We suspect that the online multiplayer servers for Mario Kart 8 saw a handsome spike this week, with the launch of DLC Pack 2 and an update that includes the 200cc race class. It's a title that just keeps growing, and as we argued recently the arrival of non-Mario franchises points to a potential future for the racer as a 'platform' in its own right.
As we said in that feature, indications are that the MK8 DLC has performed well for Nintendo, bringing success critically but also commercially. Though the company is unlikely to give figures, we suspect that the attach rate of game owners that have picked up the DLC is rather high, especially considering the excellent value of the 'Season Pass'.
In light of Nintendo's early challenges transitioning to HD development in the Wii U age, the easy win of keeping a team dedicated to updating and broadening Mario Kart 8 must be under consideration. At last count (at the end of 2014) the kart racer was the best-selling Wii U game with 4.77 million sales - from a user base of just 9.2 million Wii U units, that's mighty impressive. It's the ultimate winner on a struggling system, and as close to a sure-thing that Nintendo will find on the platform.
If Nintendo is to keep the Mario Kart 8 DLC hype train going later in 2015 and beyond, though, what content should it deliver? More tracks, clearly, and we've made our daft predictions in the past, but there's more that Nintendo can do to freshen up the experience.
More Tracks and IP Crossovers
This is certainly the most obvious addition in the future, simply a continuation of the content we've seen to date. The Legend of Zelda, F-Zero and Animal Crossing have all been prominent, while other franchise candidate could be those such as Kirby, while a Star Fox-themed outer-space stage - Rainbow Road has already gone to the stars on multiple occasions - would be an ideal tie-in with the Wii U game due this year. All fans will have their favourites, though we'd anticipate that characters and track themes will stick to basics and possibly serve as cross-promotion for other franchises trying to sell units on the console.
The challenge for Nintendo is gauging whether it's hit the sweet spot in terms of track content already, or whether there's still room for more of the same. "We want more" is often the refrain from fans, naturally, but the game designers will surely be thinking about balancing, not to mention the fact that the prospective Mario Kart 9 will need some ideas and exciting features of its own in years to come. It's not always wise to splurge all smart ideas in one project.
A Proper Battle Mode
As this writer wrote our Mario Kart 8 review, it can be said with confidence that the phoned-in Battle Mode of the latest entry dented its chances of a perfect 10 - our 9 also reflected some disappointment in GamePad implementation. A fabulous racer, possibly the best in the series in terms of mechanics and sheer joy of gameplay, still has a Battle Mode that's not good enough to have us roll out of bed. There may be attempts to claim that it was shaking up the formula to have racers go around Grand Prix tracks for battles, but it smacked of a compromise to get the game out in May 2014 rather than delay further.
Battle Mode isn't the main pastime for many, admittedly, but a real set of arenas for old fashioned battles would be a nice nod to series veterans; perhaps throw in some other game options for battles, too, such as Shine Sprite. Even if they're all HD upscales of existing arenas that'd be fine, we'd simply like the option. Due to the niche factor it may be an individual purchase kept out of a future 'season pass', but we'd like it to happen.
Oh, and a Splatoon themed Battle Arena would be swell.
A Return for Challenges / Missions
Considering Nintendo's fondness for stamps, snippets of proper achievements in Hyrule Warriors - admittedly a Koei Tecmo project - and the use of Miiverse in various games, Challenges would be a nice way to tap into those areas.
They made their début as Missions in Mario Kart DS, and provided quirky twists on the core play, either on tracks or in Battle arenas. Though they could be as simple as driving through checkpoints, others would reverse controls or throw up boss encounters, shaking up how we played and testing our range of skills. Above we alluded to Nintendo's potential challenge in keeping DLC fresh, and Challenges are ideal in shaking up the current MK8 structure.
Another perspective could be weekly challenges set by Nintendo itself, an expansion of the 'Mario Kart Channel' on the Wii. This could be part of a broader Challenges mode or, as an easier option, simply bolt into the current Time Trials and Grand Prix modes. Get in the top 10,000 places and receive a new colour variation for a roster character, for example.
