Wouldn’t it be cool if you could play a Zelda game on the go?
Okay, okay, we know what you're thinking. Today, you could fill up a whole stadium with portable Zelda games alone. But in 1993? How would anyone ever get a Zelda game to fit onto a Game Boy cartridge? Impossible.
Well, they obviously figured it out in the form of Link’s Awakening, a technological marvel so memorable that Nintendo has once again revisited that feeling of holding a tiny toy in your hand. Not only is Link back to being portable on the Switch, but, well... he looks like a toy!
The Legend of Zelda: Link’s Awakening for the Nintendo Switch gives us this adventure in glorious HD for the first time, but it is not an "HD remaster" in the traditional sense. And as Nintendo insisted to us during our E3 meeting, neither is the game a remake, as the company prefers to use the term “reimagining”. Reimagined or not, in the demo the game played out beat-for-beat identically to the Game Boy and Game Boy Color versions of the title.
Link awakens in a bed, rescued from a terrible shipwreck. Your saviours hand you a familiar shield, drop an unsuitable amount of information for an almost-drowned sailor, and send you off in search of both your sword and puzzles to solve.
Gone is the smooth, 360-degree analogue control, and instead, Link walks around on a grid, similar to the original game
Have you played Link Between Worlds for the Nintendo 3DS? Well, this doesn’t feel like that. Gone is the smooth, 360-degree analogue control, and instead, Link walks around on a grid, similar to the original game – albeit much more quickly. Once you get used to that, everything begins to flow. The animations look absolutely incredible. The depth of field when you walk produces a sort of slight blur for objects in the distance, which you’d think might be limiting, but artistically makes the environment look like little, real-life models of houses and things. And the music? If you’re a fan of the original soundtrack, look forward to listening to these modernized arrangements. Just the small portion we sampled from the opening segment of the game was spot-on and made us smile over and over.
In our time with the game, we were allowed to goof around in the town and play remade versions of the original claw and fishing mini-games, or we could hustle towards the first dungeon objective. We did both. Inside the town, it’s actually pretty impressive how well Nintendo captured the feel of every tiny character in the game, given how little detail was present in the original. The couple with the children look uncanny. The fisherman is a fitting homage too, but looking better than ever. Even the claw game played just as hard as we remembered it, though we still snagged ourselves a plush, digital Yoshi.
As far as going north into the woods, that tugged at our nostalgia, but it was just a little bit different – in a great way. The enemy Moblins do much more than stick a few pixels out with the hope of impeding your progress; fully animated swoops, shielding, and dodges make defeating even common enemies more complex than in the Game Boy versions, but in a way that makes fighting fun and rewarding. Shielding really matters, and you can’t just be swinging wildly – you’ve gotta put a tiny bit of thought into it if Link is to survive.
The enemy Moblins do much more than stick a few pixels out with the hope of impeding your progress
To arrive at the first dungeon with the key, you might recall a series of events involving a mushroom, a raccoon, and a witch. All of it is here, and fans of the old game who’ve played it recently (or have incredible memories) will probably judge this to be much more “remake” than reimagining when it comes to stuff like main plot points. But nevertheless, it’s just plain fun to re-encounter old favourites, like the wandering Stalfos skeletons that Link scatters with his sword. And if it’s your first time playing this game, everything looks so dang good you’ll probably get a lot of mileage out of the experience just the same.
Because the demo was so open-ended, our time with the game ended before we managed to slay the final boss from the first dungeon. We know, we’re disappointed too. But we won’t have to wait terribly long until we once again ascend to the wind fish – Zelda: Link’s Awakening is set to release September 20th, 2019.
The info about movement being grid-based is a surprise. I'm curious to how that will feel
I'm really excited for this game as I never played the original. Hopefully it's not the £50 price tag they're still putting out
It looks fine, I love different unique art styles...but something about the DX original just seems...more fitting, if you understand
Link's eyes look weird.
@PikPi That sounds like if you tap a direction link will move to the next square? (Eek, I don't remember it playing like that)
@PikPi I’ll admit, the grid based analogy is not a good one, coming from someone who also tried the game. It doesn’t move like a grid at all, it’s that you’re limited to moving in 8 directions, just like the original game. You can start, stop, and turn all on a dime all the same.
