Comments 263

Re: Feature: Every Metroid Prime Location, Ranked

MatthewTaranto

Amazing game, it was mind-blowing at the time. I am a little confused at how these environments break down in the list--I never considered the labs and Artifact Temple to be their own locations (rather, the boss of Tallon Overworld was Ridley, I thought).

Anyway, my top three would be Chozo Ruins > Tallon Overworld > Phendrana Drifts, which are all spectacular. Then I'd say Phazon Mines > Frigate Orpheon > Impact Crater > Magmoor Caverns. I still enjoy Magmoor but it's really missing a boss and its linear nature means I get tired of it sooner.

Re: Overwatch 2 Player Calculates '5 Year' F2P Grind To Unlock New Hero's Cosmetics

MatthewTaranto

It's silly to get upset about this.

The game is free to play, and the rewards are cosmetic things that really don't matter. Yeah, it's fun to have your character stand out with cool costumes, but how many of those do you really need anyway? Just don't buy it, play normally and look at the unlockable aesthetic stuff as fun bonuses rather than anything you need to really worry about.

Re: Talking Point: What's The Highlight Of Your Game Collection?

MatthewTaranto

@whitemage Right place, right time at two different E3s! The first was at the end of E3 2006, when a bunch of Nintendo bigwigs were greeting fans and signing their stuff at the close of the show. I had nothing personal on me at the time, but I did have a free copy of that month's NP that was handed out in the booth that year, so I got the signatures of everyone possible on it. Only regret is no Reggie, but it was amazing meeting Shiggy and Iwata in particular.

I wanted to be prepared for more signatures, so I brought my NP #1 with me the next year. While I wasn't able to catch any of the previous guys that signed it, I did happen to stumble upon Takashi Tezuka (who was observing a Just Dance Wii demo, if I recall correctly) and asked him in the moment to sign it. He politely acquiesced and even drew a little heart flower doodle. He was very pleasant altogether!

Re: Talking Point: What's The Highlight Of Your Game Collection?

MatthewTaranto

I have a Nintendo Power issue (New Super Mario Bros on the cover) signed by Shigeru Miyamoto, Charles Martinet, Perrin Kaplan, and the late great Satoru Iwata. It's more or less tied with my NP #1 signed by Takashi Tezuka. Game-wise, probably my complete-in-box Super Metroid or my EarthBound cartridge. My CIB OoT is one of my most sentimental ones as well since it was my original 1998 copy and box and one of the only N64 boxes I bothered keeping (wish I was as careful with my other Nintendo acquisitions during the 90s).

Re: Random: You Can Complete The Mine Cart Mini-Game In Super Mario RPG Without Actually Playing It

MatthewTaranto

It's because the mine cart moves forward automatically, with the challenge coming from getting enough coins to make a profit (the mini game costs a certain amount of money to play) or going for good time records by using the speed boosts properly, not just in completing the section. Pretty much any game with auto-acceleration (like Kirby Air Ride) would apply as well.

Re: Poll: So, How Would You Rate Nintendo's 2021?

MatthewTaranto

I feel like Nintendo's kind of been phoning it in these last two years. That said, I did enjoy Metroid Dread and Famicom Detective Club 1&2 were a great pair of surprises. Pokemon Snap was pretty polished as well. WarioWare didn't have a lot for me to return to it and Mario Golf and Diamond/Pearl were disappointing. Gonna have to go with 5/10.

Re: Soapbox: Music Just Don't Come Spookier And Sadder Than Zelda: Majora's Mask

MatthewTaranto

@SlowPokemon Nice writeup! I'm a pianist myself so I had to poke out the notes of the Elegy on my piano to see how it fit together.

That said, the devil's interval story, while a lot of fun, is just an urban legend. Might've got passed around due to the uneasy nature of the chord, but there doesn't seem to be any history in Catholicism of it being banned. https://www.catholic.com/magazine/online-edition/did-the-vatican-outlaw-the-devil-in-music

Re: Review: Cris Tales - A Gorgeous Indie JRPG That Does Just Enough To Stand Out

MatthewTaranto

I'm going to go against the grain here and disagree with the claim that random battles and fewer save points are "archaic." I think when handled properly, these design choices can make an RPG satisfyingly challenging, and in turn, get players to make decisions with more care and higher stakes.

With random battles and finite save points, there's a risk/reward element to pushing yourself further in dungeons and long stretches, and that can add a thrilling element to the proceedings. It ultimately comes down to execution, but I don't think it's entirely fair to write them off as flawed concepts at their core.

I enjoyed this game's demo well enough. Cool concept and lovely visual style.

Re: Dragon Quest XII Could Shape The Next "10 To 20 Years" Of The Series

MatthewTaranto

I think some levels of innovation work for this series. 2 adding multiple party members, 3 with the class customization, and 8 with the 3D world for instance. But there are two things I really don't want them to ever change with DQ, being the tone, and the turn-based combat.

