As we build up to the 20th anniversary of Pokémon in February 2016, and look hotly ahead towards brand new things including the new Zygarde forms, we're continuing our journey through each generation of Pokémon; this month we cover the much beloved second generation. Feel free to share your thoughts in the comments, and be sure to check out part one for the first generation.
The build-up to launch
Shortly after the release of Pokémon Red & Green, development on Pokémon Gold & Silver - known then as Pokémon 2 - began. The build-up to the games was very gradual with development getting sidelined by other projects including Pokémon Stadium, but hints were given throughout all arms of Pokémon. It all started in the anime, during the first episode, where Ash encountered a Pokémon that nobody had seen before. This Pokémon ended up being Ho-Oh. Then, through the anime and movies more Pokémon got revealed: Togepi, Donphan, Marill and Snubbull got revealed in 1998 and Elekid, Ledyba, Hoothoot, Slowking and Lugia got revealed in 1999. More Pokémon were shown in pre-release material for the games - some came to be Pokémon, others did not, but the build-up to Gold & Silver was not the smoothest.
The main series
The intent for the game was to be released in 1998 to coincide with the end of the first anime series but development woes caused issues. Eventually, Satoru Iwata was pulled in to help with development and he managed to compress the game enough to fit the entire Kanto region in as well as the Johto region.
So, come November 21st 1999, Pokémon Gold & Silver were released to massive applause for the Game Boy Color. The new Pokémon and the scenario were well received. In them you travelled through the Johto region, beating the gyms and facing off against the reformed Team Rocket. At the end you even got to battle against the protagonist of the previous generation of Pokémon games. These were the first games to take full advantage of the Game Boy Color but could still be played on the original Game Boy. They were later released in October 2000 in the US.
There were a few mechanical changes in this game from the previous series. In addition to the 100 new Pokémon, the most noteworthy change was the Special stat. The Special stat was just one stat in the first generation which caused many Pokémon to have significant power. In this game that stat was split into Special Attack and Special Defense, with Pokémon receiving stats in both accordingly. In addition to that, two brand new types of Pokémon were introduced: Dark and Steel, to balance the game further which was dominated by Psychic-type Pokémon in Generation 1. It also introduced the concept of Pokémon having genders, Shiny Pokémon, breeding, day/night events and following the Pikachu in Yellow, happiness.
Next up came Pokémon Crystal. This game was a Game Boy Color exclusive, and actually spearheaded a few of the things we have come to expect from Pokémon games. First, it was the first mainline Pokémon game that allowed for you to play with online battles and trades. No, I'm not kidding. In Japan, Pokémon Crystal came with the Mobile Adapter which allowed for you to connect the game with a mobile phone in order to battle and trade people across the Internet, as well as receive event downloads such as the mysterious GS Ball that gave access to Celebi.
Unfortunately, the Mobile Adapter system didn't take off immensely, and due to different mobile standards outside of Japan it didn't make it outside of the country. The rest of Crystal, including the whole new narrative featuring Suicune and the mysterious character Eusine, made it through. It was released December 14th 2000 in Japan, July 29th 2001 in the US and November 1st 2001 in Europe.
The Pokémon
Now into the Pokémon of the generation, there were only 100 introduced, the second lowest amount any generation has ever brought.
The Pokémon here were varied, some were brand new while others were related to Pokémon from the previous generation such as Steelix and Pichu.
The starter Pokémon were Chikorita, Cyndaquil, and Totodile who evolved into the pure typed Meganium, Typhlosion and Feraligatr respectively. These starters are often among the more ignored compared to others when used competitively, but they are still great designs.
The Legendary Pokémon, following the tradition of trios set forth in Red & Green, included Raikou and Entei, who roamed Johto in all three games, and the star Pokémon of Pokémon Crystal, Suicune. These games also had the first cover legendary Pokémon, Lugia and Ho-Oh.
Then there was the Mythical Pokémon of the generation, Celebi. Celebi was made for events and first given in Spaceworld in 2000 before having other distributions globally including one on Pokémon Crystal's mobile feature.
