Other M is like bad pizza. At the end of the day, it's still pizza. Other M is the "worst" Metroid, but it's still Metroid.
My biggest issue was how things were unlocked. Instead of finding missiles, Adam goes "okay I guess I'll allow you to use your missiles now" for this specific new development that has occurred, like coming across a tougher enemy (boss). But when that enemy is defeated, he doesn't put his restrictions back into place like how it would happen in real life. Basically, by trying to be realistic they made it completely unrealistic.
And no offense, but who tf does Adam think he is, and why would Samus ever listen to his garbage.
The website let's me login using my American account, but then it spins and freezes. Anyone know if it will let me ship one to America? I've always wanted the colorful buttons.
EDIT: Nevermind, the site is working now but no option for me to purchase
Nice, this is what I was expecting the Monster Boy / Switch Lite update to be along the lines of. Not so much an "exclusive" feature that we can all get butthurt about, but an adaptation for what the Lite is missing.
In the US, BestBuy and Amazon currently list Lego HP at $19.99.
Is this the trend now? Companies drastically lowering their retail prices to compete with the eShop and other companies? My local Walmart has been selling brand new AAA Switch titles for about $50 instead of $60.
@jobvd No it's not. If you let go of the run button, you lose all momentum; let go of the jump button, you don't jump as high as you could. My thumb can't cover Y, B, and A all at the same time.
@jobvd It’s not just about running, it’s about being as efficient as possible with running/jumping/spin jumping or launching off Yoshi, or maintaining run speed while flying.
@erv Also, FF: Crystal Chronicles Remake has me wanting a sequel to Four Swords Adventure, in the same art style as the original. I'll feel like I'm back in the Gamecube era all over again.
Honestly, I would spend $60 on any Zelda remake besides this one. It's a good game, don't get me wrong. It's just too short.
Anyone else in the same boat as me? I want this, but not for $60. It's only like a 10 hour game, maybe. But I want it physical for my Zelda collection, so $60 it is...
EDIT: I would gladly pay $60 for Oracle of Ages and Seasons in this same style, both on the same cart, and if they did away with the passwords and just linked the secrets somehow.
@Thumbsofsteel Yes, I think I was able to download both of them for free when they were a featured app of the week or something. Controlling the wind is better with touch controls, but controlling Toku is better with a traditional controller. They would be right at home on Switch or even 3DS.
@Sam_Loser2 Just because the Lite can run it, doesn't mean the original Switch can't. They don't use the word "exclusive." If anything, it is most likely due to a feature the Lite does not have, like HD Rumble.
Does anyone know if Monster Boy uses HD Rumble in a similar way to the Stone of Agony in Ocarina of Time? OoT 3D changed it from a rumble to a chime to adapt to the 3DS not having rumble. This is probably something similar.
Or does Monster Boy use split/sideways Joy Con for any unique reason? This is how we should be thinking. This must have something to do with a feature the Lite does not have, not one that it does, which doesn't mesh well with the current version of Monster Boy. People shouldn't be freaking out over the Lite having "system specific features." It won't. The OG Switch, however, does.
What is that a screenshot of? Because it isn't Super Mario World. Those trees, the goombas, and that location are not in the original game. And I don't see the shadow effect from Mario Maker 2.
@HobbitGamer Yes, I was excited for the Wii Zapper, which happened to come with Link's Crossbow Training, and I was able to use it with other games such as Medal of Honor Heroes 2, RE: Umbrella Chronicles, and House of the Dead 2 and 3, just to name a few. And it cost somewhere around $25 to $30 if I remember correctly.
If Link's Crossbow Training was a standalone game that cost me $60, then Link's Awakening would be the second Zelda game that receives a hard pass from me.
I love Link's Awakening very much. I own the original GB cart, and I downloaded DX onto my 3DS immediately. But based on the game's length alone, this should cost no more than $40, and if it had been developed for the 3DS, it would be $40. Charging $60 just because it's on the Switch is not okay.
I might pick it up on a sale, but for now I'm happy with my Wii U version, which is perfect IMO. Buttons for platforming/combat, stylus for precision building/crafting.
@Zach777 I came here to post almost exactly this same theory, minus the hokey Back to the Future plot.
