From my amateur looking about, this is a pretty huge improvement. Performance mode is still pretty sharp looking (maybe about 10% or so less sharp looking than visuals mode). The big change seems to be that performance dials back foliage distance by about half or so. 60 fps so far is rock solid, I haven't noticed a single dip (same for 30fps, but I also didn't put as much time into that). That's for both docked and handheld. Input lag seems to have been reduced even further (in both modes!). Frankly, save for a PC handheld, perhaps, at least to me, this is the absolute best way to play Skyrim without mods now.
@NPC411 the Switch 1 actually launched during a chip shortage (mostly thanks to Apple hogging all the parts at the time). What you're seeing is just a Nintendo who was prepared. If you believe rumors, having healthy supply is part of the reason it got it pushed back a year.
I really wish in situations like these, they'd be more willing to reach out to fan translators, because a good few of these have very good fan translations, but they'd never do that.
I was really surprised by this game. It wasn't on my radar at all, and usually these sort of long development things turn out bad. But it was actually really fun AND it felt different and unique. This why demos are rad. Went in with zero interest came out a day 1 buyer.
I really wish they'd stop this *****. There's been several kiosk demos now with no home release in sight. I think the only one is still DK Bananza? Are they so scared of giving someone a taste that they have to kneecap accessibility of the content? It's like the old eshop play limits taken to some absurd extreme.
@ShadLink uh... I don't know why you're trying to turn this into a fanboy thing, I don't even think I've used my PS5 for more than 20 minutes since FF7 Rebirth came out. You are absolutely right, and to be honest, this entire new generation of consoles (PS5/Switch 2/XB) has had shockingly lackluster first party support.
@PikaPhantom to be clear, I wasn't saying the Switch 2 was barren, it just hasn't gotten an amazing level of first party support or anything. It's had excellent third party support, especially after the first few months. I just hope a lot of really neat surprises are cooking.
@ShadLink are you counting Switch 1 games with no Switch 2 version and old Switch 1 games that got upgrade patches?
Because if you exclude those, the Switch 2 has only had:
June:
Mario Kart World
Welcome Tour
July:
DK Bananza
August:
Drag X Drive
September:
Nothing.
October:
Pokemon Legends Z-A
November:
Hyrule Warriors: Age of Imprisonment
Kirby air riders
December:
Metroid Prime 4
January:
Nothing.
It has been bare, and the outlook currently pre-direct right now is extremely bare.
Now, if you want to count enhanced editions and patches, that's fine. I wouldn't, but I understand if anyone wants to. But counting just Switch 1 versions of games as Switch 2 games is disingenuous at best, and reaching to make the situation look better than it is at worst (I'd argue even if you did add those in, it's not super great.)
I love my Switch 2, but in the last few months, it's been hard carried by third parties and patches for old games.
There has been some truly heavy hitters, like DKB, which is seriously one of the best games ever made, but there really hasn't been much.
I really hate it when people write off Kamiya's behavior as just dealing with the toxic internet nerds. Yeah he does that. He also is pretty much the same way with people who just want to thank him for making a wonderful game. Or if they're generally praising his work. Or even just asking him basic questions. He's also said before he blocks people if they don't speak Japanese which... Fine, whatever, but he still does it to people who do respond in Japanese, too.
Dude's just an *****.
You're allowed to be an *****, but being an ***** doesn't, in some magic way, obsolve them of being an *****.
Personally, if I didn't want to interact with the unwashed masses, I'd just make my accounts private and just talk to the people I do like. But to each their own, I guess.
Thankfully, him being ***** hasn't stopped him from making good games.
@fenlix I didn't say that. I meant they're in a better position to have lower prices, because they're a very wealthy company, but they aren't lowering prices either.
Why do people legitimately expect Nintendo to eat the costs of something and make less money out of the goodness of their hearts? Do people not realize how ridiculous that sounds? Sony and Microsoft are both in better positions to do that, and they don't. Why would Nintendo?
@Nintendontyouknow not sure if it still works on Switch 2, but 8bitdo sells an adapter that lets you use all kinds of stuff on a Switch. I've used it to use a PS5 and Xbox pad on the Switch 1. Haven't tried it on 2.