But that's not all, there are lots of Pokémon to like that were introduced in this generation such as Gligar, the awesome flying Scorpion, Scizor the evolved form of Scyther and many more.
For a full list of Pokémon, you can find them here: http://www.serebii.net/games/generation2.shtml
The anime
When November 1999 hit the anime made a change to Pokémon: The Johto Journeys. Returning from the Orange Islands on the quest with the GS Ball, Professor Oak sent Ash to visit Kurt in Azalea Town to deliver the GS Ball, and while there Ash decided to participate in the Johto League.
Joined once more by Misty and with Brock returning, he travelled through the Johto region making many new friends including Casey, as well as capturing various Pokémon such as Chikorita, Heracross and even a Shiny Noctowl!
The series came to a dramatic end in the Johto League when Ash finally had the much anticipated battle with his long term rival, Gary, during the league. With Ash's Charizard managing to prevail against Gary's Blastoise, Ash's journey continued, though he lost in the Quarter Finals to a trainer from the Hoenn region and his mysterious, then new, Pokémon, Blaziken which led Ash to decide where to travel next.
There were three movies during this saga. The first, Pokémon 3 The Movie: Spell of Unown featured the land turning to crystal because of Unown and an artificial Entei solving wishes of a young girl, Molly, who lost her father during an archaeological expedition. The next movie, Pokémon 4 Ever: Celebi Voice of the Forest featured Ash encountering a young Sammy Oak, who had travelled forwards in time after rescuing Celebi from a hunter, but when another Pokémon hunter finds Celebi he tries to harness its power for evil. The final movie was called Pokémon Heroes and featured the legendary Pokémon from the Hoenn region, Latios & Latias. In the land of Alto Mare, Ash encounters the Pokémon after the Soul Dew has been stolen.
The Spin-offs
The spin-off games are where Generation 2 seemed to not have the strongest showing. While there were some titles, it is the generation with the fewest spin-off titles.
Nintendo 64
The only Nintendo 64 title during the second generation is, of course, Pokémon Stadium 2. Pokémon Stadium 2 was the third Pokémon Stadium game (after the Japan-only first one) and featured the addition of the Pokémon from Gold & Silver, the new mechanics and a variety of new features including Earl's Pokémon Academy, which ran various tutorials to teach people the Pokémon game's mechanics. It also featured a variety of new mini-games, and in these games you could actually use your own Pokémon from your games to play, so if you had an eligible shiny Pokémon you could use it.
Game Boy
There were two Game Boy spin-off games during the second generation. The first was Pokémon Puzzle Challenge, a Game Boy Color exclusive title that was based on the classic puzzle title Panel de Pon. It had a story mode where you went through the various gyms of Johto, defeating the Gym Leaders and collecting Pokémon. This title is currently available on the Nintendo 3DS eShop.
The second of the titles is a Japan-only one. This game was Pokémon Card Game GB2: Here Comes Team Great Rocket! This was a sequel to the Trading Card Game on the Game Boy and featured a variety of new cards including the Dark cards introduced in the Team Rocket set. The story continued as before, with having to defeat the Club Masters, but featured an additional island and story focusing on the evil Team Great Rocket and a new set of Battle Masters to defeat.
Pokémon Mini
This is where the spin-offs deviate from the usual fare of each generation. In 2001 a small handheld device called Pokémon Mini was released. This console was a small one with no colour, but had a small library of nothing but Pokémon games. Many of these games were simple puzzle titles like Pokémon Puzzle Collection, Pokémon Tetris, Pokémon Pinball Mini, Pokémon Party Mini and Pokémon Zany Cards, but some games tried to branch out including the Japanese only Togepi's Great Adventure and Pokémon Breeder Mini which was the only one featuring Hoenn Pokémon.
Unfortunately the Pokémon Mini system didn't completely take off, but many of its games are playable on the GameCube title, Pokémon Channel.
The TCG
The Trading Card Game continued on through Generation 2 with a new set of cards called Pokémon Neo which introduced the 100 new Pokémon into the series and brought the Darkness and Metal types into the fold, mirroring the introduction of Dark & Steel in the main games.