For the former, the fun character designs and comedic writing are a huge part of the appeal. And while the darker, tearjerker moments stand out more because of it, I'd hate for the game to take itself too seriously or go in a gritty direction. Ironically, I feel like games like FF7 skew too YOUNG for me now, as they come across as teen anime storylines rather than something more broad and timeless.

For the second part, I just don't like action-RPGs that much. I find them pretty sloppy even when I like the game overall (like Trials of Mana or Ys VIII). I want to be able to choose my characters' abilities and strategize. It's a completely different style of game and I think changing a turn-based JRPG to an action-based one would be a huge mistake. Especially since there are so few true turn-based major games these days left.

DQXI was a masterpiece. I wouldn't mind every DQ just being more of that, really.

Re: Dragon Quest Creator Teases Exciting Announcements For 35th Anniversary

MatthewTaranto

Man, if DQ aiming to reinvent the wheel each time means it'd be like whatever the heck Final Fantasy has become, then no thank you.

The fact is, there are barely any classic turn-based RPGs these days, and the DQ devs still understand exactly what makes those types of games fun. DQXI was a highly-polished, well-written and utterly charming modern RPG that didn't lose any of the sense of adventure from the best games of the 16-bit days. Those things alone make it stand out from all the pseudo-action RPGs and self-insert dating simulators that have flooded the genre as of late.

Leave experimentation to other series and let Dragon Quest be Dragon Quest.

As for the announcement, still hoping for DQX in English, but I'd also be excited to see Builders 3 or even Theatrhythm.

Re: Feature: Every Dragon Quest Game Ranked

MatthewTaranto

@mjhopkins81 Yeah, DQVIII's overworld theme is excellent and greatly contributes to the game's atmosphere. I used it throughout Act 1 of DQXI and I think it worked better in that context than DQXI's own overworld theme (which always felt just a tad too bombastic to me. Guess they were going for a DQIII feel).

Re: Poll: What's The Best Dragon Quest Game?

MatthewTaranto

@KayFiOS DQII isn't exactly hated, but it's one of the least-popular games in the mainline series since it's fairly dated yet doesn't have the groundbreaking appeal and simplicity that the original does.

While there are lots of things I still like about it (such as pioneering the way multi-character parties work in a JRPG), I found it to be overtly difficult, with very low EXP for very difficult enemies, especially in the absolutely brutal last chunk of the game.

Re: Poll: What's The Best Dragon Quest Game?

MatthewTaranto

@Isaix It's really a shame what Square-Enix did with the DQ Switch ports, because you're right--they're hard to look at with the mishmashed art styles and choppy visuals.

I'm kind of a diehard DQ fan and didn't even buy more than the first game on Switch. I would've much, much rather had a straight port of the 3 NES games. I'm worried these shoddy mobile ports are going to hurt the brand in newcomers' eyes.

Re: Dragon Quest 35th Anniversary Stream Will Reveal New Game Information

MatthewTaranto

I'd love to see DQX in the US finally. It bugs me that there's that "gap" in the mainline games. Or maybe even a single-player focused remake of DQX?? I'd also be happy to get the DQ Theatrhythm game.

Please no mobile stuff. Mobile ports are sucking up my soul! It makes every port of a classic (DQ1-3, Final Fantasy VI) a total monkey's paw wish.

Re: Soapbox: Is It Time For Game Rental Stores To Return?

MatthewTaranto

I would love for them to return but I'm not sure the market is ready. Newer games seem to drop in price pretty quickly and Steam/digital sales are frequent, while retro players would be more likely to want to own something outright. Even if it is a boxed copy of Hagane for a zillion dollars!

If anything, I think the rising cost in retro games will simply lead to more piracy (unfortunately).

But again, I'd be thrilled to frequent a rental store again.

Re: Video: Why Do We Buy And Collect Retro Video Games?

MatthewTaranto

I've just kind of naturally amassed a collection of games by being a Nintendo fan since the 80s. I've sold a few of them but often regret it later when wanting to play them again, or share them with my kids, or taking a look at what they're worth now!

Honestly, the value in games has gone up quite a bit, particularly GameCube as of late. Assuming this continues to trend upward, I think hanging onto your stuff is a much smarter move than using them for five bucks trade-in credit at GameStop or whatever. One day you wake up and realize your copy of Dragon Quest V on the DS is worth 170 bucks...

Also, I don't think digital versions necessarily mess with the value all that much. One of the most pricey Nintendo games is still EarthBound (300+ for the cart alone), which has had multiple rereleases in the past few years.

Lastly, I enjoy older games quite a bit. I'm getting a bit disillusioned with the current industry and even Nintendo has had some major problems this gen despite their success, but I can return to Super Metroid or Final Fantasy III at any point and be immediately enthralled all over again.