I don't know about you guys but I am dropping the big money on the Limited Edition
I never have interest with Zelda games, despite i have BOTW and neglected for 2 years. 😐
But, the Chibi looking with Toy like design like that, i cannot resist for the cuteness ! 😆
I love this art, and would love to see Link to the Past "reimagined" too.
I never played much of Link's Awakening, its a long game? Would spending 60$ justify it?
@Anti-Matter Look for Wind Waker, Spirit Tracks, Phantom Hourglass, Four Sword, Triforce Heroes, and all the other “toon link” games.
@Yoshi You don’t walk square to square like in a grid, you just don’t have free movement. It’s kind of in the middle of the two, if that makes sense. If you take the stick and shake it really fast, the camera gets super confused and shakes the screen, which is why I say it’s not free roaming. It’s close, though.
I love Zelda, I love the style... But I'm not going to spend $60 on a 10 hour game
I don't know what the graphic effect is called to make everything look like miniatures, but it reminds me of 3D Dot Game Heroes, which is cool. I wonder if that game will ever be ported to the Switch.
I'm really excited for this game since the original is my favorite 2D Zelda game, but I also really hope that it'll launch at $40 instead of a full $60.
I'm quite excited for this as:
a) It looks adorable and
b) I've never played it before
With LA this year and BOTW2 within the next few years, that's quite a lot of new Zelda.
@JMR_Alden You didn’t have 360 degree control in the original, you moved in eight directions, just like this. It’s not an “unfortunate addition”, it’s a straight carry-over. And Link does seem to move faster, but that could be aided by the fact that there are very minimal screen transitions.
@Bassman_Q It's already on the eshop, and it's listed as $60.
As much as I love Zelda, I have a problem with this. If it was released on 3DS it would be $40.
EDIT: And the extremely limited dungeon builder does not increase this game's value to me in the slightest. If it was on the scale of a "Super Zelda Maker" where I can control the placement of everything, then I would buy it in a heartbeat, but as is, just revisiting old dungeon rooms where the doorways have to stay in the middle of the wall? No thanks.
And With the inclusion of the Color Dungeon, they already have the assets for green, red, and blue Link. All they needed was to add in a purple and we could have had some kind of Four Swords multiplayer. But maybe that will be DLC
This may overtake The Windwaker and the DS sequels as the cutest-looking game in the entire series! Not sure if this version of the Hero of Legend can overcome the absolute adorableness of the Hero of Winds, though. :3
should be a 40e game though.
Switch is really the first portable system I have invested heavily in (my GameBoy was really a Pokemon Red and Tetris machine--I don't think I owned any other games; and I never invested in another portable console, since my money was spent on home consoles), so I am probably the only NL reader who has actually never played Link's Awakening (unless somebody above made the same embarrassing confession). So a "remake" with incredible HD graphics is pretty much exactly what I want. Can't wait for this release.
@Anti-Matter I gave you an upvote because even though I like Zelda I respect your opinion and don’t feel the need to downvote you just because I don’t agree with you. The mob mentality on the Internet in general gets really old.
@Zuljaras Same here, after the mistake of not getting a special edition for botw, I'm definitely getting them all from here on out
I was looking forward to playing this game again, but I just can’t justify the price for what I know will be a short experience.
Here’s my two cents, regarding Zelda’s future. I wasn’t sure where else to put it and Link’s Awakening is generally import t in my theory.
-BOTW Sequel is final mainline Zelda entry for a while, marks the end of the timeline.
-Aonuma moves on to other division/retires
-HD remakes of all 3D Zelda games, original 2D trilogy remade in 3D
-All handheld traditional Zelda games get remade like Link’s Awakening
-Series returns early 2030’s with drastic changes
Thank you. 😀
Looking forward to this. Got a discounted pre order from walmart canada during e3
@personauser93 IMO there’s no way this is going to be as short as the original. Not at the price they are charging. Maybe that’s why they are insisting on calling it a reimagining because later on the story changes up making it much longer.
Hoping for a multiplayer four swords mode.
It's kind of interesting to see a lot of people in here saying this game isn't worth $60.
Last year I got ran out of the building around here for suggesting that the latest 2D side scroller from Nintendo shouldn't ever cost the same price as far cry 5 (for reference: $60).
My most anticipated game the rest of the year. Can't wait to play it.
@Zequio The original is a 15 hour game on average. Maybe longer if you get lost.