My theory: One of the best ways for the devs to reuse the map but make it different enough from BotW is to introduce time travel. Link and Zelda uncover Ganondorf sealed away, they realize that whoever sealed him there (probably the Sheikah) made a mistake by not destroying him completely, now he's escaped and Zelda falls to her death. The glowing hand controls time, and Zelda's death solidifies Link's decision to go back in time. He goes back 100 years to when the Champions were still alive (another gripe fans had in BotW, we were supposed to care about people who we knew were already dead). However, like in OoT, there's only 1 Link. Maybe current Link doesn't actually time travel, maybe he rewinds time altogether (MM) to before he was put in the Shrine of Resurrection 100 years ago. But he retains all the knowledge of what happens, and he knows that his Champion friends will perish if things stay the same. He also knows that the true threat isn't just Calamity, but Ganondorf underneath.
So, Link goes on his own quest because he knows everything they did the first time was a waste of effort. Underground with Zelda, they read the markings on the wall and they learn about the existence of other dungeons around/underneath/above Hyrule that contain some great power that can defeat Ganondorf, and he goes off to find that power. Maybe he convinces the Champions to help him (Medli and Makar style in WW) where their unique Champion powers can come in handy to solving the dungeon puzzles.
By going back in time, entire villages that were wiped out by the Calamity would still be around, which means more NPCs and sidequests. The shrines and the towers wouldn't be around yet. The map could be terraformed a bit here and there to make it different enough. They could include traditional items to breathe new life into the map (i.e. a hookshot you could use like the grapple hook in Arkham, zip up a mountain and pop over it into a glide) because the Sheikah Slate still isn't active. The Master Sword would be powered down, as would Link (back to 3 hearts, no armor upgrades). Keeping him in the future, they would need to come up with some other explanation why his armor/sword/hearts are all back to square one.
Also, 900 Gold skulltulas.
They could use this opportunity to tell a truly fantastic story, maybe even a grand retelling of Ocarina, which would help us get over the fact that the map is still relatively the same. The only thing I haven't figured out how to place in my theory yet is the castle rising up. Not sure if that would be in the present or the past, but it would make more sense to be in the past since the towers/shrines are gone from the overworld in the trailer.
@Bassman_Q It's already on the eshop, and it's listed as $60.
As much as I love Zelda, I have a problem with this. If it was released on 3DS it would be $40.
EDIT: And the extremely limited dungeon builder does not increase this game's value to me in the slightest. If it was on the scale of a "Super Zelda Maker" where I can control the placement of everything, then I would buy it in a heartbeat, but as is, just revisiting old dungeon rooms where the doorways have to stay in the middle of the wall? No thanks.
And With the inclusion of the Color Dungeon, they already have the assets for green, red, and blue Link. All they needed was to add in a purple and we could have had some kind of Four Swords multiplayer. But maybe that will be DLC
I’m not saying SAO doesn’t have it’s fair share of anime tropes, but just to clarify, the girl who calls Kirito “Daddy” genuinely thinks of him as her daddy, and as Asuna as her “Mommy.” Just thought I’d clarify this, because it’s not as bad as the reviewer makes it sound. As a daddy myself, I found this part of the story to be quite touching.
@HikaruKitsune to each their own, I guess. KC is in my top 5 Genesis titles for sure. Great music, great platforming. Over a hundred stages that you can't see in a single playthrough, which encourages multiple runs. More power-ups (transformations) than Mario had at the time, and each power-up has 2 unique diamond powers. And if you are good enough to keep specific transformations through a variety of gauntlets, then you can find hidden pathways, i.e. keep the Cyclone power from 5 stages ago to fly up to an otherwise impossible to reach flagpole.
I play it at least once a year, and each time I make it to the end it feels like a legitimate accomplishment. The level of detail that went into its design, at least to me, is proof that it is anything but "janky."
Anyone else wishing they would do a remake of Wonderboy in Monster World? Best game in the series, IMO, but no one is showing it any love. They removed it from the Switch version of the Genesis Collection, so I'm hopeful that's an indication of something coming on the horizon.
