@RupeeClock Can’t argue with that. Stardew is not just my favorite farm sim, it’s probably also my favorite game of all time. And I’ve been playing games for the past 27 years starting with the NES.
@RupeeClock The same can be said about some farm sims. I’m way more efficient at Stardew Valley now, 500 hours later, than I was when I started. It’s fun to see how fast I can complete certain goals.
I don't suppose anyone wants to purchase the SNES one and send it to me here in America? I've always preferred the colorful buttons over my purple ones.
@Double-L You're the only one I've found who has commented on this and I can't find anything about it online yet. The logo lighting up on the dock seemed to happen in the middle of gameplay, not when the Switch was popped into the dock. I'm wondering if it always glows or if it's an indicator of something, like an online invitation or when your friend hops online or something along those lines. I will be very interested to learn more.
@Saints I appreciate your input, it sounds like you are probably right. This isn't a Four Swords / Crystal Chronicles type of co-op adventure that I'm looking for. Your assessment that it's closer to arcade/Simpsons seems pretty accurate.
I've had Hammerwatch on my wishlist for years now, but I will check out Heroes of Hammerwatch (I assume they are related but different)
@Jakiboy Not trying to start anything. I'm an avid Stardew Valley fan, I have well over 500 hours into the game. He is absolutely lighter here and unnecessarily so. Also, I'm white in case that matters.
And the game is single player (1-4 players, 45 minutes per player) if you read the rulebook on the link the article provides.
@Saints I completely agree. I would love for Nintendo to bring Four Swords to the Switch, it would be an instant buy for me. And I really wanted Rogue Heroes to fill that void. That's why I'm looking for someone to tell me what I'm missing. How can all the reviews be nothing but great, and I find it to be so bad? Surely I must be missing something.
I should also mention, it was my best friend's birthday a couple days ago, and I was actually going to buy Rogue Heroes for the both of us to play together. He is also an avid Zelda/Four Swords fan, and he agreed with me on pretty much all of my points I listed above. So I should say, we can't both be so wrong about a game that everyone loves, can we?
Edit: Also, can you show me where you found meaningful progression?
@PJOReilly I read this review (and others, all praising this game) and played the demo hoping it would fill the Four Swords void. Honestly I don't understand the praise. The graphics and some text boxes are unpolished, the music is putting me to sleep. This game feels like a web browser Flash game from 2002. The progression of your town and character are all set in stone with predetermined progression hurdles and no RNG stats (think random drops with random stats like Diablo); in other words, you either have this permanent perk unlocked or you don't because you can't yet afford it. Keep dungeon diving, keep buying these rudimentary and repeating stat boosts until you become god and beat the game. And yes, I've just described a ton of other good games but usually they have skill trees where you can choose a path; this game is just either "you've unlocked the perks on the one skill tree or you haven't." There's nothing about this game that would make me feel like it's "my" town or "my" character; I'm just carving this predetermined path set before me. And when this happens in a game, the world and the story had better be engaging and interesting, and it's not. It reminded me a bit of Moonlighter which had the same mechanics of predetermined progression hurdles; I would have quit that game too but the story was mildly interesting.
Also, I kind of hate the attack stamina meter but I could get over that if I knew your stamina could be upgraded (which I don't see anywhere that it can).
My overall opinion is the graphics, the level of polish, and the music are all terribly lazy. The gameplay mechanics are just busy work of unlocking what the developers have placed right in front of my face. The game is absolutely not worth $20.00; I would maybe consider this for $10. But several online reviews would tell me that I'm wrong. So my question is, am I missing something? Is the first dungeon really boring and the rest are amazing? I've constructed all the buildings the demo will allow, I've played with all of the glass tools, and I even played a bit of co op. The demo doesn't allow other character classes to be unlocked but your review says they aren't really all that different. So what the heck am I missing here?
For comparison's sake, Hades, Dead Cells, Stardew Valley, Hollow Knight, Cross Code...these are indies that are worth $20 (or more).
Always on sale, and always at the same prices. MM Legacy Collection isn’t normally $19.99 (as listed above) it’s $14.99, and never dips below a $9.99 sale price, despite all the other $19.99 MM’s going 50% off.
These are the same sale prices every single time. I've been watching most of them. Reducing MM Legacy 1 from $15 to $10 and MM Legacy 2 from $20 to $10 is BS, especially when the 3DS version goes down to $6.