Definitely worth $60.
...and I’m biased, as it was my first Zelda and it is my favorite Zelda.
You know, I'd actually like to play this game in VR, with the same viewpoint and all. I mean it looks like it could be plastic figurines and set pieces on a tabletop anyway, so making it look like it's sitting their on a table or whatever in front of you in VR could be rather awesome. Just me imagining. . . .
Looking forward to this as I haven’t played it in years, and never finished it. I reckon there’s easily £40 of game in there.
U.K. buyers-it’s 39.85 on Simply Games and Shopto while the special edition is 69.99 at Smyths
That "blur" effect looks terrible. That Yoshi game on Switch features a similar blur effect which I hated, too.
Yeah im gonna have to hold fire on this.
1) single grid movement sounds terrible.
2) £40 for a 30+ year old game with a reskin is really not gonna get my money.
Might buy it in a few years when it drops in price or grab it second hand, im not in a hurry to play the game again and there are an array of other games worth my while.
@Razer I knew this was going to happen when I saw that wording, which is why I tried to explain it in an earlier comment. In short, it’s not grid based in that you move in a single tile motion. It’s that you’re limited to 8 directions, just like the original game.
@Yoshi No it's grid based in that you get to the end of a screen and the entire thing pans over.
“Gone is the smooth, 360-degree analogue control, and instead, Link walks around on a grid, similar to the original game”
Makes it pretty clear what the writer was talking about. And even then, you’re still (mostly) wrong, because the overworld doesn’t have any screen transitions, as long as you stay outside. Only in caves and dungeons are there still rooms because you need the ability to walk out and back in to reset a puzzle.
@Waluigifan you mean “depth of field”?
It’s a pretty common effect to give a graphical sense of realism to miniatures, otherwise they wouldn’t look like miniatures at all.
This game looks super lame. No way worth $60.
@Zuljaras I did too, and I can't explain why. I have LA on the GBC and 3DS, but this felt like a re-make that was too good to pass up, and that had to have its art fully appreciated.
@Yoshi I was talking about the original and how people were saying it wasn't like that.
It looks so freaking adorable!! I’d love to play this in HD Stereoscopic 3D. RIP 3DS
This looks amazing
5 bucks for the original on the 3DS and 60 bucks for this one on the Switch? There must be a lot of reimagining going on.
Don’t like the grid system but I think this could be the definitive version of the game if it plays well. Not sure if I’ll get it at full price though.
I really hope there's a good deal of reimagining to extend it a fair bit and justify the price of a new (longer) game. The original game is great, a true classic, but charging $60 for it with a new skin on is a little too much
I think this looks great. I’m so sold on the art style, music, and new features of this game. I’m going to get this and Dragon Quest 11 on the same week. That game looks like it was running perfectly on Switch. Going to be a good month.
I would've preferred the style to be that of TP/SS because it's the Switch, it's kind of a waste to make this so simple looking, this type of graphics could be found on GameCube.
Remember how the Marin trophy from Melee wasn't just a sprite copy-paste? It was a full model of her official artwork. Though I am slowly accepting the plastic look now.
Just wondering if people on here mainly buy their physical games to keep or do you trade them in once completed?
I don't mind paying £40 as I do want to play it again (had original version on the GameBoy Colour). But when I know I'll get about £30 back once traded it is a no brainer.
@dazzleshell When I buy physical games, I keep em. But I haven’t bought any physical games for the Switch. All digital...so I’m stuck with them!
@Zequio As someone who paid full price for and paid Phantom Hourglass, and who's also played the DX original of Link's Awakening, I'd say it's worth it. Phantom Hourglass was SO. SHORT. But Link's Awakening isn't too bad.
Haven't played this since I had a GBC so I'm pumped. If I get 10-15 hours from it the value per hour is well within my comfort zone. The tilt-shift blur effect doesn't seem as overly strong compared to Octopath.
Here's the thing with me, I don't care for game pushing the best graphics ever seen, graphics like this right here, I love and would love to see more of.
@Yoshi yeah that still wont make me fork out that sorta money for a reskin lol
The original Link's Awakening is one of my favorite games of all time. This game so far looks like Game Boy LA with an HD coat of paint. I know there's that new Dampe feature, and we only have a demo and 2 trailers to go off of. But based on the footage, 95% of the game looks the same. Even certain items, enemies in the overworld and dungeon are in the EXACT same location as the original. Which is fine, but to me not $60 fine, and especially when billed as a "reimagining" by Nintendo. I have strong doubts that LA Switch will be a re-imagining. Hopefully I'm wrong.
