Your Switch
Pay extra for a Nintendo logo you won't ever see again until you switch SD cards. PAY YOU SWINE
Re: Nintendo Confirms Nindies@Night and Lots More for PAX West
DUCK GAME
DUCK GAME
oh and Rocket League
Re: Colourful Nintendo Switch Splatoon 2 Edition Bundle is Heading to North America Soon
Honestly a decent enough bundle, as Nintendo's carrying cases are top notch and I wouldn't recommend carrying the system around without one. However, you really aren't saving anything with this bundle. This should have been $350, especially considering the game is only a digital copy.
Re: Stylish Twin-Stick Shooter, Boiling Bolt, Announced For Switch
Um...
https://twitter.com/BoilingBolt/status/897010731807383552
EDIT: Just checked and this trailer wasn't even posted by the official developer. Did you actually research this before you posted the article?
Re: Exclusive: Gear.Club Unlimited Unveiled for the Nintendo Switch, Coming This Year
@gatorboi352 Believe it or not, this one was actually fairly decent, unlike clearly mobile games like Implosion.
Also Need For Speed was terminally disappointing for me.
Re: Resident Evil Revelations 1 & 2 Are Coming To Switch Later This Year
God what are these comments.
Anywho, yay portable Raid mode!
Re: Video: Here's What Senran Kagura Looks Like On Nintendo Switch
Because nothing says "erotic" like slapping someone's thigh repeatedly.
Re: Review: Implosion (Switch eShop)
@Tate24 This game is not a 9/10. 9/10 is nearly perfect. Frankly I'd have given it a 6, sloppy but servicable.
Re: Review: Implosion (Switch eShop)
The combat is repetitive as hell and the missions are super short, but for $12 it's a nice distraction for when I can only play in short bursts.
Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch
I think how Nintendo is promoting indie games now is a great start. Having them promoted on the news channel is great for exposure and ensures a lot of people see them! Early days, of course, so that could change at any moment.
Also kinda baffled at him bemoaning the use of cartridges on a portable console. Is there a non-flash small factor format that can store 32GB and still maintain decent read write speeds? I'd rather not carry around a bunch of UMD 2.0s everywhere, or whatever form tiny optical media would take. Besides, he rarely publishes his games at retail, so that doesn't affect him in any serious way.
Also, Oddworld failed on Wii U because the console at that point was dead. I bought it on Linux because I'd rather not have to go back to consoles I rarely play unless I really want to.
Re: Here's Why Nintendo Switch Games Cost More Than Those For Other Consoles
@gortsi Graphically superior, no doubt. For consumer markets that aren't into the portability thing, the Switch becomes a harder sell if the games not only look and potentially perform worse, but are more expensive as well.
Re: Here's Why Nintendo Switch Games Cost More Than Those For Other Consoles
@Great_Gonzalez Keep in mind that Switch games cost more to develop due to the higher fidelity assets used in game. Art assets are one of the most expensive aspects of game development, and as games get more graphically complex to address the growing market of those who value fidelity over gameplay, the price of asset generation will only get higher. The 3DS cartridges probably aren't too much cheaper to produce, but development costs for 3DS games are lower as well.
That being said, it doesn't make it any less bullstuff that third party companies would rather let the consumers suffer than taking the initial hit and keep their good will intact. I'd like to see the price of manufacturing carts vs discs nowadays.
Re: Nintendo Unleashes a Nintendo Switch Infographic of Confirmed Nindie Games
DUCK GAME AND TOWERFALL ASCENSION I'M GOING TO BE THE MOST POPULAR GIRL IN SCHOOL
Re: Rumour: Potential Nintendo NX Details on Screen Size and More Do the Rounds
Maybe Nintendo is afraid an NX announcement will cannibalize their 3DS and Pokemon S&M sales? No clue why they have held off this long for the official reveal, the console is only 6 months away for god's sake.
Re: Updated Nintendo Patent For Modular, Customisable Control Options Gives Another Spin on NX Reports
@MrGawain Providing options to the consumer is better than locking them into a control scheme that might not work well. Personally I'm excited by the idea of modular controllers. Games can easily sidestep the issue by keeping one consistent standard and offering customization for those that want it.
Re: Random: We Take the Plunge with these Super Mario Swimming Shorts
When can we expect the NintendoLife Endless Summer 2017 calendar?
