Comments 1,617

Re: Rare's Cancelled N64 Project Dinosaur Planet Has Been Leaked Online

Livewired

@chipia Alot was cut out in transition to GCN to release it before Nintendo finished the sale of Rare. Krystal relegated to a literal crystal in adventures including the general scales boss fight which never happens.

I never knew Fox actually made the N64 build, I thought Fox NcCloud came about on the move to GCN.

Re: Hardware Review: The Retro-Bit Prism HD Is Another Great GameCube HDMI Adapter

Livewired

@GamerDad66 I have indeed, it looks good on a 20" 4:3 LCD monitor if you are lucky to own one. Go bigger and wider - the Wii turns into a ***** show with everything unfortunately regardless of cables. Also the GCN digital out is vastly superior to the Wiis last minute component cables!! People forget Nintendo was going to leave Wii as a composite/ rgb scart system until the last hour when fan fury built so much they gave in and started manufacturing component. It isn't even digital, it's analogue and has a number of weaknesses due to Nintendo cutting back on the output boards just as they did on N64. Anything for a penny.

I play my GCN games through Wii U with mClassic and it looks sublime.

Re: Hardware Review: The Retro-Bit Prism HD Is Another Great GameCube HDMI Adapter

Livewired

@beazlen1 I find Resident Evil 4 GCN version looks great via Nintendon't with forced 16:9 widescreen. The Wii edition looks very poor but has the best gameplay of all versions - but there is a reason.

I don't know the exact resolution but Resident Evil 4, but a guess due to the black bars likely runs at an internal 640x240 resolution. The Wii Edition is the same resolution as GCN however Capcom unfortunately saw fit to crop and stretch the Wii edition. With the Wii's anamorphic widescreen it degrades the original image even more so, so the Wii edition will always have a dirty image quality as dithering and everything is simply blown up to a massive scale.

Re: Hardware Review: The Retro-Bit Prism HD Is Another Great GameCube HDMI Adapter

Livewired

@Zenszulu I had my N64 Ultra HDMI modified a few years back before deciding to start sell off my collection at Christmas. I used a 20" 4:3 1600x1200p Dell Ultrasharp and the results where spectacular, I used deblur and auto ips patches and at 20" games such as DKR to Doom 64 looked emulation quality, really phenomenal, and games such as the enhanced Goldeneye deluxe (with an awesome AA toggle added to the watch menu) also looked great.

Granted the results weren't so hot on my 60" 1080p Plasma but only so large a size can one stretch a 240p image out.

Re: No, Nintendo Is Not Solely To Blame For The Cancellation Of Goldeneye's XBLA Remake

Livewired

@Grumblevolcano I think you need a history lesson. All Rare's talent left by the time Perfect Dark arrived on N64, actually one of the reasons why PD is so choppy is because the new team in did not have full grips of the engine, The OG teams vision was to hit a rock solid 30fps.

Nintendo knew what they were doing selling Rare and why would Nintendo's sloppy non 16:9 supporting VC be any better? Atleast MS would stump up the cash if MGM weren't so difficult too.

Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran

Livewired

@yuwarite A Pro model wouldn't be about exclusives, it is about enhancements just as a PS4 PRO and X offered.

The amount of Switch games with unlocked framerates and those struggling to hit 30 or 60 with DRS would benefit drastically alone without even having to touch the code.

I don't understand why Nintendolife gamers complain so much. Just like Switch Lite everyone on here decried splitting the fanbase and blasphemy, spitting fire like a demonic hoard with zero intellect. There will be no split. A console family that offers variety for everyone cannot split the fanbase. Period.

A Switch Pro is about expanding the market and enticing gamers on the fence who wouldn't make the jump due to its weak hardware to finally do so. And at the same time likely alot of Switch gamers would actually take the jump as many Switches are starting to fail. This is all about expanding the market, a company with 70 million sales will still want to find ways to keep pushing and monetising the brand, something here Nintendolife posters do not understand.

Re: Video: Here's What The Legend Of Zelda: Ocarina Of Time 3D Could Potentially Look Like On Switch

Livewired

@Nerdling aw, Nintendo better leave it alone because it upset you 😭😭😭Lol.