Game is really good, so I do hope more people get to play it. (I'd say it's the best "character action" game that isn't a Devil May Cry or Bayonetta) I highly recommend it! I dunno if I'd double dip on it, maybe at a discount.
@AlexOlney did I miss something? I didn't think this supported HDR, it sure doesn't turn on on my Switch 2. You sure you're not just forcing HDR on everything (thus things it doesn't actually support) or something? Or am I missing a setting or something?
If for some reason I have to get new Joy Con 2's (I was close to doing this recently because my R button was sticking, but I fixed it by cleaning it with a thin piece of paper), I probably would get them, I really like the colors, but otherwise JC2's are just massively way too expensive to be buying multiples.
Man, if more driving games start using the analog GC triggers, I'm totally going to buy one. I really hope this becomes a trend. It solves my only big gripe with controls on Switch/Switch 2.
Bethesda has to be one of the most incompetent big game studios. The fact that that recent Oblivion remaster still has some of the big launch issues has me worried about this being improved.
I have no doubts they could get it running well, I just wonder if there's enough interest there to make it worthwhile money wise. The game pretty much came and went, despite moderately positive opinions on it, with it mainly only being referenced after 2023 as a PC benchmark.
@BaldB3lper78 I mean, it's worth noting because it's definitely something that should be able to be fixed. In portable mode, Switch 2 is more powerful than a PS4, let alone a PS3/360. In docked mode, it's pretty much in between a PS4 Pro and a Xbox Series S. There shouldn't need to be cutbacks like this. It points to either issues with the developer or that they just based it entirely off the Switch 1 port or something. It's worth pointing out!
IMO, Berseria and Arise are the only really good ones that came after Vesperia. It's actually super shocking that Berseria was as good as it was, even, since it's a prequel to Zestiria and that game friggin' suuuuucked. Hopefully they don't waste their time bringing that one over before things that are better!
What really boggles my mind is that this tech review actually spends about 70% of the video praising some improvements/the Switch 2 version, but because of that 30%, y'all think DF is out to get you and Nintendo.
It's really like some of you just read headlines and nothing else or something and come prepared to be mad.
Just a reminder: Digital Foundry is not a gameplay review channel. They review tech and performance in games. That's all they do, save for sometimes when they do a DF Retro (even that's still mostly focused on tech).
Expecting them to not do the one thing they exist to do is weird. At what point can people just admit they're just upset they said negative things about the thing they like?
By it's very nature, this sort of thing is going to often involve nitpicking. Because that's pretty much what this leads to. They're not commenting on how the game plays. They seemingly all loved Elden Ring as a game, for example, but raked it over the coals for its wonky performance relative to its visuals.
SO, AGAIN, they're not calling these games bad.
I pretty much expected this to happen. We've barely heard anything at all since the demo release and the ability to preorder the game on the eshop never happened. Oh well, I can wait!
This and the sheer state of Metaphor on basically everything pretty much confirms to me that Atlus doesn't really know how to deal with the tech side of things. If y'all are unfamiliar with Metaphor's performance, it looks like a PS3 game and runs at sub 60 on basically everything but higher end PCs. It visually looks worse than Persona 5, even, despite (I think) using that game's engine. It's like From Software. Great games, but they literally don't know how to make anything technically complicated work right.
I get the complaints about game key cards, I really do, but what do people expect? These cards are prohibitively expensive. Even a game key card itself is probably still more expensive than a Blu-ray disc. Even Switch 1 carts are overly expensive.
This is why companies need to just offer made to order services or something for physical games. Then they can charge higher prices for it. (That's to avoid retailer anger over digital being cheaper, at least with big games, which is stupidly still a serious consideration. Otherwise, they'd have to make both versions more expensive.)
These kind of games, I just get on PC, where cheats are still allowed to exist. Really the only time I did that was Cuphead and I didn't even wind up cheating in it (I just dropped it because I wasn't having fun). ***** your artistic vision, I'll do whatever I want, lol.
Really, if gamesharks and such were still allowed to exist, you'd sure hear a lot less about this stuff every time a game with difficulty pops up.
