@NeonPizza I think the NTSC version was capped at 25fps, run in general about 20fps. The PAL version was an absolutely awful, shoddy conversion, the team messed up the code and it runs at 15fps with larger borders, they never bothered to revise it. The worst of it was a few Action Replay codes fixed the PAL speed and borders, which is how I played PAL WR back in the day - Nintendo really did hate us back then.
Sega Japan just don't care. The reason Sonic Ultimate is so bad is because of an engrained corporate hatred that has been with Sega since the Sega Gensis days.
Nintendo are an accidental company. They bumble through everything.
The Switch 2 will be 2 years away once they realise sales have collapsed and people outside of their desperate fans aren't impressed with half assed emulation. 2025.
The global shortage is over and they are still restricting supply of all their items thinking it will increase demand. This is a new market Nintendo... Time to grow up.
@RubyCarbuncle It's not for you or the 12 others who liked your post. What reverse engineering does is pave the way for much better OOT mods set in new worlds, upgraded graphics, engine enhancements etc.
@Spider-Kev NTSC did and so did early PAL systems. Nintendo removed S video from the second PAL revision much as they did on N64 if my memory serves me correctly.
I installed all my Wii and GCN back catalogue as custom apps on Wii U which is connected to 4K set via MClassic adapter - GCN games look awesome through it with Nintendont patching in 16:9 widescreen perfectly on practically all games, not to mention the higher clock speeds means all GCN games at a unlocked 60fps are a locked 60.
@Desrever I would say the Nintendo Xbox relationship is all Microsoft. Microsoft are probably paying Nintendo to let it on Switch Online for fan service.
Xbox is the true home of N64 emulation and retro gaming.
@RadioHedgeFund played just as much 2 player GoldenEye 007 as 4 player back in the day... Granted the quality of your experience is only as good as your opponent!! I remember some really tense, neck in neck 2 player competitions.
Glad the dev is proud. Ranks with XIII AS PERHAPS THE WORST REMASTER EVER 😂😂😂😂 I downloaded San Andreas on Xbox Gamepass and gave up after an hour, horrible art direction, character design is brutal and even the animation is screwed up. The tone of the originals is stripped out and all is very generic. Why?
Rockstar should have paid the fan modders for their brilliant remaster projects, ported and released those across all platforms instead of this souless tripe.
@ModdedInkling No it didn't plan to re-release OOT with exp support. Fog was only used in OOT for effect - distance fogging (as is seen on distant mountains), representing the smoke and haze inside a volcano, in that room in the Water temple, the gloomy dungeons that required it. Why the would Nintendo remove effects that were part of the experience and art direction? Fog actually has a 30% performance hit in N64 games. Developers always had a choice, many liked to use it so they could cut back the level draw distance eg Turok.
@sleepinglion according to @Dirty0814 @Nookingtons these are how the games looked and played on their original systems. Pretty clear these fanboys are willing to defend Nintendos disgusting emulation and service to the death and have no experience of retro games on their original systems.
@Nookingtons N64 had framerate issues but none of the input lag that is experienced via emulation.
It's shocking how far Nintendo's online service has collapsed since Switch. Wii U had so many awesome online experiences, from Miiverse, posting to YouTube and social media to online chat. Switch is a disgrace.
I've watched the emulation and its horrific, online lag and everything. The only bonus being they haven't implemented the dark filter they had on Wii U VC. However even it could be removed and games installed properly via homebrew.
High time Nintendo went 3rd party. Metroid, Zelda, Mario et all would be far better on Xbox.
@NEStalgia Sales are already dropping, the Switch is dead. Nintendo would be playing a major risk not capitalising on the brand considering what happened with Wii U. The Wii collapsed in 2009 and Nintendo didn't bother following it up until 2012 and by that time the Wii brand was dead, hence why they didn't bother promoting Wii U - Nintendo knew it was too late and their dev teams where lost.
Switch 2 is in production now, so stock will be abundant and ready to launch with Zelda in late 2022. 🤫😉
@Lugazz I don't know why some Switch fanboys are so desperate to believe there will be no follow up, I do believe however that the Pro model was cancelled due to the silicone shortage and just became Oled.
Switch 2 will launch next year and will release with Zelda. The Switch sales are on the brink of collapse, they are falling away like its framerates, much like the Wii did, however this time Nintendo are prepared.
@120frames-please the Switch is finished. This is one last hurrah, can't see any issues with stock unless Nintendo purposely limit numbers going to stores to make it look sold out.