Well played through it recently on real hardware and have to say I love it. The dungeons, story, everything just hits the spot for me, its right up at the top.

If they remastered the 3DS version I would l love to see the 64DD content they had planned and developed re implemented to flesh out the game world more and add a free moving camera like MM3D.

Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran

Livewired

@Caryslan I remember you saying whats the point in a Switch Lite also lol.

The X and Pro offered significant improvements across the board with no compatibility issues. Xbox One X provided 4x the resolution with framerate enhancements, in many cases higher resolution textures, 16xAF, faster loading, incredible back compat everything - heck even Rare Replay recieved a 4K update and the N64 games look and play spectacularly with better controls than Nintendo's VC attempts... A stunning console refresh.

A Switch Pro would offer similar QoL improvements, not the same resolution boost, but framerate, loading, resolution enhancements will always be welcome.

Also New3DS was a test for Nintendo and more than a refresh, it was a significant jump too late in the 3DS cycle, it was what the 3DS should have been. Had Nintendo released New3DS 1-2 years earlier sales would have rocketed.

Re: Poll: Which Is Your Favourite Nintendo 64 Console Variant?

Livewired

The N64 is definitely my favourite console design of all time, Charcoal for me.

The controller was a by product of Nintendo forcing the use of the analogue stick, it worked fine tho obviously leaving the d pad all but inaccessible was pure egotism, in all's honesty the biggest mistake was not going CD to save on licensing, not using a dedicated sound chip and of course deciding gamers didn't want a console with RGB out.

Re: The Switch Has Now Sold More Units Than The 3DS

Livewired

@johnvboy It's not out of the question - 3DS XL was actually a substantial upgrade, moving from a Dual core 200mhz, 128MB RAM, 6MB VRAM to a Quad core 800mhz, 256MB, 12MB vram set up and that's not including boosts to other areas.

While 3DS XL wasn't exactly used to its full potential we did see up to 2x and sometimes more performance in regards to games with unlocked framerates.

Re: The Switch Has Now Sold More Units Than The 3DS

Livewired

@Ventilator Heaven forbid we ever see Nintendo at the cutting edge again Lol. Who wants Mario or Zelda with SX or PS5 level visuals 🤷‍♂️

When Microsoft strike a deal with Nintendo we'll see Switch games running in full 4K60 so that will do.

Re: Nintendo Issues Mass DMCA Takedown, 379 Fan-Made Games Forcibly Removed

Livewired

@impurekind True, but let Nintendo shut down all they want. Within days there'll be 1000's of sites hosting the content, so all Nintendo are doing is providing free advertising for the game makers, who aren't even impacting their revenue.

Now that Ultra 64 game development is truly kicking off the future is looking better for fans by the day.

Power to the people.

Re: Nintendo "Laughed Their Asses Off" At Microsoft's Buyout Offer

Livewired

@ReikoMortis My Xbox One X has been the go to system for the last three years. Powerful hardware, great price, awesome range of choice, flexibility and runs my whole entertainment center with ease, heck I even use it for streaming. Perhaps with so much choice and variety you only need so many exclusives 🤷‍♂️🤷‍♂️

Re: Nintendo "Laughed Their Asses Off" At Microsoft's Buyout Offer

Livewired

@AJDarkstar if you don't ask you never know! And as for Apple... they copied also 😂😂🤷‍♂️.

The fact is all these companies had big headed execs, Nintendo's Yamuchi was one of the worst - laughing and screwing over their closest supporters ie Square, Capcom etc, laughing at screwing over Sony, Philips, Sega...the list of Yamuchi's audacity is much worse than this.

Re: Nintendo "Laughed Their Asses Off" At Microsoft's Buyout Offer

Livewired

@Maulbert I don't think so. This comment is solely based on Rare, and us Nintendo gamers like to forget the majority of the classic Rare staff exited in 2000/2001. Atleast one year before Microsoft bought them out - Nintendo knew they were flogging a dead horse. Microsoft gave them alot of free reign in the early days, too much perhaps.

As for Forza series, Minecraft etc they have went from strength to strength. Halo has remained solid but the issue was the unpolished visuals of the latest, however it has been pushed back to allow the work to sort it out, I think the issue was showing off the 120hz mode.