@IronMan30 far more likely is that the one at the show was an old build, and Ubisoft knew it was an old build, and that's why they didn't want anyone recording anything. Not everything is some nefarious scheme to bring down Nintendo.
@Willo567 an important thing to remember is that not all teams at a publisher get the same stuff, and the really big companies have piles of different teams. Like, some teams are held way much higher in regard than some. (i.e. the Yakuza devs probably got pre-release devkits, but the team currently handling Phantasy Star Online 2 probably haven't)
That there's new games coming out that could perform better and should perform better on Switch 2/be getting a Switch 2 version but aren't just kind of pisses me off. You can only blame the devs/publishers so much before this starts becoming a failing squarely on Nintendo's part. The delay on getting dev kits out there was really dumb and just increases the odds of some devs never going back to patch games the longer things take.
Switch 2 should have just left open the option to use slower carts, but require installing it to storage to run, like how PS4/5 and XB1/Series X do it with games that are all on the discs, but their discs are too slow to be ran off it.
Personally, I decided to go all digital with Switch 2, I regretted not doing that with Switch 1, it's just way more convenient for me with a portable, but I understand the physical lover's plight. (Even if I think some people take it to extremes, like... I wouldn't avoid a good game over this sort of thing.)
I liked it pretty well. Reminds me of a lost PS1 game or something. That's a good thing! It wasn't anything spectacular or original, just solid fun. These kind of games used to be a dime a dozen in the old generations. It just makes me nostalgic!
I'm not against this as a concept or anything, but man, the game just looks so dull and drab and boring. Makes it look like some cheapo eshop/Steam indie slop that's trying to make people think of rocket league. Maybe the gameplay is there, IDK. We'll see.
@Exerion76 for what it's worth, Dolphin has had 22 years of active development and has a veritable army of passionate devs who work on it simply because they like to.
The best thing would be Nintendo just using Dolphin, but they'd never do that, for the same reason none of these things ever use open source emulators: the license agreement says they'd have to share any changes they made with everyone. (If anyone has ever wondered why none of these things use better, free emulators). Plus, I bet Nintendo has a massive hate-on for all unofficial emulators, too.
The input lag really don't bother me (but I recognize it's an issue, I'm just not sensitive to input lag), but the analog sensitivity does, extremely so, it throws me off super hardcore every time I try to play anything. It seems like it should be easily fixable. At the very least, it should be normal with GC controllers. I really just hope they fix this before they add more games.
Also, the people who get mad at Digital Foundry for measuring things and telling people the results sure are a special bunch.
People here who are literally getting upset that a placed called iFixIt is upset at how unfixable a thing I wouldn't think would be a thing, but paranoid Nintendo fanboys never cease to surprise me.
Note: they said much the same about all the recent controllers, except for the battery thing because it's easy to replace a Dualsense's batteries, same with Xbox. The only recent first party controller I've seen them praise was the Dualsense Edge, because you can replace the thumb sticks without taking it apart. It's a place that reviews repairability. They call out things that can't be easily repaired. What the hell do people expect? For them to lie?
It's kind of insane something so small and low wattage can put this kind of ***** out. My PC can use like 800-900 something+ watts when going full bore in something like Cyberpunk. The extra crazy thing is that Switch 2 doesn't even get that loud or get hand-meltingly hot either.
Comments 55
Re: Round Up: The Previews Are In For Elden Ring's Updated Switch 2 Build
I'm so looking forward to this. PLEASE TURN OUT GOOD. I need an excuse to complete Elden Ring a third time!
Re: Bethesda Releases Skyrim Update 1.2 For Switch 2, Includes "60Hz Mode" And Much More
From my amateur looking about, this is a pretty huge improvement. Performance mode is still pretty sharp looking (maybe about 10% or so less sharp looking than visuals mode). The big change seems to be that performance dials back foliage distance by about half or so. 60 fps so far is rock solid, I haven't noticed a single dip (same for 30fps, but I also didn't put as much time into that). That's for both docked and handheld. Input lag seems to have been reduced even further (in both modes!).
Frankly, save for a PC handheld, perhaps, at least to me, this is the absolute best way to play Skyrim without mods now.
