Comments 168

Re: The First Review For Octopath Traveler 0 Is In

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@jetsetradion Even major first-party Nintendo games like Mario Kart World launch in a practically unfinished state; look at the amount of substantial patches it's received since launch. We're definitely not living in a reality anymore where buying a physical game makes that much sense other than for collecting.

Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form

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@AlonditeFE Well my point is more that even though the pre-release narrative was typical "journalist" clickbait even back with DD, reviews being critical about its story weren't wrong. And given it did release so close to Skyrim, the comparison of a competing eastern open-world fantasy RPG and its story weren't unfair. And Skyrim's story, for all of its own flaws, is really good by comparison.

What I'm trying to say is that I agree, journalists focus on the negatives for clicks. It does to a degree impact public opinion and their own reviews. But for DD, a game I personally adore, the reviews seem fair. It's a flawed gem. Some of the best games are exactly that, because they dare to sacrifice mass appeal and show rough edges to push a singular vision through regardless.

I don't get the impression the above is true for MP4, but I'm also not going to claim I would know for a game I haven't and won't play myself.

Re: Metroid Prime 4: Beyond - Meet The Team

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@gazamataz They're the customer. It's Nintendo's job to convince them with their pre-release marketing that this game is worth paying for. It's not the customer's job to swallow whatever Nintendo serves them just because Nintendo spent a ridiculous amount of money making it. Obviously if they were Nintendo they'd want to convince you to buy their game, d'oh.

Are you Nintendo? Are you on their payroll? If not, what are you doing?

Re: Metroid Prime 4: Beyond - Meet The Team

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@jfp Do I? Check my comment history, you're objectively wrong. That said, it's entirely off-topic. If you can't engage with my arguments and instead resort to thinly veiled personal attacks, I'm not wasting my time on responding to you. You're being rude.

Re: Metroid Prime 4: Beyond - Meet The Team

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@JohnnyMind You're strawmanning people's complaints. People are complaining about the characters being in the game, and obviously being important to the story. But instead you decide to argue against arguments nobody made.

Re: Metroid Prime 4: Beyond - Meet The Team

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I don't like the first-person gameplay in the Prime series, so I wasn't planning on getting this anyway, but man, this tonal shift definitely puts a nail in the coffin for me. The atmosphere was the one thing I really did like in Prime 1, but I haven't played the others, so while this might just be "more of the same" for those that did, to me it denotes another reason why this spin-off series isn't for me.

Re: Poll: So, Will You Be Getting Kirby Air Riders?

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I wanted to like this game — Sakurai’s enthusiasm is infectious and so genuine, and convinced me to give the demo a shot. But it really didn’t work for me, and I didn’t enjoy it whatsoever. I love Kirby so it’s a bummer, but I’m passing on this one.

Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release

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@TheDragonDAFan Then buy the digital version..? The GKC is to allow you to resell or share the game. It has added benefits, although I personally don't see the point and just buy digital, because practically every game requires patches these days, so even when there's a physical cartridge available, I no longer see the point.

Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release

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GKC is better than digital-only. Why are people so up in arms about it? If you want to be angry at the root source of the issue, be angry at two things: Publishers releasing games which require major patches after release, and customers that want constant updates and additions to their games after launch, calling any game that isn't getting updated "dead". Because these two factors are what makes the entire calculation of a physical cartridge not worth it.

Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan

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@Jeronan Weird gamepass was their answer when they then subsequently went on to buy major studio left, right and center themselves and shut most of them down. But OK.

It doesn't matter that EA and Ubisoft did this prior, doesn't make it good. And subscriptions for movies and tv shows (while also bad, IMO) are an entirely different thing. Remember these are passive experiences traditionally served via time slots on cable and broadcast networks; streaming is a natural progression, though subscriptions are definitely not and cause similar problems to subs for videogames.

Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan

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Nah I don’t care about Ubisoft or EA I don’t buy their games. I’m basing my opinion on developers who chose to publish on gamepass, and on common sense and reasoning.

It’s ok to admit you just want access to games cheaply. But don’t try to make a subscription service into a morally defensible solution to any medium of art.

Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan

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@Jeronan https://www.purexbox.com/news/2025/06/developer-reveals-surprisingly-critical-feedback-after-launching-on-xbox-game-pass

And there’s a lot more stories like that, not all out in public due to contract clauses etc., but since I can’t reveal my indie sources just treat this as anecdotal — though not the above, that’s factual. But do google if you actually care about this topic. Devaluing games hurts everyone, but most of all indies.

Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan

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@Jeronan Incredible value for money, but it was significantly detrimental to developers and incentivised slop games that maximise return for a flat subscription based return on investment. It completely upends a fundamental principle in capitalism where a good product will tend to sell more, yet with a subscription, all that matters is playtime, and since the game is "free", people might still play it even if it shouldn't get as much playtime as an actually good game.

A big topic that I won't go into too much here, but none of us should be sad the day GamePass is over.

Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release

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@kal_el_07241 I agree with you, in that I prefer a one-and-done release, but the reality is that games of this type are a very good fit for something a lot of people enjoy: A service-type game which receives content over time both based on feedback and things like collabs which you can only do once your game proves itself as worth the effort.

Sometimes this works out well. I'm glad it's not free to play with micro transactions, at least.