@Jslade And I totally agree with that, you're probably definitely right. But knowing other Warriors games, I'm sure there will also be over-the-top "extra" parts that aren't canon, like Tingle and Ganondorf teaming up for some co-op against their enemies Ruto and Midna
@iMarkU @Jslade I'm sure it is canon, but we have enough games that aren't canon to make me question whether or not this one is. Cadence of Hyrule, Link's Crossbow Training, the original Hyrule Warriors...Twilight Princess Picross....all the CD-i games...all of which use the characters, the world, the story, etc, so that's not a good enough argument.
@FlaviusFire That's a really good way to put it, well done. Unfortunately at it's core it is a Warriors game. Zelda games are usually Day One for me, but I think I'll probably hold off on a review for this one.
I'll be curious to see if this is actually canon. I mean, it certainly looks like it will be but they haven't point blank said that it is.
And if it is canon, will they take this game seriously, or will it be over-the-top nutso and you can play as every Zelda character ever, including Tingle.
I haven't read the list but I'm thinking, in general, he's looking for games that allow you to tweak the settings in order to make the game more accessible and not leave anyone out, whether the target is for children or maybe even people with special needs.
A great example of this is Super Mario Odyssey. My 5 year old daughter struggled with Galaxy by losing all her HP, or drowning, or simply not knowing where to go. Odyssey's Assist Mode solved all of that and allowed her to actually beat the game almost completely by herself. An arrow always told her where to go, she had infinite oxygen, and if you stand still you eventually heal. It was exactly what she needed, and was a confidence boost to get her to try other games.
@StuartGipp Thanks for the review. Are you (or any readers here) able to say how the multiplayer holds up? Is it a Sonic and Tails, New Horizons kind of a situation? If Stella is fishing, what can Daffodil do other than sit and wait?
@SwitchVogel Thank you so much for the response! I can't believe villages are solo only. That was such a huge part of the game, having your different families have different professions so you could work towards having the best gear the game had to offer. I was looking forward to this game and now I think I won't even bother.
@Daniel36 You took the words right out of my mouth. I will gladly shell out for another GBA or two and stick to my GCN disc that's still in perfect condition.
Do you know how the overworld cutscenes (such as the Black Knight) are handled when playing online multiplayer? For example, if I’ve seen a cutscene but my friend hasn’t, will I be forced to watch it again or will he miss out on it? And am I at the mercy of some kind of party leader who can skip all these cutscenes even if I haven't already seen them?
And for that matter, how do the years work? If I’m on Year 3 and my friend is on Year 1? You used to need to change the chalice element in order to pass those miasma tunnels; what if I'm near the end of the game, but my friend hasn't even unlocked a necessary element yet and he's still near the beginning of the game? Can he "warp" to me or am I forced to go back to where he is?
What if I'm ready to beat the game, not just experience wise but story wise, and he isn't? Is it up to him to self-regulate and not rush through if he doesn't want to? What if he's never played it before and doesn't know any better?
Is spell combining any more lenient since we don't have couch co-op? Are the pre-loaded commands super easy to use, so I can send my friend a quick "Firaga!" message and he'll know that I want to do a spell combo? Or do I absolutely need to be on the phone with him for that?
How does picking a family profession work? If I choose to be a blacksmith, can my friend also be a blacksmith? And if so, what happens to our families in Tipa who are now the same profession? Are we still forced to team up with various family professions (merchant, alchemist, blacksmith) in order to unlock the best gear in the game?
When they quietly removed Wonder Boy in Monster World from the Switch version of Genesis Classics, I was hoping it was because they had plans to release it under Sega Ages.
Based on the eshop screenshots alone, I would not have given this game a second glance. Now, because of this review, onto the wishlist it goes.
@Dizavid @aaronsullivan My brother, my friend, and myself had no issues with using joy-con on Hollow Knight. And we all completed it 100%. It's crazy how different our experiences can be.
I'm excited for Windbound but that 8/28 release date has been announced for a long time now, yet it's still not on the eshop available for pre-purchase.
The original on Wii used the Wiimote speaker as a phone. The blonde would call you up right before a boss fight and you, the player, would raise your Wiimote up to your ear. It was a really neat feature, curious how or if they would implement this on Switch.
@retro_player_77 Dude I’ve been saying this same thing since the Wii U. Let us wirelessly connect our 3DSs and give us another Four Swords and a true FFCC Remaster. I will literally throw money at them to make this happen. With the connectivity between the U and 3DS, why did this never happen!??