Re: Nintendo Is Considering A Switch 2 Price Hike This Year, According To New Report
@NPC411 the Switch 1 actually launched during a chip shortage (mostly thanks to Apple hogging all the parts at the time). What you're seeing is just a Nintendo who was prepared. If you believe rumors, having healthy supply is part of the reason it got it pushed back a year.
Re: Metal Gear Solid: Master Collection Vol. 1 Update Now Available, Adds Switch 2 Improvements
@FlyingDunsparce If you're in the US, Amazon has it on sale right now for $31.49 physical:
https://www.amazon.com/METAL-GEAR-SOLID-MASTER-COLLECTION-Vol-1/dp/B0C93LGYCN
Re: Konami And M2 Announce New Goemon Switch Collection, Here Are The 13 Retro Titles Included
I really wish in situations like these, they'd be more willing to reach out to fan translators, because a good few of these have very good fan translations, but they'd never do that.
Re: Video: Pragmata Demo Side-By-Side Graphics Comparison (Switch 2, Xbox Series S, PS5)
I was really surprised by this game. It wasn't on my radar at all, and usually these sort of long development things turn out bad. But it was actually really fun AND it felt different and unique. This why demos are rad. Went in with zero interest came out a day 1 buyer.
Re: Mario Tennis Fever Demo Now Available At Switch 2 Kiosks (North America)
I really wish they'd stop this *****. There's been several kiosk demos now with no home release in sight. I think the only one is still DK Bananza? Are they so scared of giving someone a taste that they have to kneecap accessibility of the content? It's like the old eshop play limits taken to some absurd extreme.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch 2 Games
@Olmectron I thought I did put it in there! Woops.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch 2 Games
@ShadLink uh... I don't know why you're trying to turn this into a fanboy thing, I don't even think I've used my PS5 for more than 20 minutes since FF7 Rebirth came out. You are absolutely right, and to be honest, this entire new generation of consoles (PS5/Switch 2/XB) has had shockingly lackluster first party support.
@PikaPhantom to be clear, I wasn't saying the Switch 2 was barren, it just hasn't gotten an amazing level of first party support or anything. It's had excellent third party support, especially after the first few months. I just hope a lot of really neat surprises are cooking.
Re: Nintendo Reconfirms Release Windows For Major Upcoming Switch 2 Games
@ShadLink are you counting Switch 1 games with no Switch 2 version and old Switch 1 games that got upgrade patches?
Because if you exclude those, the Switch 2 has only had:
June:
Mario Kart World
Welcome Tour
July:
DK Bananza
August:
Drag X Drive
September:
Nothing.
October:
Pokemon Legends Z-A
November:
Hyrule Warriors: Age of Imprisonment
Kirby air riders
December:
Metroid Prime 4
January:
Nothing.
It has been bare, and the outlook currently pre-direct right now is extremely bare.
Now, if you want to count enhanced editions and patches, that's fine. I wouldn't, but I understand if anyone wants to. But counting just Switch 1 versions of games as Switch 2 games is disingenuous at best, and reaching to make the situation look better than it is at worst (I'd argue even if you did add those in, it's not super great.)
I love my Switch 2, but in the last few months, it's been hard carried by third parties and patches for old games.
There has been some truly heavy hitters, like DKB, which is seriously one of the best games ever made, but there really hasn't been much.
Re: Hideki Kamiya's Block-Happy, Take-No-Crappery Is "Super Reassuring", Says Yoko Taro
I really hate it when people write off Kamiya's behavior as just dealing with the toxic internet nerds. Yeah he does that. He also is pretty much the same way with people who just want to thank him for making a wonderful game. Or if they're generally praising his work. Or even just asking him basic questions. He's also said before he blocks people if they don't speak Japanese which... Fine, whatever, but he still does it to people who do respond in Japanese, too.
Dude's just an *****.
You're allowed to be an *****, but being an ***** doesn't, in some magic way, obsolve them of being an *****.
Personally, if I didn't want to interact with the unwashed masses, I'd just make my accounts private and just talk to the people I do like. But to each their own, I guess.
Thankfully, him being ***** hasn't stopped him from making good games.