@Mountain_Man Neither am I bro. Still forced mandates appearing across the 1st world. Governments don't give two fecks about people, but they all agree there are far too many. This aint about protection. However the recent move against vaccinating healthy 12-15 year olds in the UK mean they realise they do atleast need a desirable gene pool and work force going forward. 🙌🙌🙌
@sanderev they can make up as many bullsh*t disclaimers and laws as they want. Someday the holier than thou creative industry will have to accept the consumer owns what they purchase unless its subscription based.
GTA, Mario et all are property of the fans. Especially Mario after the disgusting disservice and contempt Nintendo showed with their horrific Super Mario 3D collection.
Nintendo can't even do a proper console refresh, such is their hatred of consumers.
@Snatcher @Porky massive difference between SS and SC. SS is slow and pushing minimal geometry. SC is pushing many times the amount of SS at a far higher speed. I'd say 30 was the best bet over an unlocked up to 60fps.
@Trousersnake 4GB of RAM/ more memory makes all the difference. I remember having an 8800 GTX, when I used to go overbudget of the 768MB available games framerate would tank.
@DaniPooo Yes, that's why I mentioned split pool of RAM, however it was still a pain in the ass I believe as it caused lag. I agree with the rest, had the 360 and PS3 had 4GB of RAM for the likes of Crysis, they would probably be running just as well as the Switch is now with far less optimisation required.
Totally the only reason 3rd party games are looking better on Switch simply due to optimisation, more modern Nvidia hardware design and more RAM available. Certainly not in raw power. In many ways the Wii U is more powerful than Switch, but again the limited 1GB Ram available for games limited it along with the fact that Nintendo's GDK was never optimised.
@skywake It still adds cost, Nintendo will do anything to save money at the behest of consumer of experience. They are the ultimate penny pinchers and profit maximisers.
If DLSS added as much as 0.001p onto the manufacture they'd pull the pin as Miyamoto would proclaim 720P nearest neighbour is perfect as he doesn't give a damn about quality of visuals, if composite was still cheaper than HDMI, Switch wouldn't even have a HDMI port, it would be composite. I really do believe the next Switch 2/Pro will be downgraded in certain areas as Nintendo have become so cocky again.
As lovely as it sounds Nintendo will never go with DLSS to save a penny. Heck, Nintendo would still be using composite if it was still a connection on TVs.
@stevenw45 You have no right to demand that people play the same way as you, that's the problem with the world today. I have purchased Super Mario 64 on 3 occasions and as I own the original cartridge as far as I'm concerned I own the content and have a right to use it as I choose.
@Varkster That's a bit of a jump, Switch is not more powerful in processing power than the PS360. The much larger pool of RAM in Switch makes all the difference along with more modern GPU architecture. IThe Wii U and Switch are similar in terms of power but the 3GB again really makes the difference.
@DaniPooo While it is true in the first few years Cell wasn't utilised correctly due to the GDK, Sony had it sorted out by fully by 2008. The PS3 was pushed to the max by the end including Cell as Guerrilla and Naughty Dog both said they milked every ounce of it. The problem with PS3 really lay in its split pool of RAM, 256MB GDDR3 for the 7800 inside it simply wasn't enough.
@RadioHedgeFund Actually in terms of raw processing power the Switch most certainly doesn't - both the PS360 feature more powerful CPUs. I'd say the major factor in performance is having a larger pool 3GB RAM v 448MB combined with a more modern GPU and new techniques being implemented make the difference.
Nintendo hate Indies and want to destroy them. This is why they are calling big developers Indies, slowly eroding the boundaries and silencing them for good.
Comments 1,617
Re: Nintendo Reveals The Next N64 Game For Its Switch Online + Expansion Pack Service
@Ratchet916 It's really down to the individual. Different folks, different strokes and all that jazz.
Re: Nintendo Reveals The Next N64 Game For Its Switch Online + Expansion Pack Service
@NeonPizza I think the NTSC version was capped at 25fps, run in general about 20fps. The PAL version was an absolutely awful, shoddy conversion, the team messed up the code and it runs at 15fps with larger borders, they never bothered to revise it. The worst of it was a few Action Replay codes fixed the PAL speed and borders, which is how I played PAL WR back in the day - Nintendo really did hate us back then.
Re: "Screw This Game" - Sonic Origins Modder Halts Development On Massive Patch
Sega Japan just don't care. The reason Sonic Ultimate is so bad is because of an engrained corporate hatred that has been with Sega since the Sega Gensis days.
Re: Random: Sorry GameCube, LeBron James Likes The Nintendo 64 More
@cra1g0s Ah good old rose tinted glasses on... Mario Kart SNES sucks to play now, awful slippery control. It wasn't great back in the day either.