Re: Monster Hunter Generations Launches on 15th July With a Limited Edition New 3DS XL
@Zoda_Fett They aren't too hard to open up, all you need is a small Philips. Open them both up and swap the motherboards and you'll be all set.
I actually really like the red design, I just wish it didn't say Monster Hunter on it. My special edition is for me, not other people, so I know what game it's from when I buy it. No idea why they're pre-installing the game instead of just providing a code. If someone already owns a 3DS they can't upgrade to it without losing MHG, which sucks.
Re: Exclusive: FAST Racing NEO Update, Called 'Vertigo', Goes Live on 18th May
Oh man, now I have a reason to play this again besides just 100%ing the time trials! So pumped.
Re: The Legend of Zelda and Sonic the Hedgehog Are Inducted Into the World Video Game Hall of Fame
Apparently "I don't like this" equals "isn't worthy to be recognized of its place in gaming history".
Re: This Nintendo Patent for a U-Shaped Fitness Controller is Actually Cool
@Kirk You're a bit abrasive at times, but damn if you don't have some interesting controller concepts.
Honestly, all this Star Fox Zero and Steam Controller fuff is really good for the game design community. My problem with many control schemes is that they don't allow for personalization and customization. If every system supported M + KB, gamepad, and gyro-supplemented gamepad, I think it could open up new doors to people and allow genres to exist on consoles that otherwise would struggle.
Re: Rumour: More Claims Made For New Legend of Zelda on Wii U and NX, Gender Choice For Playable Character
But like isn't Link already androgynous as hell
Re: Super Smash Bros. Community Yet to Ban Bayonetta in Spain as the Debate Shifts to Tournament Bullying
Marvel vs Capcom 2's community didn't ban Sentinel, why should Smash Bros. ban Bayonetta?
Re: A 24-karat gold-plated NES-playing system can be yours for $4,999
@STiger this is made out of original hardware.
That being said, WHY
Re: ​The Binding of Isaac: Afterbirth is Coming to Wii U
Glad to see it coming to Wii U, let's hope it doesn't soft lock my console.
Re: Nintendo Download: 21st January (North America)
WHERE IS THE DREAMCAST THEME OH MY GOD
Re: ​The Oddworld: New 'n' Tasty Wii U Port is Nearing Completion
@sillygostly Their decision was questionable, but maybe we should see how the release pans out before we assume it's completely watered down? Plus maybe they learned something from their space optimization exercise.
Re: Rumour: The Binding of Isaac: Afterbirth May Be Coming to Wii U After All
Might get it if you can enable and disable the expansion on the fly. I've heard some bad things about it on PC and I haven't even beaten all the bosses in vanilla.
Also, great discussions by @Einherjar and @Late. The dev was kind of a dick to people but systems based games like BoI, Minecraft, and to an extent Fallout tend to be more intensive than highly scripted ones like Smash and Bayonetta.
Graphics alone do not signify how system intensive something is. Supercomputers actually often have weak or nonexistent graphics cards because they often times aren't needed for intensive calculations.
Re: Video: FAST Racing NEO's Hero Mode Melts Further Faces with an F-Zero Twist
@ActRaiser Yeah, how dare people have different preferences in video games, am I right?
I don't really understand your beef with there being a challenge mode in a game, considering that there are plenty of games made for those of lower skill levels. Even FAST Racing NEO has lower speeds available to choose from. Why are you angry that people like different things than you?
Re: Shovel Knight is Now Playable on Wii U Emulator, Cemu, But Progress Remains Slow
Having a functioning emulator of every game system possible is important for the preservation of games history. Remember PT? Games are quickly embracing digital means of distrobution, and that means if the developer / publisher decides to remove a game from the storefront, or the storefront itself is removed, it's gone for good. I pray we have a functioning PS4 emulator before the end of the decade so new generations of players can experience PT, since that game is not only a masterpiece of short form horror, but is forever linked with Konami's departure from the gaming market. PT is important both as a game and as a history lesson.
Emulators have uses besides piracy, and there will come a time where a system and its games become either nonexistent or scarce to the point where it is nearly impossible to source a unit that's even playable. To deny that is extremely shortsighted.
Re: Feature: A Glimpse Behind the Scenes of FAST Racing NEO - Part One
@Shiryu I'd really love to hear what you'd do with a remix of this game's soundtrack! I still listen to your WipeOut remixes daily.