Re: PSA: Switch 2 Visual And Performance Improvements Included In New Rocket League Update
I wish Overwatch would finally get a Switch 2 patch, on the subject of F2P games getting updates.
Re: Switch 2 Predicted To Follow In PlayStation And Xbox's Footsteps This Year With "Global Price Hike"
@fenlix I didn't say that. I meant they're in a better position to have lower prices, because they're a very wealthy company, but they aren't lowering prices either.
Re: Switch 2 Predicted To Follow In PlayStation And Xbox's Footsteps This Year With "Global Price Hike"
Why do people legitimately expect Nintendo to eat the costs of something and make less money out of the goodness of their hearts? Do people not realize how ridiculous that sounds?
Sony and Microsoft are both in better positions to do that, and they don't. Why would Nintendo?
Re: Review: Gulikit TT Pro / TT Max Controllers For Switch 1 & 2 - The New Standard For Third-Party Pads
@Nintendontyouknow not sure if it still works on Switch 2, but 8bitdo sells an adapter that lets you use all kinds of stuff on a Switch. I've used it to use a PS5 and Xbox pad on the Switch 1. Haven't tried it on 2.
Re: Hi-Fi Rush Has Been Rated For The Switch... Again
Game is really good, so I do hope more people get to play it. (I'd say it's the best "character action" game that isn't a Devil May Cry or Bayonetta) I highly recommend it! I dunno if I'd double dip on it, maybe at a discount.
Re: Review: Animal Crossing: New Horizons - Nintendo Switch 2 Edition - A Cheap Upgrade, But Lacking Substance
@AlexOlney did I miss something? I didn't think this supported HDR, it sure doesn't turn on on my Switch 2. You sure you're not just forcing HDR on everything (thus things it doesn't actually support) or something? Or am I missing a setting or something?
Re: Nintendo Expands Switch 2's GameCube Library With Another Game
One of the GC games I've been wanting!
Re: Poll: Will You Be Getting The New Joy-Con 2 Set?
If for some reason I have to get new Joy Con 2's (I was close to doing this recently because my R button was sticking, but I fixed it by cleaning it with a thin piece of paper), I probably would get them, I really like the colors, but otherwise JC2's are just massively way too expensive to be buying multiples.
Re: GRID Legends: Deluxe Edition Switch 2 Graphics And Performance Mode Detailed
Man, if more driving games start using the analog GC triggers, I'm totally going to buy one. I really hope this becomes a trend. It solves my only big gripe with controls on Switch/Switch 2.
Re: Video: Digital Foundry Reviews Skyrim On Switch 2, And Yeah, It's Bad
Bethesda has to be one of the most incompetent big game studios.
The fact that that recent Oblivion remaster still has some of the big launch issues has me worried about this being improved.
Re: Avatar: Frontiers Of Pandora Probably Won't Come To Switch 2 Anytime Soon
I have no doubts they could get it running well, I just wonder if there's enough interest there to make it worthwhile money wise. The game pretty much came and went, despite moderately positive opinions on it, with it mainly only being referenced after 2023 as a PC benchmark.
Re: Digital Foundry Dives Into Tomb Raider: Definitive Edition's "Big Downgrades" On Switch 2
@BaldB3lper78 I mean, it's worth noting because it's definitely something that should be able to be fixed. In portable mode, Switch 2 is more powerful than a PS4, let alone a PS3/360. In docked mode, it's pretty much in between a PS4 Pro and a Xbox Series S. There shouldn't need to be cutbacks like this. It points to either issues with the developer or that they just based it entirely off the Switch 1 port or something. It's worth pointing out!
Re: Switch Online's Game Boy App Has Been Updated To Version 3.0.0, Adds Boot Screen Easter Egg
@MirrorFate2 and button remapping!!
Re: Sorry Xillia 2, 'Tales Of Berseria' Is The Next Remaster From Bandai Namco
IMO, Berseria and Arise are the only really good ones that came after Vesperia. It's actually super shocking that Berseria was as good as it was, even, since it's a prequel to Zestiria and that game friggin' suuuuucked. Hopefully they don't waste their time bringing that one over before things that are better!