While continuing the mechanics brought forward in Generation 1 cards, it went further by releasing Light Pokémon to counter the Dark Pokémon, Shining Pokémon based on Shiny Pokémon and in the Japanese only VS set, more Gym Leader owned Pokémon.
Towards the end of the generation the cards underwent a shift. Due to the Game Boy Advance Peripheral, the e-Reader - which never made it to Europe - many of the cards included dot codes on the side. These codes could be scanned by the e-Reader and unlock a variety of features. Some cards had special moves unique to the e-Reader. Others, when scanned with certain other cards, gave various mini-games and applications while others allowed for construction sets to create small 2D Pokémon platformers.
Conclusion
As we approach November 2002 in our retrospective, the second generation of Pokémon comes to an end. This generation came at the tail end of the Poké-mania part of Pokémon's life. Many consider it the greatest generation, and there's a lot to be looked back on. It was definitely part of the golden age of Pokémon, and one that has helped create the current scheme for the series.
Comments 46
Gen 2 was the best. I will forever remember the day I got my very own Red Shiny Gyarados. After that, pokemon went downhill and got too complicated for its own good.
I discovered several games from the first generation in this period as well. For instance Pokémon Snap. The Pinball game on the Game Boy Colour was awesome as well with the little rumble cartridge.
Pokemon stadium 2 was a high point for the series. It's worth knowing that with all the tools needed, gold, silver, red and blue can play alongside (not simultaneously obviously but still) AND battle each other, which couldn't be done on the gameboy.
I just hit myself right in the nostalgia feels
"many consider it the greatest"
Figure out why! Indeed it was, before... that... other one.
Can't wait for the Gen III retrospective, I'll be more than glad to rip the GBA games a new one.
@AlexSora89 What other one?
@AlexSora89 I'm going to try and keep a positive feel to it
I just finished having Joseph, the protagonist, defeat the Champion in Pokemon Silver, too... that is,,, within this half-hour.
@Serebii
Good luck. It's the generation that - let's be honest - pretty much retconned the first two out of existence, so it's obvious many fans like me felt it was a bit of a low blow (seriously, in Ruby and Sapphire there was no indication the other Pokémon still existed, and the Hoenn dex was pretty much THE Pokédex, period, with Pikachu no longer being the twenty-fifth and anything as simple as a Rattata or a Pidgey flat-out nowhere in sight).
@Mserra
Generation III. What other generation were you thinking about? It was the only time players were wondering how to get their Lugia and red Gyarados back, before Generation IV fixed things up.
Still my favorite generation. I'm currently reliving it through the modded Pokemon Crystal Kaizo version with some self imposed challenges. The much greater challenge is quite refreshing, considering how easy the series is. (I never lost even once to Whitney in vanilla version, you need only use a Fighter...) I haven't tried the modded Prism version yet, but it looks like an interesting side story!
Pokemon Stadium 2 was also a big highlight... I have several memories of the intense RNG battles it forces upon even a tough lvl 100 team. I have no idea why it was deviated from so much. No sense fixing what ain't broken, right?
Puzzle League is a nice homage to Panel De Pon, too. Y u no give us Lip, Ninty?
I did not see the previous Pokémon Retrospective pop up; it sounds like an enjoyable series to read through so I'll look forward to each of them as they arrive. I should remember to check out this first Retrospective sometime after this one.
Anyway, you said to feel free to share my thoughts and so I shall. Pokémon Generation 2... is my least liked of the generations. This primarily being because I greatly dislike Pokémon Gold and Silver. Yes, it's a rare opinion; but I happen to find Pokémon Gold and Silver to be the weakest entries of the mainline series.
There are admittedly a lot of good points to Generation 2, as it did introduce a lot of amazing things such as Pokémon genders, day and night, and berries (though I also feel these were not properly fleshed out until later generations). It introduced two new types and plenty more attacks, helping to balance the overpowered psychic types of Gen 1, and it also features a Pokémon I adore; Dunsparce, Sunkern and Sunflora, Wooper and Quagsire, Ledyba and Ledian, Spinarak and Ariados, Crobat, Swinub and Pilloswine, Natu and Xatu, Girafarig, Slugma and Macargo. I'd say Totodile is easily one of my favourite starter Pokémon; in the top three alongside Mudkip and Chimchar.