My accuracy on GCN at the end of each chapter could be anywhere from 60-80%. On the Wii, it was usually around 90-95%. Complete game changer. And the Wii version cost me $10.
No thanks, Crapcom. I will gladly fire up my Wii version whenever I get the RE4 itch
I'm predicting the first 3 SNES titles next month, which will be announced at E3. They've already dropped most, if not all, of the major 1st Party NES titles. Not sure what more they can really do here.
Comments 243
Re: Random: One Metroid Fan Has Fixed Other M For All Time
Other M is like bad pizza. At the end of the day, it's still pizza. Other M is the "worst" Metroid, but it's still Metroid.
My biggest issue was how things were unlocked. Instead of finding missiles, Adam goes "okay I guess I'll allow you to use your missiles now" for this specific new development that has occurred, like coming across a tougher enemy (boss). But when that enemy is defeated, he doesn't put his restrictions back into place like how it would happen in real life. Basically, by trying to be realistic they made it completely unrealistic.
And no offense, but who tf does Adam think he is, and why would Samus ever listen to his garbage.
Re: Nintendo Switch SNES Controllers Are Now Available To Buy In The UK And Europe
The website let's me login using my American account, but then it spins and freezes. Anyone know if it will let me ship one to America? I've always wanted the colorful buttons.
EDIT: Nevermind, the site is working now but no option for me to purchase
Re: Super Mario Odyssey Has A Workaround For Switch Lite's Lack Of Rumble
Nice, this is what I was expecting the Monster Boy / Switch Lite update to be along the lines of. Not so much an "exclusive" feature that we can all get butthurt about, but an adaptation for what the Lite is missing.
Re: Warner Bros. Hosts Huge Switch eShop Sale, Up To 60% Off 12 Top Games (North America)
In the US, BestBuy and Amazon currently list Lego HP at $19.99.
Is this the trend now? Companies drastically lowering their retail prices to compete with the eShop and other companies? My local Walmart has been selling brand new AAA Switch titles for about $50 instead of $60.
Re: Video: New Zelda: Link's Awakening Story Trailer Shows Off Stunningly Beautiful Gameplay
I still need to know more about added content; with what we currently know, this 10 hour game is not worth $60.
Now, if you SURPRISE! unlock both Oracles at the end of this game, then take my money.
Re: Reminder: The Super Nintendo App Is Out Today On The Switch
@jobvd No it's not. If you let go of the run button, you lose all momentum; let go of the jump button, you don't jump as high as you could. My thumb can't cover Y, B, and A all at the same time.
Re: Reminder: The Super Nintendo App Is Out Today On The Switch
@jobvd It’s not just about running, it’s about being as efficient as possible with running/jumping/spin jumping or launching off Yoshi, or maintaining run speed while flying.
Re: Reminder: The Super Nintendo App Is Out Today On The Switch
@adh56 Gotta do the claw fingers. Thumb tip on Y, thumb knuckle on B, bent index finger on A. Sounds terrible but it’s the only way I play.
Re: Nintendo Just Teased A Brand New Fitness Experience For The Switch
I don’t think the name “Fit Con” would sell too well
Re: Nintendo Direct Confirmed For Tomorrow, 4th September
SNES games to keep as many annual subs as possible. It's now or never, Nintendo.
Also, anyone else dying for the Bioshock HD trilogy?
Re: So, Zelda: Link's Awakening Won't Support Cloud Saves On Switch
No real reason to save to the cloud considering you can beat the game in about 5-10 hours.
Re: Video: Gorge Yourself Stupid On 30 Minutes Of Zelda: Link's Awakening Gameplay
@erv Also, FF: Crystal Chronicles Remake has me wanting a sequel to Four Swords Adventure, in the same art style as the original. I'll feel like I'm back in the Gamecube era all over again.
Honestly, I would spend $60 on any Zelda remake besides this one. It's a good game, don't get me wrong. It's just too short.
Re: Video: Gorge Yourself Stupid On 30 Minutes Of Zelda: Link's Awakening Gameplay
Anyone else in the same boat as me? I want this, but not for $60. It's only like a 10 hour game, maybe. But I want it physical for my Zelda collection, so $60 it is...