MK 64 holds up far better with its tight control... Especially now with the awesome customs mods releasing for it.
Re: Kirby 64: The Crystal Shards Joins Switch Online's Expansion Pack Next Week
Nintendo are an accidental company. They bumble through everything.
The Switch 2 will be 2 years away once they realise sales have collapsed and people outside of their desperate fans aren't impressed with half assed emulation. 2025.
The global shortage is over and they are still restricting supply of all their items thinking it will increase demand. This is a new market Nintendo... Time to grow up.
Re: Kirby 64: The Crystal Shards Joins Switch Online's Expansion Pack Next Week
What a waste of time this service really is.
Re: Former Nintendo Of America Boss Reggie To Appear On G4TV Next Week
Surprised he hasn't been arrested yet.
Re: No More Heroes 3 Is No Longer A Switch Exclusive
@TheAceOfGurren the developers lack skill.
Re: No More Heroes 3 Is No Longer A Switch Exclusive
Meh, typical Suda trash, awful, overrated art direction matched with equally inept execution.
Re: The Zelda: Ocarina Of Time PC Port Is Finished And Out Now
@RubyCarbuncle It's not for you or the 12 others who liked your post. What reverse engineering does is pave the way for much better OOT mods set in new worlds, upgraded graphics, engine enhancements etc.
Re: Random: Console Modder Makes "Fake Portable GameCube" Mock-Up A Reality
@Matty1988 My Wii U is loaded with GCN games. 😎
Re: Retro-Bit's GameCube Component Cable Will Save You Some Pennies
@Spider-Kev NTSC did and so did early PAL systems. Nintendo removed S video from the second PAL revision much as they did on N64 if my memory serves me correctly.
I installed all my Wii and GCN back catalogue as custom apps on Wii U which is connected to 4K set via MClassic adapter - GCN games look awesome through it with Nintendont patching in 16:9 widescreen perfectly on practically all games, not to mention the higher clock speeds means all GCN games at a unlocked 60fps are a locked 60.
Still have my old GCN hooked up to a CRT also.
Re: The Studio Behind Excite Truck And Excitebots Has Been Acquired By iRacing
@fafonio Nintendo will go 3rd party in 5 years.
Re: Best Of 2021: 14 Wii Games That Deserve Switch Ports
Super Mario Galaxy 2 exclusion was done as a big F you to fans. The collection was a roughly hacked together ensemble done on the cheap.
PC and Xbox Series consoles are the true home of Mario. Mario is a fan IP.
Re: GoldenEye 007 Is Getting A Digital Release, But Not On A Nintendo Console
@Desrever I would say the Nintendo Xbox relationship is all Microsoft. Microsoft are probably paying Nintendo to let it on Switch Online for fan service.
Xbox is the true home of N64 emulation and retro gaming.
Re: Mini Review: WinBack: Covert Operations - Omega Force's Overlooked And Influential Cover Shooter
@RadioHedgeFund played just as much 2 player GoldenEye 007 as 4 player back in the day... Granted the quality of your experience is only as good as your opponent!! I remember some really tense, neck in neck 2 player competitions.
Re: Former Metroid Prime Engineer Admits He Was "Disappointed" With The Wii's Specs
Nintendo to release titles on Gamepass. Imagine Mario, Zelda et all 4K60 on Xbox with extended draw distances etc.
Then keep the budget hardware with high end prices to keep the hardcore fanboys happy. Deal all round and increase the audience.
Re: Modders Have Already "Fixed" Some Rain Issues In The Grand Theft Auto Trilogy
@Dethmunk the Wii U has an unoptimised, quickly made proof of concept fan port of GTA3 and it runs @ 720p 30-60fps and has never been updated.
If a fan can make a quick port with none of the original documentation, how can a massive team make a mess. Seriously wtf Rockstar??
Re: Modders Have Already "Fixed" Some Rain Issues In The Grand Theft Auto Trilogy
Glad the dev is proud. Ranks with XIII AS PERHAPS THE WORST REMASTER EVER 😂😂😂😂 I downloaded San Andreas on Xbox Gamepass and gave up after an hour, horrible art direction, character design is brutal and even the animation is screwed up. The tone of the originals is stripped out and all is very generic. Why?
Rockstar should have paid the fan modders for their brilliant remaster projects, ported and released those across all platforms instead of this souless tripe.
Re: Nintendo Switch Online's N64 Games Need Some Work
@WiltonRoots lol, it doesn't matter. But we cannot have a legion of fanboys who defend Nintendo at every turn.