I guess my main problems with this generation come down solely to how Pokémon Gold and Silver were handled. I'm not a fan of the two region implementation; it makes the Johto region feel squished together in it's locations and landmarks. It also spreads out the newer Pokémon across an absurd length; with Pokémon such as Slugma not being available until the end of the game. Levelling was also an absolute pain; with grass typically hosting under-leveled Pokémon that made it slow and annoying to level up. In a sense, Gold and Silver never was able to make Johto, or even it's own Pokémon feel distinct enough; even Diamond and Pearl managed the former.
As for the spin-off games, I never really got to play Pokémon Stadium 2 much, but I do distinctly remember how awesome it was to be able to use my Pokémon in the mini-games. I really like Pokémon Puzzle Challenge, but as a huge fan of Lip and the original cast of Panel De Pon, I'd have preferred it if it had stayed as a Panel De Pon game. I think I've played the Panel De Pon mode more often than the Pokémon version of the game. Finally, as for Pokémon Card Game GB2: Here Comes Team Great Rocket!... I naturally never played it. I have played the first Pokémon Card Game though, and I absolutely loved it. I'm saddened that we never got the sequel, would have really liked that.
@AlexSora89
Do you really think that Gen III was that bad? I mean, I'm biased regarding this gen because it was my first and my all time favorite generation but I really don't understand why some fans think of it as the worst one.
Let's make a comparison between Gen II and the third one:
-The 'mons: I personally think that Gen II Pokémons are the most uninspired ones ( before the "modern gens"). Just look at the fire starter (Typhlosion)... It's so bland that I can't even imagine why someone would approve this as a fire type AND A STARTER! And don't get me started on all those useless "cute babies" Pokémon like Pichu, Togepi, Cleffa, ect.
-Second point, the graphics. IMO they are a good step forward. Yes they didn't had that 1 ou 1.5 second little animation when you started a battle but later Emerald would fix that little minor aspect.
But overall they were colorful and diverse.
-And finally the endgame: Say what you want about Gen II, I or another one. The Gen III Battle Frontier ( in Emerald ) was one of the best thing that Game Freak could implemented on their games, sadly they didn't included in the remakes but I remember how fun and great the Battle Facilities and their respective leaders were.
I'm sorry if I didn't talked about all the aspect and minors things of both Gens but I think that this can sum up my opinion in a pretty simple way.
I love Gen II bug Pokemon!
@Souldin So... I herd u leik Mudkipz?
But really, the reason why the Pokemon may have felt "bland" is because they crammed everything in to expand the 1st gen roster and world to the height of the Game Boy's meager capabilities. I'm sure it would have turned out a lot differently if the Virtual Boy had made full color 3D fields it's big thing, with the the 3D parallax scrolling apparatus being an optional attachment, and the controller being a folding slide out part.
@mjc0961 Yeah, Gen 3 was a real bright spot... Because, you know, it was never night time, so it was always bright! Eh? Eh? Ah...
But really, in hindsight, Gen 3 is almost like a commentary on climate change and humanity's selfish attempts to adapt the Earth to their desires. The message was that the trainers (the players) adapted themselves to the world, instead. In a sense, it meant being in tune with the creatures of the world. It's interesting to go back and look at all these hidden messages in the older Pokemon games... Each of them has their own interesting points, including Gen 1.
Gen 3 did have it's own "boring" creatures too, like the branching Wurmple line (leading to crappier versions of Butterfree and Venomoth), Tailow, Bidoof, Wingull, and more, and also additional pointless babies like Azurill. So it had it's downsides, too. Like no clock... I mean, come on, even Gen 2 on the GB could pull that off, Gen 3 on the GBA had no excuse.
@AlexSora89 yeah it retconned 2 whole generations, but then the remakes "reconned" them as a parallel universe. So nothing lost, right? Right?
I do feel your pain though
Hell yeah! Best generation hands down. I still replay Crystal from time to time.