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
What really boggles my mind is that this tech review actually spends about 70% of the video praising some improvements/the Switch 2 version, but because of that 30%, y'all think DF is out to get you and Nintendo.
It's really like some of you just read headlines and nothing else or something and come prepared to be mad.
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
@PikaPhantom yes, they did
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
Just a reminder: Digital Foundry is not a gameplay review channel. They review tech and performance in games. That's all they do, save for sometimes when they do a DF Retro (even that's still mostly focused on tech).
Expecting them to not do the one thing they exist to do is weird. At what point can people just admit they're just upset they said negative things about the thing they like?
By it's very nature, this sort of thing is going to often involve nitpicking. Because that's pretty much what this leads to. They're not commenting on how the game plays. They seemingly all loved Elden Ring as a game, for example, but raked it over the coals for its wonky performance relative to its visuals.
SO, AGAIN, they're not calling these games bad.
Re: PSA: Don't Expect Animal Crossing: New Horizons - Nintendo Switch 2 Edition To Include The DLC
Is anyone surprised? It's weird if they are. No free lunches with Nintendo.
Re: Resident Evil 0 Remake Rumours Make The Rounds Again
@darkswabber I think they'll remake RE1 again before they do Code Veronica
Re: Retro Zelda-Inspired Adventure 'Mina The Hollower' Has Been Delayed For Switch 2 And Switch
I pretty much expected this to happen. We've barely heard anything at all since the demo release and the ability to preorder the game on the eshop never happened.
Oh well, I can wait!
Re: Atlus Rules Out Persona 3 Reload Switch Port
This and the sheer state of Metaphor on basically everything pretty much confirms to me that Atlus doesn't really know how to deal with the tech side of things.
If y'all are unfamiliar with Metaphor's performance, it looks like a PS3 game and runs at sub 60 on basically everything but higher end PCs. It visually looks worse than Persona 5, even, despite (I think) using that game's engine.
It's like From Software. Great games, but they literally don't know how to make anything technically complicated work right.
Re: Video: SEGA Shares "First Look" At Yakuza Kiwami 3's Combat Gameplay
I get the complaints about game key cards, I really do, but what do people expect? These cards are prohibitively expensive. Even a game key card itself is probably still more expensive than a Blu-ray disc. Even Switch 1 carts are overly expensive.
This is why companies need to just offer made to order services or something for physical games. Then they can charge higher prices for it. (That's to avoid retailer anger over digital being cheaper, at least with big games, which is stupidly still a serious consideration. Otherwise, they'd have to make both versions more expensive.)
Re: Nintendo Download: 18th September (North America)
@scoobdoo if I had to guess, they're waiting on the Switch 2 code, as I don't think anyone was given that yet.
Re: Team Cherry Explains Hollow Knight: Silksong's "Steep Difficulty"
These kind of games, I just get on PC, where cheats are still allowed to exist. Really the only time I did that was Cuphead and I didn't even wind up cheating in it (I just dropped it because I wasn't having fun). ***** your artistic vision, I'll do whatever I want, lol.
Really, if gamesharks and such were still allowed to exist, you'd sure hear a lot less about this stuff every time a game with difficulty pops up.
Re: Video: We've Played Star Wars Outlaws On Switch 2 - Here's 16 Minutes Of Gameplay
@IronMan30 far more likely is that the one at the show was an old build, and Ubisoft knew it was an old build, and that's why they didn't want anyone recording anything. Not everything is some nefarious scheme to bring down Nintendo.
Re: Developers Reportedly Still Struggling To Get Switch 2 Dev Kits
@Willo567 an important thing to remember is that not all teams at a publisher get the same stuff, and the really big companies have piles of different teams. Like, some teams are held way much higher in regard than some. (i.e. the Yakuza devs probably got pre-release devkits, but the team currently handling Phantasy Star Online 2 probably haven't)
Re: Nintendo Won't Let Charity Speedrunning Event Use Its Games Without Permission, Because Of Course
Anyone asking legally, can they do this: this is happening in Japan, their trademark/copyright laws are mega draconian, so probably. Reminder: people were arrested there because of doing video review: https://www.technadu.com/youtube-users-posting-movie-summaries-arrested-by-police-in-japan/285768/
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
That there's new games coming out that could perform better and should perform better on Switch 2/be getting a Switch 2 version but aren't just kind of pisses me off. You can only blame the devs/publishers so much before this starts becoming a failing squarely on Nintendo's part. The delay on getting dev kits out there was really dumb and just increases the odds of some devs never going back to patch games the longer things take.
