Shiryu

Shiryu

"No Surrender, No Retreat."

Comments 6,858

Re: Video: Digital Foundry Gives Its Tech Verdict On Ace Combat 7 For Switch

Shiryu

@Gorlock @Gs69 I can help you with that. The game offers two types of control options: Normal and Expert. Normal will lock your plane on a Axis and it is meant for new comers to play while ensuring it will be hard to crash your plane. Expert mode is my default go to and let you actually rotate your plane on its axis, giving you full freedom of movement. every button on the controller is used but this is not a flight simulator,its an arcade style shooter so ou can really push as much as you want and just have a lot of fun at it. There are also several difficulty levels from casual to (unlockable) Ace. some people also have issues with the inverted up/down|dive/rise movement so you can reverse those two (but in real life when you push the yokel forward, the plane will dive and vice versa). As such I can assure you if you plunge into this, controls will not be an issue.

Re: Review: Ace Combat 7: Skies Unknown Deluxe Edition (Switch) - Returns For Another Pass With A Top-Flight Port

Shiryu

@BloodWolfe I've notice some people complaining about this. I have three regional accounts because I need to have access to EU, US and JPN eshops. You only need to have a different email for each and you can buy funds for any of them at Play Asia. A small annoyance indeed, but not that hard to circumvent.

Here you go: https://www.nintendolife.com/guides/how-to-buy-nintendo-switch-games-from-any-region-eshop-create-a-japanese-north-american-european-and-australian-nintendo-account

Re: Review: Ace Combat 7: Skies Unknown Deluxe Edition (Switch) - Returns For Another Pass With A Top-Flight Port

Shiryu

@SirWalrus the reviewer is not wrong! The reviewer has 100 hours of AC7 on STEAM so the reviewer did not have to look very far to spot some concessions made to make the game run, namely a few slowdowns when explosions go crazy or target rich environments during the score target missions. Yet it runs incredible when side to side with other versions. Also, the reviewer is me.

Re: Poll: What Was The Best Wii U Launch Game?

Shiryu

@Herna That Wii U kept me going for several great years, namely because it was my first HD home console system. Lack of games just made me appreciate the ones I had, it was my gateway into 2assasin's Credd", and "Mass Effect" to mention a few, along with some super proper "Call of Duty: Black Ops II" action and of course the best version of "Tekken Tag Tournament" and "Need For Speed: Most Wanted" along with some exclusives to this day like "Tank!Tank! Tank!" and of course "Xenoblade Chronicles X". No need to mention all the Nintendo first party stuff because they are so good they still sell like hotcakes nowadays as enhanced Switch ports. Failed system yes, but failed to deliver at home? Never.

Re: Poll: What Review Score Would You Give Sonic Frontiers?

Shiryu

@funkyplasma not gonna lie, that one came out of nowhere and its utterly brilliant. I want to try it online but I just have very little time right now between current and retro games I'm currently tackling. Wish publishers would not release so much stuff during this period, but here we are evert year and I'm many other indie gems like "From Space" will slip unnoticed by most folks.

Re: Poll: What Review Score Would You Give Sonic Frontiers?

Shiryu

My quick review of the Switch version based an hour of play:

YAY!

  • graphics
  • minimalist music
  • open world exploration
  • cool 3D stages design
  • open world boss fights

NAY...

  • clunky platforming controls
  • pop-in
  • camera during boss fights

FINAL SCORE:
8 out of 10

I had to do this because everyone on my discord community was unsure if this was a worthwhile endeavour since well... 3D Sonics have a potty reputation. I also warned everyone that the Switch would surely suffer from performance issues when faced up to the other versions and adjust score to hardware. Will I score the game lower after I'm done with it? Possibly. While I had a lot of fun with the initial moments of the game, this is 2022 and I can't accept SEGA still can't handle 3D camera controls and proper 3D platforming? This game like rather large part of other AAA titles simply need more time in the oven, its like the industry leaned nothing from "Cyberpunk 2077" and for this I blame shareholders and publisher administrators who understand very little on how long it takes to make a proper good game.

For reference, this is what I played before writing the review.

Please note: In absolute NO WAY should my review score be deemed more valid than Ollies since he played the whole thing to completion.