Comments 726

Re: Sega: Recent Sonic Games Haven't Been "Acceptable", Looking To Replicate The Past In Future Outings

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Much of Sonic's quality games the past 10-15 years have been on handhelds. The Sonic Advance series was great as were the DS outings. Sure, they might not have been the most revolutionary titles in the series or add much to the classic formula, but they clearly demonstrated that's exactly how Sonic works best. Platforming based around speed, momentum and diverging paths. When they add too much stuff that distracts from this level progression, it doesn't work.

Re: Feature: A Pokémon Retrospective: Generation 2 - 1999 to 2002

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This was the best generation. Gold, Silver and Crystal enhanced virtually every main aspect of the series and the awesome DS remake made it even more memorable. The gameplay mechanics, the items, the world; it was all bigger better, deeper and altogether more polished. The biggest attraction, however, were the 100 new Pokémon. Some of the most memorable creatures were introduced here, including several personal favourites like Typhlosion and Togepi (the latter of which didn't become overly useful until Diamond and Pearl when it could evolve twice).

Re: Mario History: Super Mario 3D Land - 2011

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This game was quite remarkable. It could so easily have gone wrong, trying to blend in the 2D sidesrolling Marios with the 3D ones. Instead, it was perfectly balanced. It is like Super Mario Bros. 3, but with a sort of paper diorama perspective that allowed for more movement than just left and right. This is the only 3DS game where I thought the 3D effect was actually an enhancement to the game and not a purely cosmetic thing. The 3D is also very visible, it looks much better than in other games. It's kind of like how every movie after Avatar is dissapointing in 3D. And even without the 3D slider on, 3D Land is just a gorgeous game with its Super Mario Galaxy style visuals. My only gripe was that it was fairly easy. After a week and a half I had beaten even the meatiest of the game's huge set of hidden worlds with both Mario and Luigi. For the average player there's probably still plenty of challenge, but platformer veterans have known tougher Mario games.

Re: Mario History: Super Mario 64 DS - 2004

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This was the first game I bought for the DS a decade ago. I remember the controls being a little difficult to adjust to, but I managed to collect all stars. On the 3DS it plays much better, but it's not quite like the console edition. The graphics hold up much better, though. And the additional content is quite substantial. The fact that you need to switch characters to use all power-ups adds some depth to the game.

Re: Mario History: Super Mario Sunshine - 2002

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I just couldn't enjoy it. I try it again once in a while but it never fails to put me off with its clunky controls. It still feels this game was made half a decade too early. If it had had motion controls, I would probably have greatly enjoyed the water spouting mechanic. This should have been part of the New Play Control series but somehow never was. If it had been, I might have liked it after all. Now it feels like a distraction from the platforming and the exploration of the wonderfully detailed levels.

Re: Mario History: Super Mario 64 - 1996

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For some reason this one just didn't stick with me as much as Galaxy. It probably would have if I had played it when it first came out and 3D platformers were still new, but I didn't own an N64 back then.

Still much more fun than Sunshine, though.

Re: Mario Memories: Being Taken To A New World In Super Mario Galaxy

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It wasn't until the summer of 2008 that I actually bought the Wii system. I vividly remember playing Super Mario Galaxy for the first time. The way you could hop from planetoid to planetoid, the music, the way the game played with multiple gravity fields, the gorgeous graphics and excellent art direction, Mario being launched into space while you brushed star bits from the heavens; it was all perfectly balanced and immensely diverse. At one moment you were balancing a ball across an obstacle course, at another you were collecting purple coins while the floor collapsed under you, then you were buzzing along as a bee or fighting a gaint rock monster. Some levels, like the beehive stage, were much like in 64 or Sunshine in that you could go out and explore in a kind of open-ended fashion, while others had a more fast-paced and linear progression like in the side-scrolling Marios. The same diversity was present in the level themes. There were the deserts from Super Mario Bros. 2 and 3, the airships also seen SMB 3, the tropical environments from Sunshine, the grassy mountain levels from 64, the haunted mansions from Super Mario World. It was like a celebration of every Mario game that had come before it, but wrapped together in a galactic backdrop that made it still fresh and new at the same time. All that somehow culminated into something that was more than the sum of its many gloriously entertaining parts. I've never quite played a 3D platformer as impressive as this, with the exception perhaps of its sequel.