Re: Octopath 0 Is A Game-Key Card On Switch 2, And Square Enix Has "No Plans" For A Switch 1 Upgrade Option
Switch 2 should have just left open the option to use slower carts, but require installing it to storage to run, like how PS4/5 and XB1/Series X do it with games that are all on the discs, but their discs are too slow to be ran off it.
Personally, I decided to go all digital with Switch 2, I regretted not doing that with Switch 1, it's just way more convenient for me with a portable, but I understand the physical lover's plight. (Even if I think some people take it to extremes, like... I wouldn't avoid a good game over this sort of thing.)
Re: Square Enix Wants Feedback About Its New HD-2D Game Coming To Switch 2
I liked it pretty well. Reminds me of a lost PS1 game or something. That's a good thing! It wasn't anything spectacular or original, just solid fun. These kind of games used to be a dime a dozen in the old generations. It just makes me nostalgic!
Re: WWE 2K25 On Switch 2 Is Missing Certain Cross-Platform Benefits
@Doomcrow game chat is friends only is probably why
Re: Zelda: BOTW & TOTK Are "Transformative" On Switch 2, Says Digital Foundry
@Jedrus_Lilac yes it will. That's what I did!
Re: Review: Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV - A Fantastic Addition To An All-Time Party Game
This should be its own $20 game because they didn't even touch the original game. That's just lame.
Re: Video: Switch 2 Vs. Steam Deck System Face-Off, Digital Foundry Investigates
Nintendo fanboys sure do love being mad at DF.
Re: Nintendo Announces 'Global Jam' Demo Event For Switch 2 Online Members
I'm not against this as a concept or anything, but man, the game just looks so dull and drab and boring. Makes it look like some cheapo eshop/Steam indie slop that's trying to make people think of rocket league. Maybe the gameplay is there, IDK. We'll see.
Re: Video: Digital Foundry Tests Switch 2's GameCube Emulation
@Exerion76 for what it's worth, Dolphin has had 22 years of active development and has a veritable army of passionate devs who work on it simply because they like to.
The best thing would be Nintendo just using Dolphin, but they'd never do that, for the same reason none of these things ever use open source emulators: the license agreement says they'd have to share any changes they made with everyone. (If anyone has ever wondered why none of these things use better, free emulators). Plus, I bet Nintendo has a massive hate-on for all unofficial emulators, too.
Re: Video: Digital Foundry Tests Switch 2's GameCube Emulation
The input lag really don't bother me (but I recognize it's an issue, I'm just not sensitive to input lag), but the analog sensitivity does, extremely so, it throws me off super hardcore every time I try to play anything. It seems like it should be easily fixable. At the very least, it should be normal with GC controllers. I really just hope they fix this before they add more games.
Also, the people who get mad at Digital Foundry for measuring things and telling people the results sure are a special bunch.
Re: iFixit Performs A Full Teardown Of Nintendo's "P**s-Poor" Pro Controller
People here who are literally getting upset that a placed called iFixIt is upset at how unfixable a thing I wouldn't think would be a thing, but paranoid Nintendo fanboys never cease to surprise me.
Note: they said much the same about all the recent controllers, except for the battery thing because it's easy to replace a Dualsense's batteries, same with Xbox. The only recent first party controller I've seen them praise was the Dualsense Edge, because you can replace the thumb sticks without taking it apart.
It's a place that reviews repairability. They call out things that can't be easily repaired. What the hell do people expect? For them to lie?
Re: Video: Switch 2 And Steam Deck Face Off In Cyberpunk 2077 Benchmark Test
It's kind of insane something so small and low wattage can put this kind of ***** out. My PC can use like 800-900 something+ watts when going full bore in something like Cyberpunk.
The extra crazy thing is that Switch 2 doesn't even get that loud or get hand-meltingly hot either.