@krvstkvlt Good point! But I love SV and I will love anything he puts out so I'm happy with any and all of his content. Plus, after sinking over 450 hours into SV (on multiple farm layouts) I can say that SV is amazing but not perfect. I would love to be able to dye the outdoor flooring different colors, or make custom designs altogether like in AC. Then it would be nearly perfect.
@krvstkvlt He's stated in the past that he is working on two other projects which he is excited about, and if he's excited about them, I'm definitely excited.
@tgchan I completely agree that SV is 1000x better than AC. In fact most games are better than AC. It's a shame, I try to tell a few friends about SV and how it's only $15 instead of $60, but they don't seem to listen. I won't shame anyone for enjoying AC, but I've been playing AC since the original Gamecube release and yeah, SV wipes the floor with it.
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Re: Bandai Namco Shows Off Dragon Ball Xenoblade 2's Next DLC Character
Dragon Ball Xenoblade 2…now there’s a crossover
Re: Nintendo Download: 23rd September (North America)
Dragon Ball Z: Kakator!
Anyone know why we don't have any D2 reviews yet? I want to buy it super bad but I need to know how the console/controller version is first.
Re: Build Your Own Village In Staxel, The Latest Farming Sim Headed To Switch
@RupeeClock Can’t argue with that. Stardew is not just my favorite farm sim, it’s probably also my favorite game of all time. And I’ve been playing games for the past 27 years starting with the NES.
Re: Build Your Own Village In Staxel, The Latest Farming Sim Headed To Switch
@RupeeClock The same can be said about some farm sims. I’m way more efficient at Stardew Valley now, 500 hours later, than I was when I started. It’s fun to see how fast I can complete certain goals.
Re: Switch Online NES And SNES Controllers Are Back In Stock, NES Bundle 50% Off (Europe)
@Nitwit13 Yeah that's true, you've got a point there for sure. I grew up with it too and it would be a little weird to not have Y feel the same.
Re: Switch Online NES And SNES Controllers Are Back In Stock, NES Bundle 50% Off (Europe)
I don't suppose anyone wants to purchase the SNES one and send it to me here in America? I've always preferred the colorful buttons over my purple ones.
Re: Random: The Zelda: Skyward Sword Joy-Con Appear To Feature A Neat Character Reference
How fitting for Fi, an unnecessary accessory for anyone who is competent.
Re: Nintendo Switch OLED Model Vs. Standard Switch / Switch Lite: Full Tech Specs Comparison
@Double-L You're the only one I've found who has commented on this and I can't find anything about it online yet. The logo lighting up on the dock seemed to happen in the middle of gameplay, not when the Switch was popped into the dock. I'm wondering if it always glows or if it's an indicator of something, like an online invitation or when your friend hops online or something along those lines. I will be very interested to learn more.
Re: There's A Surprise New LEGO Game Coming To Switch Next Month
@KateGray I believe there is a small typo:
“Well, LEGO Builder's Valley was just quietly added to the Nintendo UK eShop...”
I thought it was a brand new game for a minute!
Re: Random: Boy Has To Choose Between Nintendo Switch And Pizza, Chooses Pizza
Francos is Buffalo, NY
WKBW is Buffalo, NY
The website they linked was for Francos in Buffalo, NY. The area code for the restaurant's phone number, 716, is Buffalo, NY.
Re: Sword-Fighting Action-Platformer Fallen Knight Slashes Its Way To Switch This June
This looks...."mighty" familiar.
One to put on the wishlist for sure.
Re: Capcom Switch And 3DS Sale Discounts Monster Hunter, Mega Man, Resident Evil And More (North America)
@SorridoSnake ...and that they will always be at the same prices
Re: "Several" Square Enix Remakes Are In Development At Polish Studio Forever Entertainment
I would love remakes of the original PSP Dissidia and Dissidia 012 to come to the Switch. Instant buy for me, great games.
Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration
@Saints I appreciate your input, it sounds like you are probably right. This isn't a Four Swords / Crystal Chronicles type of co-op adventure that I'm looking for. Your assessment that it's closer to arcade/Simpsons seems pretty accurate.
I've had Hammerwatch on my wishlist for years now, but I will check out Heroes of Hammerwatch (I assume they are related but different)
Re: Here's Your First Look At Stardew Valley's Charming Board Game, Out Today
@pixelpatch Thank you for contributing some actual knowledge into this discussion. I was not aware that this was an issue in card printing.
Edit: However, other characters' hair color, like Harvey, seems to be darker and not an issue.