EDIT: I would gladly pay $60 for Oracle of Ages and Seasons in this same style, both on the same cart, and if they did away with the passwords and just linked the secrets somehow.
Re: Xbox Title Ori And The Blind Forest Is Making The Leap To Switch Next Month
Anyone else hopeful for a Banjo Kazooie HD Remaster now?
Re: Nintendo 'Indie World' Showcase Announced For Monday 19th August
@Thumbsofsteel Yes, I think I was able to download both of them for free when they were a featured app of the week or something. Controlling the wind is better with touch controls, but controlling Toku is better with a traditional controller. They would be right at home on Switch or even 3DS.
Re: Nintendo 'Indie World' Showcase Announced For Monday 19th August
@Thumbsofsteel I would buy a LostWinds Trilogy Collection for sure, if they make a 3rd one.
I would love to see more WiiWare titles "escape" their WiiWare status and just become standard indies.
Re: Nintendo 'Indie World' Showcase Announced For Monday 19th August
Hollow Knight: Silksong
Inmost
Stardew Valley's next major update details
King of Cards
...
...
Braid and Journey
Re: Review: Ittle Dew - A Colourful And Funny Little Zelda-Like
New drinking game: Take a shot every time this reviewer uses the word “whilst.”
Re: You No Longer Need A Bethesda Account To Play DOOM and DOOM II On Switch
Still freezes after it’s been in Sleep mode for awhile, which is more important IMO since that can ruin your run if you haven’t saved in awhile
Re: New Microsoft Controller Patent Sure Does Remind Us Of The Nintendo Switch
They don't look too comfortable, but the one on the right turned sideways could turn your phone into a cool Gameboy-styled system.
Re: Monster Boy Dev Teases Switch Lite-Specific Game Feature
@Sam_Loser2 Just because the Lite can run it, doesn't mean the original Switch can't. They don't use the word "exclusive." If anything, it is most likely due to a feature the Lite does not have, like HD Rumble.
Re: Monster Boy Dev Teases Switch Lite-Specific Game Feature
@Sam_Loser2 @Stocksy and to everyone else that has mentioned this...nowhere does their tweet say it's a Lite exclusive
Re: Monster Boy Dev Teases Switch Lite-Specific Game Feature
Does anyone know if Monster Boy uses HD Rumble in a similar way to the Stone of Agony in Ocarina of Time? OoT 3D changed it from a rumble to a chime to adapt to the 3DS not having rumble. This is probably something similar.
Or does Monster Boy use split/sideways Joy Con for any unique reason? This is how we should be thinking. This must have something to do with a feature the Lite does not have, not one that it does, which doesn't mesh well with the current version of Monster Boy. People shouldn't be freaking out over the Lite having "system specific features." It won't. The OG Switch, however, does.
Re: The Original Ittle Dew Brings Its Zelda-Inspired Adventure To Switch Next Week
@cadaver138 You win the Internet today, friend.
Re: Sega To Reveal Mystery AAA Game At Gamescom This Month
Castle of Illusion, World of Illusion, and Quackshot HD Trilogy Remaster: Director's Cut Xtreme Ver. 2.0
Re: Sega To Reveal Mystery AAA Game At Gamescom This Month
In before "Sonic"
Re: The Original DOOM, DOOM II And DOOM 3 Have All Surprise Launched On Nintendo Switch
IDDQD
IDSPISPOPD
**enters Area 51 unscathed**
Re: Trine 3: The Artifacts Of Power Hits Switch Next Week, Physical Collection Coming Soon
I'm pretty sure Trine 1-3 physical is $40, Trine 1-4 physical is $50. So, basically you get Trine 4, a brand new game, for $10. Might as well wait.
Re: US Splatoon 2 Players Can Snag This In-Game Gear Set For Free
I saw the phrase "Game Gear" in the headline so I came here. Kind of disappointed.
Re: Random: Someone Has Recreated The Mona Lisa Using Super Mario World Sprites
What is that a screenshot of? Because it isn't Super Mario World. Those trees, the goombas, and that location are not in the original game. And I don't see the shadow effect from Mario Maker 2.