Easy Freebies - 200cc Mirror and More amiibo Outfits
Beyond the excellent value of the paid-DLC, Nintendo's also been rather generous with its free updates. Initially we had unlockable amiibo Mii outfits, and the recent addition of the 200cc class has added a lot of legs to existing cups and the latest DLC tracks. The super-fast mode certainly changes how we play, not to mention providing a stiff challenge for those that like three shiny gold stars next to each Cup.
200cc Mirror, then, would be a logical future inclusion, while there are plenty of amiibo figures - out now and on the way - that could also make rather handsome Mii costume outfits. Even if the freebies have ended, though, we'd argue that the big N's been pretty generous already.
Those are some ideas for future Mario Kart 8 DLC, which we hope are on the cards. Let us know what you think of these idea, and indeed anything we've missed, in the poll and comments below.
Comments (105)
Best racing game ever...
Yeah, I'd love to see more DLC packs. As for characters, Birdo, Diddy Kong, Bowser Jr., Dry Bones, Zelda and Captain Falcon and would my top choices.
In terms of tracks, the formula of mixing brand new and old is perfect. I'm not much of a battle mode person but they should probably just make it like the classic style. Either way, MK8 is personally my favorite racing game ever and it just got better with the latest DLC.
I don't want any more MK8 DLC at all.I want Nintendo to turn the Mario Kart series into Nintendo Kart on the next generation of consoles.
While I wouldn't mind them bringing in other Battle modes, I don't feel that saying a 'proper' battle mode is the right term.
I actually really like the new Battle mode (a lot more than previous games) but it's just my laggy Internet that stops me from being able to play it properly.
I'd like more tracks if they continue to be the as this DLC pack, but not necessarily more IP crossovers. I enjoy the crossover tracks and the Animal Crossing characters fit in pretty well but Link still seems really out of place to me.
I'd really like to see Link removed. He doesn't fit with the rest of the characters. The Animal Crossing ones can find the exit, too—and I love Animal Crossing. Keep the crossovers in the stages themselves, but use the Mario universe for characters. Otherwise you're just making Smash Racing.
Or at least use Toon Link instead of serious-adolescent Link.
A proper battle mode should be free, to be fair. All for more stages (+ battle stages) and characters as DLC, though.
I personally would like a cup or two dedicated entirely on past courses.
I think that Nintendo should make the amiibo outfits available for purchase on the side, same with Link's Spinner in HW. I really want that Captain Falcon outfit (since he probably wont be a DLC character) but finding his amiibo at a reasonable price? FORGET ABOUT IT!
I am always down for more Mario Kart 8 DLC. Maybe a Sonic one and Metroid one.(Ridley not included because he's'Too Big') I think that Battle Mode should come as a Free Update. The Super Smash Bros for Wii U more 8 Player Stages, shows that Nintendo can do this.
If this game gets even more tracks and characters as well as a proper battle mode, it will easily top Mario 3D World as my favorite Wii U game.
Diddy, Birdo, Bowser Jr., Dry Bones, Nabbit...we need them all! MKWii still has the best roster of them all!
I want to drive around and shoot people with green shells on an HD version of the N64 Block Fort. That is all.
@Fidu Agreed, Battle Arenas should be the equivalent to more 8 Player Smash stages. As in, provided as an update.
@BenAV The key thing regarding "proper battle mode" is not really a mode as such but rather that the GP tracks in battle mode are replaced by arenas like in the past 7 games. Sure, adding new modes that were present Double Dash would be cool but the arenas are the main thing (Baby Park could work well though).
I voted for more of what they've been doing currently, just keep on expanding the already large course roster as well as adding past characters that should be already ingame (e.g Bowser Jr.). I did think of this fantastic battle mode pack idea:
Splatoon x Mario Kart 8
Characters: Inkling (Boy and Girl variants), Bowser Jr., King Boo
Battle Courses: Wii Delfino Pier, GCN Tilt-A-Kart, DS Palm Shore, N64 Block Fort, SNES Battle Course 3, GBA Battle Course 4, [insert 2 multiplayer maps from Splatoon reimagined for Mario Kart 8]
I agree with the concern about too many tracks not leaving any for the inevitable MK9, I'm fine with current dlc tracks. Give us Battle Mode FFS!