I think I might crack open a playthrough of Gold instead sometime...
With Ampharos gone in Crystal, my team always feels incomplete.
You forgot to mention that gen two was going to be the last in the pokemon series. Due to its success, the series is still living on as of now.
Ironically, I've been playing Pokemon Stadium 2 for most of today. Timeless games, the Stadium series and Crystal were...
@AlexSora89 Well, that's what FR/LG/E/Colo/XD are for. There was no longer any way they could stuff all the Pokémon into a single region, and all the following generations have followed that cue, including separate region Pokédexes alongside the National Dex. Heck, you must really hate Gen 5 seeing as there were no older Pokémon at all until the postgame, and there weren't even any remakes that gen to help make up for that fact.
I will still agree that Gen 3 is the weakest, though, as I find the new Pokémon to overall be pretty lame or uninspired (although with some standouts like always), you couldn't transfer from the previous games, the Hoenn region is frustrating to navigate at times, the Pokémon Contests are pretty lame, while all the new Pokémon and attacks (while still welcome) increased the frustration of the limited type-based physical/special split that wouldn't be fixed until Gen 4. The split story between Ruby and Sapphire and lack of postgame content were also turn-offs, but at least Emerald fixed those problems. Not that it didn't have its good points, though, as the Abilities were an excellent addition to the game mechanics (although I could do without the Natures), the running shoes were a very helpful feature, the GBA graphics were a huge step up for the series, and we actually got a couple of full RPG adventures as spinoff console games.
Hmm, I probably should've saved this rant for the Gen 3 retrospective. Well, that's what copy and paste are for.
I'm a generation 1 kinda guy only because that's what I grew up with. But yes I still love the 2nd generation very much as well. These new Pokemon games for the ads have so much involvement and weird things going on such as feeding ur pokemon and playing games with them to make them happy. I still like them, but I most enjoy the first 3 generations
3DS not ads
@PlywoodStick Not trying to be "that guy" here, but Bidoof debuted in gen 4.
Gen 2 is still one of my favorites. I really loved all of the starters and the Johto region is pretty great. I remember spending tons of hours on Gold and of course I couldn't resist the remakes. The one thing that bothers me about Gen 2 is the level progression.
I'm currently doing a HeartGold nuzlocke and it's been much quite a bit easier than my LeafGreen nuzlocke thanks to the previously mentioned slow level progression. But still an amazing game to play, nuzlocke or not.
"These starters are often among the more ignored compared to others when used competitively, but they are still great designs."
I wouldn't say that. Feraligatr is borderline broken in the tier which all the gen 4 starters live in (UU, containing empoleon, infernape, and NU tier torterra), typhlosion is a pretty devastating threat, the only reason this isn't a major thing is due to other mons like chandelure (UU), heatran (OU), and RU already has a nuke that has no switch ins (exploud).
Meganium on the other hand is pretty bad, I guess you can say this is the worse competitive starter, atleast torterra has a niche in taking electric attacks and setting rocks. However I wouldn't say that all the starters are unviable or overshined, as only meganium is the mostly unusable one. Typhlosion is just forgotten about because it was banned from the tier it took lives in (NU) and is very comparable to exploud.
Wait, speaking of Pokémon Mini, was this not also around the time of the Pokémon Pikachu 2? Remember this...uncomfortable circumstances around receiving that first digital pet toy (I'm still a Giga Pets guy over Tamogachi, especially with that Jurassic Park: The Lost World T-rex one~!), and have my only-a-fourth-of-the-screen-works PP2 shuffled away. Ah, good times, the late '90s...
Pokemon Silver was the very first traditional Pokemon game I ever played, so it's always going to be special to me. However, Gen III remains my favorite.
@ReshiramZekrom WOOPS! I mean Zigzagoon/Lineoon... See, they're so bland, I couldn't even remember them! I just remembered Bidoof because of the dumb look on it's face!
Fascinating, well written retrospective. I only got into Pokemon from X and Y onwards (yes, I know, I'm a casual scrub), but I love the Gen 1 and 2 designs. Fennekin is one of the better new designs.
