Comments 1,617

Re: Etrian Mystery Dungeon Will Be Removed From The 3DS eShop In Europe Next Month

Livewired

@Slowdive The headline is a a blanket title and your comment is also. This is a Nintendo problem.

All other online services aren't like Nintendo who base their practice soley on control.

Look at Nintendos competitors alone:

Microsoft- four generations of console will be available on Series X for free if you own previous games. Sony I believe are following Microsoft's lead.

All digital purchases via Nintendo's rivals can be redownloaded free of chargeon your most recent system as they are tired to your user account.

Nintendo puts measures and blocks in place to prevent this.

Re: Random: Finally, Sonic The Hedgehog Spins Onto The Super Nintendo

Livewired

@Noid From a technical standpoint that is not true. Both systems had areas that beat out the other.

The Sega Mega Drive could handle more sprites on screen, parallax scrolling etc without slowdown and had more visible screen space due to its higher resolution - this is a big win.

SNES could do more colours of course, mode 7 but in essence many games really required additional processors built into carts.

Re: Zelda: Breath Of The Wild Transformed Into Stunning Studio Ghibli-Inspired Poster

Livewired

@boxyguy @nessisonett he's fine and should keep it up if he enjoys it. But copywork is copywork, the colours etc are already in game. Not dissing the kid but anyone with a little time on their hands, a pen tablet and willingness to watch a few how to videos could do this. Pen tablets/software/artists are like instamodels these days.

But links dimensions are awful. That is the difference between a graft and talent. A talented artist would have not been satisfied until dimensions were correct and he clearly didn't notice.

But as I say, be enjoys it he should take the constructive criticism and develop from it like all artists do. It is the nature of the subject.

Re: PlatinumGames Has No Idea If Star Fox Zero Will Be Ported To Switch

Livewired

@impurekind

I disagree on all those points. I played through both recently again on real hardware. My N64 and SNES are both modified for their best signals.

The most important point is clear:

You haven't played Star Fox 64.

All those points are incorrect verging on absurd nostalgia for the original.

Star Fox 64 is vastly superior in all regards including graphics and gameplay which are amazing and finely tuned, anyone can play.

The few all range levels Star Fox 64 has add to the variety and excellence.

I will say Star fox SNES is cute and charming as a historical reference, it has that in trend early 90s flat coloured polygon cool look kind of like Virtua racing, but the Virtua Racing Arcade version which Switch has was on another level and the Star Fox SNES never come close to matching it visually or gameplay wise.

Star Fox OG is completely unplayable for newcomers and is an unplayable mess unless like us it is engrained into your muscle memory. It is simply not a fun game.

I appreciate the SNES original for what it is - a piece of interesting, iconic history for Super FX and David Cuthbert pushing the SNES 3D - that is all wonderful - but it's silly that reality has to be pointed out.

You may just accept defeat on this one.

Star Fox 64 is the absolute champion in all areas. Go and play it, I can tell you love Star Fox SNES, you will absolutely explode with excitement at Star Fox 64 and never go back.

Re: PlatinumGames Has No Idea If Star Fox Zero Will Be Ported To Switch

Livewired

@impurekind I know we all have opinions but for me the original Star Fox SNES is nowhere in hell near the same league as Star Fox 64. That's like saying Super Mario Bros Atari is better than Super Mario World - there is no other comparison.

Own both, Star Fox SNES was never a good game and is even more painful now today - of course for nostalgia purposes it has that retro cool visual style which is the current trend.

Re: PlatinumGames Has No Idea If Star Fox Zero Will Be Ported To Switch

Livewired

Star Fox Zero is a fantastic game with an inventive and rewarding control system, it has what they call a learning curve however it does take more than a single play through. I've been playing it more recently and the dual screen setup has become second nature.

Co op is brilliant.

And it sold so poorly I'd say the ones on hating it here are Switch owners with a chip on their shoulder who've never played it.

Re: Nintendo Brings Back Animal Crossing Camera Trick, But Properly This Time

Livewired

@dew12333 @Cosats You Nintendo armchair Knights are the reason Nintendo lay lig a pig in ***** for years.