@Porky No offense but don't we have enough of those? Half of the DLC content is old courses and half the initial game was old courses. I'm tired of seeing the same courses. I want more new.
@Randomname19 I've been waiting for Nintendo Kart for a while now. Take what they did with Smash Bros and do it in a Karting game. Some 3rd party support too. Megaman and Wily, Pacman and the ghosts, as 1 character with 4 color options like Yoshi and Shyguy. There is just so much they could do with Nintendo Kart.
It would also be a good time to bring back character specific special items. Link could get a Hookshot, which when used on a person in front of him, propels him right behind that racer.
If they stopped now with MK8 I'd be totally satisfied. It's great as it is. But I wouldn't complain about 1 or 2 more DLC packs with new courses or battle modes.
Pikmin/StarFox crossover please.
Characters:
-Olimar/Alph/Brittany
-Diddy Kong
-Fox/Falco
Cups:
*Pikmin Cup
*Arwing Cup
Edit:
Inkling Boy and girl of course!
I voted more courses, and I would like each character to have alternate color schemes as a freebie, That should be easy to implement.
I would also like a smaller character select screen. Alternate versions of the same character would now be found under the main version of the character. Select Mario's face and you would bring up a box allowing you to pick either regular Mario, Baby Mario, Metal Mario or Tanooki Mario.
Thats how it should be. Half new, half retro. But they've been making the retro courses more unrecognisable to their original versions. Cheese Land and Ribbon Road barely resemble their original versions. Is that enough for you? I would want the next two packs to give us a fifth course for each existing cup instead of making new cups.
I'd personally like retro courses not from past Mario Kart games. Games like F-Zero, Stunt Race FX, Wave Race, Diddy Kong Racing...
Im suprised Baby Park isnt on battle mode. This and excitebike track should be in it.
I actually like all ideas, but I voted for Challenges. It adds variety. I played Sonic Transformed a lot more than MK8 precisely because of the variety of missions in World Tour.
With that said, I would love a Pikmin track. They even added amiibo support for Olimar, who won't be released for months.
My main wish is HD updates of the previous entries as track DLC and online Grand Prix with guaranteed full races.
Mario Kart 9 should be an open world Burnout style version.
For a first outing I'm blown away with the DLC for Mario Kart 8. I suspect MK9 and 10 is where it will really shine now that they know there is a real market for it.
I think the game could get two more packs, but after that it wold likely be getting time to start making "Mario Kart 9" for Nintendo.
There should still only be one Mario Kart game per console. Mario Kart 9 would be on the 3DS successor (not the current New 3DS) while Mario Kart 10 will be on the Wii U successor. Neither console will be out for years so they still have time to make more DLC packs until they get released. I would say that Mario Kart 8 should keep getting DLC while Mario Kart 9 on the 3DS successor is released.
I don't think Nintendo Kart will happen. They can add Nintendo characters all they want but Nintendo won't abandon the"Mario Kart" title. I don't get why people are so hung up with Mario Kart should only include Mario characters.
I think it's time for Mario Kart 7 DLC! New tracks and Karts!
As for the so-called battle mode in 8… no. Just no. It's horrid. Give us a couple of Battle packs with new Karts and characters, and bring back a couple of the old battle modes like Bob-omb Blast and Shine Thief!
More tracks... But challenges and missions woukd be cool too. They timed these releases perfectly too. Just as the original tracks were getting stale, the first DLC came out. And for the last month even tho i still played it, I wasn't playing it all that much- maybe twice per week. Now, I can go back to this being a daily thing.
@Vineleaf I kind of agree. The sonic racer games seem so, weird cause there all these random characters and Mario kart always seemed like a unique world. But I'm weak, I still buy the dlc. Also the AC characters has pulled in one of my female friends and link convinced my brother to play, and now they love it. So idk
The DLC is a great way of clearing up shortcomings. This could allow Mario Kart 8 to be just that little bit better than previous Mario Kart games.
I really don't get the griping re. the MK8 Battle Mode. It's fine, just a bit different than in previous instalments.