Re: New Splatoon Patch Adds Fresh Gear, Adjusts Ranking Results And Generally Makes Things "More Pleasant"
@gatorboi352 Idk if you've played ranked Splatoon or not, but if you have you probably know that kills alone don't win a game, and K/D isn't the best way to show how much someone has contributed to a game. In certain modes like Tower Control, there are times you need to literally jump onto a grenade to secure the objective, or at the very least stop it in its tracks. Or in Rainmaker, where hypothetically you may get a very low amount of kills if you're carrying the objective and everyone else is playing defense. With a game so heavily based on territory control, only focusing on kills instead of the objective won't always bode well.
That being said, I don't like this new system. The results screen is supposed to be for the current game, not the session. They should implement a CoD-like system where kills and objectives count as points. As it stands, it tells you very little about how you performed and how you helped your team. It only shows if you're a good player or a lucky one.
Re: Nintendo Is Making Female Characters Cover Up For The Western Version Of Xenoblade Chronicles X
Regardless on your opinions of the censorship and such, I hope we can at least agree the new costume is better designed and fits the tone of the game more.
Except those shorts, jesus do those clash.
Re: Video: Nintendo Minute Shows Off Battle Dojo in Splatoon
@DerpSandwich: For the map, you can jump at any time, not just at spawn. But I'll one up you: Holding - / SELECT brings up a larger semitransparent menu of the minimap that COULD be in the lower lefthand corner, which shows the location of your team on the map. To allow for fast teleporting, UP on the d-pad teleports you to the first teammate, LEFT the second, and RIGHT the third. Not as fast as simply pressing them on the gamepad, but a functional, quick alternative.
I think the elephant in the room here is performance. Nintendo might have been unsatisfied with how the game performed with 4 players locally, so they decided to exclude it. It's easier to exclude something like that in a new IP than other games where it's a key feature, like Mario Kart or Call of Duty. It's a shame, since I'd be satisfied with 30fps for couch coop if it meant I could have it at all.
@masterLEON: Nope. 720p 60fps.
http://www.eurogamer.net/articles/digitalfoundry-2015-first-look-at-splatoon-tech-analysis
Not that it matters. As the article notes, the art style would have only marginally benefited from 1080p, and the game looks absolutely beautiful regardless.
Re: Video: Did You Know Gaming? Tackles Metroid Prime, Dread and a Cancelled 3DS Entry
@nf_2
Can you provide a source for your claims?
And can that source dispute Sakamoto talking about the game in interviews?
http://www.ign.com/articles/2010/03/13/gdc-10-sakamoto-on-metroid-dread-please-be-patient
Re: Video: Did You Know Gaming? Tackles Metroid Prime, Dread and a Cancelled 3DS Entry
@ZenTurtle
Fusion was very original and canonically just as important as Zero Mission, but I enjoyed Zero Mission more strictly from a gameplay standpoint, even though it was way too short (probably because the original Metroid had a lot of climbing platforms to pad out the game, which was removed in ZM). I do hope they take the positives from Fusion (great art direction, more backstory to Samus) and not the negatives (linearity, lack of sequence breaks). Plus, I'd like to see Samus exist and operate independently from the Federation.
Re: Video: Did You Know Gaming? Tackles Metroid Prime, Dread and a Cancelled 3DS Entry
@ZenTurtle: Funny you should say that, I could never get into Fusion. The most playable of the 2D games IMO is Zero Mission.
I really, really hope they hand Retro back the rights to make another Metroid, after Other M I'm seriously doubting Nintendo and Sakamoto's direction of the franchise.
Re: Review: WarioWare Touched! (Wii U eShop / DS)
@Boidoh Indeed it was. The reason Four Swords and all those other GBA games aren't on the eShop anymore is because Nintendo wasn't satisfied with the quality of their release, for reasons I outlined in my original comment.
Re: Review: WarioWare Touched! (Wii U eShop / DS)
@FaustoM The 3DS can play GBA games as well, remember the few GBA games they gave out as part of the Ambassador program?
The main reason they don't put these games on the eShop is because they would be missing the features of other VC games due to hardware constrictions. When the 3DS plays DS or GBA games, the CPU actually cycles down to match the CPU cycles of either machine. Emulating the original hardware AND running the 3DS's OS and Miiverse and such wouldn't be possible. That's why when you press Home when you play DS games, the game doesn't pause, it just asks if you want to go to the home menu.
Personally I don't care about the VC features, they aren't as robust as they are on the Wii U. I just want Four Swords.