Comments 355

Re: Stealth Metroidvania 'Yars Rising' Gets An Easter-Egg Packed New Trailer

Jireland92

@KoopaTheGamer not if you give it a name that’s a reflection of the genre. I think the reason Roguelike stuck around for so long is because nobody has come up with a better term for it yet, well that and the genre wasn’t that well known until the boon the indie scene gave it in recent years.

And it isn’t like genre names don’t change in gaming. First person shooters and platform fighters were once known as Doom clones and Smash clones. But after a while the games in that genre moved beyond those games and thus the name was changed to something more fitting and no one minded. I don’t see why the same can’t be the same for Metroidvania’s.

Re: Rumoured 'Hi-Fi Rush' Switch Port In Doubt As Microsoft Culls Tango Gameworks And Other Studios

Jireland92

I know people are shocked at this given how well Hi-fi Rush was received but people forget that it was the only Tango game that could be considered a big success. The Evil Within games weren’t big sellers, and I don’t know how well Ghostwire did, I know it topped at 6 million players but that doesn’t tell me how many people bought it since alt accounts can exist. My point is, they bloomed to late to save themselves, and when you add in their top talent leaving and the corporate restructuring Microsoft is going through after a massive merger, not that surprised it got shuttered.

Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow

Jireland92

@jojobar why would I expect the games to be better based solely on who made it? Expectations should be set on what the game is trying to be. Every game you’ve listed got around a 7/10 on average, which by my accounts is good. And none of them looked like they were trying to be big groundbreaking titles with big expectations, they were smaller games that don’t try to be anything else than what they are. Granted the prices may say otherwise but that’s another discussion entirely.

And Nintendo is allowed to release such titles. They’ve been doing it for years. If they was a big title like a new mainline Mario or Zelda game then they would have bigger expectations on them.

And I get your point but your use of the word flop doesn’t help since it makes the games supposed failure seem worse than it actually is. A flop is defined as a failure on all levels, it’s not determined by individual tastes. It was just a poor choice of words.

Re: Square Enix Is Reportedly Overhauling How It Makes Games

Jireland92

@SalvorHardin that’s exactly what I was referring to. Honestly I think the reasoning behind those lofty sales expectations is that their games are stupidly over budget. We saw in the Insomniac leak that their games needed 5 million copies just to break even, so god knows how many SE needs.

Re: Microsoft Lays Off 1,900 Xbox, Bethesda And Activision Blizzard Employees

Jireland92

@LadyCharlie it’s not an “excuse”, it’s the reason why they’re doing this. It happens in business all the time when big mergers like this happen. The only other option they have is too keep everyone on, which isn’t ideal for the business. Or the workers for that matter as you have too many people to manage, which means you need more middle management, which leads to mismanagement, which leads to a poor, potentially even hostile work environment.

Look, I get it. You’re upset that lots of people lost their jobs. I feel the same way, the economy is in tatters right now and the last thing these people needed was to be out of work. I feel sympathy for these people m, but I can feel sympathy for them while also acknowledging the sad reality of why this is happening. You can do both.

Re: Microsoft Lays Off 1,900 Xbox, Bethesda And Activision Blizzard Employees

Jireland92

@LadyCharlie that isn’t how businesses work. These mass layoffs are due to efficiency reasons. After a massive merger like they just did with Activision Blizzard there are going to be job roles being filled by multiple employees, at that point you need to downsize because you’re going to have bloat that slows the company down. That is an unfortunate fact of how businesses operate.