@jetsetradion Even major first-party Nintendo games like Mario Kart World launch in a practically unfinished state; look at the amount of substantial patches it's received since launch. We're definitely not living in a reality anymore where buying a physical game makes that much sense other than for collecting.
I didn't enjoy the demo personally, so will pass on this one. The art style is awful and the writing poor. I'm glad they rescued the game from its mobile origins, at least.
Didn't like Prime 1 so won't get this either, particularly with the reviews I'm seeing, like Eurogamer's. But I hope it's actually great for those that do.
@AlonditeFE Well my point is more that even though the pre-release narrative was typical "journalist" clickbait even back with DD, reviews being critical about its story weren't wrong. And given it did release so close to Skyrim, the comparison of a competing eastern open-world fantasy RPG and its story weren't unfair. And Skyrim's story, for all of its own flaws, is really good by comparison.
What I'm trying to say is that I agree, journalists focus on the negatives for clicks. It does to a degree impact public opinion and their own reviews. But for DD, a game I personally adore, the reviews seem fair. It's a flawed gem. Some of the best games are exactly that, because they dare to sacrifice mass appeal and show rough edges to push a singular vision through regardless.
I don't get the impression the above is true for MP4, but I'm also not going to claim I would know for a game I haven't and won't play myself.
@AlonditeFE I absolutely would rate DD:DA as a 7/10. For me personally it’s one of my all time favourites but whenever I consider recommending it to people, I take into consideration their preferences. It’s not a mass appeal game. BotW I can recommend to anyone, but DD comes with many caveats
@AlonditeFE DD:DA is one of my favourite games, but its story is genuinely bad, rushed, and poorly written. I play and love it for the gameplay, and that’s what made it a cult classic, not the writing
@gazamataz They're the customer. It's Nintendo's job to convince them with their pre-release marketing that this game is worth paying for. It's not the customer's job to swallow whatever Nintendo serves them just because Nintendo spent a ridiculous amount of money making it. Obviously if they were Nintendo they'd want to convince you to buy their game, d'oh.
Are you Nintendo? Are you on their payroll? If not, what are you doing?
@jfp Do I? Check my comment history, you're objectively wrong. That said, it's entirely off-topic. If you can't engage with my arguments and instead resort to thinly veiled personal attacks, I'm not wasting my time on responding to you. You're being rude.
@JohnnyMind You're strawmanning people's complaints. People are complaining about the characters being in the game, and obviously being important to the story. But instead you decide to argue against arguments nobody made.
@poyo_pie Ok fine, technically I guess it isn't a spin-off. Which is a shame, if this is any indication of what's to come. Main-line Metroid to me are the 2D games, like Dread, that was my point.
I don't like the first-person gameplay in the Prime series, so I wasn't planning on getting this anyway, but man, this tonal shift definitely puts a nail in the coffin for me. The atmosphere was the one thing I really did like in Prime 1, but I haven't played the others, so while this might just be "more of the same" for those that did, to me it denotes another reason why this spin-off series isn't for me.
Is the English voice over synthetic? I swear it sounds really off and is awful to listen to. Either it's machine generated or the person reading it phoned it in to such a high degree that it comes off as lifeless.
PvPvE is an instant pass, multiplayer was the worst part of any of their previous games. Just give me a barebones Bloodborne port instead, or really anything else that's not PvP focused
I've played a borrowed copy for a while. I think it's fun as a couch party game, and Road Trip is pretty good, but it's also very expensive for what it is. I'd say a 6/10 for me. Pretty good, but not amazing and gets very repetitive quickly.
@the_beaver Blue Prince is a truly unique gaming experience, and an excellent example of what indie games can do creatively speaking. I think it absolutely deserves it.
Bananza makes me feel completely out of touch with the mainstream. The game is awful. It’s the worst Nintendo game I’ve ever played, seemingly designed to give people ADHD. I truly don’t understand this hobby at times.
Allowing legendaries in this last season completely ruined the fun. I’ve moved on despite enjoying the first season for a while, but there’s way too little variation in arenas and mechanics involved.