It's sad that a true, proper battle mode does not exist in MK8. It's a gimped, watered down version of all it's predecessors. (Yes, even the SNES battle mode was better.) It's one of the reasons I will not buy MK8. It shouldn't have needed a DLC to correct that, and if it's paid DLC, then that would be putting a standard traditional feature behind a paywall.
Never enjoyed Battle Mode much. Still think there should be a free update with a few simple stages. That and just get it over with and make a Mii costume for every amiibo.
I like challenges, too, but really, I think MK8 should begin to wind down and make room for the next Mario Kart to feel necessary again.
Then, the new one...
I still want a Diddy Kong Racing style version of Mario Kart. You know a bit of exploration and adventure to gradually unlock courses. Challenges and even bosses. Maybe it would be too much change at once for Mario Kart proper and it should be a spin off, but that was my favorite Kart racing experience ever.
@Mk_II The way the maps are setup do not allow for any proper strategy or tactics. Even the SNES managed to allow for clever trap setting, feather wall jumping, and labyrinth weaving. The regular tracks are not conducive to any of those things, and neither are the simplified versions of those tracks. That just makes for a silly case of "see who can hit the boxes and trip over your opponents the fastest!"
There's a big difference between plotting out one's moves while atop one of the Block Forts, then bolting into the trenches to hit a mark in MK64, and just scrambling around a mostly open field in MK8.
My choice wasn't in the list - "'Mario Kart Channel' on the Wii."
I really enjoyed seeing the blue light shine on my Wii every other week. Racing around the new trial and getting to see my halo'd Mii (I only ever raced w/ the Wii Wheel) was something that was always fun to come back to. I never made the top 10 but I was always near the front of the big pack. And I liked the breakdown by friends, region, world.
I know MK8 has MKTV but I miss those missions. And my blue glowing notification light.
And the article left out the biggest DLC update of all - track editor. I know it isn't likely, but MNR had it on PS3 5 years ago, so I know the hardware is more than capable. Home made tracks are never up to the real ones, but they gave us that very limited level editor in SSB, they could give us a comparable one in MK8. Maybe we could make our own battle arenas.
No disrespect, but haven't we heard enough about MK8 by now?
@Ichiban - Well it's either MK8, XCX, Splatoon or amiibo failures. XCX has a live ND today in a few hours, and amiibo failures were yesterday. Splatoon is everyday. MK8 had a big 200cc update and DLC package yesterday that many people paid for over 6 months ago and are now finally able to use what they paid for, so MK8 seems as good a topic as any this morning.
I want a double dash mode.
@Ichiban What else other than just a few titles are there to talk about on what's new with the Wii U these days?
Yes, a real battle mode would be an excellent addition to the game. I loved collecting the coins on that one rooftop flood course in mario kart wii and I loved the crazy jumps and tricks to do in Funky Stadium. If Nintendo does actually make a real battle mode, I think they need to make it a free update. It feels like they owe us one no matter how could the race tracks were.
They should support mk8 for another year. Another 8 or more tracks, some new characters, modes. Free and/or paid, but just support it. Then leave it alone to work on mk9 due out in like 3-4 years. Nintendo can support splatoon this way. Dlc adds legs to the game, so it can't hurt.
@aaronsullivan I must agree. Diddy Kong Racing was yet another example of Rare beating Nintendo at their own game in many respects. For example, all of the underwater and hang glider additions in MK7 look amateurish compared to the hovercraft and biplane designed courses in DKR.
A PROPER BATTLE MODE WITH MORE NEW MODES
Coins battle, star battle, balloon battle, paint battle (like SPLATOON), survive race mode, ARENA MARIO GALAXY PLANET
BRING BACK CHALLENGE AND MISSION TOO!
Sonic racing and angry birds racing had great missions in them.
It had great replay-ability!
@jenkje: Well said.
I haven't checked since DLC#2, but I think we are still without Staff ghosts for time trials in the DLC cups. An easy add. And a battle arena mode would turn the best racing game into the most perfect one, IMHO.
Nintendo has been way too generous here for me to demand extra tracks, characters or vehicles, but they, of course, would always be welcomed.