Seriously some of the issues are downright outrageous for a paid service.
Re: Nintendo Switch Online's N64 Games Need Some Work
@WiltonRoots yes because Nintendo responds to optimism, like heck they do, Nintendo never respond unless there is a sufficient backlash.
If we don't complain now they will never fix their pathetic service and emulation that isn't up to standard.
Re: Nintendo Switch Online's N64 Games Need Some Work
@ModdedInkling No it didn't plan to re-release OOT with exp support. Fog was only used in OOT for effect - distance fogging (as is seen on distant mountains), representing the smoke and haze inside a volcano, in that room in the Water temple, the gloomy dungeons that required it. Why the would Nintendo remove effects that were part of the experience and art direction? Fog actually has a 30% performance hit in N64 games. Developers always had a choice, many liked to use it so they could cut back the level draw distance eg Turok.
Re: Nintendo Switch Online's N64 Games Need Some Work
@1UP_MARIO it's far worse on Switch. Nintendo online is a total shambles.
Re: Nintendo Switch Online's N64 Games Need Some Work
@sleepinglion according to @Dirty0814 @Nookingtons these are how the games looked and played on their original systems. Pretty clear these fanboys are willing to defend Nintendos disgusting emulation and service to the death and have no experience of retro games on their original systems.
Re: Nintendo Switch Online's N64 Games Need Some Work
Removed
Re: Nintendo Switch Online's N64 Games Need Some Work
@Nookingtons N64 had framerate issues but none of the input lag that is experienced via emulation.
It's shocking how far Nintendo's online service has collapsed since Switch. Wii U had so many awesome online experiences, from Miiverse, posting to YouTube and social media to online chat. Switch is a disgrace.
I've watched the emulation and its horrific, online lag and everything. The only bonus being they haven't implemented the dark filter they had on Wii U VC. However even it could be removed and games installed properly via homebrew.
High time Nintendo went 3rd party. Metroid, Zelda, Mario et all would be far better on Xbox.
Re: Switch OLED Is Off To A Modest Start In Japan Due To Low Stock Levels
It's typical Nintendo practice. Decrease supply to increase demand.
Re: Metroid Dread Staff Say They've Been Left Out Of The Game's Credits, MercurySteam Responds
Lol. Can people not do a job anymore???
After the embarrassing clap for the NHS debacle now its clap for the Christmas temps.
Re: Nintendo's Switch Exclusive Metroid Dread Is Already Being Emulated On PC
How Metroid Dread is meant to be played. Not on a dead console on its last legs.
Re: Teardown Suggests The Switch OLED Dock Is 4K 60fps-Ready And 'Future Proof'
@NEStalgia Sales are already dropping, the Switch is dead. Nintendo would be playing a major risk not capitalising on the brand considering what happened with Wii U. The Wii collapsed in 2009 and Nintendo didn't bother following it up until 2012 and by that time the Wii brand was dead, hence why they didn't bother promoting Wii U - Nintendo knew it was too late and their dev teams where lost.
Switch 2 is in production now, so stock will be abundant and ready to launch with Zelda in late 2022. 🤫😉
Re: Teardown Suggests The Switch OLED Dock Is 4K 60fps-Ready And 'Future Proof'
@Lugazz I don't know why some Switch fanboys are so desperate to believe there will be no follow up, I do believe however that the Pro model was cancelled due to the silicone shortage and just became Oled.
Switch 2 will launch next year and will release with Zelda. The Switch sales are on the brink of collapse, they are falling away like its framerates, much like the Wii did, however this time Nintendo are prepared.
Re: Video: Here's How To Change The Screen Settings On Your Nintendo Switch OLED
@120frames-please the Switch is finished. This is one last hurrah, can't see any issues with stock unless Nintendo purposely limit numbers going to stores to make it look sold out.
Re: Toshiba Sounds Alarm About Ongoing Chip Supply Issues
@Mountain_Man Neither am I bro. Still forced mandates appearing across the 1st world. Governments don't give two fecks about people, but they all agree there are far too many. This aint about protection.
However the recent move against vaccinating healthy 12-15 year olds in the UK mean they realise they do atleast need a desirable gene pool and work force going forward. 🙌🙌🙌
Re: Take-Two Files Lawsuit Against Creators Of The GTA Reverse Engineering Project
@sanderev they can make up as many bullsh*t disclaimers and laws as they want. Someday the holier than thou creative industry will have to accept the consumer owns what they purchase unless its subscription based.
GTA, Mario et all are property of the fans. Especially Mario after the disgusting disservice and contempt Nintendo showed with their horrific Super Mario 3D collection.