There is no downside to having a demo from the perspective of a potential customer. We should all want them. Please think about this some more whenever you comment in public that you don't need one because you assume the game will be great: That puts you at a disadvantage as a customer. Never do that.
I don’t trust Capcom after Village, DD2 and Wilds, so I’ll need a demo. Especially with how awful the performance is in Kunitsugami on S2 which is a significantly less demanding game.
I wanted to like this game — Sakurai’s enthusiasm is infectious and so genuine, and convinced me to give the demo a shot. But it really didn’t work for me, and I didn’t enjoy it whatsoever. I love Kirby so it’s a bummer, but I’m passing on this one.
Good games sell well based on word of mouth. This is a good game. I’m not a fan of the DLC approach at all, but the base game is a solid one in this day and age.
@TheDragonDAFan Then buy the digital version..? The GKC is to allow you to resell or share the game. It has added benefits, although I personally don't see the point and just buy digital, because practically every game requires patches these days, so even when there's a physical cartridge available, I no longer see the point.
GKC is better than digital-only. Why are people so up in arms about it? If you want to be angry at the root source of the issue, be angry at two things: Publishers releasing games which require major patches after release, and customers that want constant updates and additions to their games after launch, calling any game that isn't getting updated "dead". Because these two factors are what makes the entire calculation of a physical cartridge not worth it.
@Jeronan Weird gamepass was their answer when they then subsequently went on to buy major studio left, right and center themselves and shut most of them down. But OK.
It doesn't matter that EA and Ubisoft did this prior, doesn't make it good. And subscriptions for movies and tv shows (while also bad, IMO) are an entirely different thing. Remember these are passive experiences traditionally served via time slots on cable and broadcast networks; streaming is a natural progression, though subscriptions are definitely not and cause similar problems to subs for videogames.
Nah I don’t care about Ubisoft or EA I don’t buy their games. I’m basing my opinion on developers who chose to publish on gamepass, and on common sense and reasoning.
It’s ok to admit you just want access to games cheaply. But don’t try to make a subscription service into a morally defensible solution to any medium of art.
And there’s a lot more stories like that, not all out in public due to contract clauses etc., but since I can’t reveal my indie sources just treat this as anecdotal — though not the above, that’s factual. But do google if you actually care about this topic. Devaluing games hurts everyone, but most of all indies.
@Jeronan Incredible value for money, but it was significantly detrimental to developers and incentivised slop games that maximise return for a flat subscription based return on investment. It completely upends a fundamental principle in capitalism where a good product will tend to sell more, yet with a subscription, all that matters is playtime, and since the game is "free", people might still play it even if it shouldn't get as much playtime as an actually good game.
A big topic that I won't go into too much here, but none of us should be sad the day GamePass is over.
@Jeronan Microsoft bet on GamePass which is a much more detrimental (dis)service to the industry. They dug their own grave and seem hell bent on jumping into it.
I say good riddance. Microsoft is never a benefit to any industry it enters.
@kal_el_07241 I agree with you, in that I prefer a one-and-done release, but the reality is that games of this type are a very good fit for something a lot of people enjoy: A service-type game which receives content over time both based on feedback and things like collabs which you can only do once your game proves itself as worth the effort.
Sometimes this works out well. I'm glad it's not free to play with micro transactions, at least.
I buy all my games on the eShop. In this instance I bet the reason is that they can and will update it over time quite a lot, like most of these infinite surival-y craft-y type games, so it makes no sense to ship a version 1 on physical.
@JohnnyMind Brand new console that Nintendo marketed for its increase in resolution and performance specifically yet here we are with Switch 1 blurry dynamic resolutions already, for a major firstparty published game, not half a year from release. Can you blame them?
@Jeronan Yeah this makes me so disappointed. It's worse when it's for a game I genuinely enjoyed, though felt was anaemic in the postgame content compared to Arceus and other entries in the series.
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Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?
I still can't justify having bought it, and I can't recommend it to most people either. Its best games are on Switch 1 and run fine on that
Re: Japanese Charts: Well, Look At Who's Snuck Back Into First Place
Japan really doesn't like Age of Imprisonment it seems. That it's sold half of Kirby Air Riders is surprising.