I think it would be too much to add more tracks and character. I mean, at this point, keep them for the next game. One can still enjoy this game without dlc and have a blast, the extra value with those DLC is incredible. Keep the update comming to fix bug and polish the game but new ideas should be kept for a further game, IMO.
HAD MORE ITEMS TO THE GAMES!
OIL, BLACK CARAPACE (Who never destroy over the race), THWOMPS TRAP, GHOSTH, ICE POWER (slow other player)
Time to let it be, the add on content has cemented just how jaw dropping and delightful this game truly is. Enough of the battle mode crying - if they didn't want to delay anymore then surely battle modes would have been included on top of the two cups each time. They should save vintage battle modes for the next console installment.
My minor criticism would be not getting to choose the season of Animal Crossing for time trial (and i thought the seasons would change for each successive lap, meaning 4, but obviously i was wrong), not having your time trial top 5 visible, the game pad as rear view mirror, and no more duplicate charactersnon the roster (like the boy or girl villager they should just have different options once you select Mario or whoever).
Anyway, the game is colossal.
I want more, More, MORE!!!!!!!!!!!
Mario Kart 8 nails it in every respect, EXCEPT for battle mode. That's the one draw back to the game. Which sucks because the game really is better than all it's predecessors in every other area. Mario Kart 8 would be hands down the best Mario Kart ever made if it had a proper battle mode. Heck, it might still be anyways. But regardless it would be perfect if it had a traditional battle mode.
Bring back Block Fortress from the N64. That was the best battle mode stage ever created. And the other one that had 3 levels of height on N64. That was a close 2nd...
@Vineleaf Agreed. Link still seems out of place to me in Mario Kart. Animal crossing characters I don't mind though.
I'm loving the DLC, but I don't think they should add any more tracks at this point. It's already 50% more than any previous Mario kart. I think it's enough. If they must add more DLC the best would be a challenge mode and a few battle arenas, (although I don't personally care about battle mode so I wouldn't buy them).
Double Dash is still number one in my book, because of battle mode. If Nintendo fixes the battle mode in MK8, it will unseat DD from its throne.
Personally, I think inklings would have a lot of great animations. Maybe pose with the splattershot, or just, you know, animate by changing to squid form.
If there is one thing, I want for Mario Kart, it is the Double Dash feature, where you have two characters per car. Make it happen, Nintendo =)
About Link... he is too tall. Young Link from OoT would fit much more =)
@Vineleaf
AGREED.
A battle mode DLC pack with proper arenas will confirm this as the best game I have ever played.
I Really want a Double Dash Mode as an extra mode, like the Battle Mode, with all the tracks in the main game able to use it

BATTLE MODE. I sigh over its absence in Mario Kart 8 every time I boot up the game.
I would like to see more customization similar to Smash. I.e., Change how many laps per race, timed races, battle modes where you can actually cut across the center; meaning real battle modes. I would also like the idea that has certain characters having exclusive access to certain items so who you choose changes the game play. BTW, can we all just agree that when it's Day one of a new DLC pack we by and large choose those tracks to play on. Always a few hold outs and as a result I've played baby park once online since release!
Finally, and maybe most importantly, game invites for online!
All existing tracks as battle mode. Plus battle mode arenas. Option of a timed mode or just the last man standing. Mirror all tracks. And for the sake of cosmetics a real winners screen where you drive to the podium and receive your winners cup.
The problem with these kinds of polls is you don't know what further DLC would be competing for time with.
If you phrase a similar poll for almost any popular game, you'll always get most people asking for more. If that dev team would otherwise be working Zelda though, I think most people would change their mind.
@krakensoup Until we have every past track, it won't be enough of them. New tracks take more development time too. Unlike them, past tracks already have the layout presented so it would take less than several months for a new DLC pack to be completed and distributed.
@CharlyDunst Yeah, he's also too "life-like" someone pointed out Toon Link would have been a better fit.
Mario kart 9 would be great but could it be like the same idea from mario kart 8 where its anti gravity?
I however did not like the idea of coins being in item boxes , I think they should have been on the track like Mario kart 7 because its possible somebody behind you could get a red shell while u get a coin which means Ur valuable to any items like shells.
@Mk_II "They changed it now it sucks!" you know how it is.