I think a of of kids grew out of Pokemon after Gen II and therefore III gets slated by many even today. Plus obviously, Internet = 'I love 'insert'. I'm the biggest fan ever. Here's the 100+ things I hate about 'insert'!
I've always said it - Gen II is hands down the BEST generation to date. It had everything: good Pokemon design, a great story, both Johto and Kanto regions to explore, a first for animated sprites and new Pokemon types, a day and night feature, a mobile phone, and above all else kept its core mechanics fun and challenging without becoming too complex and overwhelming.
I'm all for competitive online battling and all (I've played every gen to date), but it's sad to know that it's unlikely that any upcoming handheld Pokemon game will be overshadowed by its competitive online meta-game.
Gen 2 had some really cool pokés.
Heartgold and Soulsilver will always be the greatest games in the series for me. They took these already great games and distilled them into a perfect experience.
While I like all of them, gen 2 is my favorite.
@MitchVogel this
@hobthebob
I beg to differ, Pokemon just evolved into a full RPG over the past 6 gens.
This was the best generation. Gold, Silver and Crystal enhanced virtually every main aspect of the series and the awesome DS remake made it even more memorable. The gameplay mechanics, the items, the world; it was all bigger better, deeper and altogether more polished. The biggest attraction, however, were the 100 new Pokémon. Some of the most memorable creatures were introduced here, including several personal favourites like Typhlosion and Togepi (the latter of which didn't become overly useful until Diamond and Pearl when it could evolve twice).
very nicely done.
There was problems with every gen game.
Gen 1. It was a start to a beautiful friendship, Gotta catch 'em all, Issues It was just unbalanced once you nit pick it. E.g. Poison was always a bad choice and Psychic was along with Dragonite.
Gen 2. It continued the friendship and introduced more Pokemon and proved the universe could expand and fix some issues. Issues Still had a lot of. E.g. Poison still useless, Psychic less OP, but trade-evolution was almost impossible.
Gen 3. Basically created to fix things. Steel became a solid type and Dark was getting somewhere along with other types. Abilities were introduced, new better moves. Issues You had to abandon previous generations you worked for. Way to much water pokemon, easy to see why, we get why a little (Fight against Land or Sea). Weak post game, Pokemon were split between 5 games to get the dex completed and literally created the "Two games every gen" in a bad way. Pokephiles attacked this gen.
Gen 4. New Pokemon, Evolutions, good items, specific evolution requirements, Legendaries, craft-pokeballs, moves, abilities, Meta finally saw some light. Issues A lot of forced characters and lore which did nothing with the series and fed the wrong fans, uninportant lorePokemon variety: Everything locked behind E4, 3 new Fire types, 2 after E4 and if you didn't choose Chimchar, then you're only choice was a Ponyta. Pokemon designs were skeptical. The most fewest new Pokemon in a gen that was all about evolving Pokemon you've trained in the previous gens, slow paced.(A lot here was fixed by Plat)
Gen 5 Based on the west, Meta evolved greatly, reusable TM's, amazing and weird Pokemon here and there, interesting sound track, characters and gym leaders were implemented to do something, rivals with connectable morals, good story where you're not just the chosen one but the evil doer is too, 151 new Pokemon Issues 151 new Pokemon that questions the "Gotta Catch 'em All" phrase, A sequel (at least didn't de-conon your hero work in BW1), seasons mechanic, Dark special Pokemon were basically no where, weak post game, 2D characters in 3D world, didn't introduce any mechanic new ("If it ain't broke don't fix it" maybe?).
Gen 6 More Pokemon, moves, items, characters (some didn't do a lot) a new type for balancing, Poison viably better (Yay), New Mega-Evolution mechanic, stop the power-creep, easy to obtain everything, META EVOLVES!, eased players into competitive training, Pokemon re see the light. Issues Too many characters that don't do anything e.g. those kids at the beginning and some gym leaders, Mega Evolution lore not making sense when it existed a long time ago, Life and Death Pokemon?, gotta catch 'em all?
Every gen isn't perfect, you can't judge gen 1 though since you know, it just started the franchise, but the gens after come down to opinions and preference. No gen is perfect.