@beazlen1 I want to agree with you, but considering Nintendo's history I'm not optimistic. This is the same company that ported DK Tropical Freeze on Switch at full price with no new content besides an easy mode (Funky Kong) and DELISTED the original digital version of the Wii U release in North America because it was a $20 Nintendo Select.
$60 is a bit much for me too. It looks good but that price just hurts. That's perfectly fine though as there's plenty of other games to play.
@imgrowinglegs @personauser93 Same here. With the exception of Ys VIII, my entire library of over 600 Switch games is digital. Not sure why, but I really don’t like buying physical these days, especially on a portable system. With Ys VIII, I just got a great deal (£29.99) and aside from its patch data, all 14 gigs are on the cart – leaving more of my 400GB memory card spare for my precious Nindies! Though I’ll definitely be upgrading to a 1TB memory card once the price becomes realistic 😉
Though I'm not a fan of the smooth, plastic look of this remake (I think a softer look would be more fitting for the dreamy setting), Link's Awakening is my all-time favorite Zelda game, so I very much look forward to this.
Need to change my pre-order to the Dreamer Edition and get the amiibo.
The 60$ price tag must be on the US eShop only. I don't see any price on the EU eShop or on any Nintendo website.
The free flow suggest that you can screen warp anymore
This is the game I'm looking forward to the most this year! It looks like its going to be great!
While I don’t disagree that Link’s Awakening is worth $60, I still think it’s an unfair price based on the rest of the video game market. For example, Spyro is three full 3D games re-made from the ground up launching at $40. Even going back to Nintendo, Wind Waker was also an extensive remake but launched at $50. It seems like Nintendo is taking advantage of their fanbase since the Switch is doing so well which is a bummer.
But hey, who am I to talk? Will probably be getting this day one....
Lot of salt here I don't get. For those who never had the GB game, you'll have a blast. My main objection is a personal one. I've finished the original a good dozen times. This looks close enough to 1:1 for me to spend my time and money elsewhere.
Im so happy to hear combat was made more complex. I cannot wait to get lost in this lovely world. Again... for the first time.
I played the original and never felt this game ever needed a remake, but once I learned that the color dungeons are coming back and there's a new custom dungeon mode, I became more optimistic. I really hope to hear about more differences as the game nears release. If I want to play the exact same game, I have access to it already. The graphic style is slowly growing on me too. I went from hating it to feeling like it looks pretty good. Seeing more and more of the game has helped too, since I can really grasp the scope of the graphics now. The plastic look is really growing on me, I like it. I would have preferred the game retain the 360 degree movement from LttP but maybe they'll include it as an option? Who knows! Looks good so far.
I'm not even going to bother complaining about the price. I just paid 40 dollars for 3 Mana games. I've accepted the Switch premium price.
Looking forward to it! Would like to also get the amiibo, and steelbook collector's edition.
OMG it looks perfect. I'm hoping that if it's a hefty price tag then there is a lot of content. Happy to pay it for Zelda. It's like it's the cutesy strain of Zelda like Link Between Worlds whereas BOTW is the deeper experience.
@LetsGoSwitch it will be I think. It’s listed as a future game available with the vouchers. All the other games are $50-$60 sans discounts.
@The_Pixel_King 600 Switch games? Six hundred? What the hell, dude. Surely 90% of those are mobile shovelware?
No spoilers, please!
@hihelloitsme Welcome to Nintendo Life. Only Marginally less hostile than Kotaku.
Im not really feeling the complaints about the price. No one complained about Re2 Remake being $60 and Re2 isnt a huge game either. People won't have a problem paying $60 for part 1 of the FF7 remake which only contains Midgar.
@personauser93 l love Zelda too and I upvoted you for upvoting 😆
Will buy the limited edition and the amiibo. Still have the original Gameboy game as well and it's my favourite game on the system.
I wonder if there will be a strategy guide to add to my collection?
I was excited. Then I saw the game play now I'm really freaking excited!