Re: Stranded Sails Channels Zelda And Harvest Moon In A New Open-World Farming Adventure
Looks more like Oceanhorn than Zelda.
And yes, I know that Oceanhorn is described to be "Zelda-inspired."
Re: Aonuma Discusses Zelda: Link's Awakening's Dungeon-Making Feature
@HobbitGamer Yes, I was excited for the Wii Zapper, which happened to come with Link's Crossbow Training, and I was able to use it with other games such as Medal of Honor Heroes 2, RE: Umbrella Chronicles, and House of the Dead 2 and 3, just to name a few. And it cost somewhere around $25 to $30 if I remember correctly.
If Link's Crossbow Training was a standalone game that cost me $60, then Link's Awakening would be the second Zelda game that receives a hard pass from me.
I love Link's Awakening very much. I own the original GB cart, and I downloaded DX onto my 3DS immediately. But based on the game's length alone, this should cost no more than $40, and if it had been developed for the 3DS, it would be $40. Charging $60 just because it's on the Switch is not okay.
Re: Aonuma Discusses Zelda: Link's Awakening's Dungeon-Making Feature
I've bought every Zelda on Day One.
This will be the first that I don't buy. I cannot justify $60 for this.
This subpar dungeon creator increases the value of this game by $0 for me.
Re: Terraria Arrives On The Switch eShop This Week
I might pick it up on a sale, but for now I'm happy with my Wii U version, which is perfect IMO. Buttons for platforming/combat, stylus for precision building/crafting.
Re: Guide: The Legend Of Zelda: Breath Of The Wild 2 - Everything We Know So Far
@Zach777 I came here to post almost exactly this same theory, minus the hokey Back to the Future plot.
My theory: One of the best ways for the devs to reuse the map but make it different enough from BotW is to introduce time travel. Link and Zelda uncover Ganondorf sealed away, they realize that whoever sealed him there (probably the Sheikah) made a mistake by not destroying him completely, now he's escaped and Zelda falls to her death. The glowing hand controls time, and Zelda's death solidifies Link's decision to go back in time. He goes back 100 years to when the Champions were still alive (another gripe fans had in BotW, we were supposed to care about people who we knew were already dead). However, like in OoT, there's only 1 Link. Maybe current Link doesn't actually time travel, maybe he rewinds time altogether (MM) to before he was put in the Shrine of Resurrection 100 years ago. But he retains all the knowledge of what happens, and he knows that his Champion friends will perish if things stay the same. He also knows that the true threat isn't just Calamity, but Ganondorf underneath.
So, Link goes on his own quest because he knows everything they did the first time was a waste of effort. Underground with Zelda, they read the markings on the wall and they learn about the existence of other dungeons around/underneath/above Hyrule that contain some great power that can defeat Ganondorf, and he goes off to find that power. Maybe he convinces the Champions to help him (Medli and Makar style in WW) where their unique Champion powers can come in handy to solving the dungeon puzzles.
By going back in time, entire villages that were wiped out by the Calamity would still be around, which means more NPCs and sidequests. The shrines and the towers wouldn't be around yet. The map could be terraformed a bit here and there to make it different enough. They could include traditional items to breathe new life into the map (i.e. a hookshot you could use like the grapple hook in Arkham, zip up a mountain and pop over it into a glide) because the Sheikah Slate still isn't active. The Master Sword would be powered down, as would Link (back to 3 hearts, no armor upgrades). Keeping him in the future, they would need to come up with some other explanation why his armor/sword/hearts are all back to square one.
Also, 900 Gold skulltulas.
They could use this opportunity to tell a truly fantastic story, maybe even a grand retelling of Ocarina, which would help us get over the fact that the map is still relatively the same. The only thing I haven't figured out how to place in my theory yet is the castle rising up. Not sure if that would be in the present or the past, but it would make more sense to be in the past since the towers/shrines are gone from the overworld in the trailer.
Re: Hands On: Zelda: Link's Awakening On Switch Treads A Fine Line Between Remake And Reimagining
@Bassman_Q It's already on the eshop, and it's listed as $60.
As much as I love Zelda, I have a problem with this. If it was released on 3DS it would be $40.