Gen 2, so many great memories. Aside from the main games I played Pokémon Puzzle Challenge a lot. E-reader I bought only a few years ago and don't have too many cards from that era. I'm trying get some of those cards though so I can play those minigames you get by scanning the cards.
Gen 2 was truly fun for me. Having Silver, Pinball, Stadium 2, Snap, Puzzle League, Hey You Pikachu. Anime was still fun to watch back then as a kid, however after recently rewatching the entire series over again Johto had some good humorous and fun episodes here and there but man there was so much filler that I had to skip some of them. Misty Brock and Ash were getting a bit stale I kinda wish Tracy was still there at that point might have helped a bit. I'm really glad they added new ones in the Advanced series.
Gen 3 is still my favorite Gen cause of everything GCN games Ruby, Anime and all that but Gen 2 was still a great starting point after I finished Red and was getting used to pokemon as a whole.
@Xenocity
That's a fair thing to say. It really just depends on how you look at it. I grew up with Gen 1 and 2, because those were released during my childhood. Eventually, however, 250 pokemon turned into 700 pokemon, new types were added, new stats, new items, and new techniques. When I came back to try pokemon again, the sheer volume of changes and additions turned me off to the franchise.
Certainly the series has evolved, but has it really evolved to be better than it once was, or just more complicated?
I see it as an unnecessary evolution from a relatively simple-yet-enjoyable monster battling series into an exceedingly complicated "hardcore" RPG. It's just that when I was a child pokemon was hard, yes, but the learning curve was not too steep that grasping all the rules was impossible. Now I consider pokemon to be so complicated that it is just too much for me to have any desire to follow these days.. I can completely understand the appeal that pokemon has, however, for the more hardcore fans of the series. It is an incredibly complicated, and probably very satisfying experience once you get a grasp on all the little details.
I'm excited for yokai watch though! Seems like an attempt to get back to the relative simplicity of the early pokemon days, but also do its own things.
@hobthebob
I was 13 when Gen 1 launched in NA and 15 when Gen 2 launched in NA.
I've owned every Gen to date.
Pokemon has evolved from overly simplistic RPG to an RPG that finally has a competent RPG system.
There has been much progress from Gen to Gen in improving the RPG system to the current level.
You don't need to go in depth to enjoy the games.
The depth only matters if you are big on battling with other players or are bent on getting the perfectly bred Pokemon.
But I don't think Pokemon is that complicated compared to most other RPGs.
If anything Pokemon still has the stigma of being "my first RPG" in the industry and gamers a like.
Each new region is like a region of the real world where life takes on regional distinction.
I for one love how the designs change from region to region.
I'll admit XY are lacking in content in someways, but I love how ORAS improved upon them (yes I owned Sapphire on my GBA).
To each their own I guess.
I'm a fan of Gen 1 Pokémon. Watched the first episode my first day of 6th grade, memories lol.
@hobthebob
While Pokemon has certainly become more complex over the years, I wouldn't say exceedingly so. Compared to most other RPGs the series is still pretty simple. Pokemon's complexity comes from giving the player a lot of options, that's about it.
Pokemon's design philosophy, starting with gen 4, has been being able to pick and choose what you want to do. Most new additions are kept optional, you don't need to participate in anything you don't want to to finish the game. The only time they're important is playing competitively against other players, mainly because those other players will use them.
They've also taken steps to make those things more accessible. The PokeNave Plus in ORAS for example, allows you to get egg moves and better stats without breeding. You just have to keep scanning and battling until you find what you want. Super Training turns grinding for effort values into simple mini games.
I think Gen 2 is the best, in terms of how much it expanded on the first generation. Literally everything about G/S/C was better than in R/B/Y (in my opinion). 100 new pokemon, new stats, held items, color, a cell phone mechanic, day/night cycles, the entire region of Kanto, etc.. I love all of the other generations after the second, but Gen 2 added so much to the series, more than any other (arguably)
I am really fond of this generation. Pokemon Stadium 2 and Crystal were the first Pokemon games I ever had.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...