Re: Here's Your First Look At Stardew Valley's Charming Board Game, Out Today
@Jakiboy Not trying to start anything. I'm an avid Stardew Valley fan, I have well over 500 hours into the game. He is absolutely lighter here and unnecessarily so. Also, I'm white in case that matters.
And the game is single player (1-4 players, 45 minutes per player) if you read the rulebook on the link the article provides.
Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration
@Saints I completely agree. I would love for Nintendo to bring Four Swords to the Switch, it would be an instant buy for me. And I really wanted Rogue Heroes to fill that void. That's why I'm looking for someone to tell me what I'm missing. How can all the reviews be nothing but great, and I find it to be so bad? Surely I must be missing something.
I should also mention, it was my best friend's birthday a couple days ago, and I was actually going to buy Rogue Heroes for the both of us to play together. He is also an avid Zelda/Four Swords fan, and he agreed with me on pretty much all of my points I listed above. So I should say, we can't both be so wrong about a game that everyone loves, can we?
Edit: Also, can you show me where you found meaningful progression?
Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration
@PJOReilly I read this review (and others, all praising this game) and played the demo hoping it would fill the Four Swords void. Honestly I don't understand the praise. The graphics and some text boxes are unpolished, the music is putting me to sleep. This game feels like a web browser Flash game from 2002. The progression of your town and character are all set in stone with predetermined progression hurdles and no RNG stats (think random drops with random stats like Diablo); in other words, you either have this permanent perk unlocked or you don't because you can't yet afford it. Keep dungeon diving, keep buying these rudimentary and repeating stat boosts until you become god and beat the game. And yes, I've just described a ton of other good games but usually they have skill trees where you can choose a path; this game is just either "you've unlocked the perks on the one skill tree or you haven't." There's nothing about this game that would make me feel like it's "my" town or "my" character; I'm just carving this predetermined path set before me. And when this happens in a game, the world and the story had better be engaging and interesting, and it's not. It reminded me a bit of Moonlighter which had the same mechanics of predetermined progression hurdles; I would have quit that game too but the story was mildly interesting.
Also, I kind of hate the attack stamina meter but I could get over that if I knew your stamina could be upgraded (which I don't see anywhere that it can).
My overall opinion is the graphics, the level of polish, and the music are all terribly lazy. The gameplay mechanics are just busy work of unlocking what the developers have placed right in front of my face. The game is absolutely not worth $20.00; I would maybe consider this for $10. But several online reviews would tell me that I'm wrong. So my question is, am I missing something? Is the first dungeon really boring and the rest are amazing? I've constructed all the buildings the demo will allow, I've played with all of the glass tools, and I even played a bit of co op. The demo doesn't allow other character classes to be unlocked but your review says they aren't really all that different. So what the heck am I missing here?
For comparison's sake, Hades, Dead Cells, Stardew Valley, Hollow Knight, Cross Code...these are indies that are worth $20 (or more).
Re: Here's Your First Look At Stardew Valley's Charming Board Game, Out Today
Did they...did they whitewash Demetrius?
Re: Panic Co-Founder Tweets Out A Firewatch Secret In Celebration Of Fifth Anniversary
@geox30 Where do you live? It was on sale less than a year ago in the US, I think I bought it for $8.00.
Re: ZA/UM Talks About Disco Elysium's Big 'Final Cut' Update Ahead Of Its Summer Switch Release
@nessisonett Are you saying Bioshock is terrible, or that they were released so long ago and it's unfortunate we haven't had a similar game since?
Re: Review: Cyber Shadow - A Blisteringly Brilliant Action Platformer
Vanilla Ice and Ricky Martin in the same article. Nice.
Re: LEGO Star Wars: The Skywalker Saga Will Feature Around 300 Playable Characters
Day One purchase for me. Can’t wait.
Re: Capcom's Switch And 3DS January Sale Is Now Live In North America
Always on sale, and always at the same prices. MM Legacy Collection isn’t normally $19.99 (as listed above) it’s $14.99, and never dips below a $9.99 sale price, despite all the other $19.99 MM’s going 50% off.
Re: Capcom Switch And 3DS Sale Discounts Lots Of Top Games, Up To 75% Off
These are the same sale prices every single time. I've been watching most of them. Reducing MM Legacy 1 from $15 to $10 and MM Legacy 2 from $20 to $10 is BS, especially when the 3DS version goes down to $6.