Re: The First Review For Octopath Traveler 0 Is In
@jetsetradion Even major first-party Nintendo games like Mario Kart World launch in a practically unfinished state; look at the amount of substantial patches it's received since launch. We're definitely not living in a reality anymore where buying a physical game makes that much sense other than for collecting.
Re: The First Review For Octopath Traveler 0 Is In
I didn't enjoy the demo personally, so will pass on this one. The art style is awful and the writing poor. I'm glad they rescued the game from its mobile origins, at least.
Re: Mario Kart World Has Been Updated To Version 1.4.0, Here Are The Full Patch Notes
Why does this read like the patch notes to an early access game? This game costs more than any other game over here, bundle aside.
Re: Poll: Metroid Prime 4: Beyond Is Out On Switch 2 And Switch This Week, Will You Be Getting It?
Didn't like Prime 1 so won't get this either, particularly with the reviews I'm seeing, like Eurogamer's. But I hope it's actually great for those that do.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@AlonditeFE Well my point is more that even though the pre-release narrative was typical "journalist" clickbait even back with DD, reviews being critical about its story weren't wrong. And given it did release so close to Skyrim, the comparison of a competing eastern open-world fantasy RPG and its story weren't unfair. And Skyrim's story, for all of its own flaws, is really good by comparison.
What I'm trying to say is that I agree, journalists focus on the negatives for clicks. It does to a degree impact public opinion and their own reviews. But for DD, a game I personally adore, the reviews seem fair. It's a flawed gem. Some of the best games are exactly that, because they dare to sacrifice mass appeal and show rough edges to push a singular vision through regardless.
I don't get the impression the above is true for MP4, but I'm also not going to claim I would know for a game I haven't and won't play myself.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@AlonditeFE I absolutely would rate DD:DA as a 7/10. For me personally it’s one of my all time favourites but whenever I consider recommending it to people, I take into consideration their preferences. It’s not a mass appeal game. BotW I can recommend to anyone, but DD comes with many caveats
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@AlonditeFE DD:DA is one of my favourite games, but its story is genuinely bad, rushed, and poorly written. I play and love it for the gameplay, and that’s what made it a cult classic, not the writing
Re: "It's Make-Or-Break For Sure" - Shovel Knight Dev's Fate Rests On Upcoming Zelda-Like
Let’s hope they made a good game then. The demo was not for me though, that’s for sure
Re: "One Of The Best-Looking Games On Switch 2" - Digital Foundry Dives Into Metroid Prime 4
«One of»
How many? There’s only 3 exclusives so far, none that really push it. That bar is not high, to be honest.
Re: Anniversary: Monolith Soft Celebrates Xenoblade Chronicles 2 With A Post, But We're Desperate For A Switch 2 Revamp
Just give me a small performance update. 1080p as the target res on Switch 2 would probably be good honestly.
Re: Metroid Prime 4: Beyond - Meet The Team
@gazamataz They're the customer. It's Nintendo's job to convince them with their pre-release marketing that this game is worth paying for. It's not the customer's job to swallow whatever Nintendo serves them just because Nintendo spent a ridiculous amount of money making it. Obviously if they were Nintendo they'd want to convince you to buy their game, d'oh.
Are you Nintendo? Are you on their payroll? If not, what are you doing?
Re: Metroid Prime 4: Beyond - Meet The Team
@jfp Do I? Check my comment history, you're objectively wrong. That said, it's entirely off-topic. If you can't engage with my arguments and instead resort to thinly veiled personal attacks, I'm not wasting my time on responding to you. You're being rude.
Re: Metroid Prime 4: Beyond - Meet The Team
@beltmenot I'm engaging in discourse, not "picking fights". There is no name calling involved here. You're the one that might need to chill out.
Re: Metroid Prime 4: Beyond - Meet The Team
@JohnnyMind You're strawmanning people's complaints. People are complaining about the characters being in the game, and obviously being important to the story. But instead you decide to argue against arguments nobody made.
Re: Metroid Prime 4: Beyond - Meet The Team
The voice preview for Armstrong is even more Marvel-slop than McKenzee somehow, oh lord…
Re: Metroid Prime 4: Beyond - Meet The Team
@8bit-Man So my memory was correct then. Thank you
Re: Metroid Prime 4: Beyond - Meet The Team
@poyo_pie Ok fine, technically I guess it isn't a spin-off. Which is a shame, if this is any indication of what's to come. Main-line Metroid to me are the 2D games, like Dread, that was my point.