Fan requests no matter how small should be listened to, particularly QoL like this - while you are happy with everything Nintendon't it doesn't mean a whole host of fans who like to create and share should be ignored.

If it wasn't for social media outrage Mario Kart 3DS wouldn't have recieved its update to stop the glitchers and cheaters, like online was becoming a joke due to players skipping whole sections of track.

The outspoken are the reason games like Animal Crossing are moving from good to must have purchase.

Re: Talking Point: Is Nintendo Making As Many Games As It Used To?

Livewired

@Apportal Only a Nintendo Switch fanboy can ignore the facts 😂😂😂, overall Nintendo have flatlined, the games are still good though - I think the best Switch games are the Wii U ones with extra dlc.

Take away all the Wii U ports and we'll find the true number.

I do think Nintendo are slowing up due to making cross gen games for the impending Switch 2/Pro which will be out in the next year.

I look at the Switch as being a Wii U 1.5, like we know Nintendo held the Wii U to 720p to give the Switch a selling point, just as they held widescreen from their GCN releases as a selling point for Wii.

The Switch was a test that did well, but the Pro will be a proper hybrid with a decent leap in power.

Re: N64 Prototypes And Source Code Reportedly Leaked - Super Mario 64, Zelda: Ocarina Of Time And More

Livewired

Modern vintage gamer: luigi was planned for Super Mario 64 but never made it into development.

Miyamoto: Luigi was in the game and cut in February 1996 due to memory constraints.

So according to Miymoto in the official strategy guide Luigi was only cut a few months before release due to cart space.

I know who I believe. Modern Vintage Gamer didn't do his research on this one.

Re: Review: Crysis Remastered - A Technical Miracle And One Of The Best Shooters On Switch

Livewired

@judaspete Good job too, Ascension requires serious horse power to run - however feelings were mixed about that level on PC back in the day. I think alot of gamers don't want to admit their 8800GTX's were running this level at 10fps in 720p literally. I know I cut down to 600p with all settings to medium just to enjoy that level on the top tier 8800GTX, even then I'd hazard a guess I played it at 20fps. Infact I played all of Crysis with settings around medium to high - just to keep it 20-30fps and looking incredible for its time.

Re: N64 Prototypes And Source Code Reportedly Leaked - Super Mario 64, Zelda: Ocarina Of Time And More

Livewired

@Crockin yea I know you're speculating - but it's the internet - Nintendo can only do so much clamping down - always have, always will and the games, hacks and mods keep reappearing.

If anything Mario 64 PC and these leaks will force Nintendo's hand into giving Mario a proper anniversary and remaster unlike the joke disc of 25years on Wii - a feckin disc with a handful of emulators.

Re: N64 Prototypes And Source Code Reportedly Leaked - Super Mario 64, Zelda: Ocarina Of Time And More

Livewired

@Crockin yeah, but who cares if they do. The interesting stuff is out now. Those were the days when ideas simply got cut because they couldn't fit them onto a cartridge and programmers were given more creative freedom to test and play.

I'd imagine Nintys newer stuff is alot more secure. Of more recent times the only thing of interest is the Wii U Breath of The Wild with Sheika slate Gamepad integration. Nintendo purposelessly butchered it out of the Wii U version to give the Switch the edge.

Re: Poll: No, Really, What Was Nintendo's Worst Year?

Livewired

@Heavyarms55 2015 was a decent yeaer with Splatoon, Mario Maker and the most technically advanced Xenoblade to date, but the Wii U is better than ever now. It is unquestionably Nintendo's best ever console, all round great to use, creative with a fun, unique, well designed user interface and is a great multimedia system. Not only that but it has a massive back catalogue of Wii and GCN games - I've installed my own collection on it, all accessible from the homescreen, and that's not including the VC and Retroarc.

Switch has great support but its just so corporate bland in its user experience.

Re: Poll: No, Really, What Was Nintendo's Worst Year?

Livewired

@Dark-Luigi Xenoblade Chronicles X - the best looking, largest, complex, most advanced and customisable Xenoblade game yet (X2 is parred back in all areas to run in a portable), Yoshi, Kirby, Splatoon, Super Mario Maker, just off the top of my head, if that's a bad year, I don't know lol.