Re: Hardware Review: REVO K101 Plus

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If you already have a GBA system, it's probably a cheaper idea to just get a flash card for it. Still, considering you get this system and the card for such a price, that's a seriously good deal.

Re: Poll: Is It Time For a Fresh Alternative to the Virtual Console?

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Why do I have to buy the same games over and over again? Sure, you can send your old games over from Wii to Wii U, but why do I have to pay twice to get Super Mario Bros. on my 3DS as well as on my Wii U? It makes no sense other than milking money. The advantage of the Nintendo accounts should be that you can keep your purchases across different platforms or even generations. Instead of using the rich back catalogue of the Wii's Virtual Console and continue to expand it, they started all over again. WHY? The weirdest part is that they didn't do it like that with DSiWare. You can still get pretty much all of the old DSi Shop's games in the new eShop on 3DS. Why not do the same with the Wii VC and the Wii U VC? Or even the 3DS VC?

Re: Mario Kart Super Circuit Arrives on the Wii U eShop This Week in Europe

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This is one of the best Mario Kart games in my opinion. Some might look at it and think it a lackluster derivative of the console versions, but once you play it you will know this is just as great a Mario Kart game as any. It's absolutely brimming with content and one of the most fully realized games on the GBA system.

What I like in particular is the presentation. The GBA wasn't powerful enough to display fully rendered 3D worlds like the N64 could and instead had to rely on the classic Mode 7 technology of the original Super Mario Kart on the SNES. What they do very cleverly is taking the rendered art style of Mario Kart 64, but apply it to Super Mario Kart's flat sprite graphics. The result is a fantastic visual blend of both the game's predecessors.

Another neat feature were the retro tracks. You can unlock all of the old SNES tracks in this game, doubling the already huge amount of playable tracks. Nowadays we've come to expect a selection of old favourites in our Mario Kart games, but back in 2001 this was quite a surprise.

Re: Nintendo Download: 12th March (Europe)

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Metroid: Zero Mission is fantastic. Its organic, natural environments contrast very nicely with Fusion's technological-looking space station. Both have a very different feeling to them, yet are distinctly Metroid.

Re: Weirdness: This Video Uses Super Mario Bros. 2 to Illustrate the Consequences of Capitalism

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As a person from The Netherlands, one of the original 'calvinist capitalist' countries, you can still see it in the work ethic of some people, despite most of them not being protestant or otherwise religious.

Some might even say this is where the problems Europe currently faces stem from. The north is traditionally protestant and considers certain luxuries to be something you must earn. The south remained catholic and therefor doesn't have this ethic as strongly, leading to differences in how people approach labour, money and how all these things relate.

Re: Ocarina Of Time 3D Reportedly No Longer In Production

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I don't know if second-hand copies are still easy to find here in Europe. I bought mine second-hand as the first title for my 3DS back in 2012, when it was still very easy to find new copies.

If you can't get your hands on a retail copy, do yourself a favour and download it. It's that good. While very little has changed, the visuals and interface are redone to great effect. It makes the classic even better, without really making it feel like a remake. Instead, it feels like it always looked like this, which is quite amazing. It's not unless you actually boot up the old version that you see how much prettier it truly is. This is because the style and colour of the original is very much intact. The unlockable Master Quest is also a wonderful and generous extra from Nintendo.

Normally I am not too excited about remakes, but in the case of Ocarina of Time, I don't care. It's a game I can enjoy over and over again. Let's hope the Majora's Mask remake is just as good.

Re: Poll: Which is the Best Pokémon Game?

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HeartGold & SoulSilver, easily. It's pretty much everything that Gold, Silver and even Crystal had to offer. Those were never really topped until they were remade with all the new features brought in by two additional generations of Pokémon plus a whole host of new features not yet seen before. The PokéWalker was a nice little freebie, too. Put a Pokémon on it and level your Pokémon while walking the dog or going out to town for lunch. It was genius.

Simply put, the best Pokémon games, but made even better. Fantastic game!