Re: Metroid Prime 4: Beyond - Meet The Team
I don't like the first-person gameplay in the Prime series, so I wasn't planning on getting this anyway, but man, this tonal shift definitely puts a nail in the coffin for me. The atmosphere was the one thing I really did like in Prime 1, but I haven't played the others, so while this might just be "more of the same" for those that did, to me it denotes another reason why this spin-off series isn't for me.
Re: Shuten Order - Nintendo Switch 2 Edition Out Now, Includes Paid Upgrade For Switch Owners
Is the English voice over synthetic? I swear it sounds really off and is awful to listen to. Either it's machine generated or the person reading it phoned it in to such a high degree that it comes off as lifeless.
Re: Metroid Prime 4: Beyond Launch Streams Announced, Watch "Top Streamers" Play
@Ashunera84 To see how it actually plays for yourself. Sure it's not as good as a demo you can play, but it's often more useful than reviews.
Re: PSA: You Can Now Remap 'Nintendo Classics' NES And Game Boy Controls
@GravyThief Compare the angle your thumb is at for B and A on a joy con or pro controller vs on real GB hardware and it makes perfect sense
Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak
PvPvE is an instant pass, multiplayer was the worst part of any of their previous games. Just give me a barebones Bloodborne port instead, or really anything else that's not PvP focused
Re: Poll: What Review Score Would You Give Kirby Air Riders?
I've played a borrowed copy for a while. I think it's fun as a couch party game, and Road Trip is pretty good, but it's also very expensive for what it is. I'd say a 6/10 for me. Pretty good, but not amazing and gets very repetitive quickly.
Re: Poll: So, Will You Be Getting The New Kirby Air Riders amiibo?
If I were thirty years younger sure.
Re: Pokémon Legends: Z-A Was The Best-Selling Nintendo Game In October (US)
Good games sell well, easy as.
Re: Game Of The Year Nominee Donkey Kong Bananza Wins Critics' Choice Award
@the_beaver Blue Prince is a truly unique gaming experience, and an excellent example of what indie games can do creatively speaking. I think it absolutely deserves it.
Re: Game Of The Year Nominee Donkey Kong Bananza Wins Critics' Choice Award
Bananza makes me feel completely out of touch with the mainstream. The game is awful. It’s the worst Nintendo game I’ve ever played, seemingly designed to give people ADHD. I truly don’t understand this hobby at times.
Re: Pokémon Legends: Z-A Ranked Battle Season 3 Start Date And Rewards Revealed
Allowing legendaries in this last season completely ruined the fun. I’ve moved on despite enjoying the first season for a while, but there’s way too little variation in arenas and mechanics involved.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
@TerribleTerabytes I’m not here to argue with children
Re: Poll: So, Will You Be Getting Kirby Air Riders?
@TerribleTerabytes MKW is not fun either, so my hesitation to spend even more money on questionable games is now higher
Re: Capcom Has "No Plan" At This Stage For A Resident Evil Requiem Demo
There is no downside to having a demo from the perspective of a potential customer. We should all want them. Please think about this some more whenever you comment in public that you don't need one because you assume the game will be great: That puts you at a disadvantage as a customer. Never do that.
Re: Capcom Has "No Plan" At This Stage For A Resident Evil Requiem Demo
I don’t trust Capcom after Village, DD2 and Wilds, so I’ll need a demo. Especially with how awful the performance is in Kunitsugami on S2 which is a significantly less demanding game.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
@TerribleTerabytes Many of us gave it a shot in the test play demo. It’s not fun to us. Doesn’t matter how much content it has if it’s not enjoyable.
Re: Poll: So, Will You Be Getting Kirby Air Riders?
I wanted to like this game — Sakurai’s enthusiasm is infectious and so genuine, and convinced me to give the demo a shot. But it really didn’t work for me, and I didn’t enjoy it whatsoever. I love Kirby so it’s a bummer, but I’m passing on this one.