I think battle modes are my biggest hope for future DLC. Honestly we have a good selection of courses and characters, Nintendo has really given us a good balanced game with affordable DLC. But I would still love to see more levels/characters added in the future. I would pre-pay for any extra content they choose to release.
The only indicator I see in that they could be done with DLC (at least until September) is the fact that the game has amiibo support for Olimar who won't be released until September. This seems to indicate that the game is wrapped up until at least then. And at some point they will need to have the development team switch to MK9, but that will likely won't be until after they have finalized the hardware on the Wii U successor.
I want more tracks and IP crossovers (particularly from Metroid, Star Fox, Kid Icarus and Splatoon). I've long been hoping this series would turn into sort of a Nintendo All Star Racing, or Super Smash Bros Kart... encompassing the larger Nintendo catalog of characters and worlds for racers, karts and tracks.
That said, a proper battle mode would go a long way to making this hands down my favorite MK yet.
200cc Time Trials is a no-brainer. Would be loads of fun!
I honestly think they can clean up the roster selection screen in the sense where spots like Tanooki Mario, Metal Mario, Cat Peach, Pink Gold Peach, and possibly the Koopalings can be categorized to their respective characters (like they did with Yoshi, Villager, and Shy Guy). That way, those freed spots can be used for new characters. It sure is a possibility, but there are other things that can be added to the game. Certainly, the main thing had to be Battle Mode--whether it be classic SNES, or a Double Dash mode where you can play old Bom-ob battles, Shines, et cetera. Anything can happen to keep MK8 going, and the WiiU to undoubtedly sell.
There is no way dlc is over for MK8
More characters.I want Toon Link now. Grown up Link doesn't fit in at all. Ice climbers with a special car for two would be nice. Kirby, Picachu, Birdo, Ness, Lucas are all welcome.
I voted for more tracks and characters, but really, I say just keep it all coming. Just like Smash, Mario Kart is in a good position where the foundation is pretty much set, so a true sequel might not be necessary so soon (if ever).
I was under the impression the DLC tracks were all part of the remnant of the initial pot that the the original tracks were picked from. That made it easier and financially sound as the background work was already put in.
Therefore any new tracks will have too be made up from scratch. A lot of work to ask only a few dollars for and I wouldn't pay any more than I paid for the first two.
Personally I would be surprise if any more DLC tracks or characters were announced.
The one thing that needed the most work was the one thing they totally ignored..Battle Mode. They really should improve that but I won't pay for it.
Baby park is the closest thing to an arena now i suppose
I voted for challenges, because challenges make any game better, but I wanted to be able to vote for Battle Mode and more tracks too.
But it's already brilliant, so I ain't complaining.
They're not fixing the battle mode. It would be a mess to just replace a major feature like that. Just like they won't fix the item balance or acceleration tiers and all the other crap. They need to save some stuff for MK9.
This is my first post! I've been lurking for a while though.
I really hope this isn't the last set of DLC. I'd gladly pay another $12 for 2 more DLC packs. :~) I'm not sure about the pricing on DLC for Smash yet... I wish they'd include a stage with each new character too. And Nintendo better not think we've forgotten wanting a REAL battle mode for MK8. They really need to make some proper arena's.
So honestly I'd pick all of the above in the survey if I could. 'Proper' battle mode/stages are the most glaring omission. This should be a free update for the base 'proper' battle mode , maybe later add MORE stages as DLC packs.
Extra race tracks & more characters is a no brainer for me. Please use the DLC to turn this into Smash Kart! At least a little bit please.
The free updates like 200cc & amiibo costumes are cool too. Keep the game interesting. I like seeing new & different racers when I'm online. I really hope they expand the costumes & don't stop here though. Where's my Pit costume!?
And while I've never played a MK with missions, I'd really liked the extra content. It made the single player a lot of fun in Sonic All Star Racing Transformed.
I know my expectations aren't realistic. But I see games like MK8 as being great platforms for expansion. It reminds me of how PC games used to have expansion packs. I'd personally keep buying quality DLC like this assuming the price is right.
P.S. I don't know anyone irl that owns a Wii U. So I'd love to get some nintendolife friends.