Re: Nintendo Reveals Hyrule Warriors: Age of Calamity, A New Zelda Set 100 Years Before Breath Of The Wild
@Jslade And I totally agree with that, you're probably definitely right. But knowing other Warriors games, I'm sure there will also be over-the-top "extra" parts that aren't canon, like Tingle and Ganondorf teaming up for some co-op against their enemies Ruto and Midna
Re: Nintendo Reveals Hyrule Warriors: Age of Calamity, A New Zelda Set 100 Years Before Breath Of The Wild
@iMarkU @Jslade I'm sure it is canon, but we have enough games that aren't canon to make me question whether or not this one is. Cadence of Hyrule, Link's Crossbow Training, the original Hyrule Warriors...Twilight Princess Picross....all the CD-i games...all of which use the characters, the world, the story, etc, so that's not a good enough argument.
@FlaviusFire That's a really good way to put it, well done. Unfortunately at it's core it is a Warriors game. Zelda games are usually Day One for me, but I think I'll probably hold off on a review for this one.
Re: Nintendo Reveals Hyrule Warriors: Age of Calamity, A Game Set 100 Years Before Breath Of The Wild
I'll be curious to see if this is actually canon. I mean, it certainly looks like it will be but they haven't point blank said that it is.
And if it is canon, will they take this game seriously, or will it be over-the-top nutso and you can play as every Zelda character ever, including Tingle.
Re: Feature: Nintendo Fans, This Video Game Database Needs Your Help
I haven't read the list but I'm thinking, in general, he's looking for games that allow you to tweak the settings in order to make the game more accessible and not leave anyone out, whether the target is for children or maybe even people with special needs.
A great example of this is Super Mario Odyssey. My 5 year old daughter struggled with Galaxy by losing all her HP, or drowning, or simply not knowing where to go. Odyssey's Assist Mode solved all of that and allowed her to actually beat the game almost completely by herself. An arrow always told her where to go, she had infinite oxygen, and if you stand still you eventually heal. It was exactly what she needed, and was a confidence boost to get her to try other games.
Re: Round Up: All The Nintendo Switch Titles From The Future Games Show - August 2020
@Kieroni Some of the assets are directly ripped. Someone already did a full comparison for the grass, it is 100% identical with just a color change.
This would explain why some of it looks beautiful, and the rest of it looks like Stevie Wonder was the art director.
Re: Sega Still Working Out How To Share Sonic SXSW 2020 Announcements
Maybe the next game is called Sonic Pandemic and they don’t want to upset anyone, but it’s too late to change it now...
...also it stars Sonic from the movie, pre-update
Re: Review: Spiritfarer - A Striking Yet Benignly Haunting Gem With Big Ideas
@Zimon Thanks for the explanation! I would hate to drop $30 on a co-op game where the 2nd player stood there being bored half the time.
Re: Review: Spiritfarer - A Striking Yet Benignly Haunting Gem With Big Ideas
@StuartGipp Thanks for the review. Are you (or any readers here) able to say how the multiplayer holds up? Is it a Sonic and Tails, New Horizons kind of a situation? If Stella is fishing, what can Daffodil do other than sit and wait?
Re: Review: Final Fantasy: Crystal Chronicles Remastered Edition - A Weak RPG Enlivened By Nostalgia
@SwitchVogel Thank you so much for the response! I can't believe villages are solo only. That was such a huge part of the game, having your different families have different professions so you could work towards having the best gear the game had to offer. I was looking forward to this game and now I think I won't even bother.
@Daniel36 You took the words right out of my mouth. I will gladly shell out for another GBA or two and stick to my GCN disc that's still in perfect condition.
Re: Review: Final Fantasy: Crystal Chronicles Remastered Edition - A Weak RPG Enlivened By Nostalgia
@SwitchVogel I still have so many question.
Do you know how the overworld cutscenes (such as the Black Knight) are handled when playing online multiplayer? For example, if I’ve seen a cutscene but my friend hasn’t, will I be forced to watch it again or will he miss out on it? And am I at the mercy of some kind of party leader who can skip all these cutscenes even if I haven't already seen them?
And for that matter, how do the years work? If I’m on Year 3 and my friend is on Year 1? You used to need to change the chalice element in order to pass those miasma tunnels; what if I'm near the end of the game, but my friend hasn't even unlocked a necessary element yet and he's still near the beginning of the game? Can he "warp" to me or am I forced to go back to where he is?
What if I'm ready to beat the game, not just experience wise but story wise, and he isn't? Is it up to him to self-regulate and not rush through if he doesn't want to? What if he's never played it before and doesn't know any better?