Nintendo can't even do a proper console refresh, such is their hatred of consumers.
Re: Take-Two Files Lawsuit Against Creators Of The GTA Reverse Engineering Project
Take two, Nintendo et all need to understand once we buy a game all content is ours. Just like a piece of furniture.
About time creative companies realised they're the same as any other industry.
Re: Toshiba Sounds Alarm About Ongoing Chip Supply Issues
Removed
Re: Toshiba Sounds Alarm About Ongoing Chip Supply Issues
@Mando44646 exclusives aren't needed anymore apart from PR.
Re: Rumour: Nintendo Will Expand Its Switch Online Service With Game Boy And Game Boy Color Titles
Lol, Nintendo online is a joke 😂😂😂😂
Re: Random: This Lucky Switch Fan Received A Physical Copy Of Sonic Colors Ultimate One Week Early
@Snatcher @Porky massive difference between SS and SC. SS is slow and pushing minimal geometry. SC is pushing many times the amount of SS at a far higher speed. I'd say 30 was the best bet over an unlocked up to 60fps.
Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch
@Trousersnake 4GB of RAM/ more memory makes all the difference. I remember having an 8800 GTX, when I used to go overbudget of the 768MB available games framerate would tank.
Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch
@DaniPooo Yes, that's why I mentioned split pool of RAM, however it was still a pain in the ass I believe as it caused lag. I agree with the rest, had the 360 and PS3 had 4GB of RAM for the likes of Crysis, they would probably be running just as well as the Switch is now with far less optimisation required.
Totally the only reason 3rd party games are looking better on Switch simply due to optimisation, more modern Nvidia hardware design and more RAM available. Certainly not in raw power. In many ways the Wii U is more powerful than Switch, but again the limited 1GB Ram available for games limited it along with the fact that Nintendo's GDK was never optimised.
Re: Digital Foundry Explores The Potential Of 4K DLSS On A Next-Gen Switch
@skywake It still adds cost, Nintendo will do anything to save money at the behest of consumer of experience. They are the ultimate penny pinchers and profit maximisers.
If DLSS added as much as 0.001p onto the manufacture they'd pull the pin as Miyamoto would proclaim 720P nearest neighbour is perfect as he doesn't give a damn about quality of visuals, if composite was still cheaper than HDMI, Switch wouldn't even have a HDMI port, it would be composite. I really do believe the next Switch 2/Pro will be downgraded in certain areas as Nintendo have become so cocky again.
Re: Nintendo's Share Value Trends Downward As Investor Analyst Gives 'Sell' Advice
@johnvboy Switch is dead.
Re: Nintendo's Share Value Trends Downward As Investor Analyst Gives 'Sell' Advice
@IronMan30 Switch is dead.
Re: Digital Foundry Explores The Potential Of 4K DLSS On A Next-Gen Switch
As lovely as it sounds Nintendo will never go with DLSS to save a penny. Heck, Nintendo would still be using composite if it was still a connection on TVs.
Re: Random: You Can Play Super Mario 64 Via The Xbox's Web Browser
@stevenw45 You have no right to demand that people play the same way as you, that's the problem with the world today. I have purchased Super Mario 64 on 3 occasions and as I own the original cartridge as far as I'm concerned I own the content and have a right to use it as I choose.
Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch
@Varkster That's a bit of a jump, Switch is not more powerful in processing power than the PS360. The much larger pool of RAM in Switch makes all the difference along with more modern GPU architecture. IThe Wii U and Switch are similar in terms of power but the 3GB again really makes the difference.
Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch
@DaniPooo While it is true in the first few years Cell wasn't utilised correctly due to the GDK, Sony had it sorted out by fully by 2008. The PS3 was pushed to the max by the end including Cell as Guerrilla and Naughty Dog both said they milked every ounce of it. The problem with PS3 really lay in its split pool of RAM, 256MB GDDR3 for the 7800 inside it simply wasn't enough.
Re: Digital Foundry Weighs In With First Impressions Of Crysis 3 On Switch
@RadioHedgeFund Actually in terms of raw processing power the Switch most certainly doesn't - both the PS360 feature more powerful CPUs. I'd say the major factor in performance is having a larger pool 3GB RAM v 448MB combined with a more modern GPU and new techniques being implemented make the difference.
Re: Soapbox: The Term 'Indie' Is Losing Meaning, But Maybe That's A Positive Sign
Nintendo hate Indies and want to destroy them. This is why they are calling big developers Indies, slowly eroding the boundaries and silencing them for good.