My NNID is Sir-Taun, anyone feeling friendly? Aside from Mario Kart 8, I play SSB4, & Bayonetta 2 online. And I'm super psyched for Splatoon. I'm even curious about Xenoblade Chronicles X's online play.
@ryanator008 They already fixed the "Heavy is OP" setup, namely 200cc. The winners in that class are always light or medium.
@Grumblevolcano
Except 200cc isn't on the main online mode (I think).
I would like a Smash Cup where each course is based upon a different stage in the Smash Bros. games.
@ryanator008 It actually is, go to global/regional then custom, change mode to 200cc Grand Prix and then search. There are huge numbers of people playing and the VR you gain/lose is the exact same VR you see everywhere else.
I'm not sure if Mission Modes should return. Outside of the enjoyable boss missions, that mode was extremely repetitive for me.
Battle Mode all the way!
More characters, but with Mario Kart related (like Kongs, Birdo and Bowser Jr.) or at least from Super Mario series, please stop the crossover nonsense... at least until the Mario characters are out there. Next would be Challenges and Battle stages and lastly I wouldnt mind more tracks once all of the other things are out.
MK8's Battle Mode is complete s***. It's lazy and is in dire need of original Battle courses.
UPDATE: It seems the demographic has spoken.
Eh I never really liked battle mode anyways, I wouldn't really pay extra for a better mode. It should have been included in the game really. I would pay more for more tracks/cars if they looked fun though.
An OOT Kokiri forest track, a WW dragon roost track, a track inside princess peaches castle, a track around the observatory from SMG...
I'd also like to see Saria, Medli & Malon.
I don't mind the return of challenges but UNDER NO CIRCUMSTANCES do I want to see the "get in top 1000" to win a prize challenges. Some of us simply don't want to invest immense amounts of time to reach such a high level or we may be unable or simply don't feel like playing at the time the challenge is taking place. I have seen these mechanics appear in other games and the merely destroy the appeal I have for them as I do not wish to be told when I should play a game.
Make them unlockable for everyone as long as they have either the funds or the opportunity in challenges that you can take on at any time of your pleasing.
the only update I need.... when you're in the lobby after picking your course, you inevitably have to wait for the guy who lets the timer run out every race... your mii should be able to walk over to his mii and punch it in the face..
I'd love Amiibo support for the figures that are actually available to buy, not just the ones that are sold out before they hit shelves.
I can totally see more cross overs happening in future DLC Starfox would seem the best choice. with Fox being a new character and an arwing kart. Pikmin or Splatoon would also be good choices for cross overs. But something I'd like to see Nintendo put in a free update more than a classic battle mode (I was never hugely into battle mode to begin with) I'd wanna be able to set the game pad screen as a rear view mirror so that I can quickly glance down at it to see what is behind me rather than press x which I find hard to do while holding down A as I end up having to slide my thumb across the A button while holding it down so that the tip of my thum can reach the X button. Meanwhile the gamepad screen goes to waste when I'm using a TV screen to view. It seems like a wasted opportunity to me as that would be a really useful utilization of the wii U's dual screen design. I mean they already give racers the option of having a map screen either on the TV screen or the gamepad screen so why not offer the same with the rear view?
Don't get the moaning about battle mode. Only about 2% of my total Mario Kart time (played each game since 64) has been spent on battle.
Playing with friends, racing is always the way to go.
Boo please. And a Boo amiibo!!
@LUIGITORNADO agreed
@dBenitoSynergy i like your suggestion and i agree i think they should add more items as i feel like some of the good items were taken out which sucks but they could also add new items
@simonthomas6 agreed so much! i had said that before too and i got bashed for it but i just think its stupid to have the "coin/s" as a item to me it seems like a lazy thing they did :/
1)in any case i think i agree with everyone about adding a batter battle arena
2)having a double dash mode or option were you can race with 2 characters
3) just bringing back some of those items like the fake block item you could leave behind etc
oh and yeah i agree with them choosing the wrong link to add i always thought wind waker link would of been the obvious choice and all just imagine the silly faces he would make during the race :3
I've always wanted Sonic Transformed style features, like it's challenge modes. It's about time MK did something different from the same tired old format.