Is spell combining any more lenient since we don't have couch co-op? Are the pre-loaded commands super easy to use, so I can send my friend a quick "Firaga!" message and he'll know that I want to do a spell combo? Or do I absolutely need to be on the phone with him for that?
How does picking a family profession work? If I choose to be a blacksmith, can my friend also be a blacksmith? And if so, what happens to our families in Tipa who are now the same profession? Are we still forced to team up with various family professions (merchant, alchemist, blacksmith) in order to unlock the best gear in the game?
Re: Sega Says It Wants To Re-Release More Past Titles On Nintendo Switch
When they quietly removed Wonder Boy in Monster World from the Switch version of Genesis Classics, I was hoping it was because they had plans to release it under Sega Ages.
I guess I can stop holding my breath now.
Re: Review: Phoenotopia: Awakening - An Intelligently Crafted Metroidvania That Stands Out From The Crowd
Based on the eshop screenshots alone, I would not have given this game a second glance. Now, because of this review, onto the wishlist it goes.
@Dizavid @aaronsullivan My brother, my friend, and myself had no issues with using joy-con on Hollow Knight. And we all completed it 100%. It's crazy how different our experiences can be.
Re: Random: Japan's Mysterious Sonic Statue Receives A Fittingly Puzzling Restoration
@Yanina You win the Internet today. Well done.
Re: Braid Is Coming To Nintendo Switch Next Year
Instant purchase for me. I loved it on PS3.
Re: Video: 12 Exciting New Games Coming To Nintendo Switch In August
I'm excited for Windbound but that 8/28 release date has been announced for a long time now, yet it's still not on the eshop available for pre-purchase.
Re: Video: 12 Exciting New Games Coming To Nintendo Switch In August
@Kanbei Do you have a source for the $30.00 price point? I'm having a hard time finding anything about it online for some reason.
EDIT: Sorry, about 2 minutes later I found it. Thanks!
Re: Taiwanese Rating Suggests That The Original No More Heroes Is Heading To Switch
The original on Wii used the Wiimote speaker as a phone. The blonde would call you up right before a boss fight and you, the player, would raise your Wiimote up to your ear. It was a really neat feature, curious how or if they would implement this on Switch.
Re: Worm Jazz Mixes Bomberman With Snake, And Yes, It's Slithering Towards Switch
@HotGoomba Mighty Boosh reference? Or the Bee Movie?
Re: Analogue Pocket Delayed Until Next Year, But There's Some Good News, Too
@Gridatttack Once I have confirmation it works, I will definitely consider purchasing it.
Re: Analogue Pocket Delayed Until Next Year, But There's Some Good News, Too
For the price, I would need it to be compatible with the GCN/GBA link cable so I can play the original Crystal Chronicles and Four Swords.
Re: Balan Wonderworld, A 3D Platformer From The Creators Of Sonic The Hedgehog, Is Coming To Switch
Super NiGHTS into Disneyland
Re: The Remaster Of Final Fantasy: Crystal Chronicles Won't Support Local Multiplayer
@retro_player_77 Dude I’ve been saying this same thing since the Wii U. Let us wirelessly connect our 3DSs and give us another Four Swords and a true FFCC Remaster. I will literally throw money at them to make this happen. With the connectivity between the U and 3DS, why did this never happen!??
Re: Stardew Valley Creator Teases Version 1.5 - Expect New End-Game Content And Much More
@krvstkvlt Good point! But I love SV and I will love anything he puts out so I'm happy with any and all of his content. Plus, after sinking over 450 hours into SV (on multiple farm layouts) I can say that SV is amazing but not perfect. I would love to be able to dye the outdoor flooring different colors, or make custom designs altogether like in AC. Then it would be nearly perfect.
Re: Stardew Valley Creator Teases Version 1.5 - Expect New End-Game Content And Much More
@krvstkvlt He's stated in the past that he is working on two other projects which he is excited about, and if he's excited about them, I'm definitely excited.
@tgchan I completely agree that SV is 1000x better than AC. In fact most games are better than AC. It's a shame, I try to tell a few friends about SV and how it's only $15 instead of $60, but they don't seem to listen. I won't shame anyone for enjoying AC, but I've been playing AC since the original Gamecube release and yeah, SV wipes the floor with it.
Re: Stardew Valley Creator Teases Version 1.5 - Expect New End-Game Content And Much More
I’m currently on Year 2 with the Four Corners map, still haven’t seen all that 1.4 has to offer yet