@nintendoknife The rendering techniques are Depth of Field and Bloom. The bloom, with high specularity, makes objects look plastic and toy like while the DoF gives it a miniaturized model look due to the way the human eyes would focus like that when looking at small figurines against a backdrop.
@RailX Still worlds, worlds better than IGN comments.
@Zuljaras I am too! If you know where to order.... Let me know please. I've been looking places to order it
$60 does seem high, but I’m still going to pay it. Either that or I am going to grab it off the shelf and then run around the game shop keeper a few times until he can’t keep up, causing him to look away as I escape having paid zero rupees.
@PikPi as long as it's not as awful as star tropics were fine.
Low quality bait
@gaby_gabito Exactly right!? The price tag is horrible! Maybe I'll replay my awakening DX Gameboy version on the original Gameboy. I'll surely buy it as the price tag is bad. Zelda games!! Man! How can I pass on that!
"in the demo the game played out beat-for-beat identically to the Game Boy and Game Boy Color versions of the title."
"defeating even common enemies more complex than in the Game Boy versions"
Then that's not "beat-for-beat identically".
I do wish Nintendo Life would stop throwing around words as though they have no value.
If you've never played this game before, it'll be a miracle if you can beat it in 10 hours. It's 15 easy, probably closer to 20 hours to do everything. And that's just the original content, and so not including totally new for this version.
Look, they're building this game from the ground up: new art, animation, music, and reworking the controls; they're probably redoing the localization too. To suggest that those efforts are reimbursed cheaply is preposterous. You're welcome to skip if you don't want to spend the money, but stop acting so self righteous about it.
There's a Zelda dungeon creator. What more could you want? 🥰
@Zuljaras me too, I'm saving for this one.
@Ttimer5 I just saw it for pre order in my local retailer. Otherwise I am sure that Amazon will offer it.
@Zequio it was a solid game iirc and with that art style alone I would call it justified.
I mean, work went into this and I mean that because i'm legit impressed as a past 3d animation student
@Radioactivesuit but then you're zapped dead the day you even just come back anywhere close to inside the shop?
A more fleshed out one, so far it looks like it’s just snapping a selection of rooms together ala Doom Snapmap but what they’re shown you can see the clear blueprint for a easy to use dungeon creator. I predict this will get spun off into its own game, the odd choice to keep the grid based movement makes sense for something like this.
@Ludovsky Yessir! Totally worth it though.
I was glad to read comments on Reddit or somewhere that the E3 demo ran at 60fps indoors, but frequently dropped to 30fps outdoors. They explained that the game is using v sync double buffer which causes any drop below 60 to hard lock down to 30 until the game can get it's footing and return to 60fps. Anyways, it sounds likely Nintendo will polish it all up to 60fps by the time it comes out. This game is going to look so amazing in both docked and portable play!!!
The style of this game looks like those cardboard cut-out building and properties that construction people make before a building a site, OR like the developer made his own 3D cardboard cut-out, then decided to make the game in that style. I don't know. That was what just came to mind.
I never played the original. I will play this at some point. I saw the trailer and there was a giant egg. The first thing that came to mind was chain chomp in the game, so I thought there was Yoshi inside.
Hopefully this paves the way for the Oracle games to be redone in this fashion. Maybe Minish Cap as well?
I think I'm going to have to sell a few of my older games to fund the next new months of purchases! I'm definitely on board with this one and about six or seven other games between now and Christmas (at least!)
@TheDanslator i’d like to see someone “reskin” an 8-bit dithered 2d sprite based game into this. And then have someone knock them down on price after the amount of effort they put in. Me? Getting this day one. I’ve never played this before and I’m really looking forward to it. Price is relative. I paid £75 for Virtua Racing on the Megadrive back in the day. I doubt this comes with as little content as Virtua Racing did.
@Antraxx777 Thanks for the explanation!
If you're going to argue about the "reimagining" label, then it's a remaster, not a remake. If it were a remake, then it would change things like facets of the gameplay and world/dungeon designs.
As such, I see no reason to buy this reimagined version of the game at any price, since I can just play the DX version that I already own on my 3DS. A fancy new art style and a dungeon creator alone is far from worth double-dipping.
As for those who have never played it, I'm sure this version of the game will be great, but if you also own a 3DS, do consider carefully whether it's worth paying so much extra money for the Switch version over the GBC version on the 3DS Virtual Console.
@BulbasaurusRex yeah I don't see the logic in spending $60 on a 3 or 5 hour game.