EDIT: And the extremely limited dungeon builder does not increase this game's value to me in the slightest. If it was on the scale of a "Super Zelda Maker" where I can control the placement of everything, then I would buy it in a heartbeat, but as is, just revisiting old dungeon rooms where the doorways have to stay in the middle of the wall? No thanks.
And With the inclusion of the Color Dungeon, they already have the assets for green, red, and blue Link. All they needed was to add in a purple and we could have had some kind of Four Swords multiplayer. But maybe that will be DLC
Re: Random: Did Nintendo Just Show Off A New Switch Dock?
Such click. So bait.
Re: Review: Sword Art Online: Hollow Realization Deluxe Edition - A Solid JRPG That Anime Fans Will Appreciate
I’m not saying SAO doesn’t have it’s fair share of anime tropes, but just to clarify, the girl who calls Kirito “Daddy” genuinely thinks of him as her daddy, and as Asuna as her “Mommy.” Just thought I’d clarify this, because it’s not as bad as the reviewer makes it sound. As a daddy myself, I found this part of the story to be quite touching.
Re: Mega Drive Mini Games List: All 42 Titles Revealed
@HikaruKitsune to each their own, I guess. KC is in my top 5 Genesis titles for sure. Great music, great platforming. Over a hundred stages that you can't see in a single playthrough, which encourages multiple runs. More power-ups (transformations) than Mario had at the time, and each power-up has 2 unique diamond powers. And if you are good enough to keep specific transformations through a variety of gauntlets, then you can find hidden pathways, i.e. keep the Cyclone power from 5 stages ago to fly up to an otherwise impossible to reach flagpole.
I play it at least once a year, and each time I make it to the end it feels like a legitimate accomplishment. The level of detail that went into its design, at least to me, is proof that it is anything but "janky."
Re: Mega Drive Mini Games List: All 42 Titles Revealed
I would have bought this if we got Quackshot, or if the West got Target Earth (Assault Suits Leynos) but oh well.
Also I don't get all the hate (or lack of love) towards Kid Chameleon. That game is a masterpiece.
Re: A 3DS eShop Title Just Launched For An Eye-Watering $100
I didn't...see this one coming
~Cue the CSI Miami theme~
Re: Dead Cells Gets Free 'Rise Of The Giant' DLC On Switch Today, Passes 2 Million Sales
I just bought Wizard of Legend and Dead Cells on sale, and I'm still playing through FFXII, Cuphead, and Celeste. First World problems.
Re: Review: Wonder Boy Returns Remix - A Remake That Really Does Go Back To The Beginning
Anyone else wishing they would do a remake of Wonderboy in Monster World? Best game in the series, IMO, but no one is showing it any love. They removed it from the Switch version of the Genesis Collection, so I'm hopeful that's an indication of something coming on the horizon.
Re: Homemade Nintendo Switch TV Displays Seem To Be All The Rage, And We're Not Complaining
@Varnen Agreed. I wouldn't put this in my living room, but if I had a man cave, I would totally love this.
Re: Homemade Nintendo Switch TV Displays Seem To Be All The Rage, And We're Not Complaining
@RazumikhinPG are you saying he's good at woodworking so he should also be good at Photoshop?
Re: Review: Resident Evil 4 - An Ageing Masterpiece Which Deserves More Care And Attention
I won't buy it at a high price
Re: Resident Evil 4 On Switch Is Missing Something Pretty Major For Nintendo Fans
My accuracy on GCN at the end of each chapter could be anywhere from 60-80%. On the Wii, it was usually around 90-95%. Complete game changer. And the Wii version cost me $10.
No thanks, Crapcom. I will gladly fire up my Wii version whenever I get the RE4 itch
Re: Reminder: Three New NES Games Hit Switch Today, Plus A Special Version Of Star Soldier
I'm predicting the first 3 SNES titles next month, which will be announced at E3. They've already dropped most, if not all, of the major 1st Party NES titles. Not sure what more they can really do here.
Re: Songbird Symphony Brings Cute Musical Platforming To Switch This July
Happy Feet: The Video Game
Re: Stardew Valley's Next Free Update Will Be "Packed With New Stuff" For More Fun
@NESlover85 Brew and drink coffee, and buy a horse