@CliveWinston Well, you can at least spam "I'm using tilt controls!" over and over.
@Vineleaf Nuts to that. If they're going to add more characters, I'd rather see them add in characters from other IP rather than resorting to the same tired crap. We don't need more baby versions of characters, we don't need more metal/"pink gold" versions of characters, we don't need more "dry" versions of character (Dry Bowser as the 3rd character in Pack 2 is pretty disappointing), we don't need those lousy Koopa Kids, and we don't need random unimportant characters like the Bee Queen from Mario Galaxy.
Kick all of those garbage characters out and bring in more from Legend of Zelda, Animal Crossing, Metroid, Kirby, Pikmin. Anything else but more babies or metals.
@Mogster I don't either. Battle Mode has never been the main attraction, it was always tacked on garbage that nobody I knew ever wanted to bother with. But I guess when you substitute one flavor of tacked on garbage for another, people get upset at the change even though nothing of value was lost.
@mjc0961 The baby and metal characters are garbage. Agreed. But I don't want yet another title to just be Nintendo's nostalgia festival. There are plenty of original, good characters they've ignored for this outing. Smash is having too much influence on the way Mario Kart is perceived.
Removing the metal characters wouldn't have gave us two other characters. They're just a recolor with changed stats and a few new spoken lines. Their creation could have been made in a single day and only serve to pad the heavyweight class, perhaps to make the character select screen a complete box.
And baby characters have been in the Mario series for years. However, we didn't really need baby Daisy and baby Rosalina, Those could and should have been replaced by two other lightweights. The other three babies appeared in the Yoshi's Island series and Mario & Luigi Partners in Time at least.
Perhaps they were supposed to be useless so that you aren't always guaranteed a weapon or speed boost. Anyway, the coins were in the original Super Mario Kart so I say they're fine here too.
sure we do. as someone who used to watch the Super Mario Bros. 3 and Super Mario World cartoons as a kid, I'm happy to see the Koopalings in Mario Kart.
Sonic The Hedgehog X Mario Kart
Kirby X Mario Kart
F-Zero X Mario Kart
Super Smash Bros. X Mario Kart
Pokemon X Mario Kart
Thats all the DLC that I want to see.
What I really want is the option to race the full three laps on N64 Rainbow Road. Not sure why they turned it into a 1 lap sprint track, it's not THAT long.
I'm good actually
I guess a proper Battle mode would be good as well, but I'm not bothered by it.
I'd like to see two more track packs: A Pokemon crossover putting Pikachu in the driving seat on a Pokemon Snap themed course and vehicle. Which could coincide with a release of Pokemon themed amiibo costumes. And a Pac-Man crossover, as he was in the arcade versions it'd be nice to bring him to console.
200cc Mirror would be great. I don't know how they'd do battle mode? I mean if they were to sell it people would be mad that they were charging to fix a "broken" mode, so they'd have to give a couple arenas as a free update first and sell more later.
A proper Battle Mode should be free, I wouldn't mind if even 4/5 courses. That's enough in my opinion, so long as we get actual arena stages. Maybe 2 new Battle courses and 3 classics?
As for DLC, I think there's a lot potential to bring in some new ideas. I wouldn't mind a new mode where you can also move vertically in submarines underwater or spacecraft/airplanes. I know that sounds absurd, but they've already introduced underwater driving as well as gliding, so why not take it a step further? Mario Kart 8 x Pokemon sounds great.
I think bare minimum they should make 2 more IP crossovers, bringing the total to 16 cups. Use those DLC packs to add a few more characters and crossover stages, and maybe 3/4 classic remakes per pack.
Basically what I'm saying is this could be the Mario Kart to beat every mario kart before it, if they take right advantage of that.
Super Smash Bros needs to up their DLC game. $3.99 for one character? Really? I'd have at least appreciated 2 new stages and a new background (with new blocks) for the Stage Builder. It's not like SSB stages are as complex as MK tracks. They're practically 2D with a moving background. I mean, I payed $13 for SIXTEEN Mario Kart tracks, 6 new characters, abdand and a bunch of karts + free 200cc. $3.99 for one character doesn't really fit into Nintendo's DLC policy so far.
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