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
It’s funny because the games DF tend to praise on a technical level also tend to be the least interesting to play.
Re: Pokémon Legends: Z-A Is Now The "Best-Selling" Physical Game In The US This Year
Good games sell well based on word of mouth. This is a good game. I’m not a fan of the DLC approach at all, but the base game is a solid one in this day and age.
Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release
@TheDragonDAFan Then buy the digital version..? The GKC is to allow you to resell or share the game. It has added benefits, although I personally don't see the point and just buy digital, because practically every game requires patches these days, so even when there's a physical cartridge available, I no longer see the point.
Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release
GKC is better than digital-only. Why are people so up in arms about it? If you want to be angry at the root source of the issue, be angry at two things: Publishers releasing games which require major patches after release, and customers that want constant updates and additions to their games after launch, calling any game that isn't getting updated "dead". Because these two factors are what makes the entire calculation of a physical cartridge not worth it.
Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan
@Jeronan Weird gamepass was their answer when they then subsequently went on to buy major studio left, right and center themselves and shut most of them down. But OK.
It doesn't matter that EA and Ubisoft did this prior, doesn't make it good. And subscriptions for movies and tv shows (while also bad, IMO) are an entirely different thing. Remember these are passive experiences traditionally served via time slots on cable and broadcast networks; streaming is a natural progression, though subscriptions are definitely not and cause similar problems to subs for videogames.
Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan
Nah I don’t care about Ubisoft or EA I don’t buy their games. I’m basing my opinion on developers who chose to publish on gamepass, and on common sense and reasoning.
It’s ok to admit you just want access to games cheaply. But don’t try to make a subscription service into a morally defensible solution to any medium of art.
Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan
@Jeronan https://www.purexbox.com/news/2025/06/developer-reveals-surprisingly-critical-feedback-after-launching-on-xbox-game-pass
And there’s a lot more stories like that, not all out in public due to contract clauses etc., but since I can’t reveal my indie sources just treat this as anecdotal — though not the above, that’s factual. But do google if you actually care about this topic. Devaluing games hurts everyone, but most of all indies.
Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan
@Jeronan Incredible value for money, but it was significantly detrimental to developers and incentivised slop games that maximise return for a flat subscription based return on investment. It completely upends a fundamental principle in capitalism where a good product will tend to sell more, yet with a subscription, all that matters is playtime, and since the game is "free", people might still play it even if it shouldn't get as much playtime as an actually good game.
A big topic that I won't go into too much here, but none of us should be sad the day GamePass is over.
Re: Sony Once Again Takes A Leaf From Nintendo's Playbook In Japan
@Jeronan Microsoft bet on GamePass which is a much more detrimental (dis)service to the industry. They dug their own grave and seem hell bent on jumping into it.
I say good riddance. Microsoft is never a benefit to any industry it enters.
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
@kal_el_07241 I agree with you, in that I prefer a one-and-done release, but the reality is that games of this type are a very good fit for something a lot of people enjoy: A service-type game which receives content over time both based on feedback and things like collabs which you can only do once your game proves itself as worth the effort.
Sometimes this works out well. I'm glad it's not free to play with micro transactions, at least.
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
I buy all my games on the eShop. In this instance I bet the reason is that they can and will update it over time quite a lot, like most of these infinite surival-y craft-y type games, so it makes no sense to ship a version 1 on physical.
Re: Digital Foundry Delivers Its Tech Verdict On Hyrule Warriors: Age Of Imprisonment
@JohnnyMind It’s a game made specifically for the system, not cross platform. It’s not good enough, honestly.
Re: Digital Foundry Delivers Its Tech Verdict On Hyrule Warriors: Age Of Imprisonment
@JohnnyMind Brand new console that Nintendo marketed for its increase in resolution and performance specifically yet here we are with Switch 1 blurry dynamic resolutions already, for a major firstparty published game, not half a year from release. Can you blame them?
Re: Pokémon Legends: Z-A's Mega Dimension DLC Scores December Release Date
@Jeronan Yeah this makes me so disappointed. It's worse when it's for a game I genuinely enjoyed, though felt was anaemic in the postgame content compared to Arceus and other entries in the series.