I'd buy it for $40
can we get someone to take some psychedelics - I mean TIME - and remake and finish Zelda 2? Adventure of Link?
I still don't like the art style, but i do like the UK special edition, so I will have to get it.
look how he moves - like all over the place
@WiltonRoots Exactly! I'm also getting this, and I was a day one purchaser of both original and DX versions on Gameboy. It's that good.
Not to mention, I paid something like $40 for this in 1993. That's in the neighborhood of $80 in 2019 money.
I'm a bit concerned it doesn't play like A Link Between Worlds but I am really happy it's a "re-imagining", as I'm hoping that means it's a bit like how A Link Between Worlds shares a lot of similarities with A Link to the Past but is actually different enough to be a completely new game.
I was getting this day one anyway (in fact I'm probably going to buy it digitally so I can leave the deluxe boxset in its shrink wrap), but I'm even more excited now!
@TheDanslator Well these are the opinions of a microscopic portion of the buying public - 90% of the buyers of this game probably never even saw the original.
@vitalemrecords Whoever said it was 3 to 5 hours long?! As others have pointed out, it's at least 15 hours long. If this were a brand new game, it would probably be worth the $60.
5 hours - taking their time
the speed runs are like an hour
this game was new - 26 years ago - and it was like 40 bucks
BOTW was my first Zelda game so can't wait to play this!
@Razer Lucky break, it's actually £50, not £40
The us better get that dang gameboy steelbook in the collectors edition!
It would be really amazing if they just continued on and remade the Oracle of Seasons/Oracle of Ages games in this style too.
I have massive fond memories of playing, and completing Link's Awakening on my Gameboy. It's a very welcome game for me, but not at the expense of something new.
I literally have no idea why anyone at Nintendo gave this the green light for Switch in the first place, and how they then thought it was an appropriate title to release in a massive, frankly embarrassing, barren period for quality games is beyond me.
This game is a lovely fan service. It's a lovely reimagining/remake of an awesome game. It's simply not a standalone hit though.
I see it as a Captain Toad level of experience. Great game. Should sit alongside some big releases.
It's so frigging annoying how badly Nintendo have managed 2018 and 2019. And no-one even seems bothered there either?! They're marching on like they're doing great!
Yes it's better than the Wii U days. Yes Switch is a success. 2018 and 2019 have been and are simply woeful though.
I get that a lot of people are saying not to complain about the $60 price tag ... but honestly, it would make me so much happier if they could just let us share and play dungeons we make online with both friends and random people. That’s it. That alone would justify the $60. Hopefully they would add it, I’m not too certain though since they never mentioned any online connectivity but since it’s not coming out until late September I hope there will be a surprise in store to add more value.
@TheDanslator It's also a bit like at my work where I have a pic of a model with curly hair they want me to retouch, and they say "can you just put her against this background?" as if I can do it with a magic wand in Photoshop in 5 minutes. Same as if there's some magic button that adds colour, lighting, and converts sprites into 3d models and environments for peanuts on Gameboy games...clueless clowns.
@PikPi Yeah, that is pretty disappointing ...
The game looks like good fun, but unless you use a second game voucher on it, it is massively overpriced. Nintendo is very versed in discount games, but not with pricing them. I do feel they maybe left something back for a direct in August or September, but it’d have to be substantial to warrant the extra $20.
@vitalemrecords That's someone who already knows exactly how to beat to the game. A first time player could never get through it in just 5 hours.
Purely handheld games are expected to be cheaper than console or Switch games. Besides, $40 back then is more like $80-$90 now.
@WiltonRoots Well said, and a perfect analogy! My condolences, though, that you must suffer this in your professional life in addition to here... 😵
@TheDanslator I wouldn't call this place suffering, more light entertainment with a little overreaction thrown in for good measure. Enjoy the weekend!
@WiltonRoots Good on you for keeping a level head and some perspective. You're certainly doing a better job than I am! You have a good weekend, too!
@BulbasaurusRex and a full priced game back then was $70
so you're literally not making any sense.
@BulbasaurusRex the game is tiny - it was on Gameboy - it is over 25 years old - everyone knows how to beat this game and even if you don't - there aren't all that many options for doing what the game doesn't intend for you to do to push the story forward.
stop trying to